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MariENB 2.0.2

This commit is contained in:
Marisa the Magician 2019-04-07 17:31:58 +02:00
commit ab0714c476
13 changed files with 951 additions and 88 deletions

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assets/menbbokeh.png Normal file

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@ -58,9 +58,9 @@
#define LUTMODE_64 #define LUTMODE_64
/* some textures can be provided as DDS rather than PNG to save space */ /* some textures can be provided as DDS rather than PNG to save space */
//#define HEAT_DDS //#define HEAT_DDS
#define LENSDIRT_DDS //#define LENSDIRT_DDS
//#define FROST_DDS //#define FROST_DDS
//#define FROSTBUMP_DDS //#define FROSTBUMP_DDS
/* experimental features (TODO) */ /* experimental features (TODO) */
//#define USE_BOKEH #define USE_BOKEH
//#define MULTIPASS_RMAO //#define MULTIPASS_RMAO

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@ -400,6 +400,99 @@ float4 PS_DoFPrepass( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
This method skips blurring areas that are perfectly in focus. The This method skips blurring areas that are perfectly in focus. The
performance gain is negligible in most cases, though. performance gain is negligible in most cases, though.
*/ */
#ifdef USE_BOKEH
/* gather blur pass */
float4 PS_DoFBlurH( VS_OUTPUT_POST IN, float2 vPos : VPOS) : COLOR
{
float2 coord = IN.txcoord.xy;
if ( dofdisable ) return tex2D(SamplerColor,coord);
float dfc = tex2D(SamplerColor,coord).a;
if ( dofdebug ) return tex2D(SamplerDepth,coord).x;
if ( dfcdebug ) return dfc;
float2 bresl;
if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy);
else bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
float2 bof = 1.0/bresl;
float4 res = tex2D(SamplerColor,coord);
float4 ccol = res;
if ( dfc > 0.0 )
{
res *= 0;
float dep = tex2D(SamplerDepth,coord).x;
float sd, ds, sw, tw = 0;
float2 bsz = bof*dofpradius*dfc;
float4 sc;
[unroll] for ( int i=0; i<16; i++ )
{
sc = tex2Dlod(SamplerColor,float4(coord.x
+poisson16[i].x*bsz.x,coord.y+poisson16[i].y
*bsz.y,0.0,dfc));
ds = tex2D(SamplerDepth,coord+poisson16[i]*bsz).x;
sd = tex2D(SamplerColor,coord+poisson16[i]*bsz).a;
sw = (ds>dep)?1.0:sd;
tw += sw;
res += sc*sw;
}
res /= tw;
}
/* check if bokeh point */
const float2 pts[9] =
{
float2(-1.5,-1.5),float2( 0.5,-1.5),float2( 1.5,-1.5),
float2(-1.5, 0.5),float2( 0.5, 0.5),float2( 1.5, 1.5),
float2(-1.5, 1.5),float2( 0.5, 1.5),float2( 1.5, 1.5)
};
float4 col = float4(0,0,0,0);
[unroll] for ( int i=0; i<9; i++ )
col += tex2D(SamplerColor,coord+pts[i]*bof);
col /= 9.0;
float lum = luminance(col), clum = luminance(ccol);
if ( (max(clum-lum,0.0) > bokthr) && (dfc > bokbthr) )
col.a = min(clum*dfc,1.0);
else col.a = 0.0;
res.a = col.a;
return res;
}
/* bokeh pass */
float4 PS_DoFBlurV( VS_OUTPUT_POST IN, float2 vPos : VPOS) : COLOR
{
float2 coord = IN.txcoord.xy;
if ( dofdisable ) return tex2D(SamplerColor,coord);
float dfc = tex2D(SamplerColor,coord).a;
if ( dofdebug ) return tex2D(SamplerDepth,coord).x;
if ( dfcdebug ) return dfc;
float2 bresl;
if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy);
else bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
float2 bof = (1.0/bresl);
float4 res = tex2D(SamplerColor,coord);
// It's bokeh time
float2 rcoord;
int rsmp;
float rstep, bsmp, bft, tw = 0;
float4 bcol = float4(0,0,0,0);
[unroll] for ( int r=1; r<=5; r++ )
{
rsmp = r*3;
[loop] for ( int s=0; s<rsmp; s++ )
{
rstep = pi*2.0/float(rsmp);
rcoord.x = (cos(float(s)*rstep)*float(r));
rcoord.y = (sin(float(s)*rstep)*float(r));
bsmp = tex2D(SamplerBokeh,0.5+rcoord/10.0).x;
bft = tex2D(SamplerColor,coord+(rcoord/5.0)*bof
*boksiz).a;
bcol += tex2D(SamplerColor,coord+(rcoord/5.0)*bof
*boksiz)*bft*bsmp;
tw += bsmp;
}
}
bcol /= tw;
res = res+bcol;
res.a = 1.0;
return res;
}
#else
float4 PS_DoFBlurH( VS_OUTPUT_POST IN, float2 vPos : VPOS) : COLOR float4 PS_DoFBlurH( VS_OUTPUT_POST IN, float2 vPos : VPOS) : COLOR
{ {
float2 coord = IN.txcoord.xy; float2 coord = IN.txcoord.xy;
@ -464,6 +557,7 @@ float4 PS_DoFBlurV( VS_OUTPUT_POST IN, float2 vPos : VPOS) : COLOR
res.a = 1.0; res.a = 1.0;
return res; return res;
} }
#endif
/* Screen frost shader. Not very realistic either, but looks fine too. */ /* Screen frost shader. Not very realistic either, but looks fine too. */
float2 ScreenFrost( float2 coord ) float2 ScreenFrost( float2 coord )
{ {

View file

@ -81,6 +81,20 @@ static const float3 ssao_samples_hq[64] =
float3(-0.7190, 0.1767, 0.4489),float3(-0.5617, 0.5845,-0.4116), float3(-0.7190, 0.1767, 0.4489),float3(-0.5617, 0.5845,-0.4116),
float3(-0.8919,-0.0384, 0.3360),float3(-0.0144, 0.9775,-0.2105) float3(-0.8919,-0.0384, 0.3360),float3(-0.0144, 0.9775,-0.2105)
}; };
/* For high quality DOF */
#ifdef USE_BOKEH
static const float2 poisson16[16] =
{
float2( 0.20698410, 0.22452690),float2( 0.52580800,-0.23108170),
float2( 0.13839430, 0.90561220),float2( 0.66330090, 0.51298430),
float2(-0.40027920, 0.37270580),float2( 0.07912822,-0.65129210),
float2(-0.77260670,-0.51512170),float2(-0.38431930,-0.14941320),
float2(-0.91077820, 0.25006330),float2( 0.69401530,-0.70989270),
float2(-0.19646690,-0.37938900),float2(-0.47692860, 0.18408630),
float2(-0.24732800,-0.87984590),float2( 0.42065410,-0.71477200),
float2( 0.58293480,-0.09794202),float2( 0.36918380, 0.41406420)
};
#endif
/* standard stuff */ /* standard stuff */
float4 ScreenSize; float4 ScreenSize;
float ENightDayFactor; float ENightDayFactor;
@ -122,6 +136,12 @@ texture2D texFrostBump
string ResourceName = "menbfrostbump.png"; string ResourceName = "menbfrostbump.png";
#endif #endif
>; >;
#ifdef USE_BOKEH
texture2D texBokeh
<
string ResourceName = "menbbokeh.png";
>;
#endif
texture2D texFocus; texture2D texFocus;
texture2D texCurr; texture2D texCurr;
texture2D texPrev; texture2D texPrev;
@ -197,6 +217,20 @@ sampler2D SamplerFrostBump = sampler_state
MaxMipLevel = 0; MaxMipLevel = 0;
MipMapLodBias = 0; MipMapLodBias = 0;
}; };
#ifdef USE_BOKEH
sampler2D SamplerBokeh = sampler_state
{
Texture = <texBokeh>;
MinFilter = LINEAR;
MagFilter = LINEAR;
MipFilter = NONE;
AddressU = Border;
AddressV = Border;
SRGBTexture = FALSE;
MaxMipLevel = 0;
MipMapLodBias = 0;
};
#endif
sampler2D SamplerFocus = sampler_state sampler2D SamplerFocus = sampler_state
{ {
Texture = <texFocus>; Texture = <texFocus>;

