1
Fork 0

MariENB Skyrim 2.3.1

This commit is contained in:
Marisa the Magician 2019-04-07 17:43:29 +02:00
commit 087b68c197
4 changed files with 18 additions and 6 deletions

View file

@ -1 +1 @@
2.3.0-1 "The rebirth"
2.3.1-1 "The rebirth"

View file

@ -98,7 +98,7 @@ float4 ReduceRGB565( in float4 color, in float2 coord )
float4 ReduceVGA( in float4 color, in float2 coord )
{
float4 dac = clamp(ReducePrepass(color,coord),0.02,0.98);
float2 lc = float2((dac.r+vgapal)/3.0,
float2 lc = float2((dac.r+vgapal)/15.0,
dac.g/64.0+floor(dac.b*64.0)/64.0);
return tex2D(SamplerVGA,lc);
}

View file

@ -77,16 +77,28 @@ int egapal
/*
VGA palette to use:
0 : Standard VGA
1 : Doom
2 : Quake
TODO Add other games, including DOS TES ones
1 : Amulets & Armor
2 : Blood
3 : Doom
4 : Duke Nukem 3D
5 : Hacx 2.0
6 : Heretic
7 : Hexen
8 : Hexen 2
9 : Quake
10 : Quake 2
11 : Rise of the Triad
12 : Shadow Warrior
13 : Strife
14 : Wolfenstein 3D
TODO Project .Blank palette (when the design is finished)
*/
int vgapal
<
string UIName = "VGA Palette";
string UIWidget = "Spinner";
int UIMin = 0;
int UIMax = 2;
int UIMax = 14;
> = {0};
/*
Dithering mode:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 143 KiB

After

Width:  |  Height:  |  Size: 509 KiB

Before After
Before After