MariENB 2.0.2
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13 changed files with 951 additions and 88 deletions
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@ -81,6 +81,20 @@ static const float3 ssao_samples_hq[64] =
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float3(-0.7190, 0.1767, 0.4489),float3(-0.5617, 0.5845,-0.4116),
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float3(-0.8919,-0.0384, 0.3360),float3(-0.0144, 0.9775,-0.2105)
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};
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/* For high quality DOF */
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#ifdef USE_BOKEH
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static const float2 poisson16[16] =
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{
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float2( 0.20698410, 0.22452690),float2( 0.52580800,-0.23108170),
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float2( 0.13839430, 0.90561220),float2( 0.66330090, 0.51298430),
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float2(-0.40027920, 0.37270580),float2( 0.07912822,-0.65129210),
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float2(-0.77260670,-0.51512170),float2(-0.38431930,-0.14941320),
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float2(-0.91077820, 0.25006330),float2( 0.69401530,-0.70989270),
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float2(-0.19646690,-0.37938900),float2(-0.47692860, 0.18408630),
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float2(-0.24732800,-0.87984590),float2( 0.42065410,-0.71477200),
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float2( 0.58293480,-0.09794202),float2( 0.36918380, 0.41406420)
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};
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#endif
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/* standard stuff */
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float4 ScreenSize;
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float ENightDayFactor;
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@ -122,6 +136,12 @@ texture2D texFrostBump
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string ResourceName = "menbfrostbump.png";
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#endif
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>;
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#ifdef USE_BOKEH
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texture2D texBokeh
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<
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string ResourceName = "menbbokeh.png";
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>;
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#endif
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texture2D texFocus;
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texture2D texCurr;
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texture2D texPrev;
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@ -197,6 +217,20 @@ sampler2D SamplerFrostBump = sampler_state
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MaxMipLevel = 0;
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MipMapLodBias = 0;
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};
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#ifdef USE_BOKEH
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sampler2D SamplerBokeh = sampler_state
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{
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Texture = <texBokeh>;
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MinFilter = LINEAR;
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MagFilter = LINEAR;
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MipFilter = NONE;
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AddressU = Border;
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AddressV = Border;
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SRGBTexture = FALSE;
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MaxMipLevel = 0;
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MipMapLodBias = 0;
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};
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#endif
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sampler2D SamplerFocus = sampler_state
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{
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Texture = <texFocus>;
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