View file

@ -619,6 +619,7 @@ bool dofdisable
string UIName = "Disable DOF"; string UIName = "Disable DOF";
string UIWidget = "Checkbox"; string UIWidget = "Checkbox";
> = {false}; > = {false};
#ifndef USE_BOKEH
float dofbfact float dofbfact
< <
string UIName = "DOF Bilateral Factor"; string UIName = "DOF Bilateral Factor";
@ -630,6 +631,14 @@ float dofbradius
string UIWidget = "Spinner"; string UIWidget = "Spinner";
float UIMin = 0.0; float UIMin = 0.0;
> = {1.0}; > = {1.0};
#else
float dofpradius
<
string UIName = "DOF Gather Blur Radius";
string UIWidget = "Spinner";
float UIMin = 0.0;
> = {6.0};
#endif
#ifndef FALLOUT #ifndef FALLOUT
bool dofrelfov bool dofrelfov
< <
@ -664,6 +673,26 @@ float relfovfactor_id
string UIWidget = "Spinner"; string UIWidget = "Spinner";
> = {2.0}; > = {2.0};
#endif #endif
#ifdef USE_BOKEH
float bokthr
<
string UIName = "Bokeh Threshold";
string UIWidget = "Spinner";
float UIMin = 0.0;
> = {1.0};
float bokbthr
<
string UIName = "Bokeh Blur Threshold";
string UIWidget = "Spinner";
float UIMin = 0.0;
> = {0.5};
float boksiz
<
string UIName = "Bokeh Size";
string UIWidget = "Spinner";
float UIMin = 0.0;
> = {8.0};
#endif
bool dofdebug bool dofdebug
< <
string UIName = "Debug Depth"; string UIName = "Debug Depth";

