From fe456eaded5999d8e3fde089cf419ffcc21848fc Mon Sep 17 00:00:00 2001 From: Kevin Caccamo Date: Sun, 21 Jan 2024 03:50:12 -0500 Subject: [PATCH] Attempt to fix compilation errors on other platforms The compilation failed because there was more than one vk_rayquery variable (A CVAR and a hard-coded global true value), so I removed the latter. --- src/common/rendering/vulkan/vk_levelmesh.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/common/rendering/vulkan/vk_levelmesh.cpp b/src/common/rendering/vulkan/vk_levelmesh.cpp index 2e5ea99e8..04eb9e6a7 100644 --- a/src/common/rendering/vulkan/vk_levelmesh.cpp +++ b/src/common/rendering/vulkan/vk_levelmesh.cpp @@ -28,7 +28,7 @@ #include "hw_material.h" #include "texturemanager.h" -bool vk_rayquery = true; +extern bool vk_rayquery; VkLevelMesh::VkLevelMesh(VulkanRenderDevice* fb) : fb(fb) {