diff --git a/src/d_net.cpp b/src/d_net.cpp index 91bbfa840..7ffc55510 100644 --- a/src/d_net.cpp +++ b/src/d_net.cpp @@ -1990,7 +1990,7 @@ void TryRunTics() // If the amount of tics to run is falling behind the amount of available tics, // speed the playsim up a bit to help catch up. int runTics = min(totalTics, availableTics); - if (totalTics > 0 && totalTics < availableTics - 1 && !singletics) + if (totalTics > 0 && totalTics < availableTics && !singletics) ++runTics; // Test player prediction code in singleplayer