View file

@ -11,7 +11,7 @@ EnableAmbientOcclusion=false
EnableDepthOfField=true EnableDepthOfField=true
EnableDetailedShadow=true EnableDetailedShadow=true
EnableSunRays=true EnableSunRays=true
EnableSkyLighting=false EnableSkyLighting=true
EnableImageBasedLighting=false EnableImageBasedLighting=false
EnableReflection=true EnableReflection=true
EnableSoftParticles=true EnableSoftParticles=true
@ -22,7 +22,7 @@ EnableLens=false
EnableWater=true EnableWater=true
EnableUnderwater=true EnableUnderwater=true
EnableCloudShadows=true EnableCloudShadows=true
EnableVolumetricRays=false EnableVolumetricRays=true
EnableProceduralSun=true EnableProceduralSun=true
EnableMist=true EnableMist=true
@ -100,14 +100,14 @@ DetectorOldVersion=false
ForceMinMaxValues=true ForceMinMaxValues=true
AdaptationSensitivity=0.8 AdaptationSensitivity=0.8
AdaptationTime=3.0 AdaptationTime=3.0
AdaptationMin=0.75 AdaptationMin=0.5
AdaptationMax=1.25 AdaptationMax=2.2
[ENVIRONMENT] [ENVIRONMENT]
DirectLightingIntensityDay=1.87 DirectLightingIntensityDay=1.65
DirectLightingIntensityNight=1.43 DirectLightingIntensityNight=1.43
DirectLightingIntensityInterior=1.014688 DirectLightingIntensityInterior=1.014688
DirectLightingCurveDay=1.42 DirectLightingCurveDay=1.24
DirectLightingCurveNight=1.2 DirectLightingCurveNight=1.2
DirectLightingCurveInterior=1.25 DirectLightingCurveInterior=1.25
DirectLightingDesaturationDay=0.07 DirectLightingDesaturationDay=0.07
@ -122,10 +122,10 @@ SpecularPowerMultiplierInterior=1.0
SpecularFromLightDay=0.0 SpecularFromLightDay=0.0
SpecularFromLightNight=0.0 SpecularFromLightNight=0.0
SpecularFromLightInterior=0.0 SpecularFromLightInterior=0.0
AmbientLightingIntensityDay=0.59 AmbientLightingIntensityDay=0.5
AmbientLightingIntensityNight=0.48 AmbientLightingIntensityNight=0.48
AmbientLightingIntensityInterior=0.914 AmbientLightingIntensityInterior=0.914
AmbientLightingCurveDay=0.98 AmbientLightingCurveDay=0.91
AmbientLightingCurveNight=1.33 AmbientLightingCurveNight=1.33
AmbientLightingCurveInterior=0.75 AmbientLightingCurveInterior=0.75
AmbientLightingDesaturationDay=0.0 AmbientLightingDesaturationDay=0.0
@ -141,19 +141,19 @@ PointLightingDesaturationDay=0.0
PointLightingDesaturationNight=0.0 PointLightingDesaturationNight=0.0
PointLightingDesaturationInterior=0.0 PointLightingDesaturationInterior=0.0
FogColorMultiplierDay=0.64 FogColorMultiplierDay=0.64
FogColorMultiplierNight=0.27 FogColorMultiplierNight=0.32
FogColorMultiplierInterior=0.5 FogColorMultiplierInterior=0.5
FogColorCurveDay=1.17 FogColorCurveDay=1.15
FogColorCurveNight=1.07 FogColorCurveNight=1.41
FogColorCurveInterior=1.0 FogColorCurveInterior=1.0
ColorPowDay=1.0 ColorPowDay=1.0
ColorPowNight=1.0 ColorPowNight=1.0
ColorPowInterior=0.9 ColorPowInterior=0.9
DirectLightingIntensitySunrise=1.55 DirectLightingIntensitySunrise=1.52
DirectLightingIntensitySunset=1.52 DirectLightingIntensitySunset=1.52
DirectLightingIntensityInteriorDay=1.32 DirectLightingIntensityInteriorDay=1.32
DirectLightingIntensityInteriorNight=1.14 DirectLightingIntensityInteriorNight=1.14
DirectLightingCurveSunrise=1.25 DirectLightingCurveSunrise=1.27
DirectLightingCurveSunset=1.34 DirectLightingCurveSunset=1.34
DirectLightingCurveInteriorDay=1.38 DirectLightingCurveInteriorDay=1.38
DirectLightingCurveInteriorNight=1.25 DirectLightingCurveInteriorNight=1.25
@ -173,12 +173,12 @@ SpecularFromLightSunrise=0.0
SpecularFromLightSunset=0.0 SpecularFromLightSunset=0.0
SpecularFromLightInteriorDay=0.0 SpecularFromLightInteriorDay=0.0
SpecularFromLightInteriorNight=0.0 SpecularFromLightInteriorNight=0.0
AmbientLightingIntensitySunrise=0.44 AmbientLightingIntensitySunrise=0.46
AmbientLightingIntensitySunset=0.45 AmbientLightingIntensitySunset=0.45
AmbientLightingIntensityInteriorDay=0.38 AmbientLightingIntensityInteriorDay=0.38
AmbientLightingIntensityInteriorNight=0.31 AmbientLightingIntensityInteriorNight=0.31
AmbientLightingCurveSunrise=1.18 AmbientLightingCurveSunrise=1.03
AmbientLightingCurveSunset=1.28 AmbientLightingCurveSunset=1.09
AmbientLightingCurveInteriorDay=1.11 AmbientLightingCurveInteriorDay=1.11
AmbientLightingCurveInteriorNight=1.17 AmbientLightingCurveInteriorNight=1.17
AmbientLightingDesaturationSunrise=0.0 AmbientLightingDesaturationSunrise=0.0
@ -231,10 +231,10 @@ FogColorMultiplierSunrise=0.37
FogColorMultiplierSunset=0.39 FogColorMultiplierSunset=0.39
FogColorMultiplierInteriorDay=0.54 FogColorMultiplierInteriorDay=0.54
FogColorMultiplierInteriorNight=0.32 FogColorMultiplierInteriorNight=0.32
FogColorCurveSunrise=1.1 FogColorCurveSunrise=1.22
FogColorCurveSunset=1.12 FogColorCurveSunset=1.23
FogColorCurveInteriorDay=1.06 FogColorCurveInteriorDay=1.06
FogColorCurveInteriorNight=1.03 FogColorCurveInteriorNight=1.14
ColorPowSunrise=1.0 ColorPowSunrise=1.0
ColorPowSunset=1.0 ColorPowSunset=1.0
ColorPowInteriorDay=1.0 ColorPowInteriorDay=1.0
@ -252,6 +252,18 @@ FogColorFilterSunset=1, 1, 1
FogColorFilterNight=1, 1, 1 FogColorFilterNight=1, 1, 1
FogColorFilterInteriorDay=1, 1, 1 FogColorFilterInteriorDay=1, 1, 1
FogColorFilterInteriorNight=1, 1, 1 FogColorFilterInteriorNight=1, 1, 1
DirectLightingColorFilterAmountSunrise=0.0
DirectLightingColorFilterAmountDay=0.0
DirectLightingColorFilterAmountSunset=0.0
DirectLightingColorFilterAmountNight=0.0
DirectLightingColorFilterAmountInteriorDay=0.0
DirectLightingColorFilterAmountInteriorNight=0.0
FogColorFilterAmountSunrise=0.0
FogColorFilterAmountDay=0.0
FogColorFilterAmountSunset=0.0
FogColorFilterAmountNight=0.0
FogColorFilterAmountInteriorDay=0.0
FogColorFilterAmountInteriorNight=0.0
[SKY] [SKY]
Enable=true Enable=true
@ -268,8 +280,8 @@ CloudsCurveInterior=1.5
CloudsDesaturationDay=0.0 CloudsDesaturationDay=0.0
CloudsDesaturationNight=0.0 CloudsDesaturationNight=0.0
CloudsDesaturationInterior=0.14 CloudsDesaturationInterior=0.14
CloudsEdgeClamp=0.38 CloudsEdgeClamp=0.37
CloudsEdgeIntensity=1.4 CloudsEdgeIntensity=1.41
GradientIntensityDay=1.370001 GradientIntensityDay=1.370001
GradientIntensityNight=0.890001 GradientIntensityNight=0.890001
GradientIntensityInterior=0.85 GradientIntensityInterior=0.85
@ -296,7 +308,7 @@ GradientHorizonCurveNight=1.65
GradientHorizonCurveInterior=1.25 GradientHorizonCurveInterior=1.25
SunIntensity=3.0 SunIntensity=3.0
SunDesaturation=0.0 SunDesaturation=0.0
