From ee0330b0b18bb365bbc5af6c4806db9c76af86ad Mon Sep 17 00:00:00 2001 From: nashmuhandes Date: Wed, 9 Feb 2022 20:01:24 +0800 Subject: [PATCH] Fixed: opaque blood decals did not respect the GAMEINFO's blood color. This fixes opaque blood decals not getting the correct color in Chex Quest, as an example. --- src/gamedata/decallib.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/gamedata/decallib.cpp b/src/gamedata/decallib.cpp index e765959b8..1180e1fd5 100644 --- a/src/gamedata/decallib.cpp +++ b/src/gamedata/decallib.cpp @@ -479,6 +479,7 @@ void FDecalLib::ParseDecal (FScanner &sc) case DECAL_OPAQUEBLOOD: newdecal.RenderStyle = STYLE_Normal; + newdecal.Translation = TRANSLATION(TRANSLATION_Blood, CreateBloodTranslation(gameinfo.defaultbloodcolor)); newdecal.opaqueBlood = true; break; }