From f10578a04b8a58832e0e1ff76a646cb44cfac19c Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Thu, 23 Sep 2021 10:54:18 +0200 Subject: [PATCH] - treat "materials" as a known folder name for eliminating root folders in Zips. --- src/d_main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/d_main.cpp b/src/d_main.cpp index e1adfe025..a00a3f06c 100644 --- a/src/d_main.cpp +++ b/src/d_main.cpp @@ -198,7 +198,7 @@ extern bool insave; extern TDeletingArray LightDefaults; extern FName MessageBoxClass; -const char* iwad_folders[13] = { "flats/", "textures/", "hires/", "sprites/", "voxels/", "colormaps/", "acs/", "maps/", "voices/", "patches/", "graphics/", "sounds/", "music/" }; +const char* iwad_folders[13] = { "flats/", "textures/", "hires/", "sprites/", "voxels/", "colormaps/", "acs/", "maps/", "voices/", "patches/", "graphics/", "sounds/", "music/", "materials/"}; const char* iwad_reserved[12] = { "mapinfo", "zmapinfo", "gameinfo", "sndinfo", "sbarinfo", "menudef", "gldefs", "animdefs", "decorate", "zscript", "iwadinfo", "maps/" };