SunCoronaIntensity=1.281 SunCoronaIntensity=1.261
SunCoronaCurve=1.06 SunCoronaCurve=1.06
SunCoronaDesaturation=0.09 SunCoronaDesaturation=0.09
MoonIntensity=1.6 MoonIntensity=1.6
@ -347,12 +359,12 @@ GradientHorizonCurveSunrise=1.64
GradientHorizonCurveSunset=1.73 GradientHorizonCurveSunset=1.73
GradientHorizonCurveInteriorDay=1.44 GradientHorizonCurveInteriorDay=1.44
GradientHorizonCurveInteriorNight=1.34 GradientHorizonCurveInteriorNight=1.34
SunIntensitySunrise=1.53 SunIntensitySunrise=1.26
SunIntensityDay=1.73 SunIntensityDay=1.36
SunIntensitySunset=1.56 SunIntensitySunset=1.29
SunIntensityNight=1.43 SunIntensityNight=1.04
SunIntensityInteriorDay=1.73 SunIntensityInteriorDay=1.42
SunIntensityInteriorNight=1.66 SunIntensityInteriorNight=1.16
SunDesaturationSunrise=0.0 SunDesaturationSunrise=0.0
SunDesaturationDay=0.0 SunDesaturationDay=0.0
SunDesaturationSunset=0.0 SunDesaturationSunset=0.0
@ -365,11 +377,11 @@ SunColorFilterSunset=0.929, 0.357, 0.0275
SunColorFilterNight=0.616, 0.282, 0.0588 SunColorFilterNight=0.616, 0.282, 0.0588
SunColorFilterInteriorDay=0.98, 0.937, 0.847 SunColorFilterInteriorDay=0.98, 0.937, 0.847
SunColorFilterInteriorNight=0.729, 0.286, 0.0314 SunColorFilterInteriorNight=0.729, 0.286, 0.0314
SunGlowIntensitySunrise=1.27 SunGlowIntensitySunrise=0.69
SunGlowIntensityDay=1.18 SunGlowIntensityDay=0.92
SunGlowIntensitySunset=1.36 SunGlowIntensitySunset=0.7
SunGlowIntensityNight=1.46 SunGlowIntensityNight=0.42
SunGlowIntensityInteriorDay=1.3 SunGlowIntensityInteriorDay=0.87
SunGlowIntensityInteriorNight=0.31 SunGlowIntensityInteriorNight=0.31
SunGlowHazinessSunrise=0.03 SunGlowHazinessSunrise=0.03
SunGlowHazinessDay=0.1 SunGlowHazinessDay=0.1
@ -395,12 +407,12 @@ MoonDesaturationSunset=0.38
MoonDesaturationNight=0.16 MoonDesaturationNight=0.16
MoonDesaturationInteriorDay=0.35 MoonDesaturationInteriorDay=0.35
MoonDesaturationInteriorNight=0.14 MoonDesaturationInteriorNight=0.14
CloudsOpacitySunrise=1.0 CloudsOpacitySunrise=1.06
CloudsOpacityDay=1.0 CloudsOpacityDay=1.18
CloudsOpacitySunset=1.0 CloudsOpacitySunset=1.01
CloudsOpacityNight=1.0 CloudsOpacityNight=0.93
CloudsOpacityInteriorDay=1.0 CloudsOpacityInteriorDay=1.21
CloudsOpacityInteriorNight=1.0 CloudsOpacityInteriorNight=1.05
CloudsEdgeFadeRange=0.82 CloudsEdgeFadeRange=0.82
CloudsEdgeMoonMultiplier=2.78 CloudsEdgeMoonMultiplier=2.78
IgnoreWeatherSystem=true IgnoreWeatherSystem=true
@ -422,6 +434,12 @@ GradientHorizonColorFilterSunset=1, 1, 1
GradientHorizonColorFilterNight=1, 1, 1 GradientHorizonColorFilterNight=1, 1, 1
GradientHorizonColorFilterInteriorDay=1, 1, 1 GradientHorizonColorFilterInteriorDay=1, 1, 1
GradientHorizonColorFilterInteriorNight=1, 1, 1 GradientHorizonColorFilterInteriorNight=1, 1, 1
CloudsColorFilterSunrise=1, 1, 1
CloudsColorFilterDay=1, 1, 1
CloudsColorFilterSunset=1, 1, 1
CloudsColorFilterNight=1, 1, 1
CloudsColorFilterInteriorDay=1, 1, 1
CloudsColorFilterInteriorNight=1, 1, 1
[OBJECT] [OBJECT]
SubSurfaceScatteringMultiplierDay=0.11 SubSurfaceScatteringMultiplierDay=0.11
@ -547,8 +565,8 @@ DetailedShadowQuality=1
UseBilateralShadowFilter=true UseBilateralShadowFilter=true
UseShadowFilter=true UseShadowFilter=true
ShadowFilterQuality=1 ShadowFilterQuality=1
ShadowBlurRange=4.0 ShadowBlurRange=6.0
ShadowBlurRangeInterior=4.0 ShadowBlurRangeInterior=6.0
IgnoreWeatherSystem=true IgnoreWeatherSystem=true
[DEPTHOFFIELD] [DEPTHOFFIELD]
@ -558,28 +576,29 @@ IgnoreWeatherSystem=true
[RAYS] [RAYS]
SunRaysMultiplier=0.75 SunRaysMultiplier=0.75
SunRaysMultiplierSunrise=0.36 SunRaysMultiplierSunrise=0.28
SunRaysMultiplierDay=0.2 SunRaysMultiplierDay=0.2
SunRaysMultiplierSunset=0.39 SunRaysMultiplierSunset=0.3
SunRaysMultiplierNight=0.43 SunRaysMultiplierNight=0.35
SunRaysMultiplierInteriorDay=0.29 SunRaysMultiplierInteriorDay=0.2
SunRaysMultiplierInteriorNight=0.46 SunRaysMultiplierInteriorNight=0.33
IgnoreWeatherSystem=true IgnoreWeatherSystem=true
[SKYLIGHTING] [SKYLIGHTING]
Quality=1 Quality=1
FilterQuality=1 FilterQuality=1
AmbientMinLevel=0.39375 AmbientMinLevel=0.39375
AmbientMinLevelSunrise=0.33 AmbientMinLevelSunrise=0.76
AmbientMinLevelDay=0.68 AmbientMinLevelDay=0.84
AmbientMinLevelSunset=0.4 AmbientMinLevelSunset=0.75
AmbientMinLevelNight=0.26 AmbientMinLevelNight=0.67
AmbientMinLevelInteriorDay=0.2 AmbientMinLevelInteriorDay=0.74
AmbientMinLevelInteriorNight=0.18 AmbientMinLevelInteriorNight=0.62
IgnoreWeatherSystem=true IgnoreWeatherSystem=true
[WEATHER] [WEATHER]
EnableMultipleWeathers=true EnableMultipleWeathers=true
EnableLocationWeather=false
[TIMEOFDAY] [TIMEOFDAY]
Enable=true Enable=true
@ -811,36 +830,36 @@ OpacityInteriorNight=0.98
IgnoreWeatherSystem=true IgnoreWeatherSystem=true
[VOLUMETRICRAYS] [VOLUMETRICRAYS]
Quality=1 Quality=1
IntensitySunrise=0.49 IntensitySunrise=0.47
IntensityDay=0.41 IntensityDay=0.41
IntensitySunset=0.61 IntensitySunset=0.61
IntensityNight=0.66 IntensityNight=0.66
IntensityInteriorDay=0.53 IntensityInteriorDay=0.53
IntensityInteriorNight=0.61 IntensityInteriorNight=0.61
DensitySunrise=4.35 DensitySunrise=1.45
DensityDay=3.66 DensityDay=1.85
DensitySunset=4.74 DensitySunset=1.31
DensityNight=4.98 DensityNight=1.21
DensityInteriorDay=1.44 DensityInteriorDay=1.23
DensityInteriorNight=1.3 DensityInteriorNight=1.05
SkyColorAmountSunrise=0.53 SkyColorAmountSunrise=0.18
SkyColorAmountDay=0.32 SkyColorAmountDay=0.32
SkyColorAmountSunset=0.69 SkyColorAmountSunset=0.21
SkyColorAmountNight=0.85 SkyColorAmountNight=0.11
SkyColorAmountInteriorDay=0.4 SkyColorAmountInteriorDay=0.4
SkyColorAmountInteriorNight=0.65 SkyColorAmountInteriorNight=0.22
IgnoreWeatherSystem=true IgnoreWeatherSystem=true
[PROCEDURALSUN] [PROCEDURALSUN]
Size=0.89 Size=0.87
EdgeSoftness=0.24 EdgeSoftness=0.4
GlowIntensitySunrise=1.69 GlowIntensitySunrise=1.3
GlowIntensityDay=1.59 GlowIntensityDay=1.15
GlowIntensitySunset=1.73 GlowIntensitySunset=1.39
GlowIntensityNight=1.84 GlowIntensityNight=1.5
GlowIntensityInteriorDay=1.63 GlowIntensityInteriorDay=1.42
GlowIntensityInteriorNight=2.09 GlowIntensityInteriorNight=1.72
GlowCurveSunrise=1.42 GlowCurveSunrise=1.42
GlowCurveDay=1.28 GlowCurveDay=1.29
GlowCurveSunset=1.56 GlowCurveSunset=1.56
GlowCurveNight=1.74 GlowCurveNight=1.74
GlowCurveInteriorDay=1.950001 GlowCurveInteriorDay=1.950001

