1
Fork 0

MariENB Skyrim 2.3.2

This commit is contained in:
Marisa the Magician 2019-04-07 17:43:39 +02:00
commit f6c12c3a3b
32 changed files with 2878 additions and 435 deletions

View file

@ -1 +1 @@
2.3.1-1 "The rebirth"
2.3.2-1 "The rebirth"

View file

@ -0,0 +1,836 @@
[BLOOM]
AmountDawn=1.0
AmountSunrise=1.0
AmountDay=1.0
AmountSunset=1.0
AmountDusk=1.0
AmountNight=1.0
AmountInteriorDay=1.0
AmountInteriorNight=1.0
BlueShiftAmountDawn=1.0
BlueShiftAmountSunrise=1.0
BlueShiftAmountDay=1.0
BlueShiftAmountSunset=1.0
BlueShiftAmountDusk=1.0
BlueShiftAmountNight=1.0
BlueShiftAmountInteriorDay=1.0
BlueShiftAmountInteriorNight=1.0
[LENS]
ReflectionIntensityDawn=1.0
ReflectionIntensitySunrise=1.0
ReflectionIntensityDay=1.0
ReflectionIntensitySunset=1.0
ReflectionIntensityDusk=1.0
ReflectionIntensityNight=1.0
ReflectionIntensityInteriorDay=1.0
ReflectionIntensityInteriorNight=1.0
ReflectionPowerDawn=2.0
ReflectionPowerSunrise=2.0
ReflectionPowerDay=2.0
ReflectionPowerSunset=2.0
ReflectionPowerDusk=2.0
ReflectionPowerNight=2.0
ReflectionPowerInteriorDay=2.0
ReflectionPowerInteriorNight=2.0
DirtIntensityDawn=1.0
DirtIntensitySunrise=1.0
DirtIntensityDay=1.0
DirtIntensitySunset=1.0
DirtIntensityDusk=1.0
DirtIntensityNight=1.0
DirtIntensityInteriorDay=1.0
DirtIntensityInteriorNight=1.0
DirtPowerDawn=2.0
DirtPowerSunrise=2.0
DirtPowerDay=2.0
DirtPowerSunset=2.0
DirtPowerDusk=2.0
DirtPowerNight=2.0
DirtPowerInteriorDay=2.0
DirtPowerInteriorNight=2.0
[SKYLIGHTING]
AmbientMinLevelDawn=0.1
AmbientMinLevelSunrise=0.1
AmbientMinLevelDay=0.1
AmbientMinLevelSunset=0.1
AmbientMinLevelDusk=0.1
AmbientMinLevelNight=0.1
AmbientMinLevelInteriorDay=0.1
AmbientMinLevelInteriorNight=0.1
[ENVIRONMENT]
DirectLightingIntensityDawn=1.0
DirectLightingIntensitySunrise=1.0
DirectLightingIntensityDay=1.0
DirectLightingIntensitySunset=1.0
DirectLightingIntensityDusk=1.0
DirectLightingIntensityNight=1.0
DirectLightingIntensityInteriorDay=1.0
DirectLightingIntensityInteriorNight=1.0
DirectLightingCurveDawn=1.0
DirectLightingCurveSunrise=1.0
DirectLightingCurveDay=1.0
DirectLightingCurveSunset=1.0
DirectLightingCurveDusk=1.0
DirectLightingCurveNight=1.0
DirectLightingCurveInteriorDay=1.0
DirectLightingCurveInteriorNight=1.0
DirectLightingDesaturationDawn=0.0
DirectLightingDesaturationSunrise=0.0
DirectLightingDesaturationDay=0.0
DirectLightingDesaturationSunset=0.0
DirectLightingDesaturationDusk=0.0
DirectLightingDesaturationNight=0.0
DirectLightingDesaturationInteriorDay=0.0
DirectLightingDesaturationInteriorNight=0.0
DirectLightingColorFilterAmountDawn=0.0
DirectLightingColorFilterAmountSunrise=0.0
DirectLightingColorFilterAmountDay=0.0
DirectLightingColorFilterAmountSunset=0.0
DirectLightingColorFilterAmountDusk=0.0
DirectLightingColorFilterAmountNight=0.0
DirectLightingColorFilterAmountInteriorDay=0.0
DirectLightingColorFilterAmountInteriorNight=0.0
DirectLightingColorFilterDawn=1, 1, 1
DirectLightingColorFilterSunrise=1, 1, 1
DirectLightingColorFilterDay=1, 1, 1
DirectLightingColorFilterSunset=1, 1, 1
DirectLightingColorFilterDusk=1, 1, 1
DirectLightingColorFilterNight=1, 1, 1
DirectLightingColorFilterInteriorDay=1, 1, 1
DirectLightingColorFilterInteriorNight=1, 1, 1
SpecularAmountMultiplierDawn=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierDusk=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierDawn=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierDusk=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
SpecularFromLightDawn=0.0
SpecularFromLightSunrise=0.0
SpecularFromLightDay=0.0
SpecularFromLightSunset=0.0
SpecularFromLightDusk=0.0
SpecularFromLightNight=0.0
SpecularFromLightInteriorDay=0.0
SpecularFromLightInteriorNight=0.0
AmbientLightingIntensityDawn=1.0
AmbientLightingIntensitySunrise=1.0
AmbientLightingIntensityDay=1.0
AmbientLightingIntensitySunset=1.0
AmbientLightingIntensityDusk=1.0
AmbientLightingIntensityNight=1.0
AmbientLightingIntensityInteriorDay=1.0
AmbientLightingIntensityInteriorNight=1.0
AmbientLightingCurveDawn=1.0
AmbientLightingCurveSunrise=1.0
AmbientLightingCurveDay=1.0
AmbientLightingCurveSunset=1.0
AmbientLightingCurveDusk=1.0
AmbientLightingCurveNight=1.0
AmbientLightingCurveInteriorDay=1.0
AmbientLightingCurveInteriorNight=1.0
AmbientLightingDesaturationDawn=0.0
AmbientLightingDesaturationSunrise=0.0
AmbientLightingDesaturationDay=0.0
AmbientLightingDesaturationSunset=0.0
AmbientLightingDesaturationDusk=0.0
AmbientLightingDesaturationNight=0.0
AmbientLightingDesaturationInteriorDay=0.0
AmbientLightingDesaturationInteriorNight=0.0
AmbientColorFilterAmountDawn=0.0
AmbientColorFilterAmountSunrise=0.0
AmbientColorFilterAmountDay=0.0
AmbientColorFilterAmountSunset=0.0
AmbientColorFilterAmountDusk=0.0
AmbientColorFilterAmountNight=0.0
AmbientColorFilterAmountInteriorDay=0.0
AmbientColorFilterAmountInteriorNight=0.0
AmbientColorFilterTopDawn=1, 1, 1
AmbientColorFilterTopSunrise=1, 1, 1
AmbientColorFilterTopDay=1, 1, 1
AmbientColorFilterTopSunset=1, 1, 1
AmbientColorFilterTopDusk=1, 1, 1
AmbientColorFilterTopNight=1, 1, 1
AmbientColorFilterTopInteriorDay=1, 1, 1
AmbientColorFilterTopInteriorNight=1, 1, 1
AmbientColorFilterMiddleDawn=0, 0, 0
AmbientColorFilterMiddleSunrise=0, 0, 0
AmbientColorFilterMiddleDay=0, 0, 0
AmbientColorFilterMiddleSunset=0, 0, 0
AmbientColorFilterMiddleDusk=0, 0, 0
AmbientColorFilterMiddleNight=0, 0, 0
AmbientColorFilterMiddleInteriorDay=0, 0, 0
AmbientColorFilterMiddleInteriorNight=0, 0, 0
AmbientColorFilterBottomDawn=1, 1, 1
AmbientColorFilterBottomSunrise=1, 1, 1
AmbientColorFilterBottomDay=1, 1, 1
AmbientColorFilterBottomSunset=1, 1, 1
AmbientColorFilterBottomDusk=1, 1, 1
AmbientColorFilterBottomNight=1, 1, 1
AmbientColorFilterBottomInteriorDay=1, 1, 1
AmbientColorFilterBottomInteriorNight=1, 1, 1
PointLightingIntensityDawn=1.0
PointLightingIntensitySunrise=1.0
PointLightingIntensityDay=1.0
PointLightingIntensitySunset=1.0
PointLightingIntensityDusk=1.0
PointLightingIntensityNight=1.0
PointLightingIntensityInteriorDay=1.0
PointLightingIntensityInteriorNight=1.0
PointLightingCurveDawn=1.0
PointLightingCurveSunrise=1.0
PointLightingCurveDay=1.0
PointLightingCurveSunset=1.0
PointLightingCurveDusk=1.0
PointLightingCurveNight=1.0
PointLightingCurveInteriorDay=1.0
PointLightingCurveInteriorNight=1.0
PointLightingDesaturationDawn=0.0
PointLightingDesaturationSunrise=0.0
PointLightingDesaturationDay=0.0
PointLightingDesaturationSunset=0.0
PointLightingDesaturationDusk=0.0
PointLightingDesaturationNight=0.0
PointLightingDesaturationInteriorDay=0.0
PointLightingDesaturationInteriorNight=0.0
ParticleLightsIntensityDawn=1.0
ParticleLightsIntensitySunrise=1.0
ParticleLightsIntensityDay=1.0
ParticleLightsIntensitySunset=1.0
ParticleLightsIntensityDusk=1.0
ParticleLightsIntensityNight=1.0
ParticleLightsIntensityInteriorDay=1.0
ParticleLightsIntensityInteriorNight=1.0
FogColorMultiplierDawn=1.0
FogColorMultiplierSunrise=1.0
FogColorMultiplierDay=1.0
FogColorMultiplierSunset=1.0
FogColorMultiplierDusk=1.0
FogColorMultiplierNight=1.0
FogColorMultiplierInteriorDay=1.0
FogColorMultiplierInteriorNight=1.0
FogColorCurveDawn=1.0
FogColorCurveSunrise=1.0
FogColorCurveDay=1.0
FogColorCurveSunset=1.0
FogColorCurveDusk=1.0
FogColorCurveNight=1.0
FogColorCurveInteriorDay=1.0
FogColorCurveInteriorNight=1.0
FogColorFilterAmountDawn=0.0
FogColorFilterAmountSunrise=0.0
FogColorFilterAmountDay=0.0
FogColorFilterAmountSunset=0.0
FogColorFilterAmountDusk=0.0
FogColorFilterAmountNight=0.0
FogColorFilterAmountInteriorDay=0.0
FogColorFilterAmountInteriorNight=0.0
FogColorFilterDawn=1, 1, 1
FogColorFilterSunrise=1, 1, 1
FogColorFilterDay=1, 1, 1
FogColorFilterSunset=1, 1, 1
FogColorFilterDusk=1, 1, 1
FogColorFilterNight=1, 1, 1
FogColorFilterInteriorDay=1, 1, 1
FogColorFilterInteriorNight=1, 1, 1
ColorPowDawn=1.0
ColorPowSunrise=1.0
ColorPowDay=1.0
ColorPowSunset=1.0
ColorPowDusk=1.0
ColorPowNight=1.0
ColorPowInteriorDay=1.0
ColorPowInteriorNight=1.0
[SKY]
CloudsIntensityDawn=1.0
CloudsIntensitySunrise=1.0
CloudsIntensityDay=1.0
CloudsIntensitySunset=1.0
CloudsIntensityDusk=1.0
CloudsIntensityNight=1.0
CloudsIntensityInteriorDay=1.0
CloudsIntensityInteriorNight=1.0
CloudsCurveDawn=1.0
CloudsCurveSunrise=1.0
CloudsCurveDay=1.0
CloudsCurveSunset=1.0
CloudsCurveDusk=1.0
CloudsCurveNight=1.0
CloudsCurveInteriorDay=1.0
CloudsCurveInteriorNight=1.0
CloudsDesaturationDawn=0.0
CloudsDesaturationSunrise=0.0
CloudsDesaturationDay=0.0
CloudsDesaturationSunset=0.0
CloudsDesaturationDusk=0.0
CloudsDesaturationNight=0.0
CloudsDesaturationInteriorDay=0.0
CloudsDesaturationInteriorNight=0.0
CloudsOpacityDawn=1.0
CloudsOpacitySunrise=1.0
CloudsOpacityDay=1.0
CloudsOpacitySunset=1.0
CloudsOpacityDusk=1.0
CloudsOpacityNight=1.0
CloudsOpacityInteriorDay=1.0
CloudsOpacityInteriorNight=1.0
CloudsColorFilterDawn=1, 1, 1
CloudsColorFilterSunrise=1, 1, 1
CloudsColorFilterDay=1, 1, 1
CloudsColorFilterSunset=1, 1, 1
CloudsColorFilterDusk=1, 1, 1
CloudsColorFilterNight=1, 1, 1
CloudsColorFilterInteriorDay=1, 1, 1
CloudsColorFilterInteriorNight=1, 1, 1
GradientIntensityDawn=1.0
GradientIntensitySunrise=1.0
GradientIntensityDay=1.0
GradientIntensitySunset=1.0
GradientIntensityDusk=1.0
GradientIntensityNight=1.0
GradientIntensityInteriorDay=1.0
GradientIntensityInteriorNight=1.0
GradientDesaturationDawn=0.0
GradientDesaturationSunrise=0.0
GradientDesaturationDay=0.0
GradientDesaturationSunset=0.0
GradientDesaturationDusk=0.0
GradientDesaturationNight=0.0
GradientDesaturationInteriorDay=0.0
GradientDesaturationInteriorNight=0.0
GradientTopIntensityDawn=1.0
GradientTopIntensitySunrise=1.0
GradientTopIntensityDay=1.0
GradientTopIntensitySunset=1.0
GradientTopIntensityDusk=1.0
GradientTopIntensityNight=1.0
GradientTopIntensityInteriorDay=1.0
GradientTopIntensityInteriorNight=1.0
GradientTopCurveDawn=1.0
GradientTopCurveSunrise=1.0
GradientTopCurveDay=1.0
GradientTopCurveSunset=1.0
GradientTopCurveDusk=1.0
GradientTopCurveNight=1.0
GradientTopCurveInteriorDay=1.0
GradientTopCurveInteriorNight=1.0
GradientTopColorFilterDawn=1, 1, 1
GradientTopColorFilterSunrise=1, 1, 1
GradientTopColorFilterDay=1, 1, 1
GradientTopColorFilterSunset=1, 1, 1
GradientTopColorFilterDusk=1, 1, 1
GradientTopColorFilterNight=1, 1, 1
GradientTopColorFilterInteriorDay=1, 1, 1
GradientTopColorFilterInteriorNight=1, 1, 1
GradientMiddleIntensityDawn=1.0
GradientMiddleIntensitySunrise=1.0
GradientMiddleIntensityDay=1.0
GradientMiddleIntensitySunset=1.0
GradientMiddleIntensityDusk=1.0
GradientMiddleIntensityNight=1.0
GradientMiddleIntensityInteriorDay=1.0
GradientMiddleIntensityInteriorNight=1.0
GradientMiddleCurveDawn=1.0
GradientMiddleCurveSunrise=1.0
