MariENB FROST 3.2.3b
This commit is contained in:
parent
98d982cf5a
commit
f6386ceba6
7 changed files with 276 additions and 178 deletions
178
enbseries.ini
178
enbseries.ini
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@ -32,7 +32,7 @@ NightTime=0.0
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AdaptationSensitivity=0.2
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AdaptationTime=0.65
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ForceMinMaxValues=true
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AdaptationMin=0.0
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AdaptationMin=0.1
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AdaptationMax=0.35
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[DEPTHOFFIELD]
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@ -69,7 +69,7 @@ GradientIntensitySunrise=1.12
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GradientIntensityDay=1.18
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GradientIntensitySunset=1.100001
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GradientIntensityDusk=1.040001
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GradientIntensityNight=1.040001
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GradientIntensityNight=1.020001
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GradientIntensityInteriorDay=1.18
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GradientIntensityInteriorNight=1.03
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GradientDesaturationDawn=0.04
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@ -97,70 +97,70 @@ GradientTopCurveDusk=0.86
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GradientTopCurveNight=0.89
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GradientTopCurveInteriorDay=0.98
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GradientTopCurveInteriorNight=0.82
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GradientTopColorFilterDawn=0.886, 0.773, 0.969
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GradientTopColorFilterSunrise=0.812, 0.859, 0.953
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GradientTopColorFilterDawn=0.949, 0.839, 0.98
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GradientTopColorFilterSunrise=0.851, 0.855, 0.961
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GradientTopColorFilterDay=0.941, 0.992, 0.996
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GradientTopColorFilterSunset=0.839, 0.875, 0.949
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GradientTopColorFilterDusk=0.902, 0.824, 0.965
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GradientTopColorFilterNight=0.718, 0.702, 0.937
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GradientTopColorFilterSunset=0.882, 0.875, 0.961
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GradientTopColorFilterDusk=0.914, 0.827, 0.969
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GradientTopColorFilterNight=0.827, 0.82, 0.961
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GradientTopColorFilterInteriorDay=0.949, 0.996, 0.992
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GradientTopColorFilterInteriorNight=0.898, 0.835, 0.906
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GradientMiddleIntensityDawn=0.92
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GradientMiddleIntensitySunrise=0.95
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GradientMiddleIntensityDay=0.99
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GradientMiddleIntensityDay=1.02
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GradientMiddleIntensitySunset=0.96
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GradientMiddleIntensityDusk=0.91
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GradientMiddleIntensityNight=0.88
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GradientMiddleIntensityInteriorDay=1.0
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GradientMiddleIntensityInteriorNight=0.87
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GradientMiddleCurveDawn=0.86
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GradientMiddleCurveSunrise=0.85
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GradientMiddleCurveDay=0.93
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GradientMiddleCurveSunset=0.85
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GradientMiddleCurveDusk=0.8
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GradientMiddleCurveNight=0.76
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GradientMiddleCurveInteriorDay=0.9
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GradientMiddleCurveInteriorNight=0.73
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GradientMiddleColorFilterDawn=0.78, 0.753, 0.988
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GradientMiddleColorFilterSunrise=0.729, 0.843, 0.988
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GradientMiddleCurveDawn=0.93
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GradientMiddleCurveSunrise=0.96
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GradientMiddleCurveDay=1.02
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GradientMiddleCurveSunset=0.95
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GradientMiddleCurveDusk=0.92
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GradientMiddleCurveNight=0.88
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GradientMiddleCurveInteriorDay=1.05
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GradientMiddleCurveInteriorNight=0.87
