From f8ba5c7b1fe907fc69d334ee15d227349962f461 Mon Sep 17 00:00:00 2001 From: Rachael Alexanderson Date: Fri, 9 Jun 2017 06:22:24 -0400 Subject: [PATCH] - fixed: Updating your sigil (Strife) should not override the number of 'deselect' pieces you have when swapping to another weapon. --- wadsrc/static/zscript/strife/sigil.txt | 1 + 1 file changed, 1 insertion(+) diff --git a/wadsrc/static/zscript/strife/sigil.txt b/wadsrc/static/zscript/strife/sigil.txt index bfdcae77a..77ebbfe1c 100644 --- a/wadsrc/static/zscript/strife/sigil.txt +++ b/wadsrc/static/zscript/strife/sigil.txt @@ -203,6 +203,7 @@ class Sigil : Weapon } PSprite pspr = player.GetPSprite(PSP_WEAPON); pspr.SetState(pspr.CurState + invoker.health); + invoker.downpieces = 0; } //============================================================================