GradientMiddleCurveDay=1.0
GradientMiddleCurveSunset=1.0
GradientMiddleCurveDusk=1.0
GradientMiddleCurveNight=1.0
GradientMiddleCurveInteriorDay=1.0
GradientMiddleCurveInteriorNight=1.0
GradientMiddleColorFilterDawn=1, 1, 1
GradientMiddleColorFilterSunrise=1, 1, 1
GradientMiddleColorFilterDay=1, 1, 1
GradientMiddleColorFilterSunset=1, 1, 1
GradientMiddleColorFilterDusk=1, 1, 1
GradientMiddleColorFilterNight=1, 1, 1
GradientMiddleColorFilterInteriorDay=1, 1, 1
GradientMiddleColorFilterInteriorNight=1, 1, 1
GradientHorizonIntensityDawn=1.0
GradientHorizonIntensitySunrise=1.0
GradientHorizonIntensityDay=1.0
GradientHorizonIntensitySunset=1.0
GradientHorizonIntensityDusk=1.0
GradientHorizonIntensityNight=1.0
GradientHorizonIntensityInteriorDay=1.0
GradientHorizonIntensityInteriorNight=1.0
GradientHorizonCurveDawn=1.0
GradientHorizonCurveSunrise=1.0
GradientHorizonCurveDay=1.0
GradientHorizonCurveSunset=1.0
GradientHorizonCurveDusk=1.0
GradientHorizonCurveNight=1.0
GradientHorizonCurveInteriorDay=1.0
GradientHorizonCurveInteriorNight=1.0
GradientHorizonColorFilterDawn=1, 1, 1
GradientHorizonColorFilterSunrise=1, 1, 1
GradientHorizonColorFilterDay=1, 1, 1
GradientHorizonColorFilterSunset=1, 1, 1
GradientHorizonColorFilterDusk=1, 1, 1
GradientHorizonColorFilterNight=1, 1, 1
GradientHorizonColorFilterInteriorDay=1, 1, 1
GradientHorizonColorFilterInteriorNight=1, 1, 1
SunIntensityDawn=1.0
SunIntensitySunrise=1.0
SunIntensityDay=1.0
SunIntensitySunset=1.0
SunIntensityDusk=1.0
SunIntensityNight=1.0
SunIntensityInteriorDay=1.0
SunIntensityInteriorNight=1.0
SunDesaturationDawn=0.0
SunDesaturationSunrise=0.0
SunDesaturationDay=0.0
SunDesaturationSunset=0.0
SunDesaturationDusk=0.0
SunDesaturationNight=0.0
SunDesaturationInteriorDay=0.0
SunDesaturationInteriorNight=0.0
SunColorFilterDawn=1, 1, 1
SunColorFilterSunrise=1, 1, 1
SunColorFilterDay=1, 1, 1
SunColorFilterSunset=1, 1, 1
SunColorFilterDusk=1, 1, 1
SunColorFilterNight=1, 1, 1
SunColorFilterInteriorDay=1, 1, 1
SunColorFilterInteriorNight=1, 1, 1
SunGlowIntensityDawn=0.0
SunGlowIntensitySunrise=0.0
SunGlowIntensityDay=0.0
SunGlowIntensitySunset=0.0
SunGlowIntensityDusk=0.0
SunGlowIntensityNight=0.0
SunGlowIntensityInteriorDay=0.0
SunGlowIntensityInteriorNight=0.0
SunGlowHazinessDawn=0.0
SunGlowHazinessSunrise=0.0
SunGlowHazinessDay=0.0
SunGlowHazinessSunset=0.0
SunGlowHazinessDusk=0.0
SunGlowHazinessNight=0.0
SunGlowHazinessInteriorDay=0.0
SunGlowHazinessInteriorNight=0.0
MoonIntensityDawn=1.0
MoonIntensitySunrise=1.0
MoonIntensityDay=1.0
MoonIntensitySunset=1.0
MoonIntensityDusk=1.0
MoonIntensityNight=1.0
MoonIntensityInteriorDay=1.0
MoonIntensityInteriorNight=1.0
MoonCurveDawn=1.0
MoonCurveSunrise=1.0
MoonCurveDay=1.0
MoonCurveSunset=1.0
MoonCurveDusk=1.0
MoonCurveNight=1.0
MoonCurveInteriorDay=1.0
MoonCurveInteriorNight=1.0
MoonDesaturationDawn=0.0
MoonDesaturationSunrise=0.0
MoonDesaturationDay=0.0
MoonDesaturationSunset=0.0
MoonDesaturationDusk=0.0
MoonDesaturationNight=0.0
MoonDesaturationInteriorDay=0.0
MoonDesaturationInteriorNight=0.0
[OBJECT]
SubSurfaceScatteringMultiplierDawn=1.0
SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringMultiplierDusk=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
SubSurfaceScatteringPowerDawn=1.0
SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerSunset=1.0
SubSurfaceScatteringPowerDusk=1.0
SubSurfaceScatteringPowerNight=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0
SpecularAmountMultiplierDawn=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierDusk=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierDawn=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierDusk=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
[VEGETATION]
SubSurfaceScatteringMultiplierDawn=1.0
SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringMultiplierDusk=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
SubSurfaceScatteringPowerDawn=1.0
SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerSunset=1.0
SubSurfaceScatteringPowerDusk=1.0
SubSurfaceScatteringPowerNight=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0
SpecularAmountMultiplierDawn=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierDusk=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierDawn=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierDusk=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
[EYES]
SubSurfaceScatteringMultiplierDawn=1.0
SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringMultiplierDusk=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
SubSurfaceScatteringPowerDawn=1.0
SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerSunset=1.0
SubSurfaceScatteringPowerDusk=1.0
SubSurfaceScatteringPowerNight=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0
SpecularAmountMultiplierDawn=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierDusk=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierDawn=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierDusk=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
[LIGHTSPRITE]
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
[WINDOWLIGHT]
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
[VOLUMETRICFOG]
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
LightingInfluenceDawn=1.0
LightingInfluenceSunrise=1.0
LightingInfluenceDay=1.0
LightingInfluenceSunset=1.0
LightingInfluenceDusk=1.0
LightingInfluenceNight=1.0
LightingInfluenceInteriorDay=1.0
LightingInfluenceInteriorNight=1.0
OpacityDawn=1.0
OpacitySunrise=1.0
OpacityDay=1.0
OpacitySunset=1.0
OpacityDusk=1.0
OpacityNight=1.0
OpacityInteriorDay=1.0
OpacityInteriorNight=1.0
[FIRE]
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
[PARTICLE]
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
LightingInfluenceDawn=1.0
LightingInfluenceSunrise=1.0
LightingInfluenceDay=1.0
LightingInfluenceSunset=1.0
LightingInfluenceDusk=1.0
LightingInfluenceNight=1.0
LightingInfluenceInteriorDay=1.0
LightingInfluenceInteriorNight=1.0
[RAYS]
SunRaysMultiplierDawn=0.4
SunRaysMultiplierSunrise=0.4
SunRaysMultiplierDay=0.4
SunRaysMultiplierSunset=0.4
SunRaysMultiplierDusk=0.4
SunRaysMultiplierNight=0.4
SunRaysMultiplierInteriorDay=0.4
SunRaysMultiplierInteriorNight=0.4
[IMAGEBASEDLIGHTING]
AdditiveAmountDawn=0.05
AdditiveAmountSunrise=0.05
AdditiveAmountDay=0.05
AdditiveAmountSunset=0.05
AdditiveAmountDusk=0.05
AdditiveAmountNight=0.05
AdditiveAmountInteriorDay=0.05
AdditiveAmountInteriorNight=0.05
MultiplicativeAmountDawn=0.0
MultiplicativeAmountSunrise=0.0
MultiplicativeAmountDay=0.0
MultiplicativeAmountSunset=0.0
MultiplicativeAmountDusk=0.0
MultiplicativeAmountNight=0.0
MultiplicativeAmountInteriorDay=0.0
MultiplicativeAmountInteriorNight=0.0
ReflectiveAmountDawn=0.1
ReflectiveAmountSunrise=0.1
ReflectiveAmountDay=0.1
ReflectiveAmountSunset=0.1
ReflectiveAmountDusk=0.1
ReflectiveAmountNight=0.1
ReflectiveAmountInteriorDay=0.1
ReflectiveAmountInteriorNight=0.1
[WATER]
WavesAmplitudeDawn=1.0
WavesAmplitudeSunrise=1.0
WavesAmplitudeDay=1.0
WavesAmplitudeSunset=1.0
WavesAmplitudeDusk=1.0
WavesAmplitudeNight=1.0
WavesAmplitudeInteriorDay=1.0
WavesAmplitudeInteriorNight=1.0
[CLOUDSHADOWS]
OpacityDawn=1.0
OpacitySunrise=1.0
OpacityDay=1.0
OpacitySunset=1.0
OpacityDusk=1.0
OpacityNight=1.0
OpacityInteriorDay=1.0
OpacityInteriorNight=1.0
[VOLUMETRICRAYS]
IntensityDawn=0.2
IntensitySunrise=0.2
IntensityDay=0.2
IntensitySunset=0.2
IntensityDusk=0.2
IntensityNight=0.2
IntensityInteriorDay=0.2
IntensityInteriorNight=0.2
DensityDawn=1.0
DensitySunrise=1.0
DensityDay=1.0
DensitySunset=1.0
DensityDusk=1.0
DensityNight=1.0
DensityInteriorDay=1.0
DensityInteriorNight=1.0
SkyColorAmountDawn=0.5
SkyColorAmountSunrise=0.5
SkyColorAmountDay=0.5
SkyColorAmountSunset=0.5
SkyColorAmountDusk=0.5
SkyColorAmountNight=0.5
SkyColorAmountInteriorDay=0.5
SkyColorAmountInteriorNight=0.5
[PROCEDURALSUN]
GlowIntensityDawn=0.4
GlowIntensitySunrise=0.4
GlowIntensityDay=0.4
GlowIntensitySunset=0.4
GlowIntensityDusk=0.4
GlowIntensityNight=0.4
GlowIntensityInteriorDay=0.4
GlowIntensityInteriorNight=0.4
GlowCurveDawn=10.0
GlowCurveSunrise=10.0
GlowCurveDay=10.0
GlowCurveSunset=10.0
GlowCurveDusk=10.0
GlowCurveNight=10.0
GlowCurveInteriorDay=10.0
GlowCurveInteriorNight=10.0
[MIST]
AnchorsAmountDawn=1.0
AnchorsAmountSunrise=1.0
AnchorsAmountDay=1.0
AnchorsAmountSunset=1.0
AnchorsAmountDusk=1.0
AnchorsAmountNight=1.0
AnchorsAmountInteriorDay=1.0
AnchorsAmountInteriorNight=1.0
SkyLightingAmountDawn=1.0
SkyLightingAmountSunrise=1.0
SkyLightingAmountDay=1.0
SkyLightingAmountSunset=1.0
SkyLightingAmountDusk=1.0
SkyLightingAmountNight=1.0
SkyLightingAmountInteriorDay=1.0
SkyLightingAmountInteriorNight=1.0
SunLightingAmountDawn=0.1
SunLightingAmountSunrise=0.1
SunLightingAmountDay=0.1
SunLightingAmountSunset=0.1
SunLightingAmountDusk=0.1
SunLightingAmountNight=0.1
SunLightingAmountInteriorDay=0.1
SunLightingAmountInteriorNight=0.1
DesaturationDawn=0.0
DesaturationSunrise=0.0
DesaturationDay=0.0
DesaturationSunset=0.0
DesaturationDusk=0.0
DesaturationNight=0.0
DesaturationInteriorDay=0.0
DesaturationInteriorNight=0.0
ColorFilterDawn=1, 1, 1
ColorFilterSunrise=1, 1, 1
ColorFilterDay=1, 1, 1
ColorFilterSunset=1, 1, 1
ColorFilterDusk=1, 1, 1
ColorFilterNight=1, 1, 1
ColorFilterInteriorDay=1, 1, 1
ColorFilterInteriorNight=1, 1, 1
RelativeToCameraDawn=0.0
RelativeToCameraSunrise=0.0
RelativeToCameraDay=0.0
RelativeToCameraSunset=0.0
RelativeToCameraDusk=0.0
RelativeToCameraNight=0.0
RelativeToCameraInteriorDay=0.0
RelativeToCameraInteriorNight=0.0
VerticalOffsetDawn=-10.0
VerticalOffsetSunrise=-10.0
VerticalOffsetDay=-10.0
VerticalOffsetSunset=-10.0
VerticalOffsetDusk=-10.0
VerticalOffsetNight=-10.0
VerticalOffsetInteriorDay=-10.0
VerticalOffsetInteriorNight=-10.0
DensityDawn=1.5
DensitySunrise=1.5
DensityDay=1.5
DensitySunset=1.5
DensityDusk=1.5
DensityNight=1.5
DensityInteriorDay=1.5
DensityInteriorNight=1.5
VerticalFadeDawn=4.0
VerticalFadeSunrise=4.0
VerticalFadeDay=4.0
VerticalFadeSunset=4.0
VerticalFadeDusk=4.0
VerticalFadeNight=4.0
VerticalFadeInteriorDay=4.0
VerticalFadeInteriorNight=4.0
DistanceFadeDawn=0.0
DistanceFadeSunrise=0.0
DistanceFadeDay=0.0
DistanceFadeSunset=0.0
DistanceFadeDusk=0.0
DistanceFadeNight=0.0
DistanceFadeInteriorDay=0.0
DistanceFadeInteriorNight=0.0
BottomTopDawn=0.0
BottomTopSunrise=0.0
BottomTopDay=0.0
BottomTopSunset=0.0
BottomTopDusk=0.0
BottomTopNight=0.0
BottomTopInteriorDay=0.0
BottomTopInteriorNight=0.0
ExponentialFadeDawn=1.0
ExponentialFadeSunrise=1.0
ExponentialFadeDay=1.0
ExponentialFadeSunset=1.0
ExponentialFadeDusk=1.0
ExponentialFadeNight=1.0
ExponentialFadeInteriorDay=1.0
ExponentialFadeInteriorNight=1.0

