From f8b68a692768a3eb91b9a4c49fef473aa6255d0f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Ricardo=20Lu=C3=ADs=20Vaz=20Silva?= Date: Mon, 3 Jun 2024 10:37:25 -0300 Subject: [PATCH] Serialize damagesource, fix bad character in actor.zs --- src/playsim/p_mobj.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/playsim/p_mobj.cpp b/src/playsim/p_mobj.cpp index df6661871..e863445f2 100644 --- a/src/playsim/p_mobj.cpp +++ b/src/playsim/p_mobj.cpp @@ -401,7 +401,8 @@ void AActor::Serialize(FSerializer &arc) ("unmorphtime", UnmorphTime) ("morphflags", MorphFlags) ("premorphproperties", PremorphProperties) - ("morphexitflash", MorphExitFlash); + ("morphexitflash", MorphExitFlash) + ("damagesource", damagesource); SerializeTerrain(arc, "floorterrain", floorterrain, &def->floorterrain);