View file

@ -20,13 +20,13 @@ Grain Pass 2 Magnification 3=6.29
Grain Contrast=2.8 Grain Contrast=2.8
Enable Adaptation=true Enable Adaptation=true
Adaptation Min Night=0.53 Adaptation Min Night=0.53
Adaptation Min Day=0.62 Adaptation Min Day=0.68
Adaptation Min Interior Night=0.51 Adaptation Min Interior Night=0.51
Adaptation Min Interior Day=0.59 Adaptation Min Interior Day=0.59
Adaptation Max Night=1.06 Adaptation Max Night=1.24
Adaptation Max Day=1.08 Adaptation Max Day=1.63
Adaptation Max Interior Night=1.05 Adaptation Max Interior Night=1.31
Adaptation Max Interior Day=1.1 Adaptation Max Interior Day=1.44
Enable Tonemapping=true Enable Tonemapping=true
Tonemap Shoulder Strength Night=0.94 Tonemap Shoulder Strength Night=0.94
Tonemap Shoulder Strength Day=0.9 Tonemap Shoulder Strength Day=0.9
@ -37,9 +37,9 @@ Tonemap Linear Strength Day=1.14
Tonemap Linear Strength Interior Night=1.15 Tonemap Linear Strength Interior Night=1.15
Tonemap Linear Strength Interior Day=1.11 Tonemap Linear Strength Interior Day=1.11
Tonemap Linear Angle Night=0.49 Tonemap Linear Angle Night=0.49
Tonemap Linear Angle Day=0.43 Tonemap Linear Angle Day=0.66
Tonemap Linear Angle Interior Night=0.28 Tonemap Linear Angle Interior Night=0.28
Tonemap Linear Angle Interior Day=0.27 Tonemap Linear Angle Interior Day=0.43
Tonemap Toe Strength Night=0.84 Tonemap Toe Strength Night=0.84
Tonemap Toe Strength Day=0.77 Tonemap Toe Strength Day=0.77
Tonemap Toe Strength Interior Night=0.89 Tonemap Toe Strength Interior Night=0.89
@ -49,11 +49,11 @@ Tonemap Toe Numerator Day=3.83
Tonemap Toe Numerator Interior Night=3.85 Tonemap Toe Numerator Interior Night=3.85
Tonemap Toe Numerator Interior Day=3.85 Tonemap Toe Numerator Interior Day=3.85
Tonemap Toe Denominator Night=1.33 Tonemap Toe Denominator Night=1.33
Tonemap Toe Denominator Day=1.29 Tonemap Toe Denominator Day=1.35
Tonemap Toe Denominator Interior Night=1.4 Tonemap Toe Denominator Interior Night=1.4
Tonemap Toe Denominator Interior Day=1.47 Tonemap Toe Denominator Interior Day=1.47
Tonemap Linear White Night=6.61 Tonemap Linear White Night=6.61
Tonemap Linear White Day=8.77 Tonemap Linear White Day=8.26
Tonemap Linear White Interior Night=5.57 Tonemap Linear White Interior Night=5.57
Tonemap Linear White Interior Day=7.26 Tonemap Linear White Interior Day=7.26
Tonemap Before Compensate=false Tonemap Before Compensate=false

View file

@ -135,10 +135,10 @@ Edgevision Radius=1.0
Enable SSAO=true Enable SSAO=true
SSAO Radius=0.15 SSAO Radius=0.15
SSAO Noise=0 SSAO Noise=0
SSAO Fade Contrast Night=0.16 SSAO Fade Contrast Night=0.22
SSAO Fade Contrast Day=0.18 SSAO Fade Contrast Day=0.36
SSAO Fade Contrast Interior Night=0.12 SSAO Fade Contrast Interior Night=0.21
SSAO Fade Contrast Interior Day=0.14 SSAO Fade Contrast Interior Day=0.34
SSAO Fade Intensity Night=2.01 SSAO Fade Intensity Night=2.01
SSAO Fade Intensity Day=2.47 SSAO Fade Intensity Day=2.47
SSAO Fade Intensity Interior Night=2.06 SSAO Fade Intensity Interior Night=2.06
@ -177,3 +177,7 @@ Frost Blur=false
Frost Blur Radius=1.0 Frost Blur Radius=1.0
Frost Distance Factor=16.0 Frost Distance Factor=16.0
SSAO Blur Use Less Samples=true SSAO Blur Use Less Samples=true
Bokeh Threshold=1.0
Bokeh Blur Threshold=0.5
Bokeh Size=8.0
DOF Gather Blur Radius=6.0