836
enbseries/_fogweather.ini Normal file
View file

@ -0,0 +1,836 @@
[BLOOM]
AmountDawn=1.0
AmountSunrise=1.0
AmountDay=1.0
AmountSunset=1.0
AmountDusk=1.0
AmountNight=1.0
AmountInteriorDay=1.0
AmountInteriorNight=1.0
BlueShiftAmountDawn=1.0
BlueShiftAmountSunrise=1.0
BlueShiftAmountDay=1.0
BlueShiftAmountSunset=1.0
BlueShiftAmountDusk=1.0
BlueShiftAmountNight=1.0
BlueShiftAmountInteriorDay=1.0
BlueShiftAmountInteriorNight=1.0
[LENS]
ReflectionIntensityDawn=1.0
ReflectionIntensitySunrise=1.0
ReflectionIntensityDay=1.0
ReflectionIntensitySunset=1.0
ReflectionIntensityDusk=1.0
ReflectionIntensityNight=1.0
ReflectionIntensityInteriorDay=1.0
ReflectionIntensityInteriorNight=1.0
ReflectionPowerDawn=2.0
ReflectionPowerSunrise=2.0
ReflectionPowerDay=2.0
ReflectionPowerSunset=2.0
ReflectionPowerDusk=2.0
ReflectionPowerNight=2.0
ReflectionPowerInteriorDay=2.0
ReflectionPowerInteriorNight=2.0
DirtIntensityDawn=1.0
DirtIntensitySunrise=1.0
DirtIntensityDay=1.0
DirtIntensitySunset=1.0
DirtIntensityDusk=1.0
DirtIntensityNight=1.0
DirtIntensityInteriorDay=1.0
DirtIntensityInteriorNight=1.0
DirtPowerDawn=2.0
DirtPowerSunrise=2.0
DirtPowerDay=2.0
DirtPowerSunset=2.0
DirtPowerDusk=2.0
DirtPowerNight=2.0
DirtPowerInteriorDay=2.0
DirtPowerInteriorNight=2.0
[SKYLIGHTING]
AmbientMinLevelDawn=0.1
AmbientMinLevelSunrise=0.1
AmbientMinLevelDay=0.1
AmbientMinLevelSunset=0.1
AmbientMinLevelDusk=0.1
AmbientMinLevelNight=0.1
AmbientMinLevelInteriorDay=0.1
AmbientMinLevelInteriorNight=0.1
[ENVIRONMENT]
DirectLightingIntensityDawn=1.0
DirectLightingIntensitySunrise=1.0
DirectLightingIntensityDay=1.0
DirectLightingIntensitySunset=1.0
DirectLightingIntensityDusk=1.0
DirectLightingIntensityNight=1.0
DirectLightingIntensityInteriorDay=1.0
DirectLightingIntensityInteriorNight=1.0
DirectLightingCurveDawn=1.0
DirectLightingCurveSunrise=1.0
DirectLightingCurveDay=1.0
DirectLightingCurveSunset=1.0
DirectLightingCurveDusk=1.0
DirectLightingCurveNight=1.0
DirectLightingCurveInteriorDay=1.0
DirectLightingCurveInteriorNight=1.0
DirectLightingDesaturationDawn=0.0
DirectLightingDesaturationSunrise=0.0
DirectLightingDesaturationDay=0.0
DirectLightingDesaturationSunset=0.0
DirectLightingDesaturationDusk=0.0
DirectLightingDesaturationNight=0.0
DirectLightingDesaturationInteriorDay=0.0
DirectLightingDesaturationInteriorNight=0.0
DirectLightingColorFilterAmountDawn=0.0
DirectLightingColorFilterAmountSunrise=0.0
DirectLightingColorFilterAmountDay=0.0
DirectLightingColorFilterAmountSunset=0.0
DirectLightingColorFilterAmountDusk=0.0
DirectLightingColorFilterAmountNight=0.0
DirectLightingColorFilterAmountInteriorDay=0.0
DirectLightingColorFilterAmountInteriorNight=0.0
DirectLightingColorFilterDawn=1, 1, 1
DirectLightingColorFilterSunrise=1, 1, 1
DirectLightingColorFilterDay=1, 1, 1
DirectLightingColorFilterSunset=1, 1, 1
DirectLightingColorFilterDusk=1, 1, 1
DirectLightingColorFilterNight=1, 1, 1
DirectLightingColorFilterInteriorDay=1, 1, 1
DirectLightingColorFilterInteriorNight=1, 1, 1
SpecularAmountMultiplierDawn=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierDusk=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierDawn=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierDusk=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
SpecularFromLightDawn=0.0
SpecularFromLightSunrise=0.0
SpecularFromLightDay=0.0
SpecularFromLightSunset=0.0
SpecularFromLightDusk=0.0
SpecularFromLightNight=0.0
SpecularFromLightInteriorDay=0.0
SpecularFromLightInteriorNight=0.0
AmbientLightingIntensityDawn=1.0
AmbientLightingIntensitySunrise=1.0
AmbientLightingIntensityDay=1.0
AmbientLightingIntensitySunset=1.0
AmbientLightingIntensityDusk=1.0
AmbientLightingIntensityNight=1.0
AmbientLightingIntensityInteriorDay=1.0
AmbientLightingIntensityInteriorNight=1.0
AmbientLightingCurveDawn=1.0
AmbientLightingCurveSunrise=1.0
AmbientLightingCurveDay=1.0
AmbientLightingCurveSunset=1.0
AmbientLightingCurveDusk=1.0
AmbientLightingCurveNight=1.0
AmbientLightingCurveInteriorDay=1.0
AmbientLightingCurveInteriorNight=1.0
AmbientLightingDesaturationDawn=0.0
AmbientLightingDesaturationSunrise=0.0
AmbientLightingDesaturationDay=0.0
AmbientLightingDesaturationSunset=0.0
AmbientLightingDesaturationDusk=0.0
AmbientLightingDesaturationNight=0.0
AmbientLightingDesaturationInteriorDay=0.0
AmbientLightingDesaturationInteriorNight=0.0
AmbientColorFilterAmountDawn=0.0
AmbientColorFilterAmountSunrise=0.0
AmbientColorFilterAmountDay=0.0
AmbientColorFilterAmountSunset=0.0
AmbientColorFilterAmountDusk=0.0
AmbientColorFilterAmountNight=0.0
AmbientColorFilterAmountInteriorDay=0.0
AmbientColorFilterAmountInteriorNight=0.0
AmbientColorFilterTopDawn=1, 1, 1
AmbientColorFilterTopSunrise=1, 1, 1
AmbientColorFilterTopDay=1, 1, 1
AmbientColorFilterTopSunset=1, 1, 1
AmbientColorFilterTopDusk=1, 1, 1
AmbientColorFilterTopNight=1, 1, 1
AmbientColorFilterTopInteriorDay=1, 1, 1
AmbientColorFilterTopInteriorNight=1, 1, 1
AmbientColorFilterMiddleDawn=0, 0, 0
AmbientColorFilterMiddleSunrise=0, 0, 0
AmbientColorFilterMiddleDay=0, 0, 0
AmbientColorFilterMiddleSunset=0, 0, 0
AmbientColorFilterMiddleDusk=0, 0, 0
AmbientColorFilterMiddleNight=0, 0, 0
AmbientColorFilterMiddleInteriorDay=0, 0, 0
AmbientColorFilterMiddleInteriorNight=0, 0, 0
AmbientColorFilterBottomDawn=1, 1, 1
AmbientColorFilterBottomSunrise=1, 1, 1
AmbientColorFilterBottomDay=1, 1, 1
AmbientColorFilterBottomSunset=1, 1, 1
AmbientColorFilterBottomDusk=1, 1, 1
AmbientColorFilterBottomNight=1, 1, 1
AmbientColorFilterBottomInteriorDay=1, 1, 1
AmbientColorFilterBottomInteriorNight=1, 1, 1
PointLightingIntensityDawn=1.0
PointLightingIntensitySunrise=1.0
PointLightingIntensityDay=1.0
PointLightingIntensitySunset=1.0
PointLightingIntensityDusk=1.0
PointLightingIntensityNight=1.0
PointLightingIntensityInteriorDay=1.0
PointLightingIntensityInteriorNight=1.0
PointLightingCurveDawn=1.0
PointLightingCurveSunrise=1.0
PointLightingCurveDay=1.0
PointLightingCurveSunset=1.0
PointLightingCurveDusk=1.0
PointLightingCurveNight=1.0
PointLightingCurveInteriorDay=1.0
PointLightingCurveInteriorNight=1.0
PointLightingDesaturationDawn=0.0
PointLightingDesaturationSunrise=0.0
PointLightingDesaturationDay=0.0
PointLightingDesaturationSunset=0.0
PointLightingDesaturationDusk=0.0
PointLightingDesaturationNight=0.0
PointLightingDesaturationInteriorDay=0.0
PointLightingDesaturationInteriorNight=0.0
ParticleLightsIntensityDawn=1.0
ParticleLightsIntensitySunrise=1.0
ParticleLightsIntensityDay=1.0
ParticleLightsIntensitySunset=1.0
ParticleLightsIntensityDusk=1.0
ParticleLightsIntensityNight=1.0
ParticleLightsIntensityInteriorDay=1.0
ParticleLightsIntensityInteriorNight=1.0
FogColorMultiplierDawn=1.0
FogColorMultiplierSunrise=1.0
FogColorMultiplierDay=1.0
FogColorMultiplierSunset=1.0
FogColorMultiplierDusk=1.0
FogColorMultiplierNight=1.0
FogColorMultiplierInteriorDay=1.0
FogColorMultiplierInteriorNight=1.0
FogColorCurveDawn=1.0
FogColorCurveSunrise=1.0
FogColorCurveDay=1.0
FogColorCurveSunset=1.0
FogColorCurveDusk=1.0
FogColorCurveNight=1.0
FogColorCurveInteriorDay=1.0
FogColorCurveInteriorNight=1.0
FogColorFilterAmountDawn=0.0
FogColorFilterAmountSunrise=0.0
FogColorFilterAmountDay=0.0
FogColorFilterAmountSunset=0.0
FogColorFilterAmountDusk=0.0
FogColorFilterAmountNight=0.0
FogColorFilterAmountInteriorDay=0.0
FogColorFilterAmountInteriorNight=0.0
FogColorFilterDawn=1, 1, 1
FogColorFilterSunrise=1, 1, 1
FogColorFilterDay=1, 1, 1
FogColorFilterSunset=1, 1, 1
FogColorFilterDusk=1, 1, 1
FogColorFilterNight=1, 1, 1
FogColorFilterInteriorDay=1, 1, 1
FogColorFilterInteriorNight=1, 1, 1
ColorPowDawn=1.0
ColorPowSunrise=1.0
ColorPowDay=1.0
ColorPowSunset=1.0
ColorPowDusk=1.0
ColorPowNight=1.0
ColorPowInteriorDay=1.0
ColorPowInteriorNight=1.0
[SKY]
CloudsIntensityDawn=1.0
CloudsIntensitySunrise=1.0
CloudsIntensityDay=1.0
CloudsIntensitySunset=1.0
CloudsIntensityDusk=1.0
CloudsIntensityNight=1.0
CloudsIntensityInteriorDay=1.0
CloudsIntensityInteriorNight=1.0
CloudsCurveDawn=1.0
CloudsCurveSunrise=1.0
CloudsCurveDay=1.0
CloudsCurveSunset=1.0
CloudsCurveDusk=1.0
CloudsCurveNight=1.0
CloudsCurveInteriorDay=1.0
CloudsCurveInteriorNight=1.0
CloudsDesaturationDawn=0.0
CloudsDesaturationSunrise=0.0
CloudsDesaturationDay=0.0
CloudsDesaturationSunset=0.0
CloudsDesaturationDusk=0.0
CloudsDesaturationNight=0.0
CloudsDesaturationInteriorDay=0.0
CloudsDesaturationInteriorNight=0.0
CloudsOpacityDawn=1.0
CloudsOpacitySunrise=1.0
CloudsOpacityDay=1.0
CloudsOpacitySunset=1.0
CloudsOpacityDusk=1.0
CloudsOpacityNight=1.0
CloudsOpacityInteriorDay=1.0
CloudsOpacityInteriorNight=1.0
CloudsColorFilterDawn=1, 1, 1
CloudsColorFilterSunrise=1, 1, 1
CloudsColorFilterDay=1, 1, 1
CloudsColorFilterSunset=1, 1, 1
CloudsColorFilterDusk=1, 1, 1
CloudsColorFilterNight=1, 1, 1
CloudsColorFilterInteriorDay=1, 1, 1
CloudsColorFilterInteriorNight=1, 1, 1
GradientIntensityDawn=1.0
GradientIntensitySunrise=1.0
GradientIntensityDay=1.0
GradientIntensitySunset=1.0
GradientIntensityDusk=1.0
GradientIntensityNight=1.0
GradientIntensityInteriorDay=1.0
GradientIntensityInteriorNight=1.0
GradientDesaturationDawn=0.0
GradientDesaturationSunrise=0.0
GradientDesaturationDay=0.0
GradientDesaturationSunset=0.0
GradientDesaturationDusk=0.0
GradientDesaturationNight=0.0
GradientDesaturationInteriorDay=0.0
GradientDesaturationInteriorNight=0.0
GradientTopIntensityDawn=1.0
GradientTopIntensitySunrise=1.0
GradientTopIntensityDay=1.0
GradientTopIntensitySunset=1.0
GradientTopIntensityDusk=1.0
GradientTopIntensityNight=1.0
GradientTopIntensityInteriorDay=1.0
GradientTopIntensityInteriorNight=1.0
GradientTopCurveDawn=1.0
GradientTopCurveSunrise=1.0
GradientTopCurveDay=1.0
GradientTopCurveSunset=1.0
GradientTopCurveDusk=1.0
GradientTopCurveNight=1.0
GradientTopCurveInteriorDay=1.0
GradientTopCurveInteriorNight=1.0
GradientTopColorFilterDawn=1, 1, 1
GradientTopColorFilterSunrise=1, 1, 1
GradientTopColorFilterDay=1, 1, 1
GradientTopColorFilterSunset=1, 1, 1
GradientTopColorFilterDusk=1, 1, 1
GradientTopColorFilterNight=1, 1, 1
GradientTopColorFilterInteriorDay=1, 1, 1
GradientTopColorFilterInteriorNight=1, 1, 1
GradientMiddleIntensityDawn=1.0
GradientMiddleIntensitySunrise=1.0
GradientMiddleIntensityDay=1.0
GradientMiddleIntensitySunset=1.0
GradientMiddleIntensityDusk=1.0
GradientMiddleIntensityNight=1.0
GradientMiddleIntensityInteriorDay=1.0
GradientMiddleIntensityInteriorNight=1.0
GradientMiddleCurveDawn=1.0
GradientMiddleCurveSunrise=1.0
GradientMiddleCurveDay=1.0
GradientMiddleCurveSunset=1.0
GradientMiddleCurveDusk=1.0
GradientMiddleCurveNight=1.0
