MariENB Skyrim 2.3.2
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087b68c197
commit
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32 changed files with 2878 additions and 435 deletions
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@ -1,6 +1,6 @@
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/*
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menbextrasettings.fx : MariENB extra user-tweakable variables.
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(C)2013-2016 Marisa Kirisame, UnSX Team.
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(C)2013-2017 Marisa Kirisame, UnSX Team.
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Part of MariENB, the personal ENB of Marisa.
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Released under the GNU GPLv3 (or later).
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*/
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@ -140,25 +140,7 @@ float bdmult
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string UIWidget = "Spinner";
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float UIMin = 0.0;
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> = {0.25};
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/* ASCII art filter */
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string str_ascii = "Luma ASCII Art Filter";
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bool asciienable
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<
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string UIName = "Enable ASCII";
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string UIWidget = "Checkbox";
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> = {false};
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bool asciimono
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<
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string UIName = "ASCII Monochrome";
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string UIWidget = "Checkbox";
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> = {true};
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float asciiblend
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<
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string UIName = "ASCII Blend";
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string UIWidget = "Spinner";
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float UIMin = 0.0;
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float UIMax = 1.0;
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> = {0.0};
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/* Depth-cutting chroma key */
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string str_mask = "Depth Chroma Key";
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bool maskenable
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<
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@ -218,58 +200,6 @@ float masktilty
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string UIName = "Chroma Key Depth Vertical Tilt";
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string UIWidget = "Spinner";
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> = {0.0};
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string str_dot = "RGBI Dot Matrix";
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bool dotenable
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<
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string UIName = "Enable Dot Matrix";
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string UIWidget = "Checkbox";
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> = {false};
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int dotsize
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<
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string UIName = "Dot Size";
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string UIWidget = "Spinner";
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int UIMin = 1;
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> = {1};
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float dotblend
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<
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string UIName = "Dot Blend";
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string UIWidget = "Spinner";
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float UIMin = 0.0;
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float UIMax = 1.0;
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> = {0.4};
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float dotmult
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<
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string UIName = "Dot Intensity";
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string UIWidget = "Spinner";
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float UIMin = 0.0;
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> = {1.0};
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float dotpow
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<
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string UIName = "Dot Contrast";
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string UIWidget = "Spinner";
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float UIMin = 0.0;
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> = {1.0};
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string str_curve = "Lens Curvature";
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bool curveenable
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<
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string UIName = "Enable Curvature";
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string UIWidget = "Checkbox";
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> = {false};
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float chromaab
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<
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string UIName = "Curve Chromatic Aberration";
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string UIWidget = "Spinner";
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> = {0.0};
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float lenszoom
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<
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string UIName = "Curve Zooming";
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string UIWidget = "Spinner";
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> = {50.0};
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float lensdist
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<
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string UIName = "Curve Distortion";
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string UIWidget = "Spinner";
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> = {0.0};
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/* BlurSharpShift, some people are obsessed with this nonsense */
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string str_bss = "BlurSharpShift";
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bool bssblurenable
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@ -311,3 +241,22 @@ float bssshiftradius
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string UIWidget = "Spinner";
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float UIMin = 0.0;
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> = {0.75};
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/* very cinematic black bars */
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string str_box = "Black Bars";
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bool boxenable
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<
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string UIName = "Enable Black Bars";
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string UIWidget = "Checkbox";
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> = {false};
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float boxh
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<
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string UIName = "Box Horizontal Ratio";
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string UIWidget = "Spinner";
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float UIMin = 1.0;
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> = {2.39};
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float boxv
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<
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string UIName = "Box Vertical Ratio";
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string UIWidget = "Spinner";
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float UIMin = 1.0;
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> = {1.0};
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