MariENB Skyrim 2.3.2
This commit is contained in:
parent
087b68c197
commit
f6c12c3a3b
32 changed files with 2878 additions and 435 deletions
118
enbseries.ini
118
enbseries.ini
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@ -12,13 +12,13 @@ EnableDepthOfField=true
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EnableDetailedShadow=true
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EnableDetailedShadow=true
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EnableSunRays=true
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EnableSunRays=true
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EnableSkyLighting=true
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EnableSkyLighting=true
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EnableImageBasedLighting=true
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EnableImageBasedLighting=false
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EnableReflection=true
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EnableReflection=true
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EnableSoftParticles=false
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EnableSoftParticles=false
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EnableParticleLights=true
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EnableParticleLights=true
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EnableSunGlare=false
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EnableSunGlare=false
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EnableSubSurfaceScattering=true
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EnableSubSurfaceScattering=true
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EnableLens=true
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EnableLens=false
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EnableWater=true
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EnableWater=true
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EnableUnderwater=true
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EnableUnderwater=true
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EnableCloudShadows=true
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EnableCloudShadows=true
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@ -66,24 +66,24 @@ LenzReflectionPowerInteriorNight=1.0
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UseIndirectLighting=true
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UseIndirectLighting=true
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UseComplexIndirectLighting=true
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UseComplexIndirectLighting=true
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SamplingQuality=1
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SamplingQuality=1
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SamplingRange=0.3
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SamplingRange=0.15
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FadeFogRangeDay=0.0
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FadeFogRangeDay=0.0
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FadeFogRangeNight=3.0
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FadeFogRangeNight=3.0
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FadeFogRangeInterior=0.0
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FadeFogRangeInterior=0.0
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SizeScale=0.5
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SizeScale=0.5
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SourceTexturesScale=0.5
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SourceTexturesScale=0.5
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FilterQuality=1
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FilterQuality=1
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AOAmount=1.31
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AOAmount=1.14
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ILAmount=1.26
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ILAmount=1.11
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UseComplexAmbientOcclusion=true
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UseComplexAmbientOcclusion=true
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UseAmbientIndirectLighting=true
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UseAmbientIndirectLighting=true
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SamplingPrecision=1
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SamplingPrecision=1
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FadeFogRange=3.0
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FadeFogRange=3.0
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FilterType=0
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FilterType=0
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AOAmountInterior=1.4
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AOAmountInterior=1.23
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ILAmountInterior=1.44
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ILAmountInterior=1.15
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AOIntensity=1.52
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AOIntensity=1.07
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AOIntensityInterior=1.61
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AOIntensityInterior=1.15
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AOType=0
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AOType=0
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AOMixingType=0
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AOMixingType=0
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AOMixingTypeInterior=0
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AOMixingTypeInterior=0
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@ -145,10 +145,10 @@ PointLightingDesaturationDay=0.0
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PointLightingDesaturationNight=0.0
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PointLightingDesaturationNight=0.0
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PointLightingDesaturationInterior=0.0
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PointLightingDesaturationInterior=0.0
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FogColorMultiplierDay=0.58
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FogColorMultiplierDay=0.58
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FogColorMultiplierNight=0.29
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FogColorMultiplierNight=0.53
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FogColorMultiplierInterior=0.5
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FogColorMultiplierInterior=0.5
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FogColorCurveDay=1.05
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FogColorCurveDay=1.05
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FogColorCurveNight=1.12
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FogColorCurveNight=1.43
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FogColorCurveInterior=1.0
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FogColorCurveInterior=1.0
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ColorPowDay=1.0
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ColorPowDay=1.0
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ColorPowNight=1.0
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ColorPowNight=1.0
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@ -231,14 +231,14 @@ ParticleLightsIntensitySunset=0.63
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ParticleLightsIntensityNight=0.66
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ParticleLightsIntensityNight=0.66
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ParticleLightsIntensityInteriorDay=0.6
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ParticleLightsIntensityInteriorDay=0.6
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ParticleLightsIntensityInteriorNight=0.66
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ParticleLightsIntensityInteriorNight=0.66
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FogColorMultiplierSunrise=0.39
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FogColorMultiplierSunrise=0.57
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FogColorMultiplierSunset=0.48
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FogColorMultiplierSunset=0.55
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FogColorMultiplierInteriorDay=0.55
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FogColorMultiplierInteriorDay=0.55
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FogColorMultiplierInteriorNight=0.21
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FogColorMultiplierInteriorNight=0.51
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FogColorCurveSunrise=1.04
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FogColorCurveSunrise=1.15
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FogColorCurveSunset=1.03
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FogColorCurveSunset=1.11
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FogColorCurveInteriorDay=1.11
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FogColorCurveInteriorDay=1.11
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FogColorCurveInteriorNight=1.15
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FogColorCurveInteriorNight=1.47
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ColorPowSunrise=1.0
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ColorPowSunrise=1.0
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ColorPowSunset=1.0
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ColorPowSunset=1.0
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ColorPowInteriorDay=1.0
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ColorPowInteriorDay=1.0
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@ -306,10 +306,10 @@ PointLightingDesaturationDawn=0.0
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PointLightingDesaturationDusk=0.0
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PointLightingDesaturationDusk=0.0
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ParticleLightsIntensityDawn=0.66
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ParticleLightsIntensityDawn=0.66
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ParticleLightsIntensityDusk=0.64
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ParticleLightsIntensityDusk=0.64
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FogColorMultiplierDawn=0.31
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FogColorMultiplierDawn=0.53
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FogColorMultiplierDusk=0.32
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FogColorMultiplierDusk=0.54
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FogColorCurveDawn=1.08
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FogColorCurveDawn=1.25
