MariENB Skyrim 2.1.5
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a823fbdf57
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9 changed files with 234 additions and 226 deletions
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@ -1,76 +1,76 @@
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[ENBBLOOM.FX]
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TECHNIQUE=0
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Bloom Intensity Night=0.61
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Bloom Intensity Day=0.52
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Bloom Intensity Interior Night=0.71
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Bloom Intensity Interior Day=0.62
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Bloom Contrast Night=1.02
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Bloom Intensity Night=0.63
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Bloom Intensity Day=0.61
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Bloom Intensity Interior Night=0.65
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Bloom Intensity Interior Day=0.63
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Bloom Contrast Night=1.0
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Bloom Contrast Day=1.0
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Bloom Contrast Interior Night=0.96
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Bloom Contrast Interior Day=1.03
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Bloom Saturation Night=1.08
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Bloom Saturation Day=1.03
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Bloom Saturation Interior Night=1.19
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Bloom Saturation Interior Day=1.19
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Bloom Offset Night=-0.26
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Bloom Offset Day=-0.34
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Bloom Offset Interior Night=-0.23
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Bloom Offset Interior Day=-0.27
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Bloom Intensity Cap Night=50.0
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Bloom Intensity Cap Day=50.0
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Bloom Intensity Cap Interior Night=50.0
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Bloom Intensity Cap Interior Day=50.0
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Bloom Contrast Interior Night=1.0
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Bloom Contrast Interior Day=1.0
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Bloom Saturation Night=0.98
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Bloom Saturation Day=0.96
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Bloom Saturation Interior Night=0.98
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Bloom Saturation Interior Day=0.97
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Bloom Offset Night=-0.09
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Bloom Offset Day=-0.18
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Bloom Offset Interior Night=-0.07
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Bloom Offset Interior Day=-0.13
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Bloom Intensity Cap Night=20.0
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Bloom Intensity Cap Day=20.0
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Bloom Intensity Cap Interior Night=20.0
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Bloom Intensity Cap Interior Day=20.0
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Bloom Blur Radius=1.0
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Blue Shift Night Red=0.2
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Blue Shift Night Green=0.6
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Blue Shift Night Blue=1.0
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Blue Shift Day Red=0.2
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Blue Shift Day Green=0.6
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Blue Shift Day Blue=1.0
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Blue Shift Interior Night Red=0.2
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Blue Shift Interior Night Green=0.6
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Blue Shift Interior Night Blue=1.0
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Blue Shift Interior Day Red=0.2
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Blue Shift Interior Day Green=0.6
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Blue Shift Interior Day Blue=1.0
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Blue Shift Intensity Night=0.46
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Blue Shift Night Red=0.07
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Blue Shift Night Green=-0.24
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Blue Shift Night Blue=1.57
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Blue Shift Day Red=-0.39
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Blue Shift Day Green=0.39
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Blue Shift Day Blue=1.6
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Blue Shift Interior Night Red=0.08
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Blue Shift Interior Night Green=-0.26
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Blue Shift Interior Night Blue=1.77
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Blue Shift Interior Day Red=-0.4
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Blue Shift Interior Day Green=0.32
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Blue Shift Interior Day Blue=1.39
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Blue Shift Intensity Night=0.32
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Blue Shift Intensity Day=0.45
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Blue Shift Intensity Interior Night=0.51
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Blue Shift Intensity Interior Day=0.46
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Blue Shift Luminance Factor Per-pass=0.38
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Blue Shift Color Factor Per-pass=0.86
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Blue Shift Intensity Interior Night=0.38
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Blue Shift Intensity Interior Day=0.43
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Blue Shift Luminance Factor Per-pass=0.41
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Blue Shift Color Factor Per-pass=0.92
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Enable Anamorphic Bloom=true
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Anamorphic Bloom Blend Night=0.58
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Anamorphic Bloom Blend Day=0.48
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Anamorphic Bloom Blend Interior Night=0.33