GradientMiddleCurveInteriorDay=1.0
GradientMiddleCurveInteriorNight=1.0
GradientMiddleColorFilterDawn=1, 1, 1
GradientMiddleColorFilterSunrise=1, 1, 1
GradientMiddleColorFilterDay=1, 1, 1
GradientMiddleColorFilterSunset=1, 1, 1
GradientMiddleColorFilterDusk=1, 1, 1
GradientMiddleColorFilterNight=1, 1, 1
GradientMiddleColorFilterInteriorDay=1, 1, 1
GradientMiddleColorFilterInteriorNight=1, 1, 1
GradientHorizonIntensityDawn=1.0
GradientHorizonIntensitySunrise=1.0
GradientHorizonIntensityDay=1.0
GradientHorizonIntensitySunset=1.0
GradientHorizonIntensityDusk=1.0
GradientHorizonIntensityNight=1.0
GradientHorizonIntensityInteriorDay=1.0
GradientHorizonIntensityInteriorNight=1.0
GradientHorizonCurveDawn=1.0
GradientHorizonCurveSunrise=1.0
GradientHorizonCurveDay=1.0
GradientHorizonCurveSunset=1.0
GradientHorizonCurveDusk=1.0
GradientHorizonCurveNight=1.0
GradientHorizonCurveInteriorDay=1.0
GradientHorizonCurveInteriorNight=1.0
GradientHorizonColorFilterDawn=1, 1, 1
GradientHorizonColorFilterSunrise=1, 1, 1
GradientHorizonColorFilterDay=1, 1, 1
GradientHorizonColorFilterSunset=1, 1, 1
GradientHorizonColorFilterDusk=1, 1, 1
GradientHorizonColorFilterNight=1, 1, 1
GradientHorizonColorFilterInteriorDay=1, 1, 1
GradientHorizonColorFilterInteriorNight=1, 1, 1
SunIntensityDawn=1.0
SunIntensitySunrise=1.0
SunIntensityDay=1.0
SunIntensitySunset=1.0
SunIntensityDusk=1.0
SunIntensityNight=1.0
SunIntensityInteriorDay=1.0
SunIntensityInteriorNight=1.0
SunDesaturationDawn=0.0
SunDesaturationSunrise=0.0
SunDesaturationDay=0.0
SunDesaturationSunset=0.0
SunDesaturationDusk=0.0
SunDesaturationNight=0.0
SunDesaturationInteriorDay=0.0
SunDesaturationInteriorNight=0.0
SunColorFilterDawn=1, 1, 1
SunColorFilterSunrise=1, 1, 1
SunColorFilterDay=1, 1, 1
SunColorFilterSunset=1, 1, 1
SunColorFilterDusk=1, 1, 1
SunColorFilterNight=1, 1, 1
SunColorFilterInteriorDay=1, 1, 1
SunColorFilterInteriorNight=1, 1, 1
SunGlowIntensityDawn=0.0
SunGlowIntensitySunrise=0.0
SunGlowIntensityDay=0.0
SunGlowIntensitySunset=0.0
SunGlowIntensityDusk=0.0
SunGlowIntensityNight=0.0
SunGlowIntensityInteriorDay=0.0
SunGlowIntensityInteriorNight=0.0
SunGlowHazinessDawn=0.0
SunGlowHazinessSunrise=0.0
SunGlowHazinessDay=0.0
SunGlowHazinessSunset=0.0
SunGlowHazinessDusk=0.0
SunGlowHazinessNight=0.0
SunGlowHazinessInteriorDay=0.0
SunGlowHazinessInteriorNight=0.0
MoonIntensityDawn=1.0
MoonIntensitySunrise=1.0
MoonIntensityDay=1.0
MoonIntensitySunset=1.0
MoonIntensityDusk=1.0
MoonIntensityNight=1.0
MoonIntensityInteriorDay=1.0
MoonIntensityInteriorNight=1.0
MoonCurveDawn=1.0
MoonCurveSunrise=1.0
MoonCurveDay=1.0
MoonCurveSunset=1.0
MoonCurveDusk=1.0
MoonCurveNight=1.0
MoonCurveInteriorDay=1.0
MoonCurveInteriorNight=1.0
MoonDesaturationDawn=0.0
MoonDesaturationSunrise=0.0
MoonDesaturationDay=0.0
MoonDesaturationSunset=0.0
MoonDesaturationDusk=0.0
MoonDesaturationNight=0.0
MoonDesaturationInteriorDay=0.0
MoonDesaturationInteriorNight=0.0
[OBJECT]
SubSurfaceScatteringMultiplierDawn=1.0
SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringMultiplierDusk=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
SubSurfaceScatteringPowerDawn=1.0
SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerSunset=1.0
SubSurfaceScatteringPowerDusk=1.0
SubSurfaceScatteringPowerNight=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0
SpecularAmountMultiplierDawn=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierDusk=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierDawn=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierDusk=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
[VEGETATION]
SubSurfaceScatteringMultiplierDawn=1.0
SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringMultiplierDusk=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
SubSurfaceScatteringPowerDawn=1.0
SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerSunset=1.0
SubSurfaceScatteringPowerDusk=1.0
SubSurfaceScatteringPowerNight=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0
SpecularAmountMultiplierDawn=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierDusk=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierDawn=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierDusk=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
[EYES]
SubSurfaceScatteringMultiplierDawn=1.0
SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringMultiplierDusk=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
SubSurfaceScatteringPowerDawn=1.0
SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerSunset=1.0
SubSurfaceScatteringPowerDusk=1.0
SubSurfaceScatteringPowerNight=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0
SpecularAmountMultiplierDawn=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierDusk=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierDawn=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierDusk=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
[LIGHTSPRITE]
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
[WINDOWLIGHT]
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
[VOLUMETRICFOG]
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
LightingInfluenceDawn=1.0
LightingInfluenceSunrise=1.0
LightingInfluenceDay=1.0
LightingInfluenceSunset=1.0
LightingInfluenceDusk=1.0
LightingInfluenceNight=1.0
LightingInfluenceInteriorDay=1.0
LightingInfluenceInteriorNight=1.0
OpacityDawn=1.0
OpacitySunrise=1.0
OpacityDay=1.0
OpacitySunset=1.0
OpacityDusk=1.0
OpacityNight=1.0
OpacityInteriorDay=1.0
OpacityInteriorNight=1.0
[FIRE]
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
[PARTICLE]
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
LightingInfluenceDawn=1.0
LightingInfluenceSunrise=1.0
LightingInfluenceDay=1.0
LightingInfluenceSunset=1.0
LightingInfluenceDusk=1.0
LightingInfluenceNight=1.0
LightingInfluenceInteriorDay=1.0
LightingInfluenceInteriorNight=1.0
[RAYS]
SunRaysMultiplierDawn=0.4
SunRaysMultiplierSunrise=0.4
SunRaysMultiplierDay=0.4
SunRaysMultiplierSunset=0.4
SunRaysMultiplierDusk=0.4
SunRaysMultiplierNight=0.4
SunRaysMultiplierInteriorDay=0.4
SunRaysMultiplierInteriorNight=0.4
[IMAGEBASEDLIGHTING]
AdditiveAmountDawn=0.05
AdditiveAmountSunrise=0.05
AdditiveAmountDay=0.05
AdditiveAmountSunset=0.05
AdditiveAmountDusk=0.05
AdditiveAmountNight=0.05
AdditiveAmountInteriorDay=0.05
AdditiveAmountInteriorNight=0.05
MultiplicativeAmountDawn=0.0
MultiplicativeAmountSunrise=0.0
MultiplicativeAmountDay=0.0
MultiplicativeAmountSunset=0.0
MultiplicativeAmountDusk=0.0
MultiplicativeAmountNight=0.0
MultiplicativeAmountInteriorDay=0.0
MultiplicativeAmountInteriorNight=0.0
ReflectiveAmountDawn=0.1
ReflectiveAmountSunrise=0.1
ReflectiveAmountDay=0.1
ReflectiveAmountSunset=0.1
ReflectiveAmountDusk=0.1
ReflectiveAmountNight=0.1
ReflectiveAmountInteriorDay=0.1
ReflectiveAmountInteriorNight=0.1
[WATER]
WavesAmplitudeDawn=1.0
WavesAmplitudeSunrise=1.0
WavesAmplitudeDay=1.0
WavesAmplitudeSunset=1.0
WavesAmplitudeDusk=1.0
WavesAmplitudeNight=1.0
WavesAmplitudeInteriorDay=1.0
WavesAmplitudeInteriorNight=1.0
[CLOUDSHADOWS]
OpacityDawn=1.0
OpacitySunrise=1.0
OpacityDay=1.0
OpacitySunset=1.0
OpacityDusk=1.0
OpacityNight=1.0
OpacityInteriorDay=1.0
OpacityInteriorNight=1.0
[VOLUMETRICRAYS]
IntensityDawn=0.2
IntensitySunrise=0.2
IntensityDay=0.2
IntensitySunset=0.2
IntensityDusk=0.2
IntensityNight=0.2
IntensityInteriorDay=0.2
IntensityInteriorNight=0.2
DensityDawn=1.0
DensitySunrise=1.0
DensityDay=1.0
DensitySunset=1.0
DensityDusk=1.0
DensityNight=1.0
DensityInteriorDay=1.0
DensityInteriorNight=1.0
SkyColorAmountDawn=0.5
SkyColorAmountSunrise=0.5
SkyColorAmountDay=0.5
SkyColorAmountSunset=0.5
SkyColorAmountDusk=0.5
SkyColorAmountNight=0.5
SkyColorAmountInteriorDay=0.5
SkyColorAmountInteriorNight=0.5
[PROCEDURALSUN]
GlowIntensityDawn=0.4
GlowIntensitySunrise=0.4
GlowIntensityDay=0.4
GlowIntensitySunset=0.4
GlowIntensityDusk=0.4
GlowIntensityNight=0.4
GlowIntensityInteriorDay=0.4
GlowIntensityInteriorNight=0.4
GlowCurveDawn=10.0
GlowCurveSunrise=10.0
GlowCurveDay=10.0
GlowCurveSunset=10.0
GlowCurveDusk=10.0
GlowCurveNight=10.0
GlowCurveInteriorDay=10.0
GlowCurveInteriorNight=10.0
[MIST]
AnchorsAmountDawn=1.0
AnchorsAmountSunrise=1.0
AnchorsAmountDay=1.0
AnchorsAmountSunset=1.0
AnchorsAmountDusk=1.0
AnchorsAmountNight=1.0
AnchorsAmountInteriorDay=1.0
AnchorsAmountInteriorNight=1.0
SkyLightingAmountDawn=1.0
SkyLightingAmountSunrise=1.0
SkyLightingAmountDay=1.0
SkyLightingAmountSunset=1.0
SkyLightingAmountDusk=1.0
SkyLightingAmountNight=1.0
SkyLightingAmountInteriorDay=1.0
SkyLightingAmountInteriorNight=1.0
SunLightingAmountDawn=0.1
SunLightingAmountSunrise=0.1
SunLightingAmountDay=0.1
SunLightingAmountSunset=0.1
SunLightingAmountDusk=0.1
SunLightingAmountNight=0.1
SunLightingAmountInteriorDay=0.1
SunLightingAmountInteriorNight=0.1
DesaturationDawn=0.0
DesaturationSunrise=0.0
DesaturationDay=0.0
DesaturationSunset=0.0
DesaturationDusk=0.0
DesaturationNight=0.0
DesaturationInteriorDay=0.0
DesaturationInteriorNight=0.0
ColorFilterDawn=1, 1, 1
ColorFilterSunrise=1, 1, 1
ColorFilterDay=1, 1, 1
ColorFilterSunset=1, 1, 1
ColorFilterDusk=1, 1, 1
ColorFilterNight=1, 1, 1
ColorFilterInteriorDay=1, 1, 1
ColorFilterInteriorNight=1, 1, 1
RelativeToCameraDawn=0.0
RelativeToCameraSunrise=0.0
RelativeToCameraDay=0.0
RelativeToCameraSunset=0.0
RelativeToCameraDusk=0.0
RelativeToCameraNight=0.0
RelativeToCameraInteriorDay=0.0
RelativeToCameraInteriorNight=0.0
VerticalOffsetDawn=-10.0
VerticalOffsetSunrise=-10.0
VerticalOffsetDay=-10.0
VerticalOffsetSunset=-10.0
VerticalOffsetDusk=-10.0
VerticalOffsetNight=-10.0
VerticalOffsetInteriorDay=-10.0
VerticalOffsetInteriorNight=-10.0
DensityDawn=1.5
DensitySunrise=1.5
DensityDay=1.5
DensitySunset=1.5
DensityDusk=1.5
DensityNight=1.5
DensityInteriorDay=1.5
DensityInteriorNight=1.5
VerticalFadeDawn=4.0
VerticalFadeSunrise=4.0
VerticalFadeDay=4.0
VerticalFadeSunset=4.0
VerticalFadeDusk=4.0
VerticalFadeNight=4.0
VerticalFadeInteriorDay=4.0
VerticalFadeInteriorNight=4.0
DistanceFadeDawn=0.0
DistanceFadeSunrise=0.0
DistanceFadeDay=0.0
DistanceFadeSunset=0.0
DistanceFadeDusk=0.0
DistanceFadeNight=0.0
DistanceFadeInteriorDay=0.0
DistanceFadeInteriorNight=0.0
BottomTopDawn=0.0
BottomTopSunrise=0.0
BottomTopDay=0.0
BottomTopSunset=0.0
BottomTopDusk=0.0
BottomTopNight=0.0
BottomTopInteriorDay=0.0
BottomTopInteriorNight=0.0
ExponentialFadeDawn=1.0
ExponentialFadeSunrise=1.0
ExponentialFadeDay=1.0
ExponentialFadeSunset=1.0
ExponentialFadeDusk=1.0
ExponentialFadeNight=1.0
ExponentialFadeInteriorDay=1.0
ExponentialFadeInteriorNight=1.0