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FogColorCurveDusk=1.08
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FogColorCurveDusk=1.27
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FogColorFilterAmountDawn=0.0
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FogColorFilterAmountDawn=0.0
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FogColorFilterAmountDusk=0.0
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FogColorFilterAmountDusk=0.0
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FogColorFilterDawn=0.706, 0.263, 0.204
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FogColorFilterDawn=0.706, 0.263, 0.204
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@ -334,10 +334,10 @@ CloudsDesaturationNight=0.19
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CloudsDesaturationInterior=0.14
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CloudsDesaturationInterior=0.14
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CloudsEdgeClamp=0.31
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CloudsEdgeClamp=0.31
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CloudsEdgeIntensity=1.1
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CloudsEdgeIntensity=1.1
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GradientIntensityDay=1.360001
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GradientIntensityDay=1.350001
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GradientIntensityNight=1.080001
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GradientIntensityNight=1.080001
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GradientIntensityInterior=0.85
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GradientIntensityInterior=0.85
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GradientDesaturationDay=0.61
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GradientDesaturationDay=0.56
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GradientDesaturationNight=0.24
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GradientDesaturationNight=0.24
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GradientDesaturationInterior=0.325
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GradientDesaturationInterior=0.325
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GradientTopIntensityDay=1.060001
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GradientTopIntensityDay=1.060001
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@ -635,28 +635,28 @@ CurveSunrise=1.25
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CurveSunset=1.21
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CurveSunset=1.21
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CurveInteriorDay=1.16
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CurveInteriorDay=1.16
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CurveInteriorNight=0.86
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CurveInteriorNight=0.86
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LightingInfluenceSunrise=1.06
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LightingInfluenceSunrise=0.86
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LightingInfluenceDay=0.84
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LightingInfluenceDay=0.84
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LightingInfluenceSunset=1.18
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LightingInfluenceSunset=0.86
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LightingInfluenceNight=1.51
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LightingInfluenceNight=0.94
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LightingInfluenceInteriorDay=0.58
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LightingInfluenceInteriorDay=0.7
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LightingInfluenceInteriorNight=1.42
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LightingInfluenceInteriorNight=0.85
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EnableShadows=true
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EnableShadows=true
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IgnoreWeatherSystem=true
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IgnoreWeatherSystem=true
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OpacitySunrise=0.31
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OpacitySunrise=0.31
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OpacityDay=0.37
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OpacityDay=0.37
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OpacitySunset=0.32
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OpacitySunset=0.32
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OpacityNight=0.13
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OpacityNight=0.18
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OpacityInteriorDay=0.35
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OpacityInteriorDay=0.35
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OpacityInteriorNight=0.15
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OpacityInteriorNight=0.19
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IntensityDawn=0.96
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IntensityDawn=0.96
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IntensityDusk=0.92
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IntensityDusk=0.92
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CurveDawn=1.19
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CurveDawn=1.19
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CurveDusk=1.14
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CurveDusk=1.14
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LightingInfluenceDawn=1.33
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LightingInfluenceDawn=0.88
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LightingInfluenceDusk=1.38
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LightingInfluenceDusk=0.89
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OpacityDawn=0.27
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OpacityDawn=0.27
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OpacityDusk=0.19
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OpacityDusk=0.25
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[FIRE]
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[FIRE]
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IntensityDay=0.95
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IntensityDay=0.95
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@ -1048,16 +1048,16 @@ GlowCurveDawn=1.22
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GlowCurveDusk=1.21
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GlowCurveDusk=1.21
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[MIST]
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[MIST]
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ColorFromEnvironmentFog=0.46
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ColorFromEnvironmentFog=0.46
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SkyLightingAmountSunrise=1.09
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SkyLightingAmountSunrise=1.04
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SkyLightingAmountDay=1.1
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SkyLightingAmountDay=0.96
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SkyLightingAmountSunset=1.04
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SkyLightingAmountSunset=1.02
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SkyLightingAmountNight=1.02
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SkyLightingAmountNight=0.82
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SkyLightingAmountInteriorDay=1.05
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SkyLightingAmountInteriorDay=0.96
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SkyLightingAmountInteriorNight=0.93
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SkyLightingAmountInteriorNight=0.82
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SunLightingAmountSunrise=1.21
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SunLightingAmountSunrise=0.88
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SunLightingAmountDay=1.06
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SunLightingAmountDay=0.83
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SunLightingAmountSunset=1.14
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SunLightingAmountSunset=0.87
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SunLightingAmountNight=0.91
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SunLightingAmountNight=0.7
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SunLightingAmountInteriorDay=0.87
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SunLightingAmountInteriorDay=0.87
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SunLightingAmountInteriorNight=0.74
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SunLightingAmountInteriorNight=0.74
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DesaturationSunrise=0.66
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DesaturationSunrise=0.66
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@ -1072,10 +1072,10 @@ ColorFilterSunset=1, 1, 1
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ColorFilterNight=1, 1, 1
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ColorFilterNight=1, 1, 1
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ColorFilterInteriorDay=1, 1, 1
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ColorFilterInteriorDay=1, 1, 1
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ColorFilterInteriorNight=1, 1, 1
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ColorFilterInteriorNight=1, 1, 1
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RelativeToCameraSunrise=0.32
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RelativeToCameraSunrise=0.48
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RelativeToCameraDay=0.46
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RelativeToCameraDay=0.66
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RelativeToCameraSunset=0.29
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RelativeToCameraSunset=0.44
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RelativeToCameraNight=0.46
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RelativeToCameraNight=0.49
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RelativeToCameraInteriorDay=0.58
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RelativeToCameraInteriorDay=0.58
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RelativeToCameraInteriorNight=0.21
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RelativeToCameraInteriorNight=0.21
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VerticalOffsetSunrise=-11.06
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VerticalOffsetSunrise=-11.06
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@ -1085,7 +1085,7 @@ VerticalOffsetNight=-11.8