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Anamorphic Bloom Blend Interior Day=0.5
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Anamorphic Bloom Blue Shift Night Red=0.6
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Anamorphic Bloom Blue Shift Night Green=0.2
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Anamorphic Bloom Blue Shift Night Blue=1.0
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Anamorphic Bloom Blue Shift Day Red=0.6
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Anamorphic Bloom Blue Shift Day Green=0.2
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Anamorphic Bloom Blue Shift Day Blue=1.0
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Anamorphic Bloom Blue Shift Interior Night Red=0.6
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Anamorphic Bloom Blue Shift Interior Night Green=0.2
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Anamorphic Bloom Blue Shift Interior Night Blue=1.0
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Anamorphic Bloom Blue Shift Interior Day Red=0.6
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Anamorphic Bloom Blue Shift Interior Day Green=0.2
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Anamorphic Bloom Blue Shift Interior Day Blue=1.0
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Anamorphic Bloom Blue Shift Intensity Night=1.62
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Anamorphic Bloom Blue Shift Intensity Day=1.45
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Anamorphic Bloom Blue Shift Interior Night=1.98
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Anamorphic Bloom Blue Shift Interior Day=1.84
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Anamorphic Bloom Contrast Night=1.19
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Anamorphic Bloom Contrast Day=1.27
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Anamorphic Bloom Contrast Interior Night=1.11
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Anamorphic Bloom Contrast Interior Day=1.17
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Anamorphic Bloom Blend Night=0.52
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Anamorphic Bloom Blend Day=0.59
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Anamorphic Bloom Blend Interior Night=0.48
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Anamorphic Bloom Blend Interior Day=0.54
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Anamorphic Bloom Blue Shift Night Red=-0.39
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Anamorphic Bloom Blue Shift Night Green=-0.68
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Anamorphic Bloom Blue Shift Night Blue=1.39
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Anamorphic Bloom Blue Shift Day Red=-0.73
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Anamorphic Bloom Blue Shift Day Green=0.72
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Anamorphic Bloom Blue Shift Day Blue=1.52
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Anamorphic Bloom Blue Shift Interior Night Red=-0.29
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Anamorphic Bloom Blue Shift Interior Night Green=-0.94
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Anamorphic Bloom Blue Shift Interior Night Blue=1.54
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Anamorphic Bloom Blue Shift Interior Day Red=-0.88
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Anamorphic Bloom Blue Shift Interior Day Green=0.17
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Anamorphic Bloom Blue Shift Interior Day Blue=1.65
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Anamorphic Bloom Blue Shift Intensity Night=1.33
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Anamorphic Bloom Blue Shift Intensity Day=1.2
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Anamorphic Bloom Blue Shift Interior Night=1.52
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Anamorphic Bloom Blue Shift Interior Day=1.35
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Anamorphic Bloom Contrast Night=1.13
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Anamorphic Bloom Contrast Day=1.19
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Anamorphic Bloom Contrast Interior Night=1.2
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Anamorphic Bloom Contrast Interior Day=1.25
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Anamorphic Bloom Radius Multiplier=4.0
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Bloom Pass 1 Blend=0.97
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Bloom Pass 2 Blend=0.88
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Bloom Pass 3 Blend=0.75
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Bloom Pass 4 Blend=0.82
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Bloom Pass 7 Blend=0.9
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Bloom Pass 8 Blend=0.98
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Bloom Pass 2 Blend=0.86
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Bloom Pass 3 Blend=0.79
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Bloom Pass 4 Blend=0.63
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Bloom Pass 7 Blend=0.49
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Bloom Pass 8 Blend=0.34
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Bloom Prepass Blend=0.0
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Bloom Base Blend=0.0
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Enable Lens Dirt=false
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@ -83,8 +83,8 @@ Dirt Pass 8 Blend=3.28
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Dirt Prepass Blend=0.0
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Dirt Base Blend=0.0
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Dirt Texture Preserve Aspect=true
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Dirt Contrast=1.05
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Dirt Factor=0.95
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Dirt Contrast=0.88
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Dirt Factor=0.74
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------Options & Settings----=false
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Bloom Quality=0.0
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------Depth-----------------=false
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@ -156,3 +156,4 @@ Noise Intensity Exterior=0.003
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Noise Intensity Interior=0.002
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Bloom Blur Radius X=1.0
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Bloom Blur Radius Y=1.0
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Dirt Saturation=0.46
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@ -29,7 +29,7 @@ Adaptation Max Interior Night=1.35
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Adaptation Max Interior Day=1.64
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Enable Tonemapping=true