View file

@ -0,0 +1,836 @@
[BLOOM]
AmountDawn=1.0
AmountSunrise=1.0
AmountDay=1.0
AmountSunset=1.0
AmountDusk=1.0
AmountNight=1.0
AmountInteriorDay=1.0
AmountInteriorNight=1.0
BlueShiftAmountDawn=1.0
BlueShiftAmountSunrise=1.0
BlueShiftAmountDay=1.0
BlueShiftAmountSunset=1.0
BlueShiftAmountDusk=1.0
BlueShiftAmountNight=1.0
BlueShiftAmountInteriorDay=1.0
BlueShiftAmountInteriorNight=1.0
[LENS]
ReflectionIntensityDawn=1.0
ReflectionIntensitySunrise=1.0
ReflectionIntensityDay=1.0
ReflectionIntensitySunset=1.0
ReflectionIntensityDusk=1.0
ReflectionIntensityNight=1.0
ReflectionIntensityInteriorDay=1.0
ReflectionIntensityInteriorNight=1.0
ReflectionPowerDawn=2.0
ReflectionPowerSunrise=2.0
ReflectionPowerDay=2.0
ReflectionPowerSunset=2.0
ReflectionPowerDusk=2.0
ReflectionPowerNight=2.0
ReflectionPowerInteriorDay=2.0
ReflectionPowerInteriorNight=2.0
DirtIntensityDawn=1.0
DirtIntensitySunrise=1.0
DirtIntensityDay=1.0
DirtIntensitySunset=1.0
DirtIntensityDusk=1.0
DirtIntensityNight=1.0
DirtIntensityInteriorDay=1.0
DirtIntensityInteriorNight=1.0
DirtPowerDawn=2.0
DirtPowerSunrise=2.0
DirtPowerDay=2.0
DirtPowerSunset=2.0
DirtPowerDusk=2.0
DirtPowerNight=2.0
DirtPowerInteriorDay=2.0
DirtPowerInteriorNight=2.0
[SKYLIGHTING]
AmbientMinLevelDawn=0.1
AmbientMinLevelSunrise=0.1
AmbientMinLevelDay=0.1
AmbientMinLevelSunset=0.1
AmbientMinLevelDusk=0.1
AmbientMinLevelNight=0.1
AmbientMinLevelInteriorDay=0.1
AmbientMinLevelInteriorNight=0.1
[ENVIRONMENT]
DirectLightingIntensityDawn=1.0
DirectLightingIntensitySunrise=1.0
DirectLightingIntensityDay=1.0
DirectLightingIntensitySunset=1.0
DirectLightingIntensityDusk=1.0
DirectLightingIntensityNight=1.0
DirectLightingIntensityInteriorDay=1.0
DirectLightingIntensityInteriorNight=1.0
DirectLightingCurveDawn=1.0
DirectLightingCurveSunrise=1.0
DirectLightingCurveDay=1.0
DirectLightingCurveSunset=1.0
DirectLightingCurveDusk=1.0
DirectLightingCurveNight=1.0
DirectLightingCurveInteriorDay=1.0
DirectLightingCurveInteriorNight=1.0
DirectLightingDesaturationDawn=0.0
DirectLightingDesaturationSunrise=0.0
DirectLightingDesaturationDay=0.0
DirectLightingDesaturationSunset=0.0
DirectLightingDesaturationDusk=0.0
DirectLightingDesaturationNight=0.0
DirectLightingDesaturationInteriorDay=0.0
DirectLightingDesaturationInteriorNight=0.0
DirectLightingColorFilterAmountDawn=0.0
DirectLightingColorFilterAmountSunrise=0.0
DirectLightingColorFilterAmountDay=0.0
DirectLightingColorFilterAmountSunset=0.0
DirectLightingColorFilterAmountDusk=0.0
DirectLightingColorFilterAmountNight=0.0
DirectLightingColorFilterAmountInteriorDay=0.0
DirectLightingColorFilterAmountInteriorNight=0.0
DirectLightingColorFilterDawn=1, 1, 1
DirectLightingColorFilterSunrise=1, 1, 1
DirectLightingColorFilterDay=1, 1, 1
DirectLightingColorFilterSunset=1, 1, 1
DirectLightingColorFilterDusk=1, 1, 1
DirectLightingColorFilterNight=1, 1, 1
DirectLightingColorFilterInteriorDay=1, 1, 1
DirectLightingColorFilterInteriorNight=1, 1, 1
SpecularAmountMultiplierDawn=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierDusk=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierDawn=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierDusk=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
SpecularFromLightDawn=0.0
SpecularFromLightSunrise=0.0
SpecularFromLightDay=0.0
SpecularFromLightSunset=0.0
SpecularFromLightDusk=0.0
SpecularFromLightNight=0.0
SpecularFromLightInteriorDay=0.0
SpecularFromLightInteriorNight=0.0
AmbientLightingIntensityDawn=1.0
AmbientLightingIntensitySunrise=1.0
AmbientLightingIntensityDay=1.0
AmbientLightingIntensitySunset=1.0
AmbientLightingIntensityDusk=1.0
AmbientLightingIntensityNight=1.0
AmbientLightingIntensityInteriorDay=1.0
AmbientLightingIntensityInteriorNight=1.0
AmbientLightingCurveDawn=1.0
AmbientLightingCurveSunrise=1.0
AmbientLightingCurveDay=1.0
AmbientLightingCurveSunset=1.0
AmbientLightingCurveDusk=1.0
AmbientLightingCurveNight=1.0
AmbientLightingCurveInteriorDay=1.0
AmbientLightingCurveInteriorNight=1.0
AmbientLightingDesaturationDawn=0.0
AmbientLightingDesaturationSunrise=0.0
AmbientLightingDesaturationDay=0.0
AmbientLightingDesaturationSunset=0.0
AmbientLightingDesaturationDusk=0.0
AmbientLightingDesaturationNight=0.0
AmbientLightingDesaturationInteriorDay=0.0
AmbientLightingDesaturationInteriorNight=0.0
AmbientColorFilterAmountDawn=0.0
AmbientColorFilterAmountSunrise=0.0
AmbientColorFilterAmountDay=0.0
AmbientColorFilterAmountSunset=0.0
AmbientColorFilterAmountDusk=0.0
AmbientColorFilterAmountNight=0.0
AmbientColorFilterAmountInteriorDay=0.0
AmbientColorFilterAmountInteriorNight=0.0
AmbientColorFilterTopDawn=1, 1, 1
AmbientColorFilterTopSunrise=1, 1, 1
AmbientColorFilterTopDay=1, 1, 1
AmbientColorFilterTopSunset=1, 1, 1
AmbientColorFilterTopDusk=1, 1, 1
AmbientColorFilterTopNight=1, 1, 1
AmbientColorFilterTopInteriorDay=1, 1, 1
AmbientColorFilterTopInteriorNight=1, 1, 1
AmbientColorFilterMiddleDawn=0, 0, 0
AmbientColorFilterMiddleSunrise=0, 0, 0
AmbientColorFilterMiddleDay=0, 0, 0
AmbientColorFilterMiddleSunset=0, 0, 0
AmbientColorFilterMiddleDusk=0, 0, 0
AmbientColorFilterMiddleNight=0, 0, 0
AmbientColorFilterMiddleInteriorDay=0, 0, 0
AmbientColorFilterMiddleInteriorNight=0, 0, 0
AmbientColorFilterBottomDawn=1, 1, 1
AmbientColorFilterBottomSunrise=1, 1, 1
AmbientColorFilterBottomDay=1, 1, 1
AmbientColorFilterBottomSunset=1, 1, 1
AmbientColorFilterBottomDusk=1, 1, 1
AmbientColorFilterBottomNight=1, 1, 1
AmbientColorFilterBottomInteriorDay=1, 1, 1
AmbientColorFilterBottomInteriorNight=1, 1, 1
PointLightingIntensityDawn=1.0
PointLightingIntensitySunrise=1.0
PointLightingIntensityDay=1.0
PointLightingIntensitySunset=1.0
PointLightingIntensityDusk=1.0
PointLightingIntensityNight=1.0
PointLightingIntensityInteriorDay=1.0
PointLightingIntensityInteriorNight=1.0
PointLightingCurveDawn=1.0
PointLightingCurveSunrise=1.0
PointLightingCurveDay=1.0
PointLightingCurveSunset=1.0
PointLightingCurveDusk=1.0
PointLightingCurveNight=1.0
PointLightingCurveInteriorDay=1.0
PointLightingCurveInteriorNight=1.0
PointLightingDesaturationDawn=0.0
PointLightingDesaturationSunrise=0.0
PointLightingDesaturationDay=0.0
PointLightingDesaturationSunset=0.0
PointLightingDesaturationDusk=0.0
PointLightingDesaturationNight=0.0
PointLightingDesaturationInteriorDay=0.0
PointLightingDesaturationInteriorNight=0.0
ParticleLightsIntensityDawn=1.0
ParticleLightsIntensitySunrise=1.0
ParticleLightsIntensityDay=1.0
ParticleLightsIntensitySunset=1.0
ParticleLightsIntensityDusk=1.0
ParticleLightsIntensityNight=1.0
ParticleLightsIntensityInteriorDay=1.0
ParticleLightsIntensityInteriorNight=1.0
FogColorMultiplierDawn=1.0
FogColorMultiplierSunrise=1.0
FogColorMultiplierDay=1.0
FogColorMultiplierSunset=1.0
FogColorMultiplierDusk=1.0
FogColorMultiplierNight=1.0
FogColorMultiplierInteriorDay=1.0
FogColorMultiplierInteriorNight=1.0
FogColorCurveDawn=1.0
FogColorCurveSunrise=1.0
FogColorCurveDay=1.0
FogColorCurveSunset=1.0
FogColorCurveDusk=1.0
FogColorCurveNight=1.0
FogColorCurveInteriorDay=1.0
FogColorCurveInteriorNight=1.0
FogColorFilterAmountDawn=0.0
FogColorFilterAmountSunrise=0.0
FogColorFilterAmountDay=0.0
FogColorFilterAmountSunset=0.0
FogColorFilterAmountDusk=0.0
FogColorFilterAmountNight=0.0
FogColorFilterAmountInteriorDay=0.0
FogColorFilterAmountInteriorNight=0.0
FogColorFilterDawn=1, 1, 1
FogColorFilterSunrise=1, 1, 1
FogColorFilterDay=1, 1, 1
FogColorFilterSunset=1, 1, 1
FogColorFilterDusk=1, 1, 1
FogColorFilterNight=1, 1, 1
FogColorFilterInteriorDay=1, 1, 1
FogColorFilterInteriorNight=1, 1, 1
ColorPowDawn=1.0
ColorPowSunrise=1.0
ColorPowDay=1.0
ColorPowSunset=1.0
ColorPowDusk=1.0
ColorPowNight=1.0
ColorPowInteriorDay=1.0
ColorPowInteriorNight=1.0
[SKY]
CloudsIntensityDawn=1.0
CloudsIntensitySunrise=1.0
CloudsIntensityDay=1.0
CloudsIntensitySunset=1.0
CloudsIntensityDusk=1.0
CloudsIntensityNight=1.0
CloudsIntensityInteriorDay=1.0
CloudsIntensityInteriorNight=1.0
CloudsCurveDawn=1.0
CloudsCurveSunrise=1.0
CloudsCurveDay=1.0
CloudsCurveSunset=1.0
CloudsCurveDusk=1.0
CloudsCurveNight=1.0
CloudsCurveInteriorDay=1.0
CloudsCurveInteriorNight=1.0
CloudsDesaturationDawn=0.0
CloudsDesaturationSunrise=0.0
CloudsDesaturationDay=0.0
CloudsDesaturationSunset=0.0
CloudsDesaturationDusk=0.0
CloudsDesaturationNight=0.0
CloudsDesaturationInteriorDay=0.0
CloudsDesaturationInteriorNight=0.0
CloudsOpacityDawn=1.0
CloudsOpacitySunrise=1.0
CloudsOpacityDay=1.0
CloudsOpacitySunset=1.0
CloudsOpacityDusk=1.0
CloudsOpacityNight=1.0
CloudsOpacityInteriorDay=1.0
CloudsOpacityInteriorNight=1.0
CloudsColorFilterDawn=1, 1, 1
CloudsColorFilterSunrise=1, 1, 1
CloudsColorFilterDay=1, 1, 1
CloudsColorFilterSunset=1, 1, 1
CloudsColorFilterDusk=1, 1, 1
CloudsColorFilterNight=1, 1, 1
CloudsColorFilterInteriorDay=1, 1, 1
CloudsColorFilterInteriorNight=1, 1, 1
GradientIntensityDawn=1.0
GradientIntensitySunrise=1.0
GradientIntensityDay=1.0
GradientIntensitySunset=1.0
GradientIntensityDusk=1.0
GradientIntensityNight=1.0
GradientIntensityInteriorDay=1.0
GradientIntensityInteriorNight=1.0
GradientDesaturationDawn=0.0
GradientDesaturationSunrise=0.0
GradientDesaturationDay=0.0
GradientDesaturationSunset=0.0
GradientDesaturationDusk=0.0
GradientDesaturationNight=0.0
GradientDesaturationInteriorDay=0.0
GradientDesaturationInteriorNight=0.0
GradientTopIntensityDawn=1.0
GradientTopIntensitySunrise=1.0
GradientTopIntensityDay=1.0
GradientTopIntensitySunset=1.0
GradientTopIntensityDusk=1.0
GradientTopIntensityNight=1.0
GradientTopIntensityInteriorDay=1.0
GradientTopIntensityInteriorNight=1.0
GradientTopCurveDawn=1.0
GradientTopCurveSunrise=1.0
GradientTopCurveDay=1.0
GradientTopCurveSunset=1.0
GradientTopCurveDusk=1.0
GradientTopCurveNight=1.0
GradientTopCurveInteriorDay=1.0
GradientTopCurveInteriorNight=1.0
GradientTopColorFilterDawn=1, 1, 1
GradientTopColorFilterSunrise=1, 1, 1
GradientTopColorFilterDay=1, 1, 1
GradientTopColorFilterSunset=1, 1, 1
GradientTopColorFilterDusk=1, 1, 1
GradientTopColorFilterNight=1, 1, 1
GradientTopColorFilterInteriorDay=1, 1, 1
GradientTopColorFilterInteriorNight=1, 1, 1
GradientMiddleIntensityDawn=1.0
GradientMiddleIntensitySunrise=1.0
GradientMiddleIntensityDay=1.0
GradientMiddleIntensitySunset=1.0
GradientMiddleIntensityDusk=1.0
GradientMiddleIntensityNight=1.0
GradientMiddleIntensityInteriorDay=1.0
GradientMiddleIntensityInteriorNight=1.0
GradientMiddleCurveDawn=1.0
GradientMiddleCurveSunrise=1.0
GradientMiddleCurveDay=1.0
GradientMiddleCurveSunset=1.0
GradientMiddleCurveDusk=1.0
GradientMiddleCurveNight=1.0
GradientMiddleCurveInteriorDay=1.0
GradientMiddleCurveInteriorNight=1.0
GradientMiddleColorFilterDawn=1, 1, 1
GradientMiddleColorFilterSunrise=1, 1, 1
GradientMiddleColorFilterDay=1, 1, 1
GradientMiddleColorFilterSunset=1, 1, 1
GradientMiddleColorFilterDusk=1, 1, 1
GradientMiddleColorFilterNight=1, 1, 1
GradientMiddleColorFilterInteriorDay=1, 1, 1
GradientMiddleColorFilterInteriorNight=1, 1, 1
GradientHorizonIntensityDawn=1.0
GradientHorizonIntensitySunrise=1.0
GradientHorizonIntensityDay=1.0
GradientHorizonIntensitySunset=1.0
GradientHorizonIntensityDusk=1.0
GradientHorizonIntensityNight=1.0
GradientHorizonIntensityInteriorDay=1.0
GradientHorizonIntensityInteriorNight=1.0
GradientHorizonCurveDawn=1.0
GradientHorizonCurveSunrise=1.0
GradientHorizonCurveDay=1.0
GradientHorizonCurveSunset=1.0
GradientHorizonCurveDusk=1.0
GradientHorizonCurveNight=1.0
GradientHorizonCurveInteriorDay=1.0
GradientHorizonCurveInteriorNight=1.0
GradientHorizonColorFilterDawn=1, 1, 1
GradientHorizonColorFilterSunrise=1, 1, 1
GradientHorizonColorFilterDay=1, 1, 1
GradientHorizonColorFilterSunset=1, 1, 1
GradientHorizonColorFilterDusk=1, 1, 1
GradientHorizonColorFilterNight=1, 1, 1
GradientHorizonColorFilterInteriorDay=1, 1, 1
GradientHorizonColorFilterInteriorNight=1, 1, 1
SunIntensityDawn=1.0
SunIntensitySunrise=1.0
SunIntensityDay=1.0
SunIntensitySunset=1.0
SunIntensityDusk=1.0
SunIntensityNight=1.0
SunIntensityInteriorDay=1.0
SunIntensityInteriorNight=1.0
SunDesaturationDawn=0.0
SunDesaturationSunrise=0.0
SunDesaturationDay=0.0
SunDesaturationSunset=0.0
SunDesaturationDusk=0.0
SunDesaturationNight=0.0
SunDesaturationInteriorDay=0.0
SunDesaturationInteriorNight=0.0
SunColorFilterDawn=1, 1, 1
SunColorFilterSunrise=1, 1, 1
SunColorFilterDay=1, 1, 1
SunColorFilterSunset=1, 1, 1
SunColorFilterDusk=1, 1, 1
SunColorFilterNight=1, 1, 1
SunColorFilterInteriorDay=1, 1, 1
SunColorFilterInteriorNight=1, 1, 1
SunGlowIntensityDawn=0.0
SunGlowIntensitySunrise=0.0
SunGlowIntensityDay=0.0
SunGlowIntensitySunset=0.0
SunGlowIntensityDusk=0.0
SunGlowIntensityNight=0.0
SunGlowIntensityInteriorDay=0.0
SunGlowIntensityInteriorNight=0.0
SunGlowHazinessDawn=0.0
SunGlowHazinessSunrise=0.0
SunGlowHazinessDay=0.0
SunGlowHazinessSunset=0.0
SunGlowHazinessDusk=0.0
SunGlowHazinessNight=0.0
SunGlowHazinessInteriorDay=0.0
SunGlowHazinessInteriorNight=0.0
MoonIntensityDawn=1.0
MoonIntensitySunrise=1.0
MoonIntensityDay=1.0
MoonIntensitySunset=1.0
MoonIntensityDusk=1.0
MoonIntensityNight=1.0
MoonIntensityInteriorDay=1.0
MoonIntensityInteriorNight=1.0
MoonCurveDawn=1.0
MoonCurveSunrise=1.0
MoonCurveDay=1.0
MoonCurveSunset=1.0
MoonCurveDusk=1.0
MoonCurveNight=1.0
MoonCurveInteriorDay=1.0
MoonCurveInteriorNight=1.0
MoonDesaturationDawn=0.0
MoonDesaturationSunrise=0.0
MoonDesaturationDay=0.0
MoonDesaturationSunset=0.0
MoonDesaturationDusk=0.0
MoonDesaturationNight=0.0
MoonDesaturationInteriorDay=0.0
MoonDesaturationInteriorNight=0.0
[OBJECT]
SubSurfaceScatteringMultiplierDawn=1.0
SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringMultiplierDusk=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
SubSurfaceScatteringPowerDawn=1.0
SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerSunset=1.0
SubSurfaceScatteringPowerDusk=1.0
SubSurfaceScatteringPowerNight=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0
SpecularAmountMultiplierDawn=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierDusk=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierDawn=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierDusk=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
[VEGETATION]
SubSurfaceScatteringMultiplierDawn=1.0
SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringMultiplierDusk=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
SubSurfaceScatteringPowerDawn=1.0
SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerSunset=1.0
SubSurfaceScatteringPowerDusk=1.0
SubSurfaceScatteringPowerNight=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0
SpecularAmountMultiplierDawn=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierDusk=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierDawn=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierDusk=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
[EYES]
SubSurfaceScatteringMultiplierDawn=1.0
SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringMultiplierDusk=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
SubSurfaceScatteringPowerDawn=1.0
SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerSunset=1.0
SubSurfaceScatteringPowerDusk=1.0
SubSurfaceScatteringPowerNight=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0
SpecularAmountMultiplierDawn=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierDusk=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierDawn=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierDusk=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
[LIGHTSPRITE]
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
[WINDOWLIGHT]
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
[VOLUMETRICFOG]
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
LightingInfluenceDawn=1.0
LightingInfluenceSunrise=1.0
LightingInfluenceDay=1.0
LightingInfluenceSunset=1.0
LightingInfluenceDusk=1.0
LightingInfluenceNight=1.0
LightingInfluenceInteriorDay=1.0
LightingInfluenceInteriorNight=1.0
OpacityDawn=1.0
OpacitySunrise=1.0
OpacityDay=1.0
OpacitySunset=1.0
OpacityDusk=1.0
OpacityNight=1.0
OpacityInteriorDay=1.0
OpacityInteriorNight=1.0
[FIRE]
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
[PARTICLE]
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
LightingInfluenceDawn=1.0
LightingInfluenceSunrise=1.0
LightingInfluenceDay=1.0
LightingInfluenceSunset=1.0
LightingInfluenceDusk=1.0
LightingInfluenceNight=1.0
LightingInfluenceInteriorDay=1.0
LightingInfluenceInteriorNight=1.0
[RAYS]
SunRaysMultiplierDawn=0.4
SunRaysMultiplierSunrise=0.4
SunRaysMultiplierDay=0.4
SunRaysMultiplierSunset=0.4
SunRaysMultiplierDusk=0.4
SunRaysMultiplierNight=0.4
SunRaysMultiplierInteriorDay=0.4
SunRaysMultiplierInteriorNight=0.4
[IMAGEBASEDLIGHTING]
AdditiveAmountDawn=0.05
AdditiveAmountSunrise=0.05
AdditiveAmountDay=0.05
AdditiveAmountSunset=0.05
AdditiveAmountDusk=0.05
AdditiveAmountNight=0.05
AdditiveAmountInteriorDay=0.05
AdditiveAmountInteriorNight=0.05
MultiplicativeAmountDawn=0.0
MultiplicativeAmountSunrise=0.0
MultiplicativeAmountDay=0.0
MultiplicativeAmountSunset=0.0
MultiplicativeAmountDusk=0.0
MultiplicativeAmountNight=0.0
MultiplicativeAmountInteriorDay=0.0
MultiplicativeAmountInteriorNight=0.0
ReflectiveAmountDawn=0.1
ReflectiveAmountSunrise=0.1
ReflectiveAmountDay=0.1
ReflectiveAmountSunset=0.1
ReflectiveAmountDusk=0.1
ReflectiveAmountNight=0.1
ReflectiveAmountInteriorDay=0.1
ReflectiveAmountInteriorNight=0.1
[WATER]
WavesAmplitudeDawn=1.0
WavesAmplitudeSunrise=1.0
WavesAmplitudeDay=1.0
WavesAmplitudeSunset=1.0
WavesAmplitudeDusk=1.0
WavesAmplitudeNight=1.0
WavesAmplitudeInteriorDay=1.0
WavesAmplitudeInteriorNight=1.0
[CLOUDSHADOWS]
OpacityDawn=1.0
OpacitySunrise=1.0
OpacityDay=1.0
OpacitySunset=1.0
OpacityDusk=1.0
OpacityNight=1.0
OpacityInteriorDay=1.0
OpacityInteriorNight=1.0
[VOLUMETRICRAYS]
IntensityDawn=0.2
IntensitySunrise=0.2
IntensityDay=0.2
IntensitySunset=0.2
IntensityDusk=0.2
IntensityNight=0.2
IntensityInteriorDay=0.2
IntensityInteriorNight=0.2
DensityDawn=1.0
DensitySunrise=1.0
DensityDay=1.0
DensitySunset=1.0
DensityDusk=1.0
DensityNight=1.0
DensityInteriorDay=1.0
DensityInteriorNight=1.0
SkyColorAmountDawn=0.5
SkyColorAmountSunrise=0.5
SkyColorAmountDay=0.5
SkyColorAmountSunset=0.5
SkyColorAmountDusk=0.5
SkyColorAmountNight=0.5
SkyColorAmountInteriorDay=0.5
SkyColorAmountInteriorNight=0.5
[PROCEDURALSUN]
GlowIntensityDawn=0.4
GlowIntensitySunrise=0.4
GlowIntensityDay=0.4
GlowIntensitySunset=0.4
GlowIntensityDusk=0.4
GlowIntensityNight=0.4
GlowIntensityInteriorDay=0.4
GlowIntensityInteriorNight=0.4
GlowCurveDawn=10.0
GlowCurveSunrise=10.0
GlowCurveDay=10.0
GlowCurveSunset=10.0
GlowCurveDusk=10.0
GlowCurveNight=10.0
GlowCurveInteriorDay=10.0
GlowCurveInteriorNight=10.0
[MIST]
AnchorsAmountDawn=1.0
AnchorsAmountSunrise=1.0
AnchorsAmountDay=1.0
AnchorsAmountSunset=1.0
AnchorsAmountDusk=1.0
AnchorsAmountNight=1.0
AnchorsAmountInteriorDay=1.0
AnchorsAmountInteriorNight=1.0
SkyLightingAmountDawn=1.0
SkyLightingAmountSunrise=1.0
SkyLightingAmountDay=1.0
SkyLightingAmountSunset=1.0
SkyLightingAmountDusk=1.0
SkyLightingAmountNight=1.0
SkyLightingAmountInteriorDay=1.0
SkyLightingAmountInteriorNight=1.0
SunLightingAmountDawn=0.1
SunLightingAmountSunrise=0.1
SunLightingAmountDay=0.1
SunLightingAmountSunset=0.1
SunLightingAmountDusk=0.1
SunLightingAmountNight=0.1
SunLightingAmountInteriorDay=0.1
SunLightingAmountInteriorNight=0.1
DesaturationDawn=0.0
DesaturationSunrise=0.0
DesaturationDay=0.0
DesaturationSunset=0.0
DesaturationDusk=0.0
DesaturationNight=0.0
DesaturationInteriorDay=0.0
DesaturationInteriorNight=0.0
ColorFilterDawn=1, 1, 1
ColorFilterSunrise=1, 1, 1
ColorFilterDay=1, 1, 1
ColorFilterSunset=1, 1, 1
ColorFilterDusk=1, 1, 1
ColorFilterNight=1, 1, 1
ColorFilterInteriorDay=1, 1, 1
ColorFilterInteriorNight=1, 1, 1
RelativeToCameraDawn=0.0
RelativeToCameraSunrise=0.0
RelativeToCameraDay=0.0
RelativeToCameraSunset=0.0
RelativeToCameraDusk=0.0
RelativeToCameraNight=0.0
RelativeToCameraInteriorDay=0.0
RelativeToCameraInteriorNight=0.0
VerticalOffsetDawn=-10.0
VerticalOffsetSunrise=-10.0
VerticalOffsetDay=-10.0
VerticalOffsetSunset=-10.0
VerticalOffsetDusk=-10.0
VerticalOffsetNight=-10.0
VerticalOffsetInteriorDay=-10.0
VerticalOffsetInteriorNight=-10.0
DensityDawn=1.5
DensitySunrise=1.5
DensityDay=1.5
DensitySunset=1.5
DensityDusk=1.5
DensityNight=1.5
DensityInteriorDay=1.5
DensityInteriorNight=1.5
VerticalFadeDawn=4.0
VerticalFadeSunrise=4.0
VerticalFadeDay=4.0
VerticalFadeSunset=4.0
VerticalFadeDusk=4.0
VerticalFadeNight=4.0
VerticalFadeInteriorDay=4.0
VerticalFadeInteriorNight=4.0
DistanceFadeDawn=0.0
DistanceFadeSunrise=0.0
DistanceFadeDay=0.0
DistanceFadeSunset=0.0
DistanceFadeDusk=0.0
DistanceFadeNight=0.0
DistanceFadeInteriorDay=0.0
DistanceFadeInteriorNight=0.0
BottomTopDawn=0.0
BottomTopSunrise=0.0
BottomTopDay=0.0
BottomTopSunset=0.0
BottomTopDusk=0.0
BottomTopNight=0.0
BottomTopInteriorDay=0.0
BottomTopInteriorNight=0.0
ExponentialFadeDawn=1.0
ExponentialFadeSunrise=1.0
ExponentialFadeDay=1.0
ExponentialFadeSunset=1.0
ExponentialFadeDusk=1.0
ExponentialFadeNight=1.0
ExponentialFadeInteriorDay=1.0
ExponentialFadeInteriorNight=1.0