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VerticalOffsetInteriorDay=-10.44
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VerticalOffsetInteriorDay=-10.44
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VerticalOffsetInteriorNight=-11.26
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VerticalOffsetInteriorNight=-11.26
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DensitySunrise=1.16
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DensitySunrise=1.16
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DensityDay=1.19
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DensityDay=1.18
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DensitySunset=1.17
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DensitySunset=1.17
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DensityNight=1.16
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DensityNight=1.16
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DensityInteriorDay=1.29
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DensityInteriorDay=1.29
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@ -1102,12 +1102,12 @@ BottomTopSunset=0.0
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BottomTopNight=0.0
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BottomTopNight=0.0
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BottomTopInteriorDay=0.0
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BottomTopInteriorDay=0.0
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BottomTopInteriorNight=0.0
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BottomTopInteriorNight=0.0
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ExponentialFadeSunrise=1.61
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ExponentialFadeSunrise=0.72
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ExponentialFadeDay=1.67
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ExponentialFadeDay=0.72
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ExponentialFadeSunset=1.63
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ExponentialFadeSunset=0.72
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ExponentialFadeNight=1.52
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ExponentialFadeNight=0.72
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ExponentialFadeInteriorDay=1.63
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ExponentialFadeInteriorDay=0.72
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ExponentialFadeInteriorNight=1.4
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ExponentialFadeInteriorNight=0.72
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IgnoreWeatherSystem=true
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IgnoreWeatherSystem=true
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EnableAnchors=false
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EnableAnchors=false
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DistanceFadeSunrise=0.0
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DistanceFadeSunrise=0.0
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@ -1124,10 +1124,10 @@ AnchorsAmountInteriorDay=1.0
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AnchorsAmountInteriorNight=1.0
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AnchorsAmountInteriorNight=1.0
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AnchorsAmountDawn=1.0
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AnchorsAmountDawn=1.0
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AnchorsAmountDusk=1.0
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AnchorsAmountDusk=1.0
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SkyLightingAmountDawn=1.19
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SkyLightingAmountDawn=0.96
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SkyLightingAmountDusk=0.96
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SkyLightingAmountDusk=0.96
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SunLightingAmountDawn=1.11
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SunLightingAmountDawn=0.76
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SunLightingAmountDusk=1.01
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SunLightingAmountDusk=0.74
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DesaturationDawn=0.81
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DesaturationDawn=0.81
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DesaturationDusk=0.74
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DesaturationDusk=0.74
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ColorFilterDawn=1, 1, 1
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ColorFilterDawn=1, 1, 1
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@ -1144,5 +1144,5 @@ DistanceFadeDawn=0.0
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DistanceFadeDusk=0.0
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DistanceFadeDusk=0.0
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BottomTopDawn=0.0
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BottomTopDawn=0.0
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BottomTopDusk=0.0
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BottomTopDusk=0.0
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ExponentialFadeDawn=1.56
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ExponentialFadeDawn=0.72
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ExponentialFadeDusk=1.59
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ExponentialFadeDusk=0.72
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@ -1 +1 @@
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2.3.1-1 "The rebirth"
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2.3.2-1 "The rebirth"
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836
enbseries/_coldfogweather.ini
Normal file
836
enbseries/_coldfogweather.ini
Normal file
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@ -0,0 +1,836 @@
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[BLOOM]
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AmountDawn=1.0
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AmountSunrise=1.0
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AmountDay=1.0
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AmountSunset=1.0
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AmountDusk=1.0
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AmountNight=1.0
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AmountInteriorDay=1.0
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AmountInteriorNight=1.0
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BlueShiftAmountDawn=1.0
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BlueShiftAmountSunrise=1.0
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BlueShiftAmountDay=1.0
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BlueShiftAmountSunset=1.0
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BlueShiftAmountDusk=1.0
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BlueShiftAmountNight=1.0
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BlueShiftAmountInteriorDay=1.0
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BlueShiftAmountInteriorNight=1.0
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[LENS]
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ReflectionIntensityDawn=1.0
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ReflectionIntensitySunrise=1.0
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ReflectionIntensityDay=1.0
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ReflectionIntensitySunset=1.0
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ReflectionIntensityDusk=1.0
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ReflectionIntensityNight=1.0
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ReflectionIntensityInteriorDay=1.0
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ReflectionIntensityInteriorNight=1.0
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ReflectionPowerDawn=2.0
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ReflectionPowerSunrise=2.0
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ReflectionPowerDay=2.0
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ReflectionPowerSunset=2.0
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ReflectionPowerDusk=2.0
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ReflectionPowerNight=2.0
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ReflectionPowerInteriorDay=2.0
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ReflectionPowerInteriorNight=2.0
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DirtIntensityDawn=1.0
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DirtIntensitySunrise=1.0
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DirtIntensityDay=1.0
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DirtIntensitySunset=1.0
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DirtIntensityDusk=1.0
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DirtIntensityNight=1.0
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DirtIntensityInteriorDay=1.0
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DirtIntensityInteriorNight=1.0
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DirtPowerDawn=2.0
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DirtPowerSunrise=2.0
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DirtPowerDay=2.0
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DirtPowerSunset=2.0
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DirtPowerDusk=2.0
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DirtPowerNight=2.0
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DirtPowerInteriorDay=2.0
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DirtPowerInteriorNight=2.0
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[SKYLIGHTING]
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AmbientMinLevelDawn=0.1
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AmbientMinLevelSunrise=0.1
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AmbientMinLevelDay=0.1
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AmbientMinLevelSunset=0.1
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AmbientMinLevelDusk=0.1
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AmbientMinLevelNight=0.1
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AmbientMinLevelInteriorDay=0.1
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AmbientMinLevelInteriorNight=0.1
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[ENVIRONMENT]
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DirectLightingIntensityDawn=1.0
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DirectLightingIntensitySunrise=1.0
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DirectLightingIntensityDay=1.0
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DirectLightingIntensitySunset=1.0
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DirectLightingIntensityDusk=1.0
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DirectLightingIntensityNight=1.0
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DirectLightingIntensityInteriorDay=1.0
