MariENB Skyrim 2.8.0
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32 changed files with 1510 additions and 1020 deletions
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@ -357,129 +357,6 @@ bool foglimbo
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string UIName = "Limbo Mode";
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string UIWidget = "Checkbox";
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> = {false};
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/* ssao filter */
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string str_ssao = "Ray Marching SSAO";
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bool ssaoenable
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<
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string UIName = "Enable SSAO";
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string UIWidget = "Checkbox";
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> = {false};
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float ssaoradius
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<
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string UIName = "SSAO Radius";
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string UIWidget = "Spinner";
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> = {1.0};
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int ssaonoise
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<
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string UIName = "SSAO Noise";
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string UIWidget = "Spinner";
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int UIMin = 0;
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int UIMax = 1;
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> = {1};
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float ssaofadepow_n
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<
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string UIName = "SSAO Fade Contrast Night";
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string UIWidget = "Spinner";
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float UIMin = 0.0;
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> = {0.05};
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float ssaofadepow_d
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<
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string UIName = "SSAO Fade Contrast Day";
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string UIWidget = "Spinner";
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float UIMin = 0.0;
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> = {0.05};
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float ssaofadepow_in
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<
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string UIName = "SSAO Fade Contrast Interior Night";
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string UIWidget = "Spinner";
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float UIMin = 0.0;
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> = {0.05};
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float ssaofadepow_id
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<
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string UIName = "SSAO Fade Contrast Interior Day";
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string UIWidget = "Spinner";
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float UIMin = 0.0;
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> = {0.05};
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float ssaofademult_n
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<
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string UIName = "SSAO Fade Intensity Night";
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string UIWidget = "Spinner";
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float UIMin = 0.0;
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> = {1.0};
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float ssaofademult_d
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<
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string UIName = "SSAO Fade Intensity Day";
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string UIWidget = "Spinner";
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float UIMin = 0.0;
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> = {1.0};
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float ssaofademult_in
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<
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string UIName = "SSAO Fade Intensity Interior Night";
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string UIWidget = "Spinner";
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float UIMin = 0.0;
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> = {1.0};
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float ssaofademult_id
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<
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string UIName = "SSAO Fade Intensity Interior Day";
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string UIWidget = "Spinner";
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float UIMin = 0.0;
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> = {1.0};
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float ssaomult
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<
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string UIName = "SSAO Intensity";
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string UIWidget = "Spinner";
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float UIMin = 0.0;
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> = {0.5};
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float ssaopow
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<
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string UIName = "SSAO Contrast";
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string UIWidget = "Spinner";
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float UIMin = 0.0;
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> = {1.5};
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float ssaobump
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<
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string UIName = "SSAO Shift";
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string UIWidget = "Spinner";
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> = {0.0};
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float ssaoblend
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<
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string UIName = "SSAO Blending";
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string UIWidget = "Spinner";
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> = {1.0};
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bool ssaobenable
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<
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string UIName = "SSAO Blur";
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string UIWidget = "Checkbox";
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> = {true};
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float ssaobfact
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<
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string UIName = "SSAO Bilateral Factor";
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string UIWidget = "Spinner";
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float UIMin = 0.0;
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> = {1000.0};
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float ssaoclamp
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<
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string UIName = "SSAO Range";
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string UIWidget = "Spinner";
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float UIMin = 0.0;
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> = {1.0};
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float ssaoclampmin
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<
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string UIName = "SSAO Range Min";
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string UIWidget = "Spinner";
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float UIMin = 0.0;
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> = {0.0};
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float ssaobradius
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<
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string UIName = "SSAO Blur Radius";
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string UIWidget = "Spinner";
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float UIMin = 0.0;
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> = {1.0};
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bool ssaodebug
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<
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string UIName = "Debug SSAO";
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string UIWidget = "Checkbox";
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> = {false};
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/* luma sharpen because of reasons */
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string str_sharp = "Luma Sharpen";
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bool sharpenable
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