View file

@ -1,15 +1,18 @@
[WEATHER001]
FileName=_hotweather.ini
WeatherIDs=81a, 12f89, 2e7ab, a6858, d9329, 10199f, 105941, 10a230, 10a233, 10a237, 10a23a, 10a23b, 10a23f, 10a240, 10a243, 10a7a5, 10a7a8, 10d9ec, 10e1e3, 10e1e4, 10e1e5, 10e1e6, 10e1e9, 10e1ea, 10e1eb, 10e1ec, 10e1ed, 10e1ee, 10e1f1, 10e1f2, 18471, 31ac0, 32336, 374b8, 374b9, 5b29c, 5b29d, 5b2a0, 1760e, 1760f, 19bbe, 19bbf, 19bc0, 1bc0d, 25d8d, 2e982, 2e983, 3ab68, 12eab9, 7761f, 701d2, 67bb2
WeatherIDs=81a, 12f89, 2e7ab, a6858, d9329, 10199f, 105941, 10a230, 10a233, 10a237, 10a23a, 10a23b, 10a23f, 10a240, 10a243, 10a7a5, 10a7a8, 10d9ec, 10e1e3, 10e1e4, 10e1e5, 10e1e6, 10e1e9, 10e1ea, 10e1eb, 10e1ec, 10e1ed, 10e1ee, 10e1f1, 10e1f2, 1760e, 1760f, 19bbe, 19bbf, 19bc0, 1bc0d, 25d8d, 2e982, 2e983, 3ab68, 12eab9, 7761f, 701d2, 67bb2
[WEATHER002]
FileName=_coldweather.ini
WeatherIDs=4d7fb, aee84, 4d7fb, c821e, c821f, c8220, c8221, d4886, ecc96, 104ab4, 10da13, 10fef8, 1407, 959f, 10e0b, 10e0e, 10e0f, 10e10, 14551, 18dbb, 18dbc, 18dbd, 19599, 195a0, 1d760, 374ba, 21311, 62484, 2c603b, 2da92c
WeatherIDs=aee84, ecc96, 104ab4, 10da13, 10fef8, 1407, 959f, 10e0b, 10e0e, 10e0f, 10e10, 14551, 18dbb, 18dbc, 18dbd, 19599, 195a0, 21311, 62484, 2c603b, 2da92c
[WEATHER003]
FileName=
FileName=_fogweather.ini
WeatherIDs=923fd, d299e, 105942, 105943, 105944, 105945, 106635, 10a231, 10a232, 10a235, 10a238, 10a239, 10a23c, 10a23d, 10a23e, 10a241, 10a242, 10a7a6, 10a7a7, 10c32f, 34cfb, 1c6d2, 1cc35, 4bdf7, 57500, 73963, 73964, 73ec8, 83665, 56a0c, 56a0d
[WEATHER004]
FileName=
FileName=_coldfogweather.ini
WeatherIDs=4d7fb, c821e, c821f, c8220, c8221, d4886, 1d760, 374ba, 2c603b, 2da92c
[WEATHER005]
FileName=
FileName=_hotfogweather.ini
WeatherIDs=18471, 31ac0, 32336, 374b8, 374b9, 5b29c, 5b29d, 5b2a0
[WEATHER006]
FileName=
[WEATHER007]

View file

@ -1,6 +1,6 @@
/*
effect.txt : MariENB extra shader.
(C)2013-2016 Marisa Kirisame, UnSX Team.
(C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later).
*/

View file

@ -8,8 +8,8 @@ Zoom Factor Y=0.0
Palette Type=3
CGA Palette=0
EGA Palette=0
Dithering Pattern=1
Contrast Modifier=1.0
Dithering Pattern=2
Contrast Modifier=1.2
Saturation Modifier=0.8
Dither Offset=-0.05
Dither Range=0.1
@ -32,11 +32,11 @@ Curve Zooming=50.360001
Curve Distortion=0.0
Curve Sampling Soften=0.0
Enable Blur=true
Blur Sampling Range=0.15
Blur Sampling Range=0.2
Enable Sharp=true
Sharp Sampling Range=0.6
Sharpening Amount=1.3
Enable Shift=false
Sharp Sampling Range=0.58
Sharpening Amount=1.75
Enable Shift=true
Shift Sampling Range=0.6
------Sharpening------------=false
Show Original=false
@ -68,4 +68,7 @@ Chroma Key Depth Horizontal Tilt Center=0.5
Chroma Key Depth Vertical Tilt Center=0.5
Chroma Key Depth Horizontal Tilt=0.0
Chroma Key Depth Vertical Tilt=0.0
VGA Palette=2
VGA Palette=6
Enable Black Bars=false
Box Horizontal Ratio=2.39
Box Vertical Ratio=1.0

View file

@ -1,6 +1,6 @@
/*
enbbloom.fx : MariENB bloom filter.
(C)2013-2016 Marisa Kirisame, UnSX Team.
(C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later).
*/

View file

@ -12,9 +12,9 @@ Bloom Saturation Night=0.96
Bloom Saturation Day=0.94
Bloom Saturation Interior Night=0.95
Bloom Saturation Interior Day=0.93
Bloom Offset Night=-0.03
Bloom Offset Night=-0.06
Bloom Offset Day=-0.08
Bloom Offset Interior Night=-0.07
Bloom Offset Interior Night=-0.09
Bloom Offset Interior Day=-0.11
Bloom Intensity Cap Night=35.0
Bloom Intensity Cap Day=35.0
@ -38,7 +38,7 @@ Blue Shift Intensity Day=0.13
Blue Shift Intensity Interior Night=0.18
Blue Shift Intensity Interior Day=0.15
Blue Shift Luminance Factor Per-pass=0.74
Blue Shift Color Factor Per-pass=0.87
Blue Shift Color Factor Per-pass=0.85
Enable Anamorphic Bloom=true
Anamorphic Bloom Blend Night=0.75
Anamorphic Bloom Blend Day=0.66
@ -56,14 +56,14 @@ Anamorphic Bloom Blue Shift Interior Night Blue=1.54
Anamorphic Bloom Blue Shift Interior Day Red=-0.03
Anamorphic Bloom Blue Shift Interior Day Green=-0.11
Anamorphic Bloom Blue Shift Interior Day Blue=1.65
Anamorphic Bloom Blue Shift Intensity Night=1.17
Anamorphic Bloom Blue Shift Intensity Day=1.27
Anamorphic Bloom Blue Shift Interior Night=1.03
Anamorphic Bloom Blue Shift Interior Day=1.09
Anamorphic Bloom Contrast Night=1.37
Anamorphic Bloom Contrast Day=1.48
Anamorphic Bloom Contrast Interior Night=1.3
Anamorphic Bloom Contrast Interior Day=1.44
Anamorphic Bloom Blue Shift Intensity Night=0.33
Anamorphic Bloom Blue Shift Intensity Day=0.29
Anamorphic Bloom Blue Shift Interior Night=0.46
Anamorphic Bloom Blue Shift Interior Day=0.39
Anamorphic Bloom Contrast Night=1.25
Anamorphic Bloom Contrast Day=1.33
Anamorphic Bloom Contrast Interior Night=1.32
Anamorphic Bloom Contrast Interior Day=1.39
Anamorphic Bloom Radius Multiplier=1.0
Bloom Pass 1 Blend=0.33
Bloom Pass 2 Blend=0.56

View file

@ -1,6 +1,6 @@
/*
enbeffect.fx : MariENB base shader.
(C)2013-2016 Marisa Kirisame, UnSX Team.
(C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later).
*/

View file

@ -3,21 +3,21 @@ TECHNIQUE=0
Enable Grain=true
Grain Speed=15.0
Grain Intensity=0.03
Grain Saturation=-0.19
Grain Two-Pass=false
Grain Saturation=-0.22
Grain Two-Pass=true
Grain Blending Mode=3
Grain Dark Mask Contrast=9.45
Grain Two-Pass Factor=2.53
Grain Dark Mask Contrast=1.79
Grain Two-Pass Factor=0.03
Grain Magnification 1=15.13
Grain Magnification 2=15.299999
Grain Magnification 3=13.150001
Grain Pass 1 Magnification 1=1.64
Grain Pass 1 Magnification 2=1.78
Grain Pass 1 Magnification 3=1.62
Grain Pass 2 Magnification 1=0.07
Grain Pass 2 Magnification 2=0.1
Grain Pass 2 Magnification 3=0.18
Grain Contrast=4.18
Grain Pass 1 Magnification 1=2.05
Grain Pass 1 Magnification 2=3.11
Grain Pass 1 Magnification 3=2.22
Grain Pass 2 Magnification 1=4.25
Grain Pass 2 Magnification 2=9.42
Grain Pass 2 Magnification 3=6.29
Grain Contrast=3.88
Enable Adaptation=true
Adaptation Min Night=0.45
Adaptation Min Day=0.48
@ -154,8 +154,11 @@ Use Lighten Blend=false
Enable Technicolor=true
Technicolor Blend=0.5
Apply Grain Before Tone Mapping=true
Vanilla Tint Contrast=2.5
Vanilla Tint Strength=1.0
Vanilla Tint Contrast=3.0
Vanilla Tint Strength=1.75
Vanilla Vibrance Contrast=0.35
Vanilla Vibrance Strength=1.0
Enable Bloom Post-Blur=true
Enable Black Bars=true
Box Horizontal Ratio=2.39
Box Vertical Ratio=1.0

View file

@ -1,6 +1,6 @@
/*
enbeffectprepass.fx : MariENB pre-pass filters.
(C)2013-2016 Marisa Kirisame, UnSX Team.
(C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later).
*/

View file

@ -3,7 +3,7 @@ TECHNIQUE=0
Fixed Resolution Width=1920
Fixed Resolution Height=1080
Depth Cutoff=999998.0
Distortion Chromatic Aberration=27.470001
Distortion Chromatic Aberration=14.79
Enable Underwater=false
Underwater Speed 1=24.309999
Underwater Speed 2=21.9
@ -15,14 +15,14 @@ Underwater Amplitude 1=0.1
Underwater Amplitude 2=0.11
Underwater Amplitude 3=0.07
Underwater Zoom=0.15
Enable Hot Air Refraction=false
Heat Texture Size=10.22
Heat Speed=0.2
Enable Hot Air Refraction=true
Heat Texture Size=15.99
Heat Speed=0.15
Heat Fade Contrast=234.339996
Heat Fade Intensity=1.09
Heat Fade Offset=-0.9
Heat Intensity=0.35
Heat Contrast=1.22
Heat Fade Offset=-0.83
Heat Intensity=0.1
Heat Contrast=0.79
Heat Time-of-day Contrast=4.12
Heat Always Enable=false
Enable Focus Triangle=true
@ -72,18 +72,18 @@ DOF Fixed Focus Blend Night=0.0
DOF Fixed Focus Blend Day=0.0
DOF Fixed Focus Blend Interior Night=0.0
DOF Fixed Focus Blend Interior Day=0.0
DOF Fixed Unfocus Intensity Night=1.17
DOF Fixed Unfocus Intensity Day=1.14
DOF Fixed Unfocus Intensity Interior Night=1.22
DOF Fixed Unfocus Intensity Interior Day=1.18
DOF Fixed Unfocus Intensity Night=1.15
DOF Fixed Unfocus Intensity Day=1.1
DOF Fixed Unfocus Intensity Interior Night=1.19
DOF Fixed Unfocus Intensity Interior Day=1.14
DOF Fixed Unfocus Contrast Night=99.099998
DOF Fixed Unfocus Contrast Day=126.139999
DOF Fixed Unfocus Contrast Interior Night=84.849998
DOF Fixed Unfocus Contrast Interior Day=110.82
DOF Fixed Unfocus Shift Night=-1.02
DOF Fixed Unfocus Shift Day=-1.08
DOF Fixed Unfocus Shift Interior Night=-1.03
DOF Fixed Unfocus Shift Interior Day=-1.07
DOF Fixed Unfocus Shift Night=-0.88
DOF Fixed Unfocus Shift Day=-0.95
DOF Fixed Unfocus Shift Interior Night=-0.85
DOF Fixed Unfocus Shift Interior Day=-0.93
DOF Fixed Unfocus Blend Night=1.0
DOF Fixed Unfocus Blend Day=1.0
DOF Fixed Unfocus Blend Interior Night=1.0
@ -95,9 +95,9 @@ DOF Bilateral Factor=5.0
DOF Blur Radius=8.0
DOF Relative to FOV=true
Default FOV=75.0
DOF Relative Factor Night=2.47
DOF Relative Factor Night=2.19
DOF Relative Factor Day=2.39
DOF Relative Factor Interior Night=2.51
DOF Relative Factor Interior Night=2.22
DOF Relative Factor Interior Day=2.41
Debug Depth=false
Debug Focus=false
@ -153,12 +153,12 @@ SSAO Blur Radius=1.0
Debug SSAO=false
Sharpen Enable=true
Sharpen Radius=0.8
Sharpen Clamp=0.05
Sharpen Blending=8.0
Sharpen Clamp=0.1
Sharpen Blending=6.0
SSAO Use Less Samples=true
Near Z=0.05
Far Z=3098.0
Enable Screen Frost=false
Enable Screen Frost=true
Frost Texture Size=1.0
Frost Contrast=1.08
Frost Strength=0.04
@ -219,3 +219,20 @@ Focus Plane Horizontal Tilt=0.0
Focus Plane Vertical Tilt=0.0
Use Only Fixed DOF=false
DOF Blur Chromatic Aberration=1.5
Enable DOF Fog=true
DOF Fog Intensity Night=1.18
DOF Fog Intensity Day=1.12
DOF Fog Intensity Interior Night=1.08
DOF Fog Intensity Interior Day=1.03
DOF Fog Contrast Night=106.489998
DOF Fog Contrast Day=143.289993
DOF Fog Contrast Interior Night=124.430008
DOF Fog Contrast Interior Day=162.779999
DOF Fog Shift Night=-0.47
DOF Fog Shift Day=-0.63
DOF Fog Shift Interior Night=-0.89
DOF Fog Shift Interior Day=-0.94
DOF Fog Blend Night=1.0
DOF Fog Blend Day=1.0
DOF Fog Blend Interior Night=1.0
DOF Fog Blend Interior Day=1.0