View file

@ -0,0 +1,584 @@
[BLOOM]
AmountSunrise=1.0
AmountDay=1.0
AmountSunset=1.0
AmountNight=1.0
AmountInteriorDay=1.0
AmountInteriorNight=1.0
BlueShiftAmountSunrise=1.0
BlueShiftAmountDay=1.0
BlueShiftAmountSunset=1.0
BlueShiftAmountNight=1.0
BlueShiftAmountInteriorDay=1.0
BlueShiftAmountInteriorNight=1.0
[LENS]
ReflectionIntensitySunrise=1.0
ReflectionIntensityDay=1.0
ReflectionIntensitySunset=1.0
ReflectionIntensityNight=1.0
ReflectionIntensityInteriorDay=1.0
ReflectionIntensityInteriorNight=1.0
ReflectionPowerSunrise=2.0
ReflectionPowerDay=2.0
ReflectionPowerSunset=2.0
ReflectionPowerNight=2.0
ReflectionPowerInteriorDay=2.0
ReflectionPowerInteriorNight=2.0
DirtIntensitySunrise=1.0
DirtIntensityDay=1.0
DirtIntensitySunset=1.0
DirtIntensityNight=1.0
DirtIntensityInteriorDay=1.0
DirtIntensityInteriorNight=1.0
DirtPowerSunrise=2.0
DirtPowerDay=2.0
DirtPowerSunset=2.0
DirtPowerNight=2.0
DirtPowerInteriorDay=2.0
DirtPowerInteriorNight=2.0
[SKYLIGHTING]
AmbientMinLevelSunrise=0.1
AmbientMinLevelDay=0.1
AmbientMinLevelSunset=0.1
AmbientMinLevelNight=0.1
AmbientMinLevelInteriorDay=0.1
AmbientMinLevelInteriorNight=0.1
[ENVIRONMENT]
DirectLightingIntensitySunrise=1.0
DirectLightingIntensityDay=1.0
DirectLightingIntensitySunset=1.0
DirectLightingIntensityNight=1.0
DirectLightingIntensityInteriorDay=1.0
DirectLightingIntensityInteriorNight=1.0
DirectLightingCurveSunrise=1.0
DirectLightingCurveDay=1.0
DirectLightingCurveSunset=1.0
DirectLightingCurveNight=1.0
DirectLightingCurveInteriorDay=1.0
DirectLightingCurveInteriorNight=1.0
DirectLightingDesaturationSunrise=0.0
DirectLightingDesaturationDay=0.0
DirectLightingDesaturationSunset=0.0
DirectLightingDesaturationNight=0.0
DirectLightingDesaturationInteriorDay=0.0
DirectLightingDesaturationInteriorNight=0.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
SpecularFromLightSunrise=0.0
SpecularFromLightDay=0.0
SpecularFromLightSunset=0.0
SpecularFromLightNight=0.0
SpecularFromLightInteriorDay=0.0
SpecularFromLightInteriorNight=0.0
AmbientLightingIntensitySunrise=1.0
AmbientLightingIntensityDay=1.0
AmbientLightingIntensitySunset=1.0
AmbientLightingIntensityNight=1.0
AmbientLightingIntensityInteriorDay=1.0
AmbientLightingIntensityInteriorNight=1.0
AmbientLightingCurveSunrise=1.0
AmbientLightingCurveDay=1.0
AmbientLightingCurveSunset=1.0
AmbientLightingCurveNight=1.0
AmbientLightingCurveInteriorDay=1.0
AmbientLightingCurveInteriorNight=1.0
AmbientLightingDesaturationSunrise=0.0
AmbientLightingDesaturationDay=0.0
AmbientLightingDesaturationSunset=0.0
AmbientLightingDesaturationNight=0.0
AmbientLightingDesaturationInteriorDay=0.0
AmbientLightingDesaturationInteriorNight=0.0
AmbientColorFilterAmountSunrise=0.0
AmbientColorFilterAmountDay=0.0
AmbientColorFilterAmountSunset=0.0
AmbientColorFilterAmountNight=0.0
AmbientColorFilterAmountInteriorDay=0.0
AmbientColorFilterAmountInteriorNight=0.0
AmbientColorFilterTopSunrise=1, 1, 1
AmbientColorFilterTopDay=1, 1, 1
AmbientColorFilterTopSunset=1, 1, 1
AmbientColorFilterTopNight=1, 1, 1
AmbientColorFilterTopInteriorDay=1, 1, 1
AmbientColorFilterTopInteriorNight=1, 1, 1
AmbientColorFilterMiddleSunrise=0, 0, 0
AmbientColorFilterMiddleDay=0, 0, 0
AmbientColorFilterMiddleSunset=0, 0, 0
AmbientColorFilterMiddleNight=0, 0, 0
AmbientColorFilterMiddleInteriorDay=0, 0, 0
AmbientColorFilterMiddleInteriorNight=0, 0, 0
AmbientColorFilterBottomSunrise=1, 1, 1
AmbientColorFilterBottomDay=1, 1, 1
AmbientColorFilterBottomSunset=1, 1, 1
AmbientColorFilterBottomNight=1, 1, 1
AmbientColorFilterBottomInteriorDay=1, 1, 1
AmbientColorFilterBottomInteriorNight=1, 1, 1
PointLightingIntensitySunrise=1.0
PointLightingIntensityDay=1.0
PointLightingIntensitySunset=1.0
PointLightingIntensityNight=1.0
PointLightingIntensityInteriorDay=1.0
PointLightingIntensityInteriorNight=1.0
PointLightingCurveSunrise=1.0
PointLightingCurveDay=1.0
PointLightingCurveSunset=1.0
PointLightingCurveNight=1.0
PointLightingCurveInteriorDay=1.0
PointLightingCurveInteriorNight=1.0
PointLightingDesaturationSunrise=0.0
PointLightingDesaturationDay=0.0
PointLightingDesaturationSunset=0.0
PointLightingDesaturationNight=0.0
PointLightingDesaturationInteriorDay=0.0
PointLightingDesaturationInteriorNight=0.0
ParticleLightsIntensitySunrise=1.0
ParticleLightsIntensityDay=1.0
ParticleLightsIntensitySunset=1.0
ParticleLightsIntensityNight=1.0
ParticleLightsIntensityInteriorDay=1.0
ParticleLightsIntensityInteriorNight=1.0
FogColorMultiplierSunrise=1.0
FogColorMultiplierDay=1.0
FogColorMultiplierSunset=1.0
FogColorMultiplierNight=1.0
FogColorMultiplierInteriorDay=1.0
FogColorMultiplierInteriorNight=1.0
FogColorCurveSunrise=1.0
FogColorCurveDay=1.0
FogColorCurveSunset=1.0
FogColorCurveNight=1.0
FogColorCurveInteriorDay=1.0
FogColorCurveInteriorNight=1.0
ColorPowSunrise=1.0
ColorPowDay=1.0
ColorPowSunset=1.0
ColorPowNight=1.0
ColorPowInteriorDay=1.0
ColorPowInteriorNight=1.0
[SKY]
CloudsIntensitySunrise=1.0
CloudsIntensityDay=1.0
CloudsIntensitySunset=1.0
CloudsIntensityNight=1.0
CloudsIntensityInteriorDay=1.0
CloudsIntensityInteriorNight=1.0
CloudsCurveSunrise=1.0
CloudsCurveDay=1.0
CloudsCurveSunset=1.0
CloudsCurveNight=1.0
CloudsCurveInteriorDay=1.0
CloudsCurveInteriorNight=1.0
CloudsDesaturationSunrise=0.0
CloudsDesaturationDay=0.0
CloudsDesaturationSunset=0.0
CloudsDesaturationNight=0.0
CloudsDesaturationInteriorDay=0.0
CloudsDesaturationInteriorNight=0.0
CloudsOpacitySunrise=1.0
CloudsOpacityDay=1.0
CloudsOpacitySunset=1.0
CloudsOpacityNight=1.0
CloudsOpacityInteriorDay=1.0
CloudsOpacityInteriorNight=1.0
GradientIntensitySunrise=1.0
GradientIntensityDay=1.0
GradientIntensitySunset=1.0
GradientIntensityNight=1.0
GradientIntensityInteriorDay=1.0
GradientIntensityInteriorNight=1.0
GradientDesaturationSunrise=0.0
GradientDesaturationDay=0.0
GradientDesaturationSunset=0.0
GradientDesaturationNight=0.0
GradientDesaturationInteriorDay=0.0
GradientDesaturationInteriorNight=0.0
GradientTopIntensitySunrise=1.0
GradientTopIntensityDay=1.0
GradientTopIntensitySunset=1.0
GradientTopIntensityNight=1.0
GradientTopIntensityInteriorDay=1.0
GradientTopIntensityInteriorNight=1.0
GradientTopCurveSunrise=1.0
GradientTopCurveDay=1.0
GradientTopCurveSunset=1.0
GradientTopCurveNight=1.0
GradientTopCurveInteriorDay=1.0
GradientTopCurveInteriorNight=1.0
GradientMiddleIntensitySunrise=1.0
GradientMiddleIntensityDay=1.0
GradientMiddleIntensitySunset=1.0
GradientMiddleIntensityNight=1.0
GradientMiddleIntensityInteriorDay=1.0
GradientMiddleIntensityInteriorNight=1.0
GradientMiddleCurveSunrise=1.0
GradientMiddleCurveDay=1.0
GradientMiddleCurveSunset=1.0
GradientMiddleCurveNight=1.0
GradientMiddleCurveInteriorDay=1.0