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GradientMiddleColorFilterDawn=0.945, 0.859, 0.992
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GradientMiddleColorFilterSunrise=0.886, 0.894, 0.996
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GradientMiddleColorFilterDay=0.847, 0.914, 0.957
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GradientMiddleColorFilterSunset=0.792, 0.835, 0.973
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GradientMiddleColorFilterDusk=0.733, 0.741, 0.984
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GradientMiddleColorFilterNight=0.757, 0.871, 0.992
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GradientMiddleColorFilterInteriorDay=0.82, 0.878, 0.969
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GradientMiddleColorFilterInteriorNight=0.737, 0.733, 0.984
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GradientMiddleColorFilterSunset=0.937, 0.914, 0.992
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GradientMiddleColorFilterDusk=0.961, 0.875, 0.992
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GradientMiddleColorFilterNight=0.847, 0.922, 0.996
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GradientMiddleColorFilterInteriorDay=0.898, 0.933, 0.984
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GradientMiddleColorFilterInteriorNight=0.867, 0.867, 0.992
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GradientHorizonIntensityDawn=0.75
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GradientHorizonIntensitySunrise=0.81
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GradientHorizonIntensityDay=0.930001
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GradientHorizonIntensitySunset=0.83
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GradientHorizonIntensityDusk=0.74
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GradientHorizonIntensityDusk=0.78
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GradientHorizonIntensityNight=0.640001
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GradientHorizonIntensityInteriorDay=1.0
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GradientHorizonIntensityInteriorNight=0.66
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GradientHorizonCurveDawn=0.65
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GradientHorizonCurveSunrise=0.84
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GradientHorizonCurveDawn=0.82
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GradientHorizonCurveSunrise=0.86
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GradientHorizonCurveDay=0.92
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GradientHorizonCurveSunset=0.85
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GradientHorizonCurveDusk=0.6
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GradientHorizonCurveNight=0.55
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GradientHorizonCurveSunset=0.87
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GradientHorizonCurveDusk=0.83
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GradientHorizonCurveNight=0.78
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GradientHorizonCurveInteriorDay=0.9
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GradientHorizonCurveInteriorNight=0.98
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GradientHorizonColorFilterDawn=0.757, 0.792, 0.882
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GradientHorizonColorFilterSunrise=0.875, 0.929, 0.992
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GradientHorizonColorFilterDay=0.89, 0.984, 0.961
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GradientHorizonColorFilterSunset=0.757, 0.878, 0.976
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GradientHorizonColorFilterDusk=0.882, 0.89, 0.953
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GradientHorizonColorFilterNight=0.624, 0.796, 0.976
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GradientHorizonColorFilterDawn=0.906, 0.859, 0.929
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GradientHorizonColorFilterSunrise=0.902, 0.882, 0.992
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GradientHorizonColorFilterDay=0.918, 0.988, 0.973
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GradientHorizonColorFilterSunset=0.898, 0.859, 0.984
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GradientHorizonColorFilterDusk=0.925, 0.882, 0.953
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GradientHorizonColorFilterNight=0.78, 0.882, 0.984
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GradientHorizonColorFilterInteriorDay=0.788, 0.91, 0.953
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GradientHorizonColorFilterInteriorNight=0.851, 0.863, 0.89
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CloudsIntensityDawn=0.71
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CloudsIntensityDawn=0.58
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CloudsIntensitySunrise=0.950001
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CloudsIntensityDay=1.030001
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CloudsIntensitySunset=0.920001
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CloudsIntensityDusk=0.760001
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CloudsIntensitySunset=0.880001
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CloudsIntensityDusk=0.550001
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CloudsIntensityNight=0.290001
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CloudsIntensityInteriorDay=1.0