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DirectLightingIntensityInteriorNight=1.0
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DirectLightingCurveDawn=1.0
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DirectLightingCurveSunrise=1.0
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DirectLightingCurveDay=1.0
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DirectLightingCurveSunset=1.0
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DirectLightingCurveDusk=1.0
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DirectLightingCurveNight=1.0
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DirectLightingCurveInteriorDay=1.0
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DirectLightingCurveInteriorNight=1.0
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DirectLightingDesaturationDawn=0.0
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DirectLightingDesaturationSunrise=0.0
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DirectLightingDesaturationDay=0.0
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DirectLightingDesaturationSunset=0.0
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DirectLightingDesaturationDusk=0.0
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DirectLightingDesaturationNight=0.0
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DirectLightingDesaturationInteriorDay=0.0
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DirectLightingDesaturationInteriorNight=0.0
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DirectLightingColorFilterAmountDawn=0.0
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DirectLightingColorFilterAmountSunrise=0.0
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DirectLightingColorFilterAmountDay=0.0
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|
DirectLightingColorFilterAmountSunset=0.0
|
||||||
|
DirectLightingColorFilterAmountDusk=0.0
|
||||||
|
DirectLightingColorFilterAmountNight=0.0
|
||||||
|
DirectLightingColorFilterAmountInteriorDay=0.0
|
||||||
|
DirectLightingColorFilterAmountInteriorNight=0.0
|
||||||
|
DirectLightingColorFilterDawn=1, 1, 1
|
||||||
|
DirectLightingColorFilterSunrise=1, 1, 1
|
||||||
|
DirectLightingColorFilterDay=1, 1, 1
|
||||||
|
DirectLightingColorFilterSunset=1, 1, 1
|
||||||
|
DirectLightingColorFilterDusk=1, 1, 1
|
||||||
|
DirectLightingColorFilterNight=1, 1, 1
|
||||||
|
DirectLightingColorFilterInteriorDay=1, 1, 1
|
||||||
|
DirectLightingColorFilterInteriorNight=1, 1, 1
|
||||||
|
SpecularAmountMultiplierDawn=1.0
|
||||||
|
SpecularAmountMultiplierSunrise=1.0
|
||||||
|
SpecularAmountMultiplierDay=1.0
|
||||||
|
SpecularAmountMultiplierSunset=1.0
|
||||||
|
SpecularAmountMultiplierDusk=1.0
|
||||||
|
SpecularAmountMultiplierNight=1.0
|
||||||
|
SpecularAmountMultiplierInteriorDay=1.0
|
||||||
|
SpecularAmountMultiplierInteriorNight=1.0
|
||||||
|
SpecularPowerMultiplierDawn=1.0
|
||||||
|
SpecularPowerMultiplierSunrise=1.0
|
||||||
|
SpecularPowerMultiplierDay=1.0
|
||||||
|
SpecularPowerMultiplierSunset=1.0
|
||||||
|
SpecularPowerMultiplierDusk=1.0
|
||||||
|
SpecularPowerMultiplierNight=1.0
|
||||||
|
SpecularPowerMultiplierInteriorDay=1.0
|
||||||
|
SpecularPowerMultiplierInteriorNight=1.0
|
||||||
|
SpecularFromLightDawn=0.0
|
||||||
|
SpecularFromLightSunrise=0.0
|
||||||
|
SpecularFromLightDay=0.0
|
||||||
|
SpecularFromLightSunset=0.0
|
||||||
|
SpecularFromLightDusk=0.0
|
||||||
|
SpecularFromLightNight=0.0
|
||||||
|
SpecularFromLightInteriorDay=0.0
|
||||||
|
SpecularFromLightInteriorNight=0.0
|
||||||
|
AmbientLightingIntensityDawn=1.0
|
||||||
|
AmbientLightingIntensitySunrise=1.0
|
||||||
|
AmbientLightingIntensityDay=1.0
|
||||||
|
AmbientLightingIntensitySunset=1.0
|
||||||
|
AmbientLightingIntensityDusk=1.0
|
||||||
|
AmbientLightingIntensityNight=1.0
|
||||||
|
AmbientLightingIntensityInteriorDay=1.0
|
||||||
|
AmbientLightingIntensityInteriorNight=1.0
|
||||||
|
AmbientLightingCurveDawn=1.0
|
||||||
|
AmbientLightingCurveSunrise=1.0
|
||||||
|
AmbientLightingCurveDay=1.0
|
||||||
|
AmbientLightingCurveSunset=1.0
|
||||||
|
AmbientLightingCurveDusk=1.0
|
||||||
|
AmbientLightingCurveNight=1.0
|
||||||
|
AmbientLightingCurveInteriorDay=1.0
|
||||||
|
AmbientLightingCurveInteriorNight=1.0
|
||||||
|
AmbientLightingDesaturationDawn=0.0
|
||||||
|
AmbientLightingDesaturationSunrise=0.0
|
||||||
|
AmbientLightingDesaturationDay=0.0
|
||||||
|
AmbientLightingDesaturationSunset=0.0
|
||||||
|
AmbientLightingDesaturationDusk=0.0
|
||||||
|
AmbientLightingDesaturationNight=0.0
|
||||||
|
AmbientLightingDesaturationInteriorDay=0.0
|
||||||
|
AmbientLightingDesaturationInteriorNight=0.0
|
||||||
|
AmbientColorFilterAmountDawn=0.0
|
||||||
|
AmbientColorFilterAmountSunrise=0.0
|
||||||
|
AmbientColorFilterAmountDay=0.0
|
||||||
|
AmbientColorFilterAmountSunset=0.0
|
||||||
|
AmbientColorFilterAmountDusk=0.0
|
||||||
|
AmbientColorFilterAmountNight=0.0
|
||||||
|
AmbientColorFilterAmountInteriorDay=0.0
|
||||||
|
AmbientColorFilterAmountInteriorNight=0.0
|
||||||
|
AmbientColorFilterTopDawn=1, 1, 1
|
||||||
|
AmbientColorFilterTopSunrise=1, 1, 1
|
||||||
|
AmbientColorFilterTopDay=1, 1, 1
|
||||||
|
AmbientColorFilterTopSunset=1, 1, 1
|
||||||
|
AmbientColorFilterTopDusk=1, 1, 1
|
||||||
|
AmbientColorFilterTopNight=1, 1, 1
|
||||||
|
AmbientColorFilterTopInteriorDay=1, 1, 1
|
||||||
|
AmbientColorFilterTopInteriorNight=1, 1, 1
|
||||||
|
AmbientColorFilterMiddleDawn=0, 0, 0
|
||||||
|
AmbientColorFilterMiddleSunrise=0, 0, 0
|
||||||
|
AmbientColorFilterMiddleDay=0, 0, 0
|
||||||
|
AmbientColorFilterMiddleSunset=0, 0, 0
|
||||||
|
AmbientColorFilterMiddleDusk=0, 0, 0
|
||||||
|
AmbientColorFilterMiddleNight=0, 0, 0
|
||||||
|
AmbientColorFilterMiddleInteriorDay=0, 0, 0
|
||||||
|
AmbientColorFilterMiddleInteriorNight=0, 0, 0
|
||||||
|
AmbientColorFilterBottomDawn=1, 1, 1
|
||||||
|
AmbientColorFilterBottomSunrise=1, 1, 1
|
||||||
|
AmbientColorFilterBottomDay=1, 1, 1
|
||||||
|
AmbientColorFilterBottomSunset=1, 1, 1
|
||||||
|
AmbientColorFilterBottomDusk=1, 1, 1
|
||||||
|
AmbientColorFilterBottomNight=1, 1, 1
|
||||||
|
AmbientColorFilterBottomInteriorDay=1, 1, 1
|
||||||
|
AmbientColorFilterBottomInteriorNight=1, 1, 1
|
||||||
|
PointLightingIntensityDawn=1.0
|
||||||
|
PointLightingIntensitySunrise=1.0
|
||||||
|
PointLightingIntensityDay=1.0
|
||||||
|
PointLightingIntensitySunset=1.0
|
||||||
|
PointLightingIntensityDusk=1.0
|
||||||
|
PointLightingIntensityNight=1.0
|
||||||
|
PointLightingIntensityInteriorDay=1.0
|
||||||
|
PointLightingIntensityInteriorNight=1.0
|
||||||
|
PointLightingCurveDawn=1.0
|
||||||
|
PointLightingCurveSunrise=1.0
|
||||||
|
PointLightingCurveDay=1.0
|
||||||
|
PointLightingCurveSunset=1.0
|
||||||
|
PointLightingCurveDusk=1.0
|
||||||
|
PointLightingCurveNight=1.0
|
||||||
|
PointLightingCurveInteriorDay=1.0
|
||||||
|
PointLightingCurveInteriorNight=1.0
|
||||||
|
PointLightingDesaturationDawn=0.0
|
||||||
|
PointLightingDesaturationSunrise=0.0
|
||||||
|
PointLightingDesaturationDay=0.0
|
||||||
|
PointLightingDesaturationSunset=0.0
|
||||||
|
PointLightingDesaturationDusk=0.0
|
||||||
|
PointLightingDesaturationNight=0.0
|
||||||
|
PointLightingDesaturationInteriorDay=0.0
|
||||||
|
PointLightingDesaturationInteriorNight=0.0
|
||||||
|
ParticleLightsIntensityDawn=1.0
|
||||||
|
ParticleLightsIntensitySunrise=1.0
|
||||||
|
ParticleLightsIntensityDay=1.0
|
||||||
|
ParticleLightsIntensitySunset=1.0
|
||||||
|
ParticleLightsIntensityDusk=1.0
|
||||||
|
ParticleLightsIntensityNight=1.0
|
||||||
|
ParticleLightsIntensityInteriorDay=1.0
|
||||||
|
ParticleLightsIntensityInteriorNight=1.0
|
||||||
|
FogColorMultiplierDawn=1.0
|
||||||
|
FogColorMultiplierSunrise=1.0
|
||||||
|
FogColorMultiplierDay=1.0
|
||||||
|
FogColorMultiplierSunset=1.0
|
||||||
|
FogColorMultiplierDusk=1.0
|
||||||
|
FogColorMultiplierNight=1.0
|
||||||
|
FogColorMultiplierInteriorDay=1.0
|
||||||
|
FogColorMultiplierInteriorNight=1.0
|
||||||
|
FogColorCurveDawn=1.0
|
||||||
|
FogColorCurveSunrise=1.0
|
||||||
|
FogColorCurveDay=1.0
|
||||||
|
FogColorCurveSunset=1.0
|
||||||
|
FogColorCurveDusk=1.0
|
||||||
|
FogColorCurveNight=1.0
|
||||||
|
FogColorCurveInteriorDay=1.0
|
||||||
|
FogColorCurveInteriorNight=1.0
|
||||||
|
FogColorFilterAmountDawn=0.0
|
||||||
|
FogColorFilterAmountSunrise=0.0
|
||||||
|
FogColorFilterAmountDay=0.0
|
||||||
|
FogColorFilterAmountSunset=0.0
|
||||||
|
FogColorFilterAmountDusk=0.0
|
||||||
|
FogColorFilterAmountNight=0.0
|
||||||
|
FogColorFilterAmountInteriorDay=0.0
|
||||||
|
FogColorFilterAmountInteriorNight=0.0
|
||||||
|
FogColorFilterDawn=1, 1, 1
|
||||||
|
FogColorFilterSunrise=1, 1, 1
|
||||||
|
FogColorFilterDay=1, 1, 1
|
||||||
|
FogColorFilterSunset=1, 1, 1
|
||||||
|
FogColorFilterDusk=1, 1, 1
|
||||||
|
FogColorFilterNight=1, 1, 1
|
||||||
|
FogColorFilterInteriorDay=1, 1, 1
|
||||||
|
FogColorFilterInteriorNight=1, 1, 1
|
||||||
|
ColorPowDawn=1.0
|
||||||
|
ColorPowSunrise=1.0
|
||||||
|
ColorPowDay=1.0
|
||||||
|
ColorPowSunset=1.0
|
||||||
|
ColorPowDusk=1.0
|
||||||
|
ColorPowNight=1.0
|
||||||
|
ColorPowInteriorDay=1.0
|
||||||
|
ColorPowInteriorNight=1.0
|
||||||
|
[SKY]
|
||||||
|
CloudsIntensityDawn=1.0
|
||||||
|
CloudsIntensitySunrise=1.0
|
||||||
|
CloudsIntensityDay=1.0
|
||||||
|
CloudsIntensitySunset=1.0
|
||||||
|
CloudsIntensityDusk=1.0
|
||||||
|
CloudsIntensityNight=1.0
|
||||||
|
CloudsIntensityInteriorDay=1.0
|
||||||
|
CloudsIntensityInteriorNight=1.0
|
||||||
|
CloudsCurveDawn=1.0
|
||||||
|
CloudsCurveSunrise=1.0
|
||||||
|
CloudsCurveDay=1.0
|
||||||
|
CloudsCurveSunset=1.0
|
||||||
|
CloudsCurveDusk=1.0
|
||||||
|
CloudsCurveNight=1.0
|
||||||
|
CloudsCurveInteriorDay=1.0
|
||||||
|
CloudsCurveInteriorNight=1.0
|
||||||
|
CloudsDesaturationDawn=0.0
|
||||||
|
CloudsDesaturationSunrise=0.0
|
||||||
|
CloudsDesaturationDay=0.0
|
||||||
|
CloudsDesaturationSunset=0.0
|
||||||
|
CloudsDesaturationDusk=0.0
|
||||||
|
CloudsDesaturationNight=0.0
|
||||||
|
CloudsDesaturationInteriorDay=0.0
|
||||||
|
CloudsDesaturationInteriorNight=0.0
|
||||||
|
CloudsOpacityDawn=1.0
|
||||||
|
CloudsOpacitySunrise=1.0
|
||||||
|
CloudsOpacityDay=1.0
|
||||||
|
CloudsOpacitySunset=1.0
|
||||||
|
CloudsOpacityDusk=1.0
|
||||||
|
CloudsOpacityNight=1.0
|
||||||
|
CloudsOpacityInteriorDay=1.0
|
||||||
|
CloudsOpacityInteriorNight=1.0
|
||||||
|
CloudsColorFilterDawn=1, 1, 1
|
||||||
|
CloudsColorFilterSunrise=1, 1, 1
|
||||||
|
CloudsColorFilterDay=1, 1, 1
|
||||||
|
CloudsColorFilterSunset=1, 1, 1
|
||||||
|
CloudsColorFilterDusk=1, 1, 1
|
||||||
|
CloudsColorFilterNight=1, 1, 1
|
||||||
|
CloudsColorFilterInteriorDay=1, 1, 1
|
||||||
|
CloudsColorFilterInteriorNight=1, 1, 1
|
||||||
|
GradientIntensityDawn=1.0
|
||||||
|
GradientIntensitySunrise=1.0
|
||||||
|
GradientIntensityDay=1.0
|
||||||
|
GradientIntensitySunset=1.0
|
||||||
|
GradientIntensityDusk=1.0
|
||||||
|
GradientIntensityNight=1.0
|
||||||
|
GradientIntensityInteriorDay=1.0
|
||||||
|
GradientIntensityInteriorNight=1.0
|
||||||
|
GradientDesaturationDawn=0.0
|
||||||