GradientMiddleCurveInteriorNight=1.0
GradientHorizonIntensitySunrise=1.0
GradientHorizonIntensityDay=1.0
GradientHorizonIntensitySunset=1.0
GradientHorizonIntensityNight=1.0
GradientHorizonIntensityInteriorDay=1.0
GradientHorizonIntensityInteriorNight=1.0
GradientHorizonCurveSunrise=1.0
GradientHorizonCurveDay=1.0
GradientHorizonCurveSunset=1.0
GradientHorizonCurveNight=1.0
GradientHorizonCurveInteriorDay=1.0
GradientHorizonCurveInteriorNight=1.0
SunIntensitySunrise=1.0
SunIntensityDay=1.0
SunIntensitySunset=1.0
SunIntensityNight=1.0
SunIntensityInteriorDay=1.0
SunIntensityInteriorNight=1.0
SunDesaturationSunrise=0.0
SunDesaturationDay=0.0
SunDesaturationSunset=0.0
SunDesaturationNight=0.0
SunDesaturationInteriorDay=0.0
SunDesaturationInteriorNight=0.0
SunColorFilterSunrise=1, 1, 1
SunColorFilterDay=1, 1, 1
SunColorFilterSunset=1, 1, 1
SunColorFilterNight=1, 1, 1
SunColorFilterInteriorDay=1, 1, 1
SunColorFilterInteriorNight=1, 1, 1
SunGlowIntensitySunrise=0.0
SunGlowIntensityDay=0.0
SunGlowIntensitySunset=0.0
SunGlowIntensityNight=0.0
SunGlowIntensityInteriorDay=0.0
SunGlowIntensityInteriorNight=0.0
SunGlowHazinessSunrise=0.0
SunGlowHazinessDay=0.0
SunGlowHazinessSunset=0.0
SunGlowHazinessNight=0.0
SunGlowHazinessInteriorDay=0.0
SunGlowHazinessInteriorNight=0.0
MoonIntensitySunrise=1.0
MoonIntensityDay=1.0
MoonIntensitySunset=1.0
MoonIntensityNight=1.0
MoonIntensityInteriorDay=1.0
MoonIntensityInteriorNight=1.0
MoonCurveSunrise=1.0
MoonCurveDay=1.0
MoonCurveSunset=1.0
MoonCurveNight=1.0
MoonCurveInteriorDay=1.0
MoonCurveInteriorNight=1.0
MoonDesaturationSunrise=0.0
MoonDesaturationDay=0.0
MoonDesaturationSunset=0.0
MoonDesaturationNight=0.0
MoonDesaturationInteriorDay=0.0
MoonDesaturationInteriorNight=0.0
[OBJECT]
SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerSunset=1.0
SubSurfaceScatteringPowerNight=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
[VEGETATION]
SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerSunset=1.0
SubSurfaceScatteringPowerNight=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
[EYES]
SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerSunset=1.0
SubSurfaceScatteringPowerNight=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
[LIGHTSPRITE]
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
[WINDOWLIGHT]
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
[VOLUMETRICFOG]
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
LightingInfluenceSunrise=1.0
LightingInfluenceDay=1.0
LightingInfluenceSunset=1.0
LightingInfluenceNight=1.0
LightingInfluenceInteriorDay=1.0
LightingInfluenceInteriorNight=1.0
OpacitySunrise=1.0
OpacityDay=1.0
OpacitySunset=1.0
OpacityNight=1.0
OpacityInteriorDay=1.0
OpacityInteriorNight=1.0
[FIRE]
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
[PARTICLE]
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
LightingInfluenceSunrise=1.0
LightingInfluenceDay=1.0
LightingInfluenceSunset=1.0
LightingInfluenceNight=1.0
LightingInfluenceInteriorDay=1.0
LightingInfluenceInteriorNight=1.0
[RAYS]
SunRaysMultiplierSunrise=0.4
SunRaysMultiplierDay=0.4
SunRaysMultiplierSunset=0.4
SunRaysMultiplierNight=0.4
SunRaysMultiplierInteriorDay=0.4
SunRaysMultiplierInteriorNight=0.4
[IMAGEBASEDLIGHTING]
AdditiveAmountSunrise=0.05
AdditiveAmountDay=0.05
AdditiveAmountSunset=0.05
AdditiveAmountNight=0.05
AdditiveAmountInteriorDay=0.05
AdditiveAmountInteriorNight=0.05
MultiplicativeAmountSunrise=0.0
MultiplicativeAmountDay=0.0
MultiplicativeAmountSunset=0.0
MultiplicativeAmountNight=0.0
MultiplicativeAmountInteriorDay=0.0
MultiplicativeAmountInteriorNight=0.0
ReflectiveAmountSunrise=0.1
ReflectiveAmountDay=0.1
ReflectiveAmountSunset=0.1
ReflectiveAmountNight=0.1
ReflectiveAmountInteriorDay=0.1
ReflectiveAmountInteriorNight=0.1
[WATER]
WavesAmplitudeSunrise=1.0
WavesAmplitudeDay=1.0
WavesAmplitudeSunset=1.0
WavesAmplitudeNight=1.0
WavesAmplitudeInteriorDay=1.0
WavesAmplitudeInteriorNight=1.0
[CLOUDSHADOWS]
OpacitySunrise=1.0
OpacityDay=1.0
OpacitySunset=1.0
OpacityNight=1.0
OpacityInteriorDay=1.0
OpacityInteriorNight=1.0
[VOLUMETRICRAYS]
IntensitySunrise=0.2
IntensityDay=0.2
IntensitySunset=0.2
IntensityNight=0.2
IntensityInteriorDay=0.2
IntensityInteriorNight=0.2
DensitySunrise=1.0
DensityDay=1.0
DensitySunset=1.0
DensityNight=1.0
DensityInteriorDay=1.0
DensityInteriorNight=1.0
SkyColorAmountSunrise=0.5
SkyColorAmountDay=0.5
SkyColorAmountSunset=0.5
SkyColorAmountNight=0.5
SkyColorAmountInteriorDay=0.5
SkyColorAmountInteriorNight=0.5
[PROCEDURALSUN]
GlowIntensitySunrise=0.4
GlowIntensityDay=0.4
GlowIntensitySunset=0.4
GlowIntensityNight=0.4
GlowIntensityInteriorDay=0.4
GlowIntensityInteriorNight=0.4
GlowCurveSunrise=10.0
GlowCurveDay=10.0
GlowCurveSunset=10.0
GlowCurveNight=10.0
GlowCurveInteriorDay=10.0
GlowCurveInteriorNight=10.0
[MIST]
AnchorsAmountSunrise=1.0
AnchorsAmountDay=1.0
AnchorsAmountSunset=1.0
AnchorsAmountNight=1.0
AnchorsAmountInteriorDay=1.0
AnchorsAmountInteriorNight=1.0
SkyLightingAmountSunrise=1.0
SkyLightingAmountDay=1.0
SkyLightingAmountSunset=1.0
SkyLightingAmountNight=1.0
SkyLightingAmountInteriorDay=1.0
SkyLightingAmountInteriorNight=1.0
SunLightingAmountSunrise=0.1
SunLightingAmountDay=0.1
SunLightingAmountSunset=0.1
SunLightingAmountNight=0.1
SunLightingAmountInteriorDay=0.1
SunLightingAmountInteriorNight=0.1
DesaturationSunrise=0.0
DesaturationDay=0.0
DesaturationSunset=0.0
DesaturationNight=0.0
DesaturationInteriorDay=0.0
DesaturationInteriorNight=0.0
ColorFilterSunrise=1, 1, 1
ColorFilterDay=1, 1, 1
ColorFilterSunset=1, 1, 1
ColorFilterNight=1, 1, 1
ColorFilterInteriorDay=1, 1, 1
ColorFilterInteriorNight=1, 1, 1
RelativeToCameraSunrise=0.0
RelativeToCameraDay=0.0
RelativeToCameraSunset=0.0
RelativeToCameraNight=0.0
RelativeToCameraInteriorDay=0.0
RelativeToCameraInteriorNight=0.0
VerticalOffsetSunrise=-10.0
VerticalOffsetDay=-10.0
VerticalOffsetSunset=-10.0
VerticalOffsetNight=-10.0
VerticalOffsetInteriorDay=-10.0
VerticalOffsetInteriorNight=-10.0
DensitySunrise=1.5
DensityDay=1.5
DensitySunset=1.5
DensityNight=1.5
DensityInteriorDay=1.5
DensityInteriorNight=1.5
VerticalFadeSunrise=4.0
VerticalFadeDay=4.0
VerticalFadeSunset=4.0
VerticalFadeNight=4.0
VerticalFadeInteriorDay=4.0
VerticalFadeInteriorNight=4.0
DistanceFadeSunrise=0.0
DistanceFadeDay=0.0
DistanceFadeSunset=0.0
DistanceFadeNight=0.0
DistanceFadeInteriorDay=0.0
DistanceFadeInteriorNight=0.0
BottomTopSunrise=0.0
BottomTopDay=0.0
BottomTopSunset=0.0
BottomTopNight=0.0
BottomTopInteriorDay=0.0
BottomTopInteriorNight=0.0
ExponentialFadeSunrise=1.0
ExponentialFadeDay=1.0
ExponentialFadeSunset=1.0
ExponentialFadeNight=1.0
ExponentialFadeInteriorDay=1.0
ExponentialFadeInteriorNight=1.0

