From f2ddbeeb8121f32407383bada3a6a5d4164eb372 Mon Sep 17 00:00:00 2001 From: "alexey.lysiuk" Date: Thu, 18 Jun 2020 11:32:16 +0300 Subject: [PATCH] - fixed crash when loading empty resource directory https://forum.zdoom.org/viewtopic.php?t=69004 --- src/common/filesystem/filesystem.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/common/filesystem/filesystem.cpp b/src/common/filesystem/filesystem.cpp index d411ab32f..941418fcb 100644 --- a/src/common/filesystem/filesystem.cpp +++ b/src/common/filesystem/filesystem.cpp @@ -920,6 +920,11 @@ static FResourceLump placeholderLump; void FileSystem::MoveLumpsInFolder(const char *path) { + if (FileInfo.Size() == 0) + { + return; + } + auto len = strlen(path); auto rfnum = FileInfo.Last().rfnum;