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CloudsIntensityInteriorNight=0.33
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@ -168,32 +168,32 @@ CloudsCurveDawn=1.13
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CloudsCurveSunrise=1.09
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CloudsCurveDay=1.0
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CloudsCurveSunset=1.1
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CloudsCurveDusk=1.19
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CloudsCurveDusk=1.2
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CloudsCurveNight=1.25
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CloudsCurveInteriorDay=1.02
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CloudsCurveInteriorNight=1.2
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CloudsDesaturationDawn=0.28
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CloudsDesaturationDawn=0.16
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CloudsDesaturationSunrise=0.22
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CloudsDesaturationDay=0.33
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CloudsDesaturationSunset=0.21
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CloudsDesaturationDusk=0.26
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CloudsDesaturationNight=0.13
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CloudsDesaturationDusk=0.19
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CloudsDesaturationNight=0.11
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CloudsDesaturationInteriorDay=0.31
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CloudsDesaturationInteriorNight=0.28
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CloudsOpacityDawn=0.81
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CloudsOpacitySunrise=0.89
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CloudsOpacityDay=0.93
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CloudsOpacitySunset=0.89
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CloudsOpacityDusk=0.82
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CloudsOpacityNight=0.73
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CloudsOpacityInteriorDay=0.97
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CloudsOpacityInteriorNight=0.71
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CloudsColorFilterDawn=0.796, 0.757, 0.992
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CloudsColorFilterSunrise=0.792, 0.816, 0.973
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CloudsDesaturationInteriorNight=0.12
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CloudsOpacityDawn=1.0
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CloudsOpacitySunrise=1.0
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CloudsOpacityDay=1.0
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CloudsOpacitySunset=1.0
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CloudsOpacityDusk=1.0
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CloudsOpacityNight=1.0
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CloudsOpacityInteriorDay=1.0
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CloudsOpacityInteriorNight=1.0
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CloudsColorFilterDawn=0.984, 0.855, 0.996
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CloudsColorFilterSunrise=0.867, 0.882, 0.984
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CloudsColorFilterDay=0.937, 0.965, 0.984
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CloudsColorFilterSunset=0.729, 0.839, 0.965
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CloudsColorFilterDusk=0.773, 0.78, 0.984
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CloudsColorFilterNight=0.804, 0.871, 0.976
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CloudsColorFilterSunset=0.855, 0.851, 0.984
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CloudsColorFilterDusk=0.945, 0.831, 0.988
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CloudsColorFilterNight=0.839, 0.886, 0.98
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CloudsColorFilterInteriorDay=0.788, 0.886, 0.914
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CloudsColorFilterInteriorNight=0.792, 0.808, 0.957
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@ -222,14 +222,14 @@ SunColorFilterNight=0.914, 0.145, 0.145
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SunColorFilterInteriorDay=0.996, 0.827, 0.706
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SunColorFilterInteriorNight=0.816, 0.114, 0.0784
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MoonIntensityDawn=1.21
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MoonIntensitySunrise=0.95
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MoonIntensityDay=0.67
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MoonIntensitySunset=0.95
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MoonIntensityDusk=1.16
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MoonIntensityNight=1.78
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MoonIntensityDawn=0.7
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MoonIntensitySunrise=0.57
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MoonIntensityDay=0.49
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MoonIntensitySunset=0.58
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MoonIntensityDusk=0.69
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MoonIntensityNight=0.83
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MoonIntensityInteriorDay=0.57