|
GradientDesaturationSunrise=0.0
|
||||||
|
GradientDesaturationDay=0.0
|
||||||
|
GradientDesaturationSunset=0.0
|
||||||
|
GradientDesaturationDusk=0.0
|
||||||
|
GradientDesaturationNight=0.0
|
||||||
|
GradientDesaturationInteriorDay=0.0
|
||||||
|
GradientDesaturationInteriorNight=0.0
|
||||||
|
GradientTopIntensityDawn=1.0
|
||||||
|
GradientTopIntensitySunrise=1.0
|
||||||
|
GradientTopIntensityDay=1.0
|
||||||
|
GradientTopIntensitySunset=1.0
|
||||||
|
GradientTopIntensityDusk=1.0
|
||||||
|
GradientTopIntensityNight=1.0
|
||||||
|
GradientTopIntensityInteriorDay=1.0
|
||||||
|
GradientTopIntensityInteriorNight=1.0
|
||||||
|
GradientTopCurveDawn=1.0
|
||||||
|
GradientTopCurveSunrise=1.0
|
||||||
|
GradientTopCurveDay=1.0
|
||||||
|
GradientTopCurveSunset=1.0
|
||||||
|
GradientTopCurveDusk=1.0
|
||||||
|
GradientTopCurveNight=1.0
|
||||||
|
GradientTopCurveInteriorDay=1.0
|
||||||
|
GradientTopCurveInteriorNight=1.0
|
||||||
|
GradientTopColorFilterDawn=1, 1, 1
|
||||||
|
GradientTopColorFilterSunrise=1, 1, 1
|
||||||
|
GradientTopColorFilterDay=1, 1, 1
|
||||||
|
GradientTopColorFilterSunset=1, 1, 1
|
||||||
|
GradientTopColorFilterDusk=1, 1, 1
|
||||||
|
GradientTopColorFilterNight=1, 1, 1
|
||||||
|
GradientTopColorFilterInteriorDay=1, 1, 1
|
||||||
|
GradientTopColorFilterInteriorNight=1, 1, 1
|
||||||
|
GradientMiddleIntensityDawn=1.0
|
||||||
|
GradientMiddleIntensitySunrise=1.0
|
||||||
|
GradientMiddleIntensityDay=1.0
|
||||||
|
GradientMiddleIntensitySunset=1.0
|
||||||
|
GradientMiddleIntensityDusk=1.0
|
||||||
|
GradientMiddleIntensityNight=1.0
|
||||||
|
GradientMiddleIntensityInteriorDay=1.0
|
||||||
|
GradientMiddleIntensityInteriorNight=1.0
|
||||||
|
GradientMiddleCurveDawn=1.0
|
||||||
|
GradientMiddleCurveSunrise=1.0
|
||||||
|
GradientMiddleCurveDay=1.0
|
||||||
|
GradientMiddleCurveSunset=1.0
|
||||||
|
GradientMiddleCurveDusk=1.0
|
||||||
|
GradientMiddleCurveNight=1.0
|
||||||
|
GradientMiddleCurveInteriorDay=1.0
|
||||||
|
GradientMiddleCurveInteriorNight=1.0
|
||||||
|
GradientMiddleColorFilterDawn=1, 1, 1
|
||||||
|
GradientMiddleColorFilterSunrise=1, 1, 1
|
||||||
|
GradientMiddleColorFilterDay=1, 1, 1
|
||||||
|
GradientMiddleColorFilterSunset=1, 1, 1
|
||||||
|
GradientMiddleColorFilterDusk=1, 1, 1
|
||||||
|
GradientMiddleColorFilterNight=1, 1, 1
|
||||||
|
GradientMiddleColorFilterInteriorDay=1, 1, 1
|
||||||
|
GradientMiddleColorFilterInteriorNight=1, 1, 1
|
||||||
|
GradientHorizonIntensityDawn=1.0
|
||||||
|
GradientHorizonIntensitySunrise=1.0
|
||||||
|
GradientHorizonIntensityDay=1.0
|
||||||
|
GradientHorizonIntensitySunset=1.0
|
||||||
|
GradientHorizonIntensityDusk=1.0
|
||||||
|
GradientHorizonIntensityNight=1.0
|
||||||
|
GradientHorizonIntensityInteriorDay=1.0
|
||||||
|
GradientHorizonIntensityInteriorNight=1.0
|
||||||
|
GradientHorizonCurveDawn=1.0
|
||||||
|
GradientHorizonCurveSunrise=1.0
|
||||||
|
GradientHorizonCurveDay=1.0
|
||||||
|
GradientHorizonCurveSunset=1.0
|
||||||
|
GradientHorizonCurveDusk=1.0
|
||||||
|
GradientHorizonCurveNight=1.0
|
||||||
|
GradientHorizonCurveInteriorDay=1.0
|
||||||
|
GradientHorizonCurveInteriorNight=1.0
|
||||||
|
GradientHorizonColorFilterDawn=1, 1, 1
|
||||||
|
GradientHorizonColorFilterSunrise=1, 1, 1
|
||||||
|
GradientHorizonColorFilterDay=1, 1, 1
|
||||||
|
GradientHorizonColorFilterSunset=1, 1, 1
|
||||||
|
GradientHorizonColorFilterDusk=1, 1, 1
|
||||||
|
GradientHorizonColorFilterNight=1, 1, 1
|
||||||
|
GradientHorizonColorFilterInteriorDay=1, 1, 1
|
||||||
|
GradientHorizonColorFilterInteriorNight=1, 1, 1
|
||||||
|
SunIntensityDawn=1.0
|
||||||
|
SunIntensitySunrise=1.0
|
||||||
|
SunIntensityDay=1.0
|
||||||
|
SunIntensitySunset=1.0
|
||||||
|
SunIntensityDusk=1.0
|
||||||
|
SunIntensityNight=1.0
|
||||||
|
SunIntensityInteriorDay=1.0
|
||||||
|
SunIntensityInteriorNight=1.0
|
||||||
|
SunDesaturationDawn=0.0
|
||||||
|
SunDesaturationSunrise=0.0
|
||||||
|
SunDesaturationDay=0.0
|
||||||
|
SunDesaturationSunset=0.0
|
||||||
|
SunDesaturationDusk=0.0
|
||||||
|
SunDesaturationNight=0.0
|
||||||
|
SunDesaturationInteriorDay=0.0
|
||||||
|
SunDesaturationInteriorNight=0.0
|
||||||
|
SunColorFilterDawn=1, 1, 1
|
||||||
|
SunColorFilterSunrise=1, 1, 1
|
||||||
|
SunColorFilterDay=1, 1, 1
|
||||||
|
SunColorFilterSunset=1, 1, 1
|
||||||
|
SunColorFilterDusk=1, 1, 1
|
||||||
|
SunColorFilterNight=1, 1, 1
|
||||||
|
SunColorFilterInteriorDay=1, 1, 1
|
||||||
|
SunColorFilterInteriorNight=1, 1, 1
|
||||||
|
SunGlowIntensityDawn=0.0
|
||||||
|
SunGlowIntensitySunrise=0.0
|
||||||
|
SunGlowIntensityDay=0.0
|
||||||
|
SunGlowIntensitySunset=0.0
|
||||||
|
SunGlowIntensityDusk=0.0
|
||||||
|
SunGlowIntensityNight=0.0
|
||||||
|
SunGlowIntensityInteriorDay=0.0
|
||||||
|
SunGlowIntensityInteriorNight=0.0
|
||||||
|
SunGlowHazinessDawn=0.0
|
||||||
|
SunGlowHazinessSunrise=0.0
|
||||||
|
SunGlowHazinessDay=0.0
|
||||||
|
SunGlowHazinessSunset=0.0
|
||||||
|
SunGlowHazinessDusk=0.0
|
||||||
|
SunGlowHazinessNight=0.0
|
||||||
|
SunGlowHazinessInteriorDay=0.0
|
||||||
|
SunGlowHazinessInteriorNight=0.0
|
||||||
|
MoonIntensityDawn=1.0
|
||||||
|
MoonIntensitySunrise=1.0
|
||||||
|
MoonIntensityDay=1.0
|
||||||
|
MoonIntensitySunset=1.0
|
||||||
|
MoonIntensityDusk=1.0
|
||||||
|
MoonIntensityNight=1.0
|
||||||
|
MoonIntensityInteriorDay=1.0
|
||||||
|
MoonIntensityInteriorNight=1.0
|
||||||
|
MoonCurveDawn=1.0
|
||||||
|
MoonCurveSunrise=1.0
|
||||||
|
MoonCurveDay=1.0
|
||||||
|
MoonCurveSunset=1.0
|
||||||
|
MoonCurveDusk=1.0
|
||||||
|
MoonCurveNight=1.0
|
||||||
|
MoonCurveInteriorDay=1.0
|
||||||
|
MoonCurveInteriorNight=1.0
|
||||||
|
MoonDesaturationDawn=0.0
|
||||||
|
MoonDesaturationSunrise=0.0
|
||||||
|
MoonDesaturationDay=0.0
|
||||||
|
MoonDesaturationSunset=0.0
|
||||||
|
MoonDesaturationDusk=0.0
|
||||||
|
MoonDesaturationNight=0.0
|
||||||
|
MoonDesaturationInteriorDay=0.0
|
||||||
|
MoonDesaturationInteriorNight=0.0
|
||||||
|
[OBJECT]
|
||||||
|
SubSurfaceScatteringMultiplierDawn=1.0
|
||||||
|
SubSurfaceScatteringMultiplierSunrise=1.0
|
||||||
|
SubSurfaceScatteringMultiplierDay=1.0
|
||||||
|
SubSurfaceScatteringMultiplierSunset=1.0
|
||||||
|
SubSurfaceScatteringMultiplierDusk=1.0
|
||||||
|
SubSurfaceScatteringMultiplierNight=1.0
|
||||||
|
SubSurfaceScatteringMultiplierInteriorDay=1.0
|
||||||
|
SubSurfaceScatteringMultiplierInteriorNight=1.0
|
||||||
|
SubSurfaceScatteringPowerDawn=1.0
|
||||||
|
SubSurfaceScatteringPowerSunrise=1.0
|
||||||
|
SubSurfaceScatteringPowerDay=1.0
|
||||||
|
SubSurfaceScatteringPowerSunset=1.0
|
||||||
|
SubSurfaceScatteringPowerDusk=1.0
|
||||||
|
SubSurfaceScatteringPowerNight=1.0
|
||||||
|
SubSurfaceScatteringPowerInteriorDay=1.0
|
||||||
|
SubSurfaceScatteringPowerInteriorNight=1.0
|
||||||
|
SpecularAmountMultiplierDawn=1.0
|
||||||
|
SpecularAmountMultiplierSunrise=1.0
|
||||||
|
SpecularAmountMultiplierDay=1.0
|
||||||
|
SpecularAmountMultiplierSunset=1.0
|
||||||
|
SpecularAmountMultiplierDusk=1.0
|
||||||
|
SpecularAmountMultiplierNight=1.0
|
||||||
|
SpecularAmountMultiplierInteriorDay=1.0
|
||||||
|
SpecularAmountMultiplierInteriorNight=1.0
|
||||||
|
SpecularPowerMultiplierDawn=1.0
|
||||||
|
SpecularPowerMultiplierSunrise=1.0
|
||||||
|
SpecularPowerMultiplierDay=1.0
|
||||||
|
SpecularPowerMultiplierSunset=1.0
|
||||||
|
SpecularPowerMultiplierDusk=1.0
|
||||||
|
SpecularPowerMultiplierNight=1.0
|
||||||
|
SpecularPowerMultiplierInteriorDay=1.0
|
||||||
|
SpecularPowerMultiplierInteriorNight=1.0
|
||||||
|
[VEGETATION]
|
||||||
|
SubSurfaceScatteringMultiplierDawn=1.0
|
||||||
|
SubSurfaceScatteringMultiplierSunrise=1.0
|
||||||
|
SubSurfaceScatteringMultiplierDay=1.0
|
||||||
|
SubSurfaceScatteringMultiplierSunset=1.0
|
||||||
|
SubSurfaceScatteringMultiplierDusk=1.0
|
||||||
|
SubSurfaceScatteringMultiplierNight=1.0
|
||||||
|
SubSurfaceScatteringMultiplierInteriorDay=1.0
|
||||||
|
SubSurfaceScatteringMultiplierInteriorNight=1.0
|
||||||
|
SubSurfaceScatteringPowerDawn=1.0
|
||||||
|
SubSurfaceScatteringPowerSunrise=1.0
|
||||||
|
SubSurfaceScatteringPowerDay=1.0
|
||||||
|
SubSurfaceScatteringPowerSunset=1.0
|
||||||
|
SubSurfaceScatteringPowerDusk=1.0
|
||||||
|
SubSurfaceScatteringPowerNight=1.0
|
||||||
|
SubSurfaceScatteringPowerInteriorDay=1.0
|
||||||
|
SubSurfaceScatteringPowerInteriorNight=1.0
|
||||||
|
SpecularAmountMultiplierDawn=1.0
|
||||||
|
SpecularAmountMultiplierSunrise=1.0
|
||||||
|
SpecularAmountMultiplierDay=1.0
|
||||||
|
SpecularAmountMultiplierSunset=1.0
|
||||||
|
SpecularAmountMultiplierDusk=1.0
|
||||||
|
SpecularAmountMultiplierNight=1.0
|
||||||
|
SpecularAmountMultiplierInteriorDay=1.0
|
||||||
|
SpecularAmountMultiplierInteriorNight=1.0
|
||||||
|
SpecularPowerMultiplierDawn=1.0
|
||||||
|
SpecularPowerMultiplierSunrise=1.0
|
||||||
|
SpecularPowerMultiplierDay=1.0
|
||||||
|
SpecularPowerMultiplierSunset=1.0
|
||||||
|
SpecularPowerMultiplierDusk=1.0
|
||||||
|
SpecularPowerMultiplierNight=1.0
|
||||||
|
SpecularPowerMultiplierInteriorDay=1.0
|
||||||
|
SpecularPowerMultiplierInteriorNight=1.0
|
||||||
|
[EYES]
|
||||||
|
SubSurfaceScatteringMultiplierDawn=1.0
|
||||||
|
SubSurfaceScatteringMultiplierSunrise=1.0
|
||||||
|
SubSurfaceScatteringMultiplierDay=1.0
|
||||||
|
SubSurfaceScatteringMultiplierSunset=1.0
|
||||||
|
SubSurfaceScatteringMultiplierDusk=1.0
|
||||||
|
SubSurfaceScatteringMultiplierNight=1.0
|
||||||
|
SubSurfaceScatteringMultiplierInteriorDay=1.0
|
||||||
|
SubSurfaceScatteringMultiplierInteriorNight=1.0
|
||||||
|
SubSurfaceScatteringPowerDawn=1.0
|
||||||
|
SubSurfaceScatteringPowerSunrise=1.0
|
||||||
|
SubSurfaceScatteringPowerDay=1.0
|
||||||
|
SubSurfaceScatteringPowerSunset=1.0
|
||||||
|
SubSurfaceScatteringPowerDusk=1.0
|
||||||
|
SubSurfaceScatteringPowerNight=1.0
|
||||||
|
SubSurfaceScatteringPowerInteriorDay=1.0
|
||||||
|
SubSurfaceScatteringPowerInteriorNight=1.0
|
||||||
|
SpecularAmountMultiplierDawn=1.0
|
||||||
|
SpecularAmountMultiplierSunrise=1.0
|
||||||
|
SpecularAmountMultiplierDay=1.0
|
||||||
|
SpecularAmountMultiplierSunset=1.0
|
||||||
|
SpecularAmountMultiplierDusk=1.0
|
||||||
|
SpecularAmountMultiplierNight=1.0
|
||||||
|
SpecularAmountMultiplierInteriorDay=1.0
|
||||||
|
SpecularAmountMultiplierInteriorNight=1.0
|
||||||
|
SpecularPowerMultiplierDawn=1.0
|
||||||
|
SpecularPowerMultiplierSunrise=1.0
|
||||||
|
SpecularPowerMultiplierDay=1.0
|
||||||
|
SpecularPowerMultiplierSunset=1.0
|
||||||
|
SpecularPowerMultiplierDusk=1.0
|
||||||
|
SpecularPowerMultiplierNight=1.0
|
||||||
|
SpecularPowerMultiplierInteriorDay=1.0
|
||||||
|
SpecularPowerMultiplierInteriorNight=1.0
|
||||||
|
[LIGHTSPRITE]
|
||||||
|
IntensityDawn=1.0
|
||||||
|
IntensitySunrise=1.0
|
||||||
|
IntensityDay=1.0
|
||||||
|
IntensitySunset=1.0
|
||||||
|
IntensityDusk=1.0
|
||||||
|
IntensityNight=1.0
|
||||||
|
IntensityInteriorDay=1.0
|
||||||
|
IntensityInteriorNight=1.0
|
||||||
|
CurveDawn=1.0
|
||||||
|
CurveSunrise=1.0
|
||||||
|
CurveDay=1.0
|
||||||
|
CurveSunset=1.0
|
||||||
|
CurveDusk=1.0
|
||||||
|
CurveNight=1.0
|
||||||
|
CurveInteriorDay=1.0
|
||||||
|
CurveInteriorNight=1.0
|
||||||
|