View file

@ -62,5 +62,5 @@
//#define FROST_DDS //#define FROST_DDS
//#define FROSTBUMP_DDS //#define FROSTBUMP_DDS
/* experimental features (TODO) */ /* experimental features (TODO) */
//#define USE_BOKEH #define USE_BOKEH
//#define MULTIPASS_RMAO //#define MULTIPASS_RMAO

View file

@ -164,6 +164,30 @@ ColorPowSunset=1.0
ColorPowNight=1.0 ColorPowNight=1.0
ColorPowInteriorDay=1.0 ColorPowInteriorDay=1.0
ColorPowInteriorNight=1.0 ColorPowInteriorNight=1.0
DirectLightingColorFilterSunrise=1, 1, 1
DirectLightingColorFilterDay=1, 1, 1
DirectLightingColorFilterSunset=1, 1, 1
DirectLightingColorFilterNight=1, 1, 1
DirectLightingColorFilterInteriorDay=1, 1, 1
DirectLightingColorFilterInteriorNight=1, 1, 1
FogColorFilterSunrise=1, 1, 1
FogColorFilterDay=1, 1, 1
FogColorFilterSunset=1, 1, 1
FogColorFilterNight=1, 1, 1
FogColorFilterInteriorDay=1, 1, 1
FogColorFilterInteriorNight=1, 1, 1
DirectLightingColorFilterAmountSunrise=0.0
DirectLightingColorFilterAmountDay=0.0
DirectLightingColorFilterAmountSunset=0.0
DirectLightingColorFilterAmountNight=0.0
DirectLightingColorFilterAmountInteriorDay=0.0
DirectLightingColorFilterAmountInteriorNight=0.0
FogColorFilterAmountSunrise=0.0
FogColorFilterAmountDay=0.0
FogColorFilterAmountSunset=0.0
FogColorFilterAmountNight=0.0
FogColorFilterAmountInteriorDay=0.0
FogColorFilterAmountInteriorNight=0.0
[SKY] [SKY]
CloudsIntensitySunrise=1.0 CloudsIntensitySunrise=1.0
CloudsIntensityDay=1.0 CloudsIntensityDay=1.0
@ -285,6 +309,30 @@ MoonDesaturationSunset=0.0
MoonDesaturationNight=0.0 MoonDesaturationNight=0.0
MoonDesaturationInteriorDay=0.0 MoonDesaturationInteriorDay=0.0
MoonDesaturationInteriorNight=0.0 MoonDesaturationInteriorNight=0.0
GradientTopColorFilterSunrise=1, 1, 1
GradientTopColorFilterDay=1, 1, 1
GradientTopColorFilterSunset=1, 1, 1
GradientTopColorFilterNight=1, 1, 1
GradientTopColorFilterInteriorDay=1, 1, 1
GradientTopColorFilterInteriorNight=1, 1, 1
GradientMiddleColorFilterSunrise=1, 1, 1
GradientMiddleColorFilterDay=1, 1, 1
GradientMiddleColorFilterSunset=1, 1, 1
GradientMiddleColorFilterNight=1, 1, 1
GradientMiddleColorFilterInteriorDay=1, 1, 1
GradientMiddleColorFilterInteriorNight=1, 1, 1
GradientHorizonColorFilterSunrise=1, 1, 1
GradientHorizonColorFilterDay=1, 1, 1
GradientHorizonColorFilterSunset=1, 1, 1
GradientHorizonColorFilterNight=1, 1, 1
GradientHorizonColorFilterInteriorDay=1, 1, 1
GradientHorizonColorFilterInteriorNight=1, 1, 1
CloudsColorFilterSunrise=1, 1, 1
CloudsColorFilterDay=1, 1, 1
CloudsColorFilterSunset=1, 1, 1
CloudsColorFilterNight=1, 1, 1
CloudsColorFilterInteriorDay=1, 1, 1
CloudsColorFilterInteriorNight=1, 1, 1
[OBJECT] [OBJECT]
SubSurfaceScatteringMultiplierSunrise=1.0 SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierDay=1.0 SubSurfaceScatteringMultiplierDay=1.0

View file

@ -164,6 +164,30 @@ ColorPowSunset=1.0
ColorPowNight=1.0 ColorPowNight=1.0
ColorPowInteriorDay=1.0 ColorPowInteriorDay=1.0
ColorPowInteriorNight=1.0 ColorPowInteriorNight=1.0
DirectLightingColorFilterSunrise=1, 1, 1
DirectLightingColorFilterDay=1, 1, 1
DirectLightingColorFilterSunset=1, 1, 1
DirectLightingColorFilterNight=1, 1, 1
DirectLightingColorFilterInteriorDay=1, 1, 1
DirectLightingColorFilterInteriorNight=1, 1, 1
FogColorFilterSunrise=1, 1, 1
FogColorFilterDay=1, 1, 1
FogColorFilterSunset=1, 1, 1
FogColorFilterNight=1, 1, 1
FogColorFilterInteriorDay=1, 1, 1
FogColorFilterInteriorNight=1, 1, 1
DirectLightingColorFilterAmountSunrise=0.0
DirectLightingColorFilterAmountDay=0.0
DirectLightingColorFilterAmountSunset=0.0
DirectLightingColorFilterAmountNight=0.0
DirectLightingColorFilterAmountInteriorDay=0.0
DirectLightingColorFilterAmountInteriorNight=0.0
FogColorFilterAmountSunrise=0.0
FogColorFilterAmountDay=0.0
FogColorFilterAmountSunset=0.0
FogColorFilterAmountNight=0.0
FogColorFilterAmountInteriorDay=0.0
FogColorFilterAmountInteriorNight=0.0
[SKY] [SKY]
CloudsIntensitySunrise=1.0 CloudsIntensitySunrise=1.0
CloudsIntensityDay=1.0 CloudsIntensityDay=1.0
@ -285,6 +309,30 @@ MoonDesaturationSunset=0.0
MoonDesaturationNight=0.0 MoonDesaturationNight=0.0
MoonDesaturationInteriorDay=0.0 MoonDesaturationInteriorDay=0.0
MoonDesaturationInteriorNight=0.0 MoonDesaturationInteriorNight=0.0
GradientTopColorFilterSunrise=1, 1, 1
GradientTopColorFilterDay=1, 1, 1
GradientTopColorFilterSunset=1, 1, 1
GradientTopColorFilterNight=1, 1, 1
GradientTopColorFilterInteriorDay=1, 1, 1
GradientTopColorFilterInteriorNight=1, 1, 1
GradientMiddleColorFilterSunrise=1, 1, 1
GradientMiddleColorFilterDay=1, 1, 1
GradientMiddleColorFilterSunset=1, 1, 1
GradientMiddleColorFilterNight=1, 1, 1
GradientMiddleColorFilterInteriorDay=1, 1, 1
GradientMiddleColorFilterInteriorNight=1, 1, 1
GradientHorizonColorFilterSunrise=1, 1, 1
GradientHorizonColorFilterDay=1, 1, 1
GradientHorizonColorFilterSunset=1, 1, 1
GradientHorizonColorFilterNight=1, 1, 1
GradientHorizonColorFilterInteriorDay=1, 1, 1
GradientHorizonColorFilterInteriorNight=1, 1, 1
CloudsColorFilterSunrise=1, 1, 1
CloudsColorFilterDay=1, 1, 1
CloudsColorFilterSunset=1, 1, 1
CloudsColorFilterNight=1, 1, 1
CloudsColorFilterInteriorDay=1, 1, 1
CloudsColorFilterInteriorNight=1, 1, 1
[OBJECT] [OBJECT]
SubSurfaceScatteringMultiplierSunrise=1.0 SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierDay=1.0 SubSurfaceScatteringMultiplierDay=1.0

View file

@ -0,0 +1,3 @@
//example usage
//[0000003C] - WorldSpaceID
//13163=d4886 - first is LocationID, second is WeatherID (Riverwood with rainy weather)