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MoonIntensityInteriorNight=1.84
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MoonIntensityInteriorNight=0.89
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MoonDesaturationDawn=0.47
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MoonDesaturationSunrise=0.41
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MoonDesaturationDay=0.36
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@ -248,35 +248,35 @@ MoonColorFilterInteriorDay=1, 1, 1
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MoonColorFilterInteriorNight=0.455, 0.522, 0.816
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[ENVIRONMENT]
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IgnoreWeatherSystem=true
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DirectLightingIntensityDawn=1.33
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DirectLightingIntensitySunrise=1.47
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DirectLightingIntensityDay=1.71
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DirectLightingIntensitySunset=1.52
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DirectLightingIntensityDusk=1.27
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DirectLightingIntensityNight=1.13
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DirectLightingIntensityDawn=1.38
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DirectLightingIntensitySunrise=1.54
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DirectLightingIntensityDay=1.73
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DirectLightingIntensitySunset=1.54
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DirectLightingIntensityDusk=1.38
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DirectLightingIntensityNight=1.12
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DirectLightingIntensityInteriorDay=1.64
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DirectLightingIntensityInteriorNight=1.09
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DirectLightingDesaturationDawn=0.16
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DirectLightingDesaturationSunrise=0.25
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DirectLightingDesaturationDay=0.29
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DirectLightingDesaturationSunset=0.18
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DirectLightingDesaturationDusk=0.14
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DirectLightingDesaturationNight=0.08
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DirectLightingDesaturationInteriorDay=0.31
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DirectLightingDesaturationInteriorNight=0.07
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DirectLightingColorFilterDawn=0.988, 0.761, 0.953
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DirectLightingColorFilterSunrise=0.992, 0.741, 0.8
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DirectLightingColorFilterDay=0.992, 0.855, 0.812
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DirectLightingColorFilterSunset=0.984, 0.804, 0.871
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DirectLightingColorFilterDusk=0.965, 0.745, 0.98
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DirectLightingColorFilterNight=0.722, 0.71, 0.976
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DirectLightingIntensityInteriorNight=1.19
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DirectLightingDesaturationDawn=0.06
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DirectLightingDesaturationSunrise=0.1
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DirectLightingDesaturationDay=0.14
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DirectLightingDesaturationSunset=0.11
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DirectLightingDesaturationDusk=0.09
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DirectLightingDesaturationNight=0.04
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DirectLightingDesaturationInteriorDay=0.14
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DirectLightingDesaturationInteriorNight=0.04
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DirectLightingColorFilterDawn=0.996, 0.886, 0.98
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DirectLightingColorFilterSunrise=0.996, 0.878, 0.906
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DirectLightingColorFilterDay=0.996, 0.957, 0.902
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DirectLightingColorFilterSunset=0.992, 0.906, 0.937
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DirectLightingColorFilterDusk=0.976, 0.922, 0.992
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DirectLightingColorFilterNight=0.886, 0.882, 0.992
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DirectLightingColorFilterInteriorDay=0.98, 0.953, 0.941
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DirectLightingColorFilterInteriorNight=0.886, 0.863, 0.996
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AmbientLightingIntensityDawn=0.42
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AmbientLightingIntensitySunrise=0.71
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AmbientLightingIntensityDay=0.9
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AmbientLightingIntensitySunset=0.72
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AmbientLightingIntensityDusk=0.46
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AmbientLightingIntensitySunrise=0.73
