#include "widgets/scrollbar/scrollbar.h" #include "core/colorf.h" #include Scrollbar::Scrollbar(Widget* parent) : Widget(parent) { UpdatePartPositions(); mouse_down_timer = new Timer(this); mouse_down_timer->FuncExpired = [=]() { OnTimerExpired(); }; } Scrollbar::~Scrollbar() { } bool Scrollbar::IsVertical() const { return vertical; } bool Scrollbar::IsHorizontal() const { return !vertical; } int Scrollbar::GetMin() const { return scroll_min; } int Scrollbar::GetMax() const { return scroll_max; } int Scrollbar::GetLineStep() const { return line_step; } int Scrollbar::GetPageStep() const { return page_step; } int Scrollbar::GetPosition() const { return position; } void Scrollbar::SetVertical() { vertical = true; if (UpdatePartPositions()) Update(); } void Scrollbar::SetHorizontal() { vertical = false; if (UpdatePartPositions()) Update(); } void Scrollbar::SetMin(int new_scroll_min) { SetRanges(new_scroll_min, scroll_max, line_step, page_step); } void Scrollbar::SetMax(int new_scroll_max) { SetRanges(scroll_min, new_scroll_max, line_step, page_step); } void Scrollbar::SetLineStep(int step) { SetRanges(scroll_min, scroll_max, step, page_step); } void Scrollbar::SetPageStep(int step) { SetRanges(scroll_min, scroll_max, line_step, step); } void Scrollbar::SetRanges(int scroll_min, int scroll_max, int line_step, int page_step) { if (scroll_min >= scroll_max || line_step <= 0 || page_step <= 0) throw std::runtime_error("Scrollbar ranges out of bounds!"); scroll_min = scroll_min; scroll_max = scroll_max; line_step = line_step; page_step = page_step; if (position >= scroll_max) position = scroll_max - 1; if (position < scroll_min) position = scroll_min; if (UpdatePartPositions()) Update(); } void Scrollbar::SetRanges(int view_size, int total_size) { if (view_size <= 0 || total_size <= 0) { SetRanges(0, 1, 1, 1); } else { int scroll_max = std::max(1, total_size - view_size + 1); int page_step = std::max(1, view_size); SetRanges(0, scroll_max, 1, page_step); } } void Scrollbar::SetPosition(int pos) { position = pos; if (pos >= scroll_max) position = scroll_max - 1; if (pos < scroll_min) position = scroll_min; if (UpdatePartPositions()) Update(); } void Scrollbar::OnMouseMove(const Point& pos) { if (mouse_down_mode == mouse_down_thumb_drag) { int last_position = position; if (pos.x < -100 || pos.x > GetWidth() + 100 || pos.y < -100 || pos.y > GetHeight() + 100) { position = thumb_start_position; } else { int delta = (int)(vertical ? (pos.y - mouse_drag_start_pos.y) : (pos.x - mouse_drag_start_pos.x)); int position_pixels = thumb_start_pixel_position + delta; int track_height = 0; if (vertical) track_height = (int)(rect_track_decrement.height + rect_track_increment.height); else track_height = (int)(rect_track_decrement.width + rect_track_increment.width); if (track_height != 0) position = scroll_min + position_pixels * (scroll_max - scroll_min) / track_height; else position = 0; if (position >= scroll_max) position = scroll_max - 1; if (position < scroll_min) position = scroll_min; } if (position != last_position) { InvokeScrollEvent(&FuncScrollThumbTrack); UpdatePartPositions(); } } Update(); } void Scrollbar::OnMouseDown(const Point& pos, int key) { mouse_drag_start_pos = pos; if (rect_button_decrement.contains(pos)) { mouse_down_mode = mouse_down_button_decr; FuncScrollOnMouseDown = &FuncScrollLineDecrement; int last_position = position; position -= line_step; last_step_size = -line_step; if (position >= scroll_max) position = scroll_max - 1; if (position < scroll_min) position = scroll_min; if (last_position != position) InvokeScrollEvent(&FuncScrollLineDecrement); } else if (rect_button_increment.contains(pos)) { mouse_down_mode = mouse_down_button_incr; FuncScrollOnMouseDown = &FuncScrollLineIncrement; int last_position = position; position += line_step; last_step_size = line_step; if (position >= scroll_max) position = scroll_max - 1; if (position < scroll_min) position = scroll_min; if (last_position != position) InvokeScrollEvent(&FuncScrollLineIncrement); } else if (rect_thumb.contains(pos)) { mouse_down_mode = mouse_down_thumb_drag; thumb_start_position = position; thumb_start_pixel_position = (int)(vertical ? (rect_thumb.y - rect_track_decrement.y) : (rect_thumb.x - rect_track_decrement.x)); } else if (rect_track_decrement.contains(pos)) { mouse_down_mode = mouse_down_track_decr; FuncScrollOnMouseDown = &FuncScrollPageDecrement; int last_position = position; position -= page_step; last_step_size = -page_step; if (position >= scroll_max) position = scroll_max - 1; if (position < scroll_min) position = scroll_min; if (last_position != position) InvokeScrollEvent(&FuncScrollPageDecrement); } else if (rect_track_increment.contains(pos)) { mouse_down_mode = mouse_down_track_incr; FuncScrollOnMouseDown = &FuncScrollPageIncrement; int last_position = position; position += page_step; last_step_size = page_step; if (position >= scroll_max) position = scroll_max - 1; if (position < scroll_min) position = scroll_min; if (last_position != position) InvokeScrollEvent(&FuncScrollPageIncrement); } mouse_down_timer->Start(100, false); UpdatePartPositions(); Update(); CaptureMouse(); } void Scrollbar::OnMouseUp(const Point& pos, int key) { if (mouse_down_mode == mouse_down_thumb_drag) { if (FuncScrollThumbRelease) FuncScrollThumbRelease(); } mouse_down_mode = mouse_down_none; mouse_down_timer->Stop(); Update(); ReleaseMouseCapture(); } void Scrollbar::OnMouseLeave() { Update(); } void Scrollbar::OnGeometryChanged() { UpdatePartPositions(); } void Scrollbar::OnPaint(Canvas* canvas) { /* part_button_decrement.render_box(canvas, rect_button_decrement); part_track_decrement.render_box(canvas, rect_track_decrement); part_thumb.render_box(canvas, rect_thumb); part_thumb_gripper.render_box(canvas, rect_thumb); part_track_increment.render_box(canvas, rect_track_increment); part_button_increment.render_box(canvas, rect_button_increment); */ } // Calculates positions of all parts. Returns true if thumb position was changed compared to previously, false otherwise. bool Scrollbar::UpdatePartPositions() { int total_height = (int)(vertical ? GetHeight() : GetWidth()); int track_height = std::max(0, total_height - decr_height - incr_height); int thumb_height = CalculateThumbSize(track_height); int thumb_offset = decr_height + CalculateThumbPosition(thumb_height, track_height); Rect previous_rect_thumb = rect_thumb; rect_button_decrement = CreateRect(0, decr_height); rect_track_decrement = CreateRect(decr_height, thumb_offset); rect_thumb = CreateRect(thumb_offset, thumb_offset + thumb_height); rect_track_increment = CreateRect(thumb_offset + thumb_height, decr_height + track_height); rect_button_increment = CreateRect(decr_height + track_height, decr_height + track_height + incr_height); return (previous_rect_thumb != rect_thumb); } int Scrollbar::CalculateThumbSize(int track_size) { int minimum_thumb_size = 20; int range = scroll_max - scroll_min; int length = range + page_step - 1; int thumb_size = page_step * track_size / length; if (thumb_size < minimum_thumb_size) thumb_size = minimum_thumb_size; if (thumb_size > track_size) thumb_size = track_size; return thumb_size; } int Scrollbar::CalculateThumbPosition(int thumb_size, int track_size) { int relative_pos = position - scroll_min; int range = scroll_max - scroll_min - 1; if (range != 0) { int available_area = std::max(0, track_size - thumb_size); return relative_pos * available_area / range; } else { return 0; } } Rect Scrollbar::CreateRect(int start, int end) { if (vertical) return Rect(0.0, start, GetWidth(), end - start); else return Rect(start, 0.0, end - start, GetHeight()); } void Scrollbar::OnTimerExpired() { if (mouse_down_mode == mouse_down_thumb_drag) return; mouse_down_timer->Start(100, false); int last_position = position; position += last_step_size; if (position >= scroll_max) position = scroll_max - 1; if (position < scroll_min) position = scroll_min; if (position != last_position) { InvokeScrollEvent(FuncScrollOnMouseDown); if (UpdatePartPositions()) Update(); } } void Scrollbar::OnEnableChanged() { Update(); } void Scrollbar::InvokeScrollEvent(std::function* event_ptr) { if (position == scroll_max - 1) { if (FuncScrollMax) FuncScrollMax(); } if (position == scroll_min) { if (FuncScrollMin) FuncScrollMin(); } if (FuncScroll) FuncScroll(); if (event_ptr) (*event_ptr)(); }