[WINDOWLIGHT]
|
||||||
|
IntensityDawn=1.0
|
||||||
|
IntensitySunrise=1.0
|
||||||
|
IntensityDay=1.0
|
||||||
|
IntensitySunset=1.0
|
||||||
|
IntensityDusk=1.0
|
||||||
|
IntensityNight=1.0
|
||||||
|
IntensityInteriorDay=1.0
|
||||||
|
IntensityInteriorNight=1.0
|
||||||
|
CurveDawn=1.0
|
||||||
|
CurveSunrise=1.0
|
||||||
|
CurveDay=1.0
|
||||||
|
CurveSunset=1.0
|
||||||
|
CurveDusk=1.0
|
||||||
|
CurveNight=1.0
|
||||||
|
CurveInteriorDay=1.0
|
||||||
|
CurveInteriorNight=1.0
|
||||||
|
[VOLUMETRICFOG]
|
||||||
|
IntensityDawn=1.0
|
||||||
|
IntensitySunrise=1.0
|
||||||
|
IntensityDay=1.0
|
||||||
|
IntensitySunset=1.0
|
||||||
|
IntensityDusk=1.0
|
||||||
|
IntensityNight=1.0
|
||||||
|
IntensityInteriorDay=1.0
|
||||||
|
IntensityInteriorNight=1.0
|
||||||
|
CurveDawn=1.0
|
||||||
|
CurveSunrise=1.0
|
||||||
|
CurveDay=1.0
|
||||||
|
CurveSunset=1.0
|
||||||
|
CurveDusk=1.0
|
||||||
|
CurveNight=1.0
|
||||||
|
CurveInteriorDay=1.0
|
||||||
|
CurveInteriorNight=1.0
|
||||||
|
LightingInfluenceDawn=1.0
|
||||||
|
LightingInfluenceSunrise=1.0
|
||||||
|
LightingInfluenceDay=1.0
|
||||||
|
LightingInfluenceSunset=1.0
|
||||||
|
LightingInfluenceDusk=1.0
|
||||||
|
LightingInfluenceNight=1.0
|
||||||
|
LightingInfluenceInteriorDay=1.0
|
||||||
|
LightingInfluenceInteriorNight=1.0
|
||||||
|
OpacityDawn=1.0
|
||||||
|
OpacitySunrise=1.0
|
||||||
|
OpacityDay=1.0
|
||||||
|
OpacitySunset=1.0
|
||||||
|
OpacityDusk=1.0
|
||||||
|
OpacityNight=1.0
|
||||||
|
OpacityInteriorDay=1.0
|
||||||
|
OpacityInteriorNight=1.0
|
||||||
|
[FIRE]
|
||||||
|
IntensityDawn=1.0
|
||||||
|
IntensitySunrise=1.0
|
||||||
|
IntensityDay=1.0
|
||||||
|
IntensitySunset=1.0
|
||||||
|
IntensityDusk=1.0
|
||||||
|
IntensityNight=1.0
|
||||||
|
IntensityInteriorDay=1.0
|
||||||
|
IntensityInteriorNight=1.0
|
||||||
|
CurveDawn=1.0
|
||||||
|
CurveSunrise=1.0
|
||||||
|
CurveDay=1.0
|
||||||
|
CurveSunset=1.0
|
||||||
|
CurveDusk=1.0
|
||||||
|
CurveNight=1.0
|
||||||
|
CurveInteriorDay=1.0
|
||||||
|
CurveInteriorNight=1.0
|
||||||
|
[PARTICLE]
|
||||||
|
IntensityDawn=1.0
|
||||||
|
IntensitySunrise=1.0
|
||||||
|
IntensityDay=1.0
|
||||||
|
IntensitySunset=1.0
|
||||||
|
IntensityDusk=1.0
|
||||||
|
IntensityNight=1.0
|
||||||
|
IntensityInteriorDay=1.0
|
||||||
|
IntensityInteriorNight=1.0
|
||||||
|
LightingInfluenceDawn=1.0
|
||||||
|
LightingInfluenceSunrise=1.0
|
||||||
|
LightingInfluenceDay=1.0
|
||||||
|
LightingInfluenceSunset=1.0
|
||||||
|
LightingInfluenceDusk=1.0
|
||||||
|
LightingInfluenceNight=1.0
|
||||||
|
LightingInfluenceInteriorDay=1.0
|
||||||
|
LightingInfluenceInteriorNight=1.0
|
||||||
|
[RAYS]
|
||||||
|
SunRaysMultiplierDawn=0.4
|
||||||
|
SunRaysMultiplierSunrise=0.4
|
||||||
|
SunRaysMultiplierDay=0.4
|
||||||
|
SunRaysMultiplierSunset=0.4
|
||||||
|
SunRaysMultiplierDusk=0.4
|
||||||
|
SunRaysMultiplierNight=0.4
|
||||||
|
SunRaysMultiplierInteriorDay=0.4
|
||||||
|
SunRaysMultiplierInteriorNight=0.4
|
||||||
|
[IMAGEBASEDLIGHTING]
|
||||||
|
AdditiveAmountDawn=0.05
|
||||||
|
AdditiveAmountSunrise=0.05
|
||||||
|
AdditiveAmountDay=0.05
|
||||||
|
AdditiveAmountSunset=0.05
|
||||||
|
AdditiveAmountDusk=0.05
|
||||||
|
AdditiveAmountNight=0.05
|
||||||
|
AdditiveAmountInteriorDay=0.05
|
||||||
|
AdditiveAmountInteriorNight=0.05
|
||||||
|
MultiplicativeAmountDawn=0.0
|
||||||
|
MultiplicativeAmountSunrise=0.0
|
||||||
|
MultiplicativeAmountDay=0.0
|
||||||
|
MultiplicativeAmountSunset=0.0
|
||||||
|
MultiplicativeAmountDusk=0.0
|
||||||
|
MultiplicativeAmountNight=0.0
|
||||||
|
MultiplicativeAmountInteriorDay=0.0
|
||||||
|
MultiplicativeAmountInteriorNight=0.0
|
||||||
|
ReflectiveAmountDawn=0.1
|
||||||
|
ReflectiveAmountSunrise=0.1
|
||||||
|
ReflectiveAmountDay=0.1
|
||||||
|
ReflectiveAmountSunset=0.1
|
||||||
|
ReflectiveAmountDusk=0.1
|
||||||
|
ReflectiveAmountNight=0.1
|
||||||
|
ReflectiveAmountInteriorDay=0.1
|
||||||
|
ReflectiveAmountInteriorNight=0.1
|
||||||
|
[WATER]
|
||||||
|
WavesAmplitudeDawn=1.0
|
||||||
|
WavesAmplitudeSunrise=1.0
|
||||||
|
WavesAmplitudeDay=1.0
|
||||||
|
WavesAmplitudeSunset=1.0
|
||||||
|
WavesAmplitudeDusk=1.0
|
||||||
|
WavesAmplitudeNight=1.0
|
||||||
|
WavesAmplitudeInteriorDay=1.0
|
||||||
|
WavesAmplitudeInteriorNight=1.0
|
||||||
|
[CLOUDSHADOWS]
|
||||||
|
OpacityDawn=1.0
|
||||||
|
OpacitySunrise=1.0
|
||||||
|
OpacityDay=1.0
|
||||||
|
OpacitySunset=1.0
|
||||||
|
OpacityDusk=1.0
|
||||||
|
OpacityNight=1.0
|
||||||
|
OpacityInteriorDay=1.0
|
||||||
|
OpacityInteriorNight=1.0
|
||||||
|
[VOLUMETRICRAYS]
|
||||||
|
IntensityDawn=0.2
|
||||||
|
IntensitySunrise=0.2
|
||||||
|
IntensityDay=0.2
|
||||||
|
IntensitySunset=0.2
|
||||||
|
IntensityDusk=0.2
|
||||||
|
IntensityNight=0.2
|
||||||
|
IntensityInteriorDay=0.2
|
||||||
|
IntensityInteriorNight=0.2
|
||||||
|
DensityDawn=1.0
|
||||||
|
DensitySunrise=1.0
|
||||||
|
DensityDay=1.0
|
||||||
|
DensitySunset=1.0
|
||||||
|
DensityDusk=1.0
|
||||||
|
DensityNight=1.0
|
||||||
|
DensityInteriorDay=1.0
|
||||||
|
DensityInteriorNight=1.0
|
||||||
|
SkyColorAmountDawn=0.5
|
||||||
|
SkyColorAmountSunrise=0.5
|
||||||
|
SkyColorAmountDay=0.5
|
||||||
|
SkyColorAmountSunset=0.5
|
||||||
|
SkyColorAmountDusk=0.5
|
||||||
|
SkyColorAmountNight=0.5
|
||||||
|
SkyColorAmountInteriorDay=0.5
|
||||||
|
SkyColorAmountInteriorNight=0.5
|
||||||
|
[PROCEDURALSUN]
|
||||||
|
GlowIntensityDawn=0.4
|
||||||
|
GlowIntensitySunrise=0.4
|
||||||
|
GlowIntensityDay=0.4
|
||||||
|
GlowIntensitySunset=0.4
|
||||||
|
GlowIntensityDusk=0.4
|
||||||
|
GlowIntensityNight=0.4
|
||||||
|
GlowIntensityInteriorDay=0.4
|
||||||
|
GlowIntensityInteriorNight=0.4
|
||||||
|
GlowCurveDawn=10.0
|
||||||
|
GlowCurveSunrise=10.0
|
||||||
|
GlowCurveDay=10.0
|
||||||
|
GlowCurveSunset=10.0
|
||||||
|
GlowCurveDusk=10.0
|
||||||
|
GlowCurveNight=10.0
|
||||||
|
GlowCurveInteriorDay=10.0
|
||||||
|
GlowCurveInteriorNight=10.0
|
||||||
|
[MIST]
|
||||||
|
AnchorsAmountDawn=1.0
|
||||||
|
AnchorsAmountSunrise=1.0
|
||||||
|
AnchorsAmountDay=1.0
|
||||||
|
AnchorsAmountSunset=1.0
|
||||||
|
AnchorsAmountDusk=1.0
|
||||||
|
AnchorsAmountNight=1.0
|
||||||
|
AnchorsAmountInteriorDay=1.0
|
||||||
|
AnchorsAmountInteriorNight=1.0
|
||||||
|
SkyLightingAmountDawn=1.0
|
||||||
|
SkyLightingAmountSunrise=1.0
|
||||||
|
SkyLightingAmountDay=1.0
|
||||||
|
SkyLightingAmountSunset=1.0
|
||||||
|
SkyLightingAmountDusk=1.0
|
||||||
|
SkyLightingAmountNight=1.0
|
||||||
|
SkyLightingAmountInteriorDay=1.0
|
||||||
|
SkyLightingAmountInteriorNight=1.0
|
||||||
|
SunLightingAmountDawn=0.1
|
||||||
|
SunLightingAmountSunrise=0.1
|
||||||
|
SunLightingAmountDay=0.1
|
||||||
|
SunLightingAmountSunset=0.1
|
||||||
|
SunLightingAmountDusk=0.1
|
||||||
|
SunLightingAmountNight=0.1
|
||||||
|
SunLightingAmountInteriorDay=0.1
|
||||||
|
SunLightingAmountInteriorNight=0.1
|
||||||
|
DesaturationDawn=0.0
|
||||||
|
DesaturationSunrise=0.0
|
||||||
|
DesaturationDay=0.0
|
||||||
|
DesaturationSunset=0.0
|
||||||
|
DesaturationDusk=0.0
|
||||||
|
DesaturationNight=0.0
|
||||||
|
DesaturationInteriorDay=0.0
|
||||||
|
DesaturationInteriorNight=0.0
|
||||||
|
ColorFilterDawn=1, 1, 1
|
||||||
|
ColorFilterSunrise=1, 1, 1
|
||||||
|
ColorFilterDay=1, 1, 1
|
||||||
|
ColorFilterSunset=1, 1, 1
|
||||||
|
ColorFilterDusk=1, 1, 1
|
||||||
|
ColorFilterNight=1, 1, 1
|
||||||
|
ColorFilterInteriorDay=1, 1, 1
|
||||||
|
ColorFilterInteriorNight=1, 1, 1
|
||||||
|
RelativeToCameraDawn=0.0
|
||||||
|
RelativeToCameraSunrise=0.0
|
||||||
|
RelativeToCameraDay=0.0
|
||||||
|
RelativeToCameraSunset=0.0
|
||||||
|
RelativeToCameraDusk=0.0
|
||||||
|
RelativeToCameraNight=0.0
|
||||||
|
RelativeToCameraInteriorDay=0.0
|
||||||
|
RelativeToCameraInteriorNight=0.0
|
||||||
|
VerticalOffsetDawn=-10.0
|
||||||
|
VerticalOffsetSunrise=-10.0
|
||||||
|
VerticalOffsetDay=-10.0
|
||||||
|
VerticalOffsetSunset=-10.0
|
||||||
|
VerticalOffsetDusk=-10.0
|
||||||
|
VerticalOffsetNight=-10.0
|
||||||
|
VerticalOffsetInteriorDay=-10.0
|
||||||
|
VerticalOffsetInteriorNight=-10.0
|
||||||
|
DensityDawn=1.5
|
||||||
|
DensitySunrise=1.5
|
||||||
|
DensityDay=1.5
|
||||||
|
DensitySunset=1.5
|
||||||
|
DensityDusk=1.5
|
||||||
|
DensityNight=1.5
|
||||||
|
DensityInteriorDay=1.5
|
||||||
|
DensityInteriorNight=1.5
|
||||||
|
VerticalFadeDawn=4.0
|
||||||
|
VerticalFadeSunrise=4.0
|
||||||
|
VerticalFadeDay=4.0
|
||||||
|
VerticalFadeSunset=4.0
|
||||||
|
VerticalFadeDusk=4.0
|
||||||
|
VerticalFadeNight=4.0
|
||||||
|
VerticalFadeInteriorDay=4.0
|
||||||
|
VerticalFadeInteriorNight=4.0
|
||||||
|
DistanceFadeDawn=0.0
|
||||||
|
DistanceFadeSunrise=0.0
|
||||||
|
DistanceFadeDay=0.0
|
||||||
|
DistanceFadeSunset=0.0
|
||||||
|
DistanceFadeDusk=0.0
|
||||||
|
DistanceFadeNight=0.0
|
||||||
|
DistanceFadeInteriorDay=0.0
|
||||||
|
DistanceFadeInteriorNight=0.0
|
||||||
|
BottomTopDawn=0.0
|
||||||
|
BottomTopSunrise=0.0
|
||||||
|
BottomTopDay=0.0
|
||||||
|
BottomTopSunset=0.0
|
||||||
|
BottomTopDusk=0.0
|
||||||
|
BottomTopNight=0.0
|
||||||
|
BottomTopInteriorDay=0.0
|
||||||
|
BottomTopInteriorNight=0.0
|
||||||
|
ExponentialFadeDawn=1.0
|
||||||
|
ExponentialFadeSunrise=1.0
|
||||||
|
ExponentialFadeDay=1.0
|
||||||
|
ExponentialFadeSunset=1.0
|
||||||
|
ExponentialFadeDusk=1.0
|
||||||
|
ExponentialFadeNight=1.0
|
||||||
|
ExponentialFadeInteriorDay=1.0
|
||||||
|
ExponentialFadeInteriorNight=1.0
|
||||||
836
enbseries/_fogweather.ini
Normal file
836
enbseries/_fogweather.ini
Normal file
|
|
@ -0,0 +1,836 @@
|
||||||
|
[BLOOM]
|
||||||
|
AmountDawn=1.0
|
||||||
|
AmountSunrise=1.0
|
||||||
|
AmountDay=1.0
|
||||||
|
AmountSunset=1.0
|
||||||
|
AmountDusk=1.0
|
||||||
|
AmountNight=1.0
|
||||||
|
AmountInteriorDay=1.0
|
||||||
|
AmountInteriorNight=1.0
|
||||||
|
BlueShiftAmountDawn=1.0
|
||||||
|
BlueShiftAmountSunrise=1.0
|
||||||
|
BlueShiftAmountDay=1.0
|
||||||
|
BlueShiftAmountSunset=1.0
|
||||||
|
BlueShiftAmountDusk=1.0
|
||||||
|
BlueShiftAmountNight=1.0
|
||||||
|
BlueShiftAmountInteriorDay=1.0
|
||||||
|
BlueShiftAmountInteriorNight=1.0
|
||||||
|
[LENS]
|
||||||
|
ReflectionIntensityDawn=1.0
|
||||||
|
ReflectionIntensitySunrise=1.0
|
||||||
|
ReflectionIntensityDay=1.0
|
||||||
|
ReflectionIntensitySunset=1.0
|
||||||
|
ReflectionIntensityDusk=1.0
|
||||||
|
ReflectionIntensityNight=1.0
|
||||||
|
ReflectionIntensityInteriorDay=1.0
|
||||||
|
ReflectionIntensityInteriorNight=1.0
|
||||||
|
ReflectionPowerDawn=2.0
|
||||||
|
ReflectionPowerSunrise=2.0
|
||||||
|
ReflectionPowerDay=2.0
|
||||||
|
ReflectionPowerSunset=2.0
|
||||||
|
ReflectionPowerDusk=2.0
|
||||||
|
ReflectionPowerNight=2.0
|
||||||
|
ReflectionPowerInteriorDay=2.0
|
||||||
|
ReflectionPowerInteriorNight=2.0
|
||||||
|
DirtIntensityDawn=1.0
|
||||||
|
DirtIntensitySunrise=1.0
|
||||||
|
DirtIntensityDay=1.0
|
||||||
|
DirtIntensitySunset=1.0
|
||||||
|
DirtIntensityDusk=1.0
|
||||||
|
DirtIntensityNight=1.0
|
||||||
|
DirtIntensityInteriorDay=1.0
|
||||||
|
DirtIntensityInteriorNight=1.0
|
||||||
|
DirtPowerDawn=2.0
|
||||||
|
DirtPowerSunrise=2.0
|
||||||
|
DirtPowerDay=2.0
|
||||||
|
DirtPowerSunset=2.0
|
||||||
|
DirtPowerDusk=2.0
|