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AmbientLightingIntensityDay=0.88
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AmbientLightingIntensitySunset=0.74
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AmbientLightingIntensityDusk=0.48
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AmbientLightingIntensityNight=0.28
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AmbientLightingIntensityInteriorDay=0.15
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AmbientLightingIntensityInteriorNight=0.12
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@ -285,7 +285,7 @@ UseIndirectLighting=true
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ResolutionScale=1.0
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SourceTexturesScale=0.5
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SamplingQuality=0
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SamplingRange=0.15
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SamplingRange=0.25
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AOIntensity=1.0
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AOIntensityInterior=1.0
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AOAmount=0.5
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@ -1 +1 @@
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3.2.2 BETA "Let Go"
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3.2.3 BETA "Let Go"
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@ -1,20 +1,20 @@
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[ENBBLOOM.FX]
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TECHNIQUE=2
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Bloom Intensity Night=0.4
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Bloom Intensity Day=0.31
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Bloom Intensity Interior=0.35
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Bloom Contrast Night=1.01
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Bloom Intensity Night=0.3
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Bloom Intensity Day=0.23
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Bloom Intensity Interior=0.27
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Bloom Contrast Night=1.05
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Bloom Contrast Day=1.08
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Bloom Contrast Interior=1.04
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Bloom Saturation Night=0.97
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Bloom Saturation Day=0.93
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Bloom Saturation Day=0.98
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Bloom Saturation Interior=0.95
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Bloom Offset Night=-0.11
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Bloom Offset Day=-0.15
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Bloom Offset Interior=-0.12
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Bloom Intensity Cap Night=2.0
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Bloom Intensity Cap Day=2.0
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Bloom Intensity Cap Interior=2.0
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Bloom Offset Day=-0.19
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Bloom Offset Interior=-0.15
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Bloom Intensity Cap Night=25.0
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Bloom Intensity Cap Day=25.0
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Bloom Intensity Cap Interior=25.0
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Bloom Blur Radius=1.0
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Blue Shift Night=0.294, 0.424, 0.859
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Blue Shift Day=0.22, 0.537, 0.855
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@ -25,19 +25,19 @@ Blue Shift Intensity Interior=0.14
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Blue Shift Luminance Factor Per-pass=0.61
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Blue Shift Color Factor Per-pass=0.79
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Enable Anamorphic Bloom=true
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Anamorphic Bloom Blend Night=0.37
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Anamorphic Bloom Blend Day=0.29
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Anamorphic Bloom Blend Interior=0.34
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Anamorphic Bloom Blend Night=0.53
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Anamorphic Bloom Blend Day=0.46
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Anamorphic Bloom Blend Interior=0.51
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Anamorphic Bloom Blue Shift Night=0.553, 0.404, 0.851
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Anamorphic Bloom Blue Shift Day=0.424, 0.384, 0.831
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Anamorphic Bloom Blue Shift Interior=0.537, 0.475, 0.89
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Anamorphic Bloom Blue Shift Intensity Night=0.44
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Anamorphic Bloom Blue Shift Intensity Day=0.36
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Anamorphic Bloom Blue Shift Intensity Interior=0.4
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Anamorphic Bloom Contrast Night=1.25
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Anamorphic Bloom Blue Shift Intensity Night=0.38
