MariENB 1.2015.6.15
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21 changed files with 867 additions and 111 deletions
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@ -123,6 +123,11 @@ float heatfademul
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string UIWidget = "Spinner";
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float UIMin = 0.0;
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> = {0.5};
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float heatfadebump
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<
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string UIName = "HeatFadeBump";
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string UIWidget = "Spinner";
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> = {0.0};
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float heatstrength
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<
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string UIName = "HeatStrength";
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@ -305,6 +310,27 @@ float dofpow_id
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string UIWidget = "Spinner";
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float UIMin = 0.0;
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> = {4.0};
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/* dof bump (to emulate tilt shift I guess, I brought it back) */
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float dofbump_n
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<
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string UIName = "DoFBumpNight";
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string UIWidget = "Spinner";
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> = {0.0};
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float dofbump_d
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<
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string UIName = "DoFBumpDay";
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string UIWidget = "Spinner";
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> = {0.0};
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float dofbump_in
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<
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string UIName = "DoFBumpInteriorNight";
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string UIWidget = "Spinner";
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> = {0.0};
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float dofbump_id
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<
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string UIName = "DoFBumpInteriorDay";
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string UIWidget = "Spinner";
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> = {0.0};
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/* fixed focused depth factors */
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float doffixedfocusmult_n
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<
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@ -354,6 +380,26 @@ float doffixedfocuspow_id
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string UIWidget = "Spinner";
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float UIMin = 0.0;
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> = {1.0};
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float doffixedfocusbump_n
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<
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string UIName = "DoFFixedFocusedBumpNight";
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string UIWidget = "Spinner";
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> = {0.0};
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float doffixedfocusbump_d
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<
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string UIName = "DoFFixedFocusedBumpDay";
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string UIWidget = "Spinner";
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> = {0.0};
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float doffixedfocusbump_in
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<
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string UIName = "DoFFixedFocusedBumpInteriorNight";
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string UIWidget = "Spinner";
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> = {0.0};
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float doffixedfocusbump_id
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<
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string UIName = "DoFFixedFocusedBumpInteriorDay";
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string UIWidget = "Spinner";
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> = {0.0};
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float doffixedfocusblend_n
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<
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string UIName = "DoFFixedFocusedBlendNight";
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@ -427,6 +473,26 @@ float doffixedunfocuspow_id
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string UIWidget = "Spinner";
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float UIMin = 0.0;
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> = {1000.0};
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float doffixedunfocusbump_n
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<
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string UIName = "DoFFixedUnfocusedBumpNight";
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string UIWidget = "Spinner";
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> = {0.0};
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float doffixedunfocusbump_d
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<
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string UIName = "DoFFixedUnfocusedBumpDay";
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string UIWidget = "Spinner";
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> = {0.0};
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float doffixedunfocusbump_in
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<
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string UIName = "DoFFixedUnfocusedBumpInteriorNight";
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string UIWidget = "Spinner";
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> = {0.0};
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float doffixedunfocusbump_id
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<
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string UIName = "DoFFixedUnfocusedBumpInteriorDay";
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string UIWidget = "Spinner";
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> = {0.0};
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float doffixedunfocusblend_n
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<
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string UIName = "DoFFixedUnfocusedBlendNight";
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@ -584,6 +650,12 @@ float edgemult
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string UIWidget = "Spinner";
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float UIMin = 0.0;
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> = {128.0};
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float edgeradius
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<
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string UIName = "EdgeRadius";
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string UIWidget = "Spinner";
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float UIMin = 0.0;
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> = {1.0};
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/* ssao filter */
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bool ssaoenable
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<
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