||||||
|
DirtPowerNight=2.0
|
||||||
|
DirtPowerInteriorDay=2.0
|
||||||
|
DirtPowerInteriorNight=2.0
|
||||||
|
[SKYLIGHTING]
|
||||||
|
AmbientMinLevelDawn=0.1
|
||||||
|
AmbientMinLevelSunrise=0.1
|
||||||
|
AmbientMinLevelDay=0.1
|
||||||
|
AmbientMinLevelSunset=0.1
|
||||||
|
AmbientMinLevelDusk=0.1
|
||||||
|
AmbientMinLevelNight=0.1
|
||||||
|
AmbientMinLevelInteriorDay=0.1
|
||||||
|
AmbientMinLevelInteriorNight=0.1
|
||||||
|
[ENVIRONMENT]
|
||||||
|
DirectLightingIntensityDawn=1.0
|
||||||
|
DirectLightingIntensitySunrise=1.0
|
||||||
|
DirectLightingIntensityDay=1.0
|
||||||
|
DirectLightingIntensitySunset=1.0
|
||||||
|
DirectLightingIntensityDusk=1.0
|
||||||
|
DirectLightingIntensityNight=1.0
|
||||||
|
DirectLightingIntensityInteriorDay=1.0
|
||||||
|
DirectLightingIntensityInteriorNight=1.0
|
||||||
|
DirectLightingCurveDawn=1.0
|
||||||
|
DirectLightingCurveSunrise=1.0
|
||||||
|
DirectLightingCurveDay=1.0
|
||||||
|
DirectLightingCurveSunset=1.0
|
||||||
|
DirectLightingCurveDusk=1.0
|
||||||
|
DirectLightingCurveNight=1.0
|
||||||
|
DirectLightingCurveInteriorDay=1.0
|
||||||
|
DirectLightingCurveInteriorNight=1.0
|
||||||
|
DirectLightingDesaturationDawn=0.0
|
||||||
|
DirectLightingDesaturationSunrise=0.0
|
||||||
|
DirectLightingDesaturationDay=0.0
|
||||||
|
DirectLightingDesaturationSunset=0.0
|
||||||
|
DirectLightingDesaturationDusk=0.0
|
||||||
|
DirectLightingDesaturationNight=0.0
|
||||||
|
DirectLightingDesaturationInteriorDay=0.0
|
||||||
|
DirectLightingDesaturationInteriorNight=0.0
|
||||||
|
DirectLightingColorFilterAmountDawn=0.0
|
||||||
|
DirectLightingColorFilterAmountSunrise=0.0
|
||||||
|
DirectLightingColorFilterAmountDay=0.0
|
||||||
|
DirectLightingColorFilterAmountSunset=0.0
|
||||||
|
DirectLightingColorFilterAmountDusk=0.0
|
||||||
|
DirectLightingColorFilterAmountNight=0.0
|
||||||
|
DirectLightingColorFilterAmountInteriorDay=0.0
|
||||||
|
DirectLightingColorFilterAmountInteriorNight=0.0
|
||||||
|
DirectLightingColorFilterDawn=1, 1, 1
|
||||||
|
DirectLightingColorFilterSunrise=1, 1, 1
|
||||||
|
DirectLightingColorFilterDay=1, 1, 1
|
||||||
|
DirectLightingColorFilterSunset=1, 1, 1
|
||||||
|
DirectLightingColorFilterDusk=1, 1, 1
|
||||||
|
DirectLightingColorFilterNight=1, 1, 1
|
||||||
|
DirectLightingColorFilterInteriorDay=1, 1, 1
|
||||||
|
DirectLightingColorFilterInteriorNight=1, 1, 1
|
||||||
|
SpecularAmountMultiplierDawn=1.0
|
||||||
|
SpecularAmountMultiplierSunrise=1.0
|
||||||
|
SpecularAmountMultiplierDay=1.0
|
||||||
|
SpecularAmountMultiplierSunset=1.0
|
||||||
|
SpecularAmountMultiplierDusk=1.0
|
||||||
|
SpecularAmountMultiplierNight=1.0
|
||||||
|
SpecularAmountMultiplierInteriorDay=1.0
|
||||||
|
SpecularAmountMultiplierInteriorNight=1.0
|
||||||
|
SpecularPowerMultiplierDawn=1.0
|
||||||
|
SpecularPowerMultiplierSunrise=1.0
|
||||||
|
SpecularPowerMultiplierDay=1.0
|
||||||
|
SpecularPowerMultiplierSunset=1.0
|
||||||
|
SpecularPowerMultiplierDusk=1.0
|
||||||
|
SpecularPowerMultiplierNight=1.0
|
||||||
|
SpecularPowerMultiplierInteriorDay=1.0
|
||||||
|
SpecularPowerMultiplierInteriorNight=1.0
|
||||||
|
SpecularFromLightDawn=0.0
|
||||||
|
SpecularFromLightSunrise=0.0
|
||||||
|
SpecularFromLightDay=0.0
|
||||||
|
SpecularFromLightSunset=0.0
|
||||||
|
SpecularFromLightDusk=0.0
|
||||||
|
SpecularFromLightNight=0.0
|
||||||
|
SpecularFromLightInteriorDay=0.0
|
||||||
|
SpecularFromLightInteriorNight=0.0
|
||||||
|
AmbientLightingIntensityDawn=1.0
|
||||||
|
AmbientLightingIntensitySunrise=1.0
|
||||||
|
AmbientLightingIntensityDay=1.0
|
||||||
|
AmbientLightingIntensitySunset=1.0
|
||||||
|
AmbientLightingIntensityDusk=1.0
|
||||||
|
AmbientLightingIntensityNight=1.0
|
||||||
|
AmbientLightingIntensityInteriorDay=1.0
|
||||||
|
AmbientLightingIntensityInteriorNight=1.0
|
||||||
|
AmbientLightingCurveDawn=1.0
|
||||||
|
AmbientLightingCurveSunrise=1.0
|
||||||
|
AmbientLightingCurveDay=1.0
|
||||||
|
AmbientLightingCurveSunset=1.0
|
||||||
|
AmbientLightingCurveDusk=1.0
|
||||||
|
AmbientLightingCurveNight=1.0
|
||||||
|
AmbientLightingCurveInteriorDay=1.0
|
||||||
|
AmbientLightingCurveInteriorNight=1.0
|
||||||
|
AmbientLightingDesaturationDawn=0.0
|
||||||
|
AmbientLightingDesaturationSunrise=0.0
|
||||||
|
AmbientLightingDesaturationDay=0.0
|
||||||
|
AmbientLightingDesaturationSunset=0.0
|
||||||
|
AmbientLightingDesaturationDusk=0.0
|
||||||
|
AmbientLightingDesaturationNight=0.0
|
||||||
|
AmbientLightingDesaturationInteriorDay=0.0
|
||||||
|
AmbientLightingDesaturationInteriorNight=0.0
|
||||||
|
AmbientColorFilterAmountDawn=0.0
|
||||||
|
AmbientColorFilterAmountSunrise=0.0
|
||||||
|
AmbientColorFilterAmountDay=0.0
|
||||||
|
AmbientColorFilterAmountSunset=0.0
|
||||||
|
AmbientColorFilterAmountDusk=0.0
|
||||||
|
AmbientColorFilterAmountNight=0.0
|
||||||
|
AmbientColorFilterAmountInteriorDay=0.0
|
||||||
|
AmbientColorFilterAmountInteriorNight=0.0
|
||||||
|
AmbientColorFilterTopDawn=1, 1, 1
|
||||||
|
AmbientColorFilterTopSunrise=1, 1, 1
|
||||||
|
AmbientColorFilterTopDay=1, 1, 1
|
||||||
|
AmbientColorFilterTopSunset=1, 1, 1
|
||||||
|
AmbientColorFilterTopDusk=1, 1, 1
|
||||||
|
AmbientColorFilterTopNight=1, 1, 1
|
||||||
|
AmbientColorFilterTopInteriorDay=1, 1, 1
|
||||||
|
AmbientColorFilterTopInteriorNight=1, 1, 1
|
||||||
|
AmbientColorFilterMiddleDawn=0, 0, 0
|
||||||
|
AmbientColorFilterMiddleSunrise=0, 0, 0
|
||||||
|
AmbientColorFilterMiddleDay=0, 0, 0
|
||||||
|
AmbientColorFilterMiddleSunset=0, 0, 0
|
||||||
|
AmbientColorFilterMiddleDusk=0, 0, 0
|
||||||
|
AmbientColorFilterMiddleNight=0, 0, 0
|
||||||
|
AmbientColorFilterMiddleInteriorDay=0, 0, 0
|
||||||
|
AmbientColorFilterMiddleInteriorNight=0, 0, 0
|
||||||
|
AmbientColorFilterBottomDawn=1, 1, 1
|
||||||
|
AmbientColorFilterBottomSunrise=1, 1, 1
|
||||||
|
AmbientColorFilterBottomDay=1, 1, 1
|
||||||
|
AmbientColorFilterBottomSunset=1, 1, 1
|
||||||
|
AmbientColorFilterBottomDusk=1, 1, 1
|
||||||
|
AmbientColorFilterBottomNight=1, 1, 1
|
||||||
|
AmbientColorFilterBottomInteriorDay=1, 1, 1
|
||||||
|
AmbientColorFilterBottomInteriorNight=1, 1, 1
|
||||||
|
PointLightingIntensityDawn=1.0
|
||||||
|
PointLightingIntensitySunrise=1.0
|
||||||
|
PointLightingIntensityDay=1.0
|
||||||
|
PointLightingIntensitySunset=1.0
|
||||||
|
PointLightingIntensityDusk=1.0
|
||||||
|
PointLightingIntensityNight=1.0
|
||||||
|
PointLightingIntensityInteriorDay=1.0
|
||||||
|
PointLightingIntensityInteriorNight=1.0
|
||||||
|
PointLightingCurveDawn=1.0
|
||||||
|
PointLightingCurveSunrise=1.0
|
||||||
|
PointLightingCurveDay=1.0
|
||||||
|
PointLightingCurveSunset=1.0
|
||||||
|
PointLightingCurveDusk=1.0
|
||||||
|
PointLightingCurveNight=1.0
|
||||||
|
PointLightingCurveInteriorDay=1.0
|
||||||
|
PointLightingCurveInteriorNight=1.0
|
||||||
|
PointLightingDesaturationDawn=0.0
|
||||||
|
PointLightingDesaturationSunrise=0.0
|
||||||
|
PointLightingDesaturationDay=0.0
|
||||||
|
PointLightingDesaturationSunset=0.0
|
||||||
|
PointLightingDesaturationDusk=0.0
|
||||||
|
PointLightingDesaturationNight=0.0
|
||||||
|
PointLightingDesaturationInteriorDay=0.0
|
||||||
|
PointLightingDesaturationInteriorNight=0.0
|
||||||
|
ParticleLightsIntensityDawn=1.0
|
||||||
|
ParticleLightsIntensitySunrise=1.0
|
||||||
|
ParticleLightsIntensityDay=1.0
|
||||||
|
ParticleLightsIntensitySunset=1.0
|
||||||
|
ParticleLightsIntensityDusk=1.0
|
||||||
|
ParticleLightsIntensityNight=1.0
|
||||||
|
ParticleLightsIntensityInteriorDay=1.0
|
||||||
|
ParticleLightsIntensityInteriorNight=1.0
|
||||||
|
FogColorMultiplierDawn=1.0
|
||||||
|
FogColorMultiplierSunrise=1.0
|
||||||
|
FogColorMultiplierDay=1.0
|
||||||
|
FogColorMultiplierSunset=1.0
|
||||||
|
FogColorMultiplierDusk=1.0
|
||||||
|
FogColorMultiplierNight=1.0
|
||||||
|
FogColorMultiplierInteriorDay=1.0
|
||||||
|
FogColorMultiplierInteriorNight=1.0
|
||||||
|
FogColorCurveDawn=1.0
|
||||||
|
FogColorCurveSunrise=1.0
|
||||||
|
FogColorCurveDay=1.0
|
||||||
|
FogColorCurveSunset=1.0
|
||||||
|
FogColorCurveDusk=1.0
|
||||||
|
FogColorCurveNight=1.0
|
||||||
|
FogColorCurveInteriorDay=1.0
|
||||||
|
FogColorCurveInteriorNight=1.0
|
||||||
|
FogColorFilterAmountDawn=0.0
|
||||||
|
FogColorFilterAmountSunrise=0.0
|
||||||
|
FogColorFilterAmountDay=0.0
|
||||||
|
FogColorFilterAmountSunset=0.0
|
||||||
|
FogColorFilterAmountDusk=0.0
|
||||||
|
FogColorFilterAmountNight=0.0
|
||||||
|
FogColorFilterAmountInteriorDay=0.0
|
||||||
|
FogColorFilterAmountInteriorNight=0.0
|
||||||
|
FogColorFilterDawn=1, 1, 1
|
||||||
|
FogColorFilterSunrise=1, 1, 1
|
||||||
|
FogColorFilterDay=1, 1, 1
|
||||||
|
FogColorFilterSunset=1, 1, 1
|
||||||
|
FogColorFilterDusk=1, 1, 1
|
||||||
|
FogColorFilterNight=1, 1, 1
|
||||||
|
FogColorFilterInteriorDay=1, 1, 1
|
||||||
|
FogColorFilterInteriorNight=1, 1, 1
|
||||||
|
ColorPowDawn=1.0
|
||||||
|
ColorPowSunrise=1.0
|
||||||
|
ColorPowDay=1.0
|
||||||
|
ColorPowSunset=1.0
|
||||||
|
ColorPowDusk=1.0
|
||||||
|
ColorPowNight=1.0
|
||||||
|
ColorPowInteriorDay=1.0
|
||||||
|
ColorPowInteriorNight=1.0
|
||||||
|
[SKY]
|
||||||
|
CloudsIntensityDawn=1.0
|
||||||
|
CloudsIntensitySunrise=1.0
|
||||||
|
CloudsIntensityDay=1.0
|
||||||
|
CloudsIntensitySunset=1.0
|
||||||
|
CloudsIntensityDusk=1.0
|
||||||
|
CloudsIntensityNight=1.0
|
||||||
|
CloudsIntensityInteriorDay=1.0
|
||||||
|
CloudsIntensityInteriorNight=1.0
|
||||||
|
CloudsCurveDawn=1.0
|
||||||
|
CloudsCurveSunrise=1.0
|
||||||
|
CloudsCurveDay=1.0
|
||||||
|
CloudsCurveSunset=1.0
|
||||||
|
CloudsCurveDusk=1.0
|
||||||
|
CloudsCurveNight=1.0
|
||||||
|
CloudsCurveInteriorDay=1.0
|
||||||
|
CloudsCurveInteriorNight=1.0
|
||||||
|
CloudsDesaturationDawn=0.0
|
||||||
|
CloudsDesaturationSunrise=0.0
|
||||||
|
CloudsDesaturationDay=0.0
|
||||||
|
CloudsDesaturationSunset=0.0
|
||||||
|
CloudsDesaturationDusk=0.0
|
||||||
|
CloudsDesaturationNight=0.0
|
||||||
|
CloudsDesaturationInteriorDay=0.0
|
||||||
|
CloudsDesaturationInteriorNight=0.0
|
||||||
|
CloudsOpacityDawn=1.0
|
||||||
|
CloudsOpacitySunrise=1.0
|
||||||
|
CloudsOpacityDay=1.0
|
||||||
|
CloudsOpacitySunset=1.0
|
||||||
|
CloudsOpacityDusk=1.0
|
||||||
|
CloudsOpacityNight=1.0
|
||||||
|
CloudsOpacityInteriorDay=1.0
|
||||||
|
CloudsOpacityInteriorNight=1.0
|
||||||
|
CloudsColorFilterDawn=1, 1, 1
|
||||||
|
CloudsColorFilterSunrise=1, 1, 1
|
||||||
|
CloudsColorFilterDay=1, 1, 1
|
||||||
|
CloudsColorFilterSunset=1, 1, 1
|
||||||
|
CloudsColorFilterDusk=1, 1, 1
|
||||||
|
CloudsColorFilterNight=1, 1, 1
|
||||||
|
CloudsColorFilterInteriorDay=1, 1, 1
|
||||||
|
CloudsColorFilterInteriorNight=1, 1, 1
|
||||||
|
GradientIntensityDawn=1.0
|
||||||
|
GradientIntensitySunrise=1.0
|
||||||
|
GradientIntensityDay=1.0
|
||||||
|
GradientIntensitySunset=1.0
|
||||||
|
GradientIntensityDusk=1.0
|
||||||
|
GradientIntensityNight=1.0
|
||||||
|
GradientIntensityInteriorDay=1.0
|
||||||
|
GradientIntensityInteriorNight=1.0
|
||||||
|
GradientDesaturationDawn=0.0
|
||||||
|
GradientDesaturationSunrise=0.0
|
||||||
|
GradientDesaturationDay=0.0
|
||||||
|
GradientDesaturationSunset=0.0
|
||||||
|
GradientDesaturationDusk=0.0
|
||||||