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Anamorphic Bloom Blue Shift Intensity Day=0.28
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Anamorphic Bloom Blue Shift Intensity Interior=0.34
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Anamorphic Bloom Contrast Night=1.2
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Anamorphic Bloom Contrast Day=1.36
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Anamorphic Bloom Contrast Interior=1.3
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Anamorphic Bloom Radius Multiplier=2.5
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Anamorphic Bloom Contrast Interior=1.36
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Anamorphic Bloom Radius Multiplier=1.0
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Bloom Intensity Interior Night=1.33
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Bloom Intensity Interior Day=1.26
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Bloom Contrast Interior Night=0.73
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@ -80,12 +80,12 @@ Anamorphic Bloom Blue Shift Interior Night=1.86
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Anamorphic Bloom Blue Shift Interior Day=1.86
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Anamorphic Bloom Contrast Interior Night=1.12
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Anamorphic Bloom Contrast Interior Day=1.22
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Bloom Pass 1 Blend=0.31
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Bloom Pass 2 Blend=0.44
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Bloom Pass 3 Blend=0.61
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Bloom Pass 4 Blend=0.74
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Bloom Pass 5 Blend=1.09
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Bloom Pass 6 Blend=1.35
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Bloom Pass 1 Blend=1.31
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Bloom Pass 2 Blend=1.15
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Bloom Pass 3 Blend=0.96
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Bloom Pass 4 Blend=0.87
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Bloom Pass 5 Blend=0.66
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Bloom Pass 6 Blend=0.5
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Enable Lens Dirt=false
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Dirt Pass 1 Blend=0.08
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Dirt Pass 2 Blend=0.25
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@ -482,18 +482,35 @@ float doffixedfocusblend_n
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string UIName = "DOF Fixed Focus Blend Night";
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string UIWidget = "Spinner";
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float UIMin = 0.0;
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float UIMax = 1.0;
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> = {0.0};
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float doffixedfocusblend_d
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<
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string UIName = "DOF Fixed Focus Blend Day";
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string UIWidget = "Spinner";
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float UIMin = 0.0;
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float UIMax = 1.0;
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> = {0.0};
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float doffixedfocusblend_i
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<
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string UIName = "DOF Fixed Focus Blend Interior";
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string UIWidget = "Spinner";
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float UIMin = 0.0;
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float UIMax = 1.0;
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> = {0.0};
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float doffixedfocusdepth
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<
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string UIName = "DOF Fixed Focus Depth";
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string UIWidget = "Spinner";
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float UIMin = 0.0;
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float UIMax = 1.0;
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> = {0.0};
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float doffixedfocuscap
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<
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string UIName = "DOF Fixed Focus Cap";
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string UIWidget = "Spinner";
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float UIMin = 0.0;
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float UIMax = 1.0;
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> = {0.0};
|
||||
/* fixed unfocused depth factors */
|
||||
float doffixedunfocusmult_n
|
||||
|
|
@ -552,18 +569,28 @@ float doffixedunfocusblend_n
|
|||
string UIName = "DOF Fixed Unfocus Blend Night";
|
||||
string UIWidget = "Spinner";
|
||||
float UIMin = 0.0;
|
||||
float UIMax = 1.0;
|
||||
> = {0.0};
|
||||
float doffixedunfocusblend_d
|
||||
<
|
||||
string UIName = "DOF Fixed Unfocus Blend Day";
|
||||