View file

@ -1,6 +1,6 @@
/*
enblens.fx : MariENB Lens filters.
(C)2013-2016 Marisa Kirisame, UnSX Team.
(C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later).
*/

View file

@ -1,6 +1,6 @@
/*
enbsunsprite.fx : MariENB sun sprite filters.
(C)2013-2016 Marisa Kirisame, UnSX Team.
(C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later).
*/

View file

@ -1,6 +1,6 @@
/*
menbbloomfilters.fx : MariENB bloom shader routines.
(C)2013-2016 Marisa Kirisame, UnSX Team.
(C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later).
*/

View file

@ -1,6 +1,6 @@
/*
menbbloominternals.fx : MariENB bloom internal variables.
(C)2013-2016 Marisa Kirisame, UnSX Team.
(C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later).
*/

View file

@ -1,6 +1,6 @@
/*
menbbloomsettings.fx : MariENB bloom user-tweakable variables.
(C)2013-2016 Marisa Kirisame, UnSX Team.
(C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later).
*/

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.4 KiB

View file

@ -1,6 +1,6 @@
/*
menbeffectfilters.fx : MariENB base shader routines.
(C)2013-2016 Marisa Kirisame, UnSX Team.
(C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later).
*/

View file

@ -1,6 +1,6 @@
/*
menbeffectinternals.fx : MariENB base internal variables.
(C)2013-2016 Marisa Kirisame, UnSX Team.
(C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later).
*/

View file

@ -1,6 +1,6 @@
/*
menbeffectsettings.fx : MariENB base user-tweakable variables.
(C)2013-2016 Marisa Kirisame, UnSX Team.
(C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later).
*/

View file

@ -1,6 +1,6 @@
/*
menbextrafilters.fx : MariENB extra shader routines.
(C)2013-2016 Marisa Kirisame, UnSX Team.
(C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later).
*/
@ -133,40 +133,6 @@ float4 PS_Retro( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
res.a = 1.0;
return res;
}
/* ASCII art (more like CP437 art) */
float4 PS_ASCII( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
{
float2 coord = IN.txcoord.xy;
float4 res = tex2D(SamplerColor,coord);
if ( !asciienable ) return res;
float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
float2 fresl = float2(FONT_WIDTH,FONT_HEIGHT);
float2 cresl = float2(GLYPH_WIDTH,GLYPH_HEIGHT);
float2 bscl = floor(bresl/cresl);
/*
Here I use the "cheap" method, based on the overall luminance of
each glyph, rather than attempt to search for the best fitting glyph
for each cell. If you want to know why, take a look at the ASCII
filter bundled with the Dolphin emulator, and be prepared for the
resulting seconds per frame it runs at. The calculations needed for
such a filter are completely insane even for the highest-end GPUs.
*/
float3 col = tex2D(SamplerColor,floor(bscl*coord)/bscl).rgb;
int lum = clamp(luminance(col)*FONT_LEVELS,0,FONT_LEVELS);
float2 itx = floor(coord*bresl);
float2 blk = floor(itx/cresl)*cresl;
float2 ofs = itx-blk;
ofs.y += lum*cresl.y;
ofs /= fresl;
float gch = tex2D(SamplerFont,ofs).x;
if ( gch < 0.5 ) res.rgb = res.rgb*asciiblend;
else
{
if ( asciimono ) res.rgb = 1.0;
else res.rgb = col;
}
return res;
}
float4 PS_ChromaKey( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
{
float2 coord = IN.txcoord.xy;
@ -180,69 +146,6 @@ float4 PS_ChromaKey( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
return float4(maskr,maskg,maskb,1.0);
return res;
}
/* 2x2 RGBI dot matrix, not even close to anything that exists IRL but meh */
float4 PS_DotMatrix( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
{
float2 coord = IN.txcoord.xy;
float4 res = tex2D(SamplerColor,coord);
if ( !dotenable ) return res;
float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
bresl.xy *= 1.0/(dotsize*2.0);
float4 dac = float4(res.r*0.5,res.g*0.5,res.b*0.5,
(res.r+res.g+res.b)/6.0);
/*
There are two types of CRTs: aperture grille and shadow mask.
The former is blurry and has scanlines (rather big ones, even), but
is cheap to emulate; while the latter is the one most known for its
crisp, square pixels with minimal distortion. Most individuals into
this whole "retro graphics" stuff prefer aperture grille, which
looks like shit, then again, that's the sort of visual quality they
want. The main issue with shadow mask CRTs is that it's impossible
to accurately emulate them unless done on a screen with a HUGE
resolution. After all, the subpixels need to be clearly visible, and
if on top of it you add curvature distortion, you need to reduce
moire patterns that will inevitably show up at low resolutions.
It would be more desirable to eventually have flat panels that can
display arbitrary resolutions using a form of scaling that preserves
square pixels with unnoticeable distortion (typically, with nearest
neighbour you'd get some pixels that are bigger/smaller than others
if the upscale resolution isn't an integer multiple of the real
resolution.
This 2x2 RGBI thing is a rather naïve filter I made many years ago,
it looks unlike any real CRT, but scales well. Its only problem is
moire patterns when using the default size of 2x2.
*/
float4 dots = tex2D(SamplerDots,coord*bresl)*dac;
float3 tcol = pow(max(0,dots.rgb+dots.a),dotpow)*dotmult;
res.rgb = res.rgb*(1-dotblend)+tcol*dotblend;
return res;
}
/* that's right, CRT curvature */
float4 PS_Curvature( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
{
float2 coord = IN.txcoord.xy;
float4 res = tex2D(SamplerColor,coord);
if ( !curveenable ) return res;
float3 eta = float3(1+chromaab*0.009,1+chromaab*0.006,1+chromaab
*0.003);
float2 center = float2(coord.x-0.5,coord.y-0.5);
float zfact = 100.0/lenszoom;
float r2 = center.x*center.x+center.y*center.y;
float f = 1+r2*lensdist*0.01;
float x = f*zfact*center.x+0.5;
float y = f*zfact*center.y+0.5;
float2 rcoord = (f*eta.r)*zfact*(center.xy*0.5)+0.5;
float2 gcoord = (f*eta.g)*zfact*(center.xy*0.5)+0.5;
float2 bcoord = (f*eta.b)*zfact*(center.xy*0.5)+0.5;
int i,j;
float3 idist = float3(tex2D(SamplerColorb,rcoord).r,
tex2D(SamplerColorb,gcoord).g,
tex2D(SamplerColorb,bcoord).b);
res.rgb = idist.rgb;
return res;
}
/* Why am I doing this */
float4 PS_Blur( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
{
@ -312,16 +215,24 @@ float4 PS_Shift( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
res.a = 1.0;
return res;
}
/*
Extra ideas:
- Bring back depth-relative colour grading
- Try to resurrect oil filter
- Provide an alternate, smaller font for ASCII filter (miniwi seems like
a good candidate, since it's 4x8)
- [Enhancement] Separate extra filters into different "batches" to get over
the "8 technique limit" (if it's still a thing in current ENB).
- More palettes?
*/
/* ultimate super-cinematic immersive black bars */
float4 PS_Cinematic( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
{
float2 coord = IN.txcoord.xy;
float4 res = tex2D(SamplerColor,coord);
if ( !boxenable ) return res;
float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
float sar = bresl.x/bresl.y;
float tar = boxh/boxv;
float2 box = (sar<tar)?float2(0.0,(bresl.y-(bresl.x/tar))*0.5)
:float2((bresl.x-(bresl.y*tar))*0.5,0.0);
box /= bresl;
/* this is some kind of advanced black magic I can't understand */
float2 test = saturate((coord*coord-coord)-(box*box-box));
if ( -test.x != test.y ) res *= 0.0;
return res;
}
/* TODO bring back oil filter */
technique PostProcess
{
pass p0
@ -412,41 +323,7 @@ technique PostProcess6
pass p0
{
VertexShader = compile vs_3_0 VS_Pass();
PixelShader = compile ps_3_0 PS_ASCII();
DitherEnable = FALSE;
ZEnable = FALSE;
CullMode = NONE;
ALPHATESTENABLE = FALSE;
SEPARATEALPHABLENDENABLE = FALSE;
AlphaBlendEnable = FALSE;
StencilEnable = FALSE;
FogEnable = FALSE;
SRGBWRITEENABLE = FALSE;
}
}
technique PostProcess7
{
pass p0
{
VertexShader = compile vs_3_0 VS_Pass();
PixelShader = compile ps_3_0 PS_DotMatrix();
DitherEnable = FALSE;
ZEnable = FALSE;
CullMode = NONE;
ALPHATESTENABLE = FALSE;
SEPARATEALPHABLENDENABLE = FALSE;
AlphaBlendEnable = FALSE;
StencilEnable = FALSE;
FogEnable = FALSE;
SRGBWRITEENABLE = FALSE;
}
}
technique PostProcess8
{
pass p0
{
VertexShader = compile vs_3_0 VS_Pass();
PixelShader = compile ps_3_0 PS_Curvature();
PixelShader = compile ps_3_0 PS_Cinematic();
DitherEnable = FALSE;
ZEnable = FALSE;
CullMode = NONE;

View file

@ -1,6 +1,6 @@
/*
menbextrainternals.fx : MariENB extra internal variables.
(C)2013-2016 Marisa Kirisame, UnSX Team.
(C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later).
*/
@ -40,14 +40,6 @@ float EInteriorFactor;
/* samplers and textures */
texture2D texColor;
texture2D texDepth;
texture2D texFont
<
string ResourceName = "menbvgaluma.png";
>;
texture2D texDots
<
string ResourceName = "menbdots.png";
>;
texture2D texCGA
<
string ResourceName = "menbcgalut.png";
@ -96,30 +88,6 @@ sampler2D SamplerDepth = sampler_state
MaxMipLevel = 0;
MipMapLodBias = 0;
};
sampler2D SamplerFont = sampler_state
{
Texture = <texFont>;
MinFilter = LINEAR;
MagFilter = POINT;
MipFilter = NONE;
AddressU = Wrap;
AddressV = Wrap;
SRGBTexture = FALSE;
MaxMipLevel = 0;
MipMapLodBias = 0;
};
sampler2D SamplerDots = sampler_state
{
Texture = <texDots>;
MinFilter = LINEAR;
MagFilter = LINEAR;
MipFilter = NONE;
AddressU = Wrap;
AddressV = Wrap;
SRGBTexture = FALSE;
MaxMipLevel = 0;
MipMapLodBias = 0;
};
sampler2D SamplerCGA = sampler_state
{
Texture = <texCGA>;

View file

@ -1,6 +1,6 @@
/*
menbextrasettings.fx : MariENB extra user-tweakable variables.
(C)2013-2016 Marisa Kirisame, UnSX Team.
(C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later).
*/
@ -140,25 +140,7 @@ float bdmult
string UIWidget = "Spinner";
float UIMin = 0.0;
> = {0.25};
/* ASCII art filter */
string str_ascii = "Luma ASCII Art Filter";
bool asciienable
<
string UIName = "Enable ASCII";
string UIWidget = "Checkbox";
> = {false};
bool asciimono
<
string UIName = "ASCII Monochrome";
string UIWidget = "Checkbox";
> = {true};
float asciiblend
<
string UIName = "ASCII Blend";
string UIWidget = "Spinner";
float UIMin = 0.0;
float UIMax = 1.0;
> = {0.0};
/* Depth-cutting chroma key */
string str_mask = "Depth Chroma Key";
bool maskenable
<
@ -218,58 +200,6 @@ float masktilty
string UIName = "Chroma Key Depth Vertical Tilt";
string UIWidget = "Spinner";
> = {0.0};
string str_dot = "RGBI Dot Matrix";
bool dotenable
<
string UIName = "Enable Dot Matrix";
string UIWidget = "Checkbox";
> = {false};
int dotsize
<
string UIName = "Dot Size";
string UIWidget = "Spinner";
int UIMin = 1;
> = {1};
float dotblend
<
string UIName = "Dot Blend";
string UIWidget = "Spinner";
float UIMin = 0.0;
float UIMax = 1.0;
> = {0.4};
float dotmult
<
string UIName = "Dot Intensity";
string UIWidget = "Spinner";
float UIMin = 0.0;
> = {1.0};
float dotpow
<
string UIName = "Dot Contrast";
string UIWidget = "Spinner";
float UIMin = 0.0;
> = {1.0};
string str_curve = "Lens Curvature";
bool curveenable
<
string UIName = "Enable Curvature";
string UIWidget = "Checkbox";
> = {false};
float chromaab
<
string UIName = "Curve Chromatic Aberration";
string UIWidget = "Spinner";
> = {0.0};
float lenszoom
<
string UIName = "Curve Zooming";
string UIWidget = "Spinner";
> = {50.0};
float lensdist
<
string UIName = "Curve Distortion";
string UIWidget = "Spinner";
> = {0.0};
/* BlurSharpShift, some people are obsessed with this nonsense */
string str_bss = "BlurSharpShift";
bool bssblurenable
@ -311,3 +241,22 @@ float bssshiftradius
string UIWidget = "Spinner";
float UIMin = 0.0;
> = {0.75};
/* very cinematic black bars */
string str_box = "Black Bars";
bool boxenable
<
string UIName = "Enable Black Bars";
string UIWidget = "Checkbox";
> = {false};
float boxh
<
string UIName = "Box Horizontal Ratio";
string UIWidget = "Spinner";
float UIMin = 1.0;
> = {2.39};
float boxv
<
string UIName = "Box Vertical Ratio";
string UIWidget = "Spinner";
float UIMin = 1.0;
> = {1.0};

View file

@ -1,6 +1,6 @@
/*
menbglobaldefs.fx : MariENB global shared code.
(C)2013-2016 Marisa Kirisame, UnSX Team.
(C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later).
*/
@ -20,6 +20,10 @@
#define WT_TEMPERATE 0.0
#define WT_HOT 1.0
#define WT_COLD 2.0
/* new additions */
#define WT_TEMPERATE_FOG 3.0
#define WT_COLD_FOG 4.0
#define WT_HOT_FOG 5.0
#define weatherfactor(id) ((WeatherAndTime.x==id)?(WeatherAndTime.y==id)\
?(1.0):(WeatherAndTime.z):(WeatherAndTime.y==id)\
?(1.0-WeatherAndTime.z):(0.0))