|
GradientDesaturationNight=0.0
|
||||||
|
GradientDesaturationInteriorDay=0.0
|
||||||
|
GradientDesaturationInteriorNight=0.0
|
||||||
|
GradientTopIntensityDawn=1.0
|
||||||
|
GradientTopIntensitySunrise=1.0
|
||||||
|
GradientTopIntensityDay=1.0
|
||||||
|
GradientTopIntensitySunset=1.0
|
||||||
|
GradientTopIntensityDusk=1.0
|
||||||
|
GradientTopIntensityNight=1.0
|
||||||
|
GradientTopIntensityInteriorDay=1.0
|
||||||
|
GradientTopIntensityInteriorNight=1.0
|
||||||
|
GradientTopCurveDawn=1.0
|
||||||
|
GradientTopCurveSunrise=1.0
|
||||||
|
GradientTopCurveDay=1.0
|
||||||
|
GradientTopCurveSunset=1.0
|
||||||
|
GradientTopCurveDusk=1.0
|
||||||
|
GradientTopCurveNight=1.0
|
||||||
|
GradientTopCurveInteriorDay=1.0
|
||||||
|
GradientTopCurveInteriorNight=1.0
|
||||||
|
GradientTopColorFilterDawn=1, 1, 1
|
||||||
|
GradientTopColorFilterSunrise=1, 1, 1
|
||||||
|
GradientTopColorFilterDay=1, 1, 1
|
||||||
|
GradientTopColorFilterSunset=1, 1, 1
|
||||||
|
GradientTopColorFilterDusk=1, 1, 1
|
||||||
|
GradientTopColorFilterNight=1, 1, 1
|
||||||
|
GradientTopColorFilterInteriorDay=1, 1, 1
|
||||||
|
GradientTopColorFilterInteriorNight=1, 1, 1
|
||||||
|
GradientMiddleIntensityDawn=1.0
|
||||||
|
GradientMiddleIntensitySunrise=1.0
|
||||||
|
GradientMiddleIntensityDay=1.0
|
||||||
|
GradientMiddleIntensitySunset=1.0
|
||||||
|
GradientMiddleIntensityDusk=1.0
|
||||||
|
GradientMiddleIntensityNight=1.0
|
||||||
|
GradientMiddleIntensityInteriorDay=1.0
|
||||||
|
GradientMiddleIntensityInteriorNight=1.0
|
||||||
|
GradientMiddleCurveDawn=1.0
|
||||||
|
GradientMiddleCurveSunrise=1.0
|
||||||
|
GradientMiddleCurveDay=1.0
|
||||||
|
GradientMiddleCurveSunset=1.0
|
||||||
|
GradientMiddleCurveDusk=1.0
|
||||||
|
GradientMiddleCurveNight=1.0
|
||||||
|
GradientMiddleCurveInteriorDay=1.0
|
||||||
|
GradientMiddleCurveInteriorNight=1.0
|
||||||
|
GradientMiddleColorFilterDawn=1, 1, 1
|
||||||
|
GradientMiddleColorFilterSunrise=1, 1, 1
|
||||||
|
GradientMiddleColorFilterDay=1, 1, 1
|
||||||
|
GradientMiddleColorFilterSunset=1, 1, 1
|
||||||
|
GradientMiddleColorFilterDusk=1, 1, 1
|
||||||
|
GradientMiddleColorFilterNight=1, 1, 1
|
||||||
|
GradientMiddleColorFilterInteriorDay=1, 1, 1
|
||||||
|
GradientMiddleColorFilterInteriorNight=1, 1, 1
|
||||||
|
GradientHorizonIntensityDawn=1.0
|
||||||
|
GradientHorizonIntensitySunrise=1.0
|
||||||
|
GradientHorizonIntensityDay=1.0
|
||||||
|
GradientHorizonIntensitySunset=1.0
|
||||||
|
GradientHorizonIntensityDusk=1.0
|
||||||
|
GradientHorizonIntensityNight=1.0
|
||||||
|
GradientHorizonIntensityInteriorDay=1.0
|
||||||
|
GradientHorizonIntensityInteriorNight=1.0
|
||||||
|
GradientHorizonCurveDawn=1.0
|
||||||
|
GradientHorizonCurveSunrise=1.0
|
||||||
|
GradientHorizonCurveDay=1.0
|
||||||
|
GradientHorizonCurveSunset=1.0
|
||||||
|
GradientHorizonCurveDusk=1.0
|
||||||
|
GradientHorizonCurveNight=1.0
|
||||||
|
GradientHorizonCurveInteriorDay=1.0
|
||||||
|
GradientHorizonCurveInteriorNight=1.0
|
||||||
|
GradientHorizonColorFilterDawn=1, 1, 1
|
||||||
|
GradientHorizonColorFilterSunrise=1, 1, 1
|
||||||
|
GradientHorizonColorFilterDay=1, 1, 1
|
||||||
|
GradientHorizonColorFilterSunset=1, 1, 1
|
||||||
|
GradientHorizonColorFilterDusk=1, 1, 1
|
||||||
|
GradientHorizonColorFilterNight=1, 1, 1
|
||||||
|
GradientHorizonColorFilterInteriorDay=1, 1, 1
|
||||||
|
GradientHorizonColorFilterInteriorNight=1, 1, 1
|
||||||
|
SunIntensityDawn=1.0
|
||||||
|
SunIntensitySunrise=1.0
|
||||||
|
SunIntensityDay=1.0
|
||||||
|
SunIntensitySunset=1.0
|
||||||
|
SunIntensityDusk=1.0
|
||||||
|
SunIntensityNight=1.0
|
||||||
|
SunIntensityInteriorDay=1.0
|
||||||
|
SunIntensityInteriorNight=1.0
|
||||||
|
SunDesaturationDawn=0.0
|
||||||
|
SunDesaturationSunrise=0.0
|
||||||
|
SunDesaturationDay=0.0
|
||||||
|
SunDesaturationSunset=0.0
|
||||||
|
SunDesaturationDusk=0.0
|
||||||
|
SunDesaturationNight=0.0
|
||||||
|
SunDesaturationInteriorDay=0.0
|
||||||
|
SunDesaturationInteriorNight=0.0
|
||||||
|
SunColorFilterDawn=1, 1, 1
|
||||||
|
SunColorFilterSunrise=1, 1, 1
|
||||||
|
SunColorFilterDay=1, 1, 1
|
||||||
|
SunColorFilterSunset=1, 1, 1
|
||||||
|
SunColorFilterDusk=1, 1, 1
|
||||||
|
SunColorFilterNight=1, 1, 1
|
||||||
|
SunColorFilterInteriorDay=1, 1, 1
|
||||||
|
SunColorFilterInteriorNight=1, 1, 1
|
||||||
|
SunGlowIntensityDawn=0.0
|
||||||
|
SunGlowIntensitySunrise=0.0
|
||||||
|
SunGlowIntensityDay=0.0
|
||||||
|
SunGlowIntensitySunset=0.0
|
||||||
|
SunGlowIntensityDusk=0.0
|
||||||
|
SunGlowIntensityNight=0.0
|
||||||
|
SunGlowIntensityInteriorDay=0.0
|
||||||
|
SunGlowIntensityInteriorNight=0.0
|
||||||
|
SunGlowHazinessDawn=0.0
|
||||||
|
SunGlowHazinessSunrise=0.0
|
||||||
|
SunGlowHazinessDay=0.0
|
||||||
|
SunGlowHazinessSunset=0.0
|
||||||
|
SunGlowHazinessDusk=0.0
|
||||||
|
SunGlowHazinessNight=0.0
|
||||||
|
SunGlowHazinessInteriorDay=0.0
|
||||||
|
SunGlowHazinessInteriorNight=0.0
|
||||||
|
MoonIntensityDawn=1.0
|
||||||
|
MoonIntensitySunrise=1.0
|
||||||
|
MoonIntensityDay=1.0
|
||||||
|
MoonIntensitySunset=1.0
|
||||||
|
MoonIntensityDusk=1.0
|
||||||
|
MoonIntensityNight=1.0
|
||||||
|
MoonIntensityInteriorDay=1.0
|
||||||
|
MoonIntensityInteriorNight=1.0
|
||||||
|
MoonCurveDawn=1.0
|
||||||
|
MoonCurveSunrise=1.0
|
||||||
|
MoonCurveDay=1.0
|
||||||
|
MoonCurveSunset=1.0
|
||||||
|
MoonCurveDusk=1.0
|
||||||
|
MoonCurveNight=1.0
|
||||||
|
MoonCurveInteriorDay=1.0
|
||||||
|
MoonCurveInteriorNight=1.0
|
||||||
|
MoonDesaturationDawn=0.0
|
||||||
|
MoonDesaturationSunrise=0.0
|
||||||
|
MoonDesaturationDay=0.0
|
||||||
|
MoonDesaturationSunset=0.0
|
||||||
|
MoonDesaturationDusk=0.0
|
||||||
|
MoonDesaturationNight=0.0
|
||||||
|
MoonDesaturationInteriorDay=0.0
|
||||||
|
MoonDesaturationInteriorNight=0.0
|
||||||
|
[OBJECT]
|
||||||
|
SubSurfaceScatteringMultiplierDawn=1.0
|
||||||
|
SubSurfaceScatteringMultiplierSunrise=1.0
|
||||||
|
SubSurfaceScatteringMultiplierDay=1.0
|
||||||
|
SubSurfaceScatteringMultiplierSunset=1.0
|
||||||
|
SubSurfaceScatteringMultiplierDusk=1.0
|
||||||
|
SubSurfaceScatteringMultiplierNight=1.0
|
||||||
|
SubSurfaceScatteringMultiplierInteriorDay=1.0
|
||||||
|
SubSurfaceScatteringMultiplierInteriorNight=1.0
|
||||||
|
SubSurfaceScatteringPowerDawn=1.0
|
||||||
|
SubSurfaceScatteringPowerSunrise=1.0
|
||||||
|
SubSurfaceScatteringPowerDay=1.0
|
||||||
|
SubSurfaceScatteringPowerSunset=1.0
|
||||||
|
SubSurfaceScatteringPowerDusk=1.0
|
||||||
|
SubSurfaceScatteringPowerNight=1.0
|
||||||
|
SubSurfaceScatteringPowerInteriorDay=1.0
|
||||||
|
SubSurfaceScatteringPowerInteriorNight=1.0
|
||||||
|
SpecularAmountMultiplierDawn=1.0
|
||||||
|
SpecularAmountMultiplierSunrise=1.0
|
||||||
|
SpecularAmountMultiplierDay=1.0
|
||||||
|
SpecularAmountMultiplierSunset=1.0
|
||||||
|
SpecularAmountMultiplierDusk=1.0
|
||||||
|
SpecularAmountMultiplierNight=1.0
|
||||||
|
SpecularAmountMultiplierInteriorDay=1.0
|
||||||
|
SpecularAmountMultiplierInteriorNight=1.0
|
||||||
|
SpecularPowerMultiplierDawn=1.0
|
||||||
|
SpecularPowerMultiplierSunrise=1.0
|
||||||
|
SpecularPowerMultiplierDay=1.0
|
||||||
|
SpecularPowerMultiplierSunset=1.0
|
||||||
|
SpecularPowerMultiplierDusk=1.0
|
||||||
|
SpecularPowerMultiplierNight=1.0
|
||||||
|
SpecularPowerMultiplierInteriorDay=1.0
|
||||||
|
SpecularPowerMultiplierInteriorNight=1.0
|
||||||
|
[VEGETATION]
|
||||||
|
SubSurfaceScatteringMultiplierDawn=1.0
|
||||||
|
SubSurfaceScatteringMultiplierSunrise=1.0
|
||||||
|
SubSurfaceScatteringMultiplierDay=1.0
|
||||||
|
SubSurfaceScatteringMultiplierSunset=1.0
|
||||||
|
SubSurfaceScatteringMultiplierDusk=1.0
|
||||||
|
SubSurfaceScatteringMultiplierNight=1.0
|
||||||
|
SubSurfaceScatteringMultiplierInteriorDay=1.0
|
||||||
|
SubSurfaceScatteringMultiplierInteriorNight=1.0
|
||||||
|
SubSurfaceScatteringPowerDawn=1.0
|
||||||
|
SubSurfaceScatteringPowerSunrise=1.0
|
||||||
|
SubSurfaceScatteringPowerDay=1.0
|
||||||
|
SubSurfaceScatteringPowerSunset=1.0
|
||||||
|
SubSurfaceScatteringPowerDusk=1.0
|
||||||
|
SubSurfaceScatteringPowerNight=1.0
|
||||||
|
SubSurfaceScatteringPowerInteriorDay=1.0
|
||||||
|
SubSurfaceScatteringPowerInteriorNight=1.0
|
||||||
|
SpecularAmountMultiplierDawn=1.0
|
||||||
|
SpecularAmountMultiplierSunrise=1.0
|
||||||
|
SpecularAmountMultiplierDay=1.0
|
||||||
|
SpecularAmountMultiplierSunset=1.0
|
||||||
|
SpecularAmountMultiplierDusk=1.0
|
||||||
|
SpecularAmountMultiplierNight=1.0
|
||||||
|
SpecularAmountMultiplierInteriorDay=1.0
|
||||||
|
SpecularAmountMultiplierInteriorNight=1.0
|
||||||
|
SpecularPowerMultiplierDawn=1.0
|
||||||
|
SpecularPowerMultiplierSunrise=1.0
|
||||||
|
SpecularPowerMultiplierDay=1.0
|
||||||
|
SpecularPowerMultiplierSunset=1.0
|
||||||
|
SpecularPowerMultiplierDusk=1.0
|
||||||
|
SpecularPowerMultiplierNight=1.0
|
||||||
|
SpecularPowerMultiplierInteriorDay=1.0
|
||||||
|
SpecularPowerMultiplierInteriorNight=1.0
|
||||||
|
[EYES]
|
||||||
|
SubSurfaceScatteringMultiplierDawn=1.0
|
||||||
|
SubSurfaceScatteringMultiplierSunrise=1.0
|
||||||
|
SubSurfaceScatteringMultiplierDay=1.0
|
||||||
|
SubSurfaceScatteringMultiplierSunset=1.0
|
||||||
|
SubSurfaceScatteringMultiplierDusk=1.0
|
||||||
|
SubSurfaceScatteringMultiplierNight=1.0
|
||||||
|
SubSurfaceScatteringMultiplierInteriorDay=1.0
|
||||||
|
SubSurfaceScatteringMultiplierInteriorNight=1.0
|
||||||
|
SubSurfaceScatteringPowerDawn=1.0
|
||||||
|
SubSurfaceScatteringPowerSunrise=1.0
|
||||||
|
SubSurfaceScatteringPowerDay=1.0
|
||||||
|
SubSurfaceScatteringPowerSunset=1.0
|
||||||
|
SubSurfaceScatteringPowerDusk=1.0
|
||||||
|
SubSurfaceScatteringPowerNight=1.0
|
||||||
|
SubSurfaceScatteringPowerInteriorDay=1.0
|
||||||
|
SubSurfaceScatteringPowerInteriorNight=1.0
|
||||||
|
SpecularAmountMultiplierDawn=1.0
|
||||||
|
SpecularAmountMultiplierSunrise=1.0
|
||||||
|
SpecularAmountMultiplierDay=1.0
|
||||||
|
SpecularAmountMultiplierSunset=1.0
|
||||||
|
SpecularAmountMultiplierDusk=1.0
|
||||||
|
SpecularAmountMultiplierNight=1.0
|
||||||
|
SpecularAmountMultiplierInteriorDay=1.0
|
||||||
|
SpecularAmountMultiplierInteriorNight=1.0
|
||||||
|
SpecularPowerMultiplierDawn=1.0
|
||||||
|
SpecularPowerMultiplierSunrise=1.0
|
||||||
|
SpecularPowerMultiplierDay=1.0
|
||||||
|
SpecularPowerMultiplierSunset=1.0
|
||||||
|
SpecularPowerMultiplierDusk=1.0
|
||||||
|
SpecularPowerMultiplierNight=1.0
|
||||||
|
SpecularPowerMultiplierInteriorDay=1.0
|
||||||
|
SpecularPowerMultiplierInteriorNight=1.0
|
||||||
|
[LIGHTSPRITE]
|
||||||
|
IntensityDawn=1.0
|
||||||
|
IntensitySunrise=1.0
|
||||||
|
IntensityDay=1.0
|
||||||
|
IntensitySunset=1.0
|
||||||
|
IntensityDusk=1.0
|
||||||
|
IntensityNight=1.0
|
||||||
|
IntensityInteriorDay=1.0
|
||||||
|
IntensityInteriorNight=1.0
|
||||||
|
CurveDawn=1.0
|
||||||
|
CurveSunrise=1.0
|
||||||
|
CurveDay=1.0
|
||||||
|
CurveSunset=1.0
|
||||||
|
CurveDusk=1.0
|
||||||
|
CurveNight=1.0
|
||||||
|
CurveInteriorDay=1.0
|
||||||
|
CurveInteriorNight=1.0
|
||||||
|
[WINDOWLIGHT]
|
||||||
|
IntensityDawn=1.0
|
||||||
|
IntensitySunrise=1.0
|
||||||
|
IntensityDay=1.0
|
||||||
|
IntensitySunset=1.0
|
||||||
|
IntensityDusk=1.0
|
||