string UIWidget = "Spinner";
|
||||
float UIMin = 0.0;
|
||||
float UIMax = 1.0;
|
||||
> = {0.0};
|
||||
float doffixedunfocusblend_i
|
||||
<
|
||||
string UIName = "DOF Fixed Unfocus Blend Interior";
|
||||
string UIWidget = "Spinner";
|
||||
float UIMin = 0.0;
|
||||
float UIMax = 1.0;
|
||||
> = {0.0};
|
||||
float doffixedunfocusdepth
|
||||
<
|
||||
string UIName = "DOF Fixed Unfocus Depth";
|
||||
string UIWidget = "Spinner";
|
||||
float UIMin = 0.0;
|
||||
float UIMax = 1.0;
|
||||
> = {0.0};
|
||||
/* prevents fixed dof from blurring the skybox */
|
||||
bool doffixedcut
|
||||
|
|
@ -1095,18 +1122,19 @@ float4 PS_DoFPrepass( VS_OUTPUT_POST IN, float4 v0 : SV_Position0 ) : SV_Target
|
|||
/* cheap tilt */
|
||||
foc = foc+0.01*doftiltx*(doftiltxcenter-coord.x)
|
||||
+0.01*doftilty*(doftiltycenter-coord.y);
|
||||
float dfc = abs(dep-foc);
|
||||
float dff = abs(dep);
|
||||
float dfu = dff;
|
||||
if ( doffixedcut && (dep >= cutoff*0.000001) ) dfu *= 0;
|
||||
dfc = clamp(pow(dfc,dofpow)*dofmult+dofbump,0.0,1.0);
|
||||
float dff = abs(dep-doffixedfocusdepth);
|
||||
dff = clamp(pow(dff,doffixedfocuspow)*doffixedfocusmult
|
||||
+doffixedfocusbump,0.0,1.0);
|
||||
if ( dep > doffixedfocuscap ) dff = 1.0;
|
||||
float dfu = abs(dep-doffixedunfocusdepth);
|
||||
dfu = clamp(pow(dfu,doffixedunfocuspow)*doffixedunfocusmult
|
||||
+doffixedunfocusbump,0.0,1.0);
|
||||
dfc *= lerp(1.0,dff,doffixedfocusblend);
|
||||
if ( doffixedcut && (dep >= cutoff*0.000001) ) dfu *= 0;
|
||||
float dfc = abs(dep-foc);
|
||||
dfc = clamp(pow(dfc,dofpow)*dofmult+dofbump,0.0,1.0);
|
||||
dfc += lerp(0.0,dfu,doffixedunfocusblend);
|
||||
return max(0.0,dfc);
|
||||
dfc *= lerp(1.0,dff,doffixedfocusblend);
|
||||
return clamp(dfc,0.0,1.0);
|
||||
}
|
||||
|
||||
/* apply SSAO to screen */
|
||||
|
|
|
|||
|
|
@ -37,7 +37,7 @@ Frost Always Enable=true
|
|||
Enable Focus Triangle=true
|
||||
Display Focus Points=false
|
||||
Enable Manual Focus=false
|
||||
Manual Focus Depth=0.8
|
||||
Manual Focus Depth=1.0
|
||||
Focus Point Center=0.5, 0.48, 0
|
||||
Focus Triangle Angle=0.5
|
||||
Focus Triangle Radius Night=9.0
|
||||
|
|
@ -52,21 +52,21 @@ Focus Maximum Depth Interior=988.0
|
|||
DOF Intensity Night=471.689972
|
||||
DOF Intensity Day=421.940002
|
||||
DOF Intensity Interior=438.609985
|
||||
DOF Contrast Night=3.31
|
||||
DOF Contrast Night=3.45
|
||||
DOF Contrast Day=3.76
|
||||
DOF Contrast Interior=3.52
|
||||
DOF Shift Night=0.0
|
||||
DOF Shift Day=0.0
|
||||
DOF Shift Interior=0.0
|
||||
DOF Fixed Focus Intensity Night=1.0
|
||||
DOF Fixed Focus Intensity Day=1.0
|
||||
DOF Fixed Focus Intensity Interior=1.0
|
||||
DOF Fixed Focus Contrast Night=1.0
|
||||
DOF Fixed Focus Contrast Day=1.0
|
||||
DOF Fixed Focus Contrast Interior=1.0
|
||||
DOF Fixed Focus Shift Night=-0.01
|
||||
DOF Fixed Focus Shift Day=-0.01
|
||||
DOF Fixed Focus Shift Interior=-0.01
|
||||
DOF Fixed Focus Intensity Night=388.769989
|
||||
DOF Fixed Focus Intensity Day=411.829987
|
||||
DOF Fixed Focus Intensity Interior=377.649994
|
||||
DOF Fixed Focus Contrast Night=0.93
|
||||
DOF Fixed Focus Contrast Day=0.98
|
||||
DOF Fixed Focus Contrast Interior=0.87
|
||||
DOF Fixed Focus Shift Night=0.0
|
||||
DOF Fixed Focus Shift Day=0.0
|
||||
DOF Fixed Focus Shift Interior=0.0
|
||||
DOF Fixed Focus Blend Night=1.0
|
||||
DOF Fixed Focus Blend Day=1.0
|
||||
DOF Fixed Focus Blend Interior=1.0
|
||||
|
|
@ -191,3 +191,9 @@ Focus Plane Vertical Tilt Center=0.5
|
|||
Focus Plane Horizontal Tilt=0.0
|
||||
Focus Plane Vertical Tilt=0.0
|
||||
Focus Mode=1
|
||||
DOF Fixed Focus Depth Night=0.01
|
||||
DOF Fixed Focus Depth Day=0.01
|
||||
DOF Fixed Focus Depth Interior=0.01
|
||||
DOF Fixed Focus Depth=0.01
|
||||
DOF Fixed Focus Cap=0.01
|
||||
DOF Fixed Unfocus Depth=0.0
|
||||
|
|
|
|||
|
|
@ -418,6 +418,51 @@ bool vgradeenable
|
|||
string UIName = "Enable Vanilla Imagespace";
|
||||
string UIWidget = "Checkbox";
|
||||
> = {true};
|
||||
float vtintpow
|
||||
<
|
||||
string UIName = "Vanilla Tint Contrast";
|
||||
string UIWidget = "Spinner";
|
||||
float UIMin = 0.0;
|
||||
> = {1.0};
|
||||
float vtintmul
|
||||
<
|
||||
string UIName = "Vanilla Tint Strength";
|
||||
string UIWidget = "Spinner";
|
||||
float UIMin = 0.0;
|
||||
> = {1.0};
|
||||
float vtintblend
|
||||
<
|
||||
string UIName = "Vanilla Tint Blend";
|
||||
string UIWidget = "Spinner";
|
||||
float UIMin = 0.0;
|
||||
float UIMax = 1.0;
|
||||
> = {1.0};
|
||||
float vsatpow
|
||||
<
|
||||
string UIName = "Vanilla Vibrance Contrast";
|
||||
string UIWidget = "Spinner";
|
||||
float UIMin = 0.0;
|
||||
> = {1.0};
|
||||
float vsatmul
|
||||
<
|
||||
string UIName = "Vanilla Vibrance Strength";
|
||||
string UIWidget = "Spinner";
|
||||
float UIMin = 0.0;
|
||||
> = {1.0};
|
||||
float vsatblend
|
||||
<
|
||||
string UIName = "Vanilla Vibrance Blend";
|
||||
string UIWidget = "Spinner";
|
||||
float UIMin = 0.0;
|
||||
float UIMax = 1.0;
|
||||
> = {1.0};
|
||||
float vconblend
|
||||
<
|
||||
string UIName = "Vanilla Contrast Blend";
|
||||
string UIWidget = "Spinner";
|
||||
float UIMin = 0.0;
|
||||
float UIMax = 1.0;
|
||||
> = {1.0};
|
||||
string str_debug = "Debugging";
|
||||
bool bloomdebug
|
||||
<
|
||||
|
|
@ -692,23 +737,35 @@ float3 FilmGrain( float3 res, float2 coord )
|
|||
/* identical between games, the only difference is parameter indices */
|
||||
float3 GradingGame( float3 res, float adapt )
|
||||
{
|
||||
float val = luminance(res);
|
||||
float3 tint;
|
||||
res -= val;
|
||||
float satv, tintv, conv, brtv;
|
||||
