#if defined(WIN32) #define WIN32_MEAN_AND_LEAN #include int I_GameMain(HINSTANCE hInstance, HINSTANCE nothing, LPWSTR cmdline, int nCmdShow); int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE nothing, LPWSTR cmdline, int nCmdShow) { return I_GameMain(hInstance, nothing, cmdline, nCmdShow); } #else int I_GameMain(int argc, char** argv); int main(int argc, char** argv) { return I_GameMain(argc, argv); } #endif