View file

@ -1,6 +1,6 @@
/*
menbprepassfilters.fx : MariENB prepass shader routines.
(C)2013-2016 Marisa Kirisame, UnSX Team.
(C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later).
*/
@ -179,7 +179,7 @@ float2 DistantHeat( float2 coord )
+heatfadebump,0.0,1.0);
if ( distfade <= 0.0 ) return coord;
float todpow = pow(max(0,ENightDayFactor*min(1.0,weatherfactor(WT_HOT)
+1.0-EInteriorFactor)),
+weatherfactor(WT_HOT_FOG)+1.0-EInteriorFactor)),
heattodpow);
if ( !heatalways && (todpow <= 0.0) ) return coord;
if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy);
@ -191,7 +191,8 @@ float2 DistantHeat( float2 coord )
ofs *= pow(length(ofs),heatpow);
if ( !heatalways ) ofs *= todpow
#ifndef FALLOUT
*weatherfactor(WT_HOT)+(1.0-weatherfactor(WT_COLD))
*(weatherfactor(WT_HOT)+weatherfactor(WT_HOT_FOG))
+(1.0-weatherfactor(WT_COLD)-weatherfactor(WT_COLD_FOG))
#endif
;
odep = tex2D(SamplerDepth,coord+ofs*heatstrength*distfade*0.01).x;
@ -346,6 +347,10 @@ float4 PS_DoFPrepass( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
float doffixedunfocusmult = tod_ind(doffixedunfocusmult);
float doffixedunfocusbump = tod_ind(doffixedunfocusbump);
float doffixedunfocusblend = tod_ind(doffixedunfocusblend);
float doffogpow = tod_ind(doffogpow);
float doffogmult = tod_ind(doffogmult);
float doffogbump = tod_ind(doffogbump);
float doffogblend = tod_ind(doffogblend);
float dep = tex2D(SamplerDepth,coord).x;
float foc = tex2D(SamplerFocus,coord).x;
/* cheap tilt */
@ -355,6 +360,7 @@ float4 PS_DoFPrepass( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
float dff = abs(dep);
float dfu = dff;
if ( doffixedcut && (dep >= cutoff*0.000001) ) dfu *= 0;
float dfog = dff;
/*
Change power of dof based on field of view. Works only in Skyrim.
The FieldOfView variable seems to hold bogus values in Fallout
@ -375,9 +381,14 @@ float4 PS_DoFPrepass( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
+doffixedfocusbump,0.0,1.0);
dfu = clamp(pow(dfu,doffixedunfocuspow)*doffixedunfocusmult
+doffixedunfocusbump,0.0,1.0);
dfog = clamp(pow(dfog,doffogpow)*doffogmult+doffogbump,0.0,1.0);
if ( doffixedonly ) dfc *= 0;
dfc *= lerp(1.0,dff,doffixedfocusblend);
dfc += lerp(0.0,dfu,doffixedunfocusblend);
if ( doffogenable )
dfc += (weatherfactor(WT_TEMPERATE_FOG)
+weatherfactor(WT_COLD_FOG)+weatherfactor(WT_HOT_FOG))
*lerp(0.0,dfog,doffogblend);
dfc = saturate(dfc);
float4 res = tex2D(SamplerColor,coord);
res.a = dfc;
@ -515,7 +526,8 @@ float2 ScreenFrost( float2 coord )
ofs *= pow(length(ofs),frostpow)*froststrength;
if ( !frostalways ) ofs *=
#ifndef FALLOUT
weatherfactor(WT_COLD)+(1.0-weatherfactor(WT_HOT))*
weatherfactor(WT_COLD)+weatherfactor(WT_COLD_FOG)
+(1.0-weatherfactor(WT_HOT)-weatherfactor(WT_HOT_FOG))*
#endif
(1.0-ENightDayFactor)*frostnight;
if ( EInteriorFactor == 1.0 ) ofs *= frostind;
@ -553,7 +565,8 @@ float4 PS_FrostPass( VS_OUTPUT_POST IN, float2 vPos : VPOS) : COLOR
1.0)*frostblend;
if ( !frostalways ) dist *=
#ifndef FALLOUT
weatherfactor(WT_COLD)+(1.0-weatherfactor(WT_HOT))*
weatherfactor(WT_COLD)+weatherfactor(WT_COLD_FOG)
+(1.0-weatherfactor(WT_HOT)-weatherfactor(WT_HOT_FOG))*
#endif
(1.0-ENightDayFactor)*frostnight;
if ( EInteriorFactor == 1.0 ) dist *= frostind;

View file

@ -1,6 +1,6 @@
/*
menbprepassinternals.fx : MariENB prepass internal variables.
(C)2013-2016 Marisa Kirisame, UnSX Team.
(C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later).
*/

View file

@ -1,6 +1,6 @@
/*
menbprepasssettings.fx : MariENB prepass user-tweakable variables.
(C)2013-2016 Marisa Kirisame, UnSX Team.
(C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later).
*/
@ -619,6 +619,104 @@ bool doffixedcut
string UIName = "DOF Fixed Use Cutoff";
string UIWidget = "Checkbox";
> = {true};
/* fixed dof for foggy weathers */
bool doffogenable
<
string UIName = "Enable DOF Fog";
string UIWidget = "Checkbox";
> = {true};
float doffogmult_n
<
string UIName = "DOF Fog Intensity Night";
string UIWidget = "Spinner";
float UIMin = 0.0;
> = {2.0};
float doffogmult_d
<
string UIName = "DOF Fog Intensity Day";
string UIWidget = "Spinner";
float UIMin = 0.0;
> = {2.0};
float doffogmult_in
<
string UIName = "DOF Fog Intensity Interior Night";
string UIWidget = "Spinner";
float UIMin = 0.0;
> = {2.0};
float doffogmult_id
<
string UIName = "DOF Fog Intensity Interior Day";
string UIWidget = "Spinner";
float UIMin = 0.0;
> = {2.0};
float doffogpow_n
<
string UIName = "DOF Fog Contrast Night";
string UIWidget = "Spinner";
float UIMin = 0.0;
> = {1000.0};
float doffogpow_d
<
string UIName = "DOF Fog Contrast Day";
string UIWidget = "Spinner";
float UIMin = 0.0;
> = {1000.0};
float doffogpow_in
<
string UIName = "DOF Fog Contrast Interior Night";
string UIWidget = "Spinner";
float UIMin = 0.0;
> = {1000.0};
float doffogpow_id
<
string UIName = "DOF Fog Contrast Interior Day";
string UIWidget = "Spinner";
float UIMin = 0.0;
> = {1000.0};
float doffogbump_n
<
string UIName = "DOF Fog Shift Night";
string UIWidget = "Spinner";
> = {0.0};
float doffogbump_d
<
string UIName = "DOF Fog Shift Day";
string UIWidget = "Spinner";
> = {0.0};
float doffogbump_in
<
string UIName = "DOF Fog Shift Interior Night";
string UIWidget = "Spinner";
> = {0.0};
float doffogbump_id
<
string UIName = "DOF Fog Shift Interior Day";
string UIWidget = "Spinner";
> = {0.0};
float doffogblend_n
<
string UIName = "DOF Fog Blend Night";
string UIWidget = "Spinner";
float UIMin = 0.0;
> = {0.0};
float doffogblend_d
<
string UIName = "DOF Fog Blend Day";
string UIWidget = "Spinner";
float UIMin = 0.0;
> = {0.0};
float doffogblend_in
<
string UIName = "DOF Fog Blend Interior Night";
string UIWidget = "Spinner";
float UIMin = 0.0;
> = {0.0};
float doffogblend_id
<
string UIName = "DOF Fog Blend Interior Day";
string UIWidget = "Spinner";
float UIMin = 0.0;
> = {0.0};
/* disable depth of field */
bool dofdisable
<

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.6 KiB

View file

@ -7,7 +7,7 @@ Skyrim
12F89 SkyrimCloudy HOT
2E7AB TESTCloudyRain HOT
48C14 BlackreachWeather TEMPERATE
4D7FB SkyrimOvercastSnow COLD
4D7FB SkyrimOvercastSnow COLD FOG
5ED7A FXWthrInvertLightsSolitude TEMPERATE
6ED5A FXWthrInvertDayNight TEMPERATE
6ED5B FXWthrCaveBlueSkylight TEMPERATE
@ -17,54 +17,54 @@ Skyrim
777CF FXWthrInvertDayNighWarm TEMPERATE
8277A FXWthrInvertWindowsWhiterun TEMPERATE
8282A FXWthrInvertLightsWhiterun TEMPERATE
923FD SovngardeFog TEMPERATE
923FD SovngardeFog TEMPERATE FOG
A6858 WorldMapWeather HOT
AEE84 FXWthrInvertWindowsWindhelm COLD
C821E SkyrimFog COLD
C821F SkyrimOvercastRain COLD
C8220 SkyrimStormRain COLD
C8221 SkyrimStormSnow COLD
D299E SkyrimOvercastWar TEMPERATE
D4886 FXMagicStormRain COLD
C821E SkyrimFog COLD FOG
C821F SkyrimOvercastRain COLD FOG
C8220 SkyrimStormRain COLD FOG
C8221 SkyrimStormSnow COLD FOG
D299E SkyrimOvercastWar TEMPERATE FOG
D4886 FXMagicStormRain COLD FOG
D9329 HelgenAttackWeather HOT
ECC96 FXWthrInvertWindowsWindhelm2 COLD
101910 FXWthrInvertLightMarkarth TEMPERATE
10199F SkyrimMQ206weather HOT
104AB4 SkuldafnCloudy COLD
105941 BloatedMansGrottoFog HOT
105942 SolitudeBluePalaceFogARENA TEMPERATE
105943 SolitudeBluePalaceFogFEAR TEMPERATE
105944 SolitudeBluePalaceFogNMARE TEMPERATE
105945 SolitudeBluePalaceFog TEMPERATE
105941 BloatedMansGrottoFog HOT FOG
105942 SolitudeBluePalaceFogARENA TEMPERATE FOG
105943 SolitudeBluePalaceFogFEAR TEMPERATE FOG
105944 SolitudeBluePalaceFogNMARE TEMPERATE FOG
105945 SolitudeBluePalaceFog TEMPERATE FOG
105F40 SkyrimDA02Weather TEMPERATE
106635 KarthspireRedoubtFog TEMPERATE
106635 KarthspireRedoubtFog TEMPERATE FOG
10A230 SkyrimClearMA HOT
10A231 SkyrimOvercastRainMA TEMPERATE
10A232 SkyrimFogMA TEMPERATE
10A231 SkyrimOvercastRainMA TEMPERATE FOG
10A232 SkyrimFogMA TEMPERATE FOG
10A233 SkyrimCloudyMA HOT
10A234 SkyrimClearCO TEMPERATE
10A235 SkyrimFogCO TEMPERATE
10A235 SkyrimFogCO TEMPERATE FOG
10A236 SkyrimCloudyCO TEMPERATE
10A237 SkyrimClearRE HOT
10A238 SkyrimOvercastRainRE TEMPERATE
10A239 SkyrimFogRE TEMPERATE
10A238 SkyrimOvercastRainRE TEMPERATE FOG
10A239 SkyrimFogRE TEMPERATE FOG
10A23A SkyrimCloudyRE HOT
10A23B SkyrimClearFF HOT
10A23C SkyrimStormRainFF TEMPERATE
10A23D SkyrimOvercastRainFF TEMPERATE
10A23E SkyrimFogFF TEMPERATE
10A23C SkyrimStormRainFF TEMPERATE FOG
10A23D SkyrimOvercastRainFF TEMPERATE FOG
10A23E SkyrimFogFF TEMPERATE FOG
10A23F SkyrimCloudyFF HOT
10A240 SkyrimClearTU HOT
10A241 SkyrimStormRainTU TEMPERATE
10A242 SkyrimOvercastRainTU TEMPERATE
10A241 SkyrimStormRainTU TEMPERATE FOG
10A242 SkyrimOvercastRainTU TEMPERATE FOG
10A243 SkyrimCloudyTU HOT
10A244 SkyrimClearSN TEMPERATE
10A245 SkyrimCloudySN TEMPERATE
10A7A5 SkyrimClearVT HOT
10A7A6 SkyrimOvercastRainVT TEMPERATE
10A7A7 SkyrimFogVT TEMPERATE
10A7A6 SkyrimOvercastRainVT TEMPERATE FOG
10A7A7 SkyrimFogVT TEMPERATE FOG
10A7A8 SkyrimCloudyVT HOT
10C32F FXSkyrimStormBlowingGrass TEMPERATE
10C32F FXSkyrimStormBlowingGrass TEMPERATE FOG
10D9EC SovngardeClear HOT
10DA13 FXWthrInvertWindowsWinterhold COLD
10E1E3 SkyrimCloudyVT_A HOT
@ -84,7 +84,7 @@ ECC96 FXWthrInvertWindowsWindhelm2 COLD
10E1F1 SkyrimCloudy_A HOT
10E1F2 SkyrimClear_A HOT
10E3D4 EditorCloudPreview TEMPERATE
10FE7E RiftenOvercastFog TEMPERATE
10FE7E RiftenOvercastFog TEMPERATE FOG
10FEF8 SovngardeDark COLD
Dawnguard
@ -107,21 +107,21 @@ F89D DLC1MagicAurielBowCloudyWeather TEMPERATE
Dragonborn
18471 DLC02VolcanicAsh01 HOT
1D760 DLC02VolcanicAshTundra01 COLD
18471 DLC02VolcanicAsh01 HOT FOG
1D760 DLC02VolcanicAshTundra01 COLD FOG
1DFF5 DLC2ApocryphaWeather TEMPERATE
31AC0 DLC02VolcanicAsh02 HOT
32336 DLC02VolcanicAshStorm01 HOT
34CFB DLC2ApocryphaWeatherNew TEMPERATE
374B8 DLC02VolcanicAsh01_A HOT
374B9 DLC02VolcanicAsh02_A HOT
374BA DLC02VolcanicAshTundra01_A COLD
31AC0 DLC02VolcanicAsh02 HOT FOG
32336 DLC02VolcanicAshStorm01 HOT FOG
34CFB DLC2ApocryphaWeatherNew TEMPERATE FOG
374B8 DLC02VolcanicAsh01_A HOT FOG
374B9 DLC02VolcanicAsh02_A HOT FOG
374BA DLC02VolcanicAshTundra01_A COLD FOG
Wet and Cold - Ashes
5B29C _WetAshFallLight HOT
5B29D _WetAshFallMed HOT
5B2A0 _WetAshFallHeavy HOT
5B29C _WetAshFallLight HOT FOG
5B29D _WetAshFallMed HOT FOG
5B2A0 _WetAshFallHeavy HOT FOG
Natural Lighting and Atmospherics
@ -131,18 +131,18 @@ Natural Lighting and Atmospherics
19BBF SkyrimMarkarthCloudy HOT
19BC0 SkyrimMarkarthClear_NoClouds HOT
1BC0D SkyrimClearMA_CM_NoClouds HOT
1C6D2 SkyrimMarkarthFog TEMPERATE
1CC35 SkyrimMarkarthOvercast TEMPERATE
1C6D2 SkyrimMarkarthFog TEMPERATE FOG
1CC35 SkyrimMarkarthOvercast TEMPERATE FOG
25D8D SkyrimClearSN_CM_NoClouds HOT
2E982 SkyrimClearCO_CM_NoClouds HOT
2E983 SkyrimClearFF_CM_NoCoulds HOT
3AB68 SkyrimClearRE_CM_NoClouds HOT
4BDF7 SkyrimMist_CM TEMPERATE
57500 SkyrimOvercast_CM TEMPERATE
73963 SkyrimStormRainHeavy_CM TEMPERATE
73964 SkyrimOvercastMarsh_CM TEMPERATE
73EC8 SkyrimFogHeavy_CM TEMPERATE
83665 SkyrimFogRain_CM TEMPERATE
4BDF7 SkyrimMist_CM TEMPERATE FOG
57500 SkyrimOvercast_CM TEMPERATE FOG
73963 SkyrimStormRainHeavy_CM TEMPERATE FOG
73964 SkyrimOvercastMarsh_CM TEMPERATE FOG
73EC8 SkyrimFogHeavy_CM TEMPERATE FOG
83665 SkyrimFogRain_CM TEMPERATE FOG
-- In progress
@ -156,13 +156,13 @@ Darkend
Vigilant
56A0C zzzCHMonoFogWeather TEMPERATE
56A0D zzzCHMonoClearWeather TEMPERATE
56A0C zzzCHMonoFogWeather TEMPERATE FOG
56A0D zzzCHMonoClearWeather TEMPERATE FOG
62484 zzzCOCursedWeather COLD
67BB2 zzzCHMolagWeatherNoCore HOT
701D2 zzzCHMolagWeather HOT
2C603B zzzCHOldForestStormRain COLD
2DA92C zzzCHWhaleGraveyardStormSnow COLD
2C603B zzzCHOldForestStormRain COLD FOG
2DA92C zzzCHWhaleGraveyardStormSnow COLD FOG
Enderal