float3 tintc;
|
||||
#ifdef SKYRIMSE
|
||||
res = Params01[3].x*res+val;
|
||||
tint = Params01[4].xyz*val-res;
|
||||
res = Params01[4].w*tint+res;
|
||||
res = Params01[3].w*res-adapt;
|
||||
res = Params01[3].z*res+adapt;
|
||||
satv = Params01[3].x;
|
||||
tintc = Params01[4].xyz;
|
||||
tintv = Params01[4].w;
|
||||
conv = Params01[3].w;
|
||||
brtv = Params01[3].z;
|
||||
#else
|
||||
res = Params01[2].x*res+val;
|
||||
tint = Params01[3].xyz*val-res;
|
||||
res = Params01[3].w*tint+res;
|
||||
res = Params01[2].w*res-adapt;
|
||||
res = Params01[2].z*res+adapt;
|
||||
satv = Params01[2].x;
|
||||
tintc = Params01[3].xyz;
|
||||
tintv = Params01[3].w;
|
||||
conv = Params01[2].w;
|
||||
brtv = Params01[2].z;
|
||||
#endif
|
||||
return res;
|
||||
float val = luminance(res);
|
||||
float3 tcol = res-val;
|
||||
satv = (satv<0.0)?(-pow(abs(satv),vsatpow)*vsatmul)
|
||||
:(pow(max(satv,0.0),vsatpow)*vsatmul);
|
||||
tcol = satv*tcol+val;
|
||||
tcol = lerp(res,tcol,vsatblend);
|
||||
float3 tint = tintc*val-tcol;
|
||||
tintv = (tintv<0.0)?(-pow(abs(tintv),vtintpow)*vtintmul)
|
||||
:(pow(max(tintv,0.0),vtintpow)*vtintmul);
|
||||
tcol = tintv*tint+tcol;
|
||||
tcol = lerp(res,tcol,vtintblend);
|
||||
tcol = conv*tcol-adapt;
|
||||
tcol = brtv*tcol+adapt;
|
||||
return lerp(res,tcol,vconblend);
|
||||
}
|
||||
|
||||
/* Vanilla tonemap is weird */
|
||||
|
|
|
|||
|
|
@ -1,17 +1,17 @@
|
|||
[ENBEFFECT.FX]
|
||||
TECHNIQUE=1
|
||||
Enable Grain=true
|
||||
Grain Speed=15.0
|
||||
Grain Intensity=0.38
|
||||
Grain Saturation=-0.32
|
||||
Grain Speed=25.0
|
||||
Grain Intensity=0.380001
|
||||
Grain Saturation=-0.35
|
||||
Grain Two-Pass=true
|
||||
Grain Blending Mode=3
|
||||
Grain Dark Mask Contrast=45.689999
|
||||
Grain Dark Mask Contrast=22.160013
|
||||
Grain Two-Pass Factor=0.04
|
||||
Grain Magnification=13.3, 19.6, 17.4
|
||||
Grain Pass 1 Magnification=2.05, 3.11, 2.22
|
||||
Grain Pass 2 Magnification=4.25, 9.42, 6.29
|
||||
Grain Contrast=5.47
|
||||
Grain Contrast=5.86
|
||||
Enable Tonemapping=true
|
||||
Tonemap Shoulder Strength Night=0.55
|
||||
Tonemap Shoulder Strength Day=0.42
|
||||
|
|
@ -31,41 +31,41 @@ Tonemap Toe Numerator Interior=2.73
|
|||
Tonemap Toe Denominator Night=1.27
|
||||
Tonemap Toe Denominator Day=1.38
|
||||
Tonemap Toe Denominator Interior=1.25
|
||||
Tonemap Linear White Night=4.42
|
||||
Tonemap Linear White Day=4.69
|
||||
Tonemap Linear White Night=4.48
|
||||
Tonemap Linear White Day=4.68
|
||||
Tonemap Linear White Interior=4.779999
|
||||
Enable RGB Grading=true
|
||||
Grading Intensity Night=0.97, 0.95, 1
|
||||
Grading Intensity Day=0.97, 0.95, 0.93
|
||||
Grading Intensity Interior=0.97, 0.95, 0.94
|
||||
Grading Intensity Night=1.02, 1, 1.05
|
||||
Grading Intensity Day=1.04, 1.02, 1
|
||||
Grading Intensity Interior=1.03, 1.01, 1
|
||||
Grading Contrast Night=0.98, 0.95, 0.94
|
||||
Grading Contrast Day=0.96, 0.95, 0.93
|
||||
Grading Contrast Interior=0.98, 0.95, 0.88
|
||||
Enable Vibrance Grading=true
|
||||
Grading Color Night=-0.44, -0.18, -1.02
|
||||
Grading Color Day=-0.04, -0.12, -0.89
|
||||
Grading Color Interior=-0.2, -0.05, -0.82
|
||||
Grading Color Night=-0.23, -0.08, -0.71
|
||||
Grading Color Day=-0.04, -0.17, -0.88
|
||||
Grading Color Interior=-0.26, -0.06, -0.43
|
||||
Grading Color Factor Night=-0.08
|
||||
Grading Color Factor Day=-0.13
|
||||
Grading Color Factor Interior=-0.1
|
||||
Grading Color Factor Day=-0.1
|
||||
Grading Color Factor Interior=-0.06
|
||||
Enable HSV Grading=true
|
||||
Grading Saturation Intensity Night=1.13
|
||||
Grading Saturation Intensity Day=1.17
|
||||
Grading Saturation Intensity Interior=1.09
|
||||
Grading Saturation Contrast Night=1.28
|
||||
Grading Saturation Contrast Day=1.17
|
||||
Grading Saturation Contrast Interior=1.17
|
||||
Grading Value Intensity Night=0.91
|
||||
Grading Value Intensity Day=0.97
|
||||
Grading Value Intensity Interior=0.96
|
||||
Grading Value Contrast Night=1.21
|
||||
Grading Value Contrast Day=1.15
|
||||
Grading Value Contrast Interior=1.08
|
||||
Grading Saturation Intensity Night=1.21
|
||||
Grading Saturation Intensity Day=1.28
|
||||
Grading Saturation Intensity Interior=1.25
|
||||
Grading Saturation Contrast Night=1.05
|
||||
Grading Saturation Contrast Day=1.14
|
||||
Grading Saturation Contrast Interior=1.12
|
||||
Grading Value Intensity Night=1.06
|
||||
Grading Value Intensity Day=1.02
|
||||
Grading Value Intensity Interior=1.05
|
||||
Grading Value Contrast Night=1.25
|
||||
Grading Value Contrast Day=1.21
|
||||
Grading Value Contrast Interior=1.18
|
||||
Colorize After HSV=true
|
||||
Enable LUT Grading=true
|
||||
LUT Blend Night=0.24
|
||||
LUT Blend Day=0.29
|
||||
LUT Blend Interior=0.19
|
||||
LUT Blend Night=0.21
|
||||
LUT Blend Day=0.25
|
||||
LUT Blend Interior=0.16
|
||||
Enable Post Dither=false
|
||||
Dither Pattern=4
|
||||
Display Bloom=false
|
||||
|
|
@ -142,9 +142,16 @@ LUT Blend Interior Night=0.39
|
|||
LUT Blend Interior Day=0.45
|
||||
Display Adaptation=false
|
||||
Enable Technicolor=true
|
||||
Technicolor Blend=0.65
|
||||
Technicolor Blend=0.5
|
||||
Apply Grain Before Tone Mapping=true
|
||||
Enable Adaptation=true
|
||||
Enable Vanilla Tone Mapping=false
|
||||
Enable Vanilla Imagespace=true
|
||||
Use Lighten Blend=false
|
||||
Vanilla Tint Contrast=0.8
|
||||
Vanilla Tint Strength=1.8
|
||||
Vanilla Tint Blend=0.95
|
||||
Vanilla Vibrance Contrast=1.2
|
||||
Vanilla Vibrance Strength=1.0
|
||||
Vanilla Vibrance Blend=0.9
|
||||
Vanilla Contrast Blend=0.75
|
||||
|
|
|
|||
Reference in a new issue