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Tonemap Shoulder Strength Night=0.87
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Tonemap Shoulder Strength Day=0.55
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Tonemap Shoulder Strength Day=0.6
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Tonemap Shoulder Strength Interior Night=0.67
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Tonemap Shoulder Strength Interior Day=0.43
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Tonemap Linear Strength Night=1.32
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@ -37,11 +37,11 @@ Tonemap Linear Strength Day=1.34
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Tonemap Linear Strength Interior Night=1.37
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Tonemap Linear Strength Interior Day=1.3
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Tonemap Linear Angle Night=0.2
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Tonemap Linear Angle Day=0.27
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Tonemap Linear Angle Day=0.31
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Tonemap Linear Angle Interior Night=0.14
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Tonemap Linear Angle Interior Day=0.19
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Tonemap Toe Strength Night=1.27
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Tonemap Toe Strength Day=1.29
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Tonemap Toe Strength Day=1.28
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Tonemap Toe Strength Interior Night=1.26
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Tonemap Toe Strength Interior Day=1.36
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Tonemap Toe Numerator Night=3.63
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@ -53,7 +53,7 @@ Tonemap Toe Denominator Day=0.9
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Tonemap Toe Denominator Interior Night=1.05
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Tonemap Toe Denominator Interior Day=0.93
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Tonemap Linear White Night=4.72
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Tonemap Linear White Day=4.67
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Tonemap Linear White Day=4.9
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Tonemap Linear White Interior Night=4.85
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Tonemap Linear White Interior Day=4.5
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Tonemap Before Compensate=false
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@ -113,22 +113,22 @@ Grading Color Factor Day=-0.04
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Grading Color Factor Interior Night=-0.05
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Grading Color Factor Interior Day=-0.04
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Enable HSV Grading=true
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Grading Saturation Intensity Night=1.09
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Grading Saturation Intensity Day=1.11
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Grading Saturation Intensity Interior Night=1.15
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Grading Saturation Intensity Interior Day=1.17
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Grading Saturation Contrast Night=1.12
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Grading Saturation Contrast Day=1.1
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Grading Saturation Contrast Interior Night=1.24
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Grading Saturation Intensity Night=1.05
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Grading Saturation Intensity Day=1.07
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Grading Saturation Intensity Interior Night=1.05
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Grading Saturation Intensity Interior Day=1.07
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Grading Saturation Contrast Night=1.01
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Grading Saturation Contrast Day=1.04
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Grading Saturation Contrast Interior Night=1.04
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Grading Saturation Contrast Interior Day=1.09
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Grading Value Intensity Night=1.09
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Grading Value Intensity Day=1.06
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Grading Value Intensity Interior Night=1.07
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Grading Value Intensity Interior Day=1.06
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Grading Value Contrast Night=1.11
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Grading Value Contrast Day=1.07
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Grading Value Contrast Interior Night=1.13
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Grading Value Contrast Interior Day=1.19
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Grading Value Contrast Night=1.39
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Grading Value Contrast Day=1.34
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Grading Value Contrast Interior Night=1.33
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Grading Value Contrast Interior Day=1.39
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Colorize After HSV=true
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Enable Vanilla Tint=true
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Vanilla Tint Blend=1.0
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@ -137,10 +137,10 @@ Enable Vanilla Grading=true
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Vanilla Grading Blend=1.0
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Fade Before Film Filters=false
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Enable LUT Grading=true
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LUT Blend Night=0.28
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LUT Blend Day=0.4
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LUT Blend Interior Night=0.2
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LUT Blend Interior Day=0.29
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LUT Blend Night=0.37
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LUT Blend Day=0.47
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LUT Blend Interior Night=0.22
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LUT Blend Interior Day=0.28
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LUT Preset=61
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Enable ENB Palette=false
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Palette Blend=1.0
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@ -16,12 +16,12 @@ Underwater Amplitude 2=0.11
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Underwater Amplitude 3=0.07
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Underwater Zoom=0.15
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Enable Hot Air Refraction=true
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Heat Texture Size=8.46
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Heat Speed=0.65
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Heat Texture Size=7.34
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Heat Speed=0.35
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Heat Fade Contrast=234.339996
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Heat Fade Intensity=1.06
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Heat Fade Offset=-0.64
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Heat Intensity=0.3
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Heat Fade Intensity=1.09
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Heat Fade Offset=-0.79
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Heat Intensity=0.37
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Heat Contrast=1.16
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Heat Time-of-day Contrast=4.13
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Heat Always Enable=false
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@ -133,7 +133,7 @@ Edgevision Contrast=0.25
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Edgevision Intensity=8.0
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Edgevision Radius=1.0
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Enable SSAO=false
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SSAO Radius=0.15
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SSAO Radius=0.05
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SSAO Noise=0
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SSAO Fade Contrast Night=0.46
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SSAO Fade Contrast Day=0.41
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@ -143,18 +143,18 @@ SSAO Fade Intensity Night=1.27
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SSAO Fade Intensity Day=1.08
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SSAO Fade Intensity Interior Night=1.3
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SSAO Fade Intensity Interior Day=1.05
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SSAO Intensity=1.2
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SSAO Intensity=1.25
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SSAO Contrast=0.65
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SSAO Blending=0.8
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SSAO Blur=true
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SSAO Bilateral Factor=500.0
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SSAO Range=40.0
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SSAO Range=20.0
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SSAO Blur Radius=1.0
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Debug SSAO=false
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Sharpen Enable=true
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Sharpen Radius=0.8
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Sharpen Clamp=0.12
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Sharpen Blending=4.0
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Sharpen Blending=6.0
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SSAO Use Less Samples=true
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Near Z=0.05
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Far Z=3098.0
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@ -185,7 +185,9 @@ float4 PS_LensDirtPass(VS_OUTPUT_POST In) : COLOR
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mud += dirtmix7*tex2D(SamplerBloomC7,coord); // P5
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mud += dirtmix8*tex2D(SamplerBloomC8,coord); // P6
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mud.rgb /= 6.0;
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mud.rgb = clamp(mud.rgb,0,32768);
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float3 hsv = rgb2hsv(mud.rgb);
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hsv.y = clamp(hsv.y*dirtsaturation,0.0,1.0);
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mud.rgb = clamp(hsv2rgb(hsv),0,32768);
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float mudmax = luminance(mud.rgb);
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float mudn = max(mudmax/(1.0+mudmax),0.0);
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mudn = pow(mudn,max(ldirtpow-crap.a,0.0));
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@ -462,6 +462,11 @@ float dirtmix6
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string UIName = "Dirt Base Blend";
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string UIWidget = "Spinner";
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> = {0.0};
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float dirtsaturation
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<
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string UIName = "Dirt Saturation";
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string UIWidget = "Spinner";
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> = {1.0};
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float ldirtpow
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<
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string UIName = "Dirt Contrast";
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@ -47,7 +47,7 @@
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uncommented : the textures are 1:1 and must be corrected
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commented : the textures are 16:9 or whatever ratio you use
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*/
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#define ASPECT_LENSDIRT
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//#define ASPECT_LENSDIRT
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/* texture sizes */
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#define NOISESIZE 256.0
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#define HEATSIZE 1024.0
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Binary file not shown.
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Before Width: | Height: | Size: 2.2 MiB After Width: | Height: | Size: 1.7 MiB |
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@ -831,7 +831,7 @@ technique PostProcessG6
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SRGBWRITEENABLE = FALSE;
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}
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}
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technique PostProcessG8
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technique PostProcessG7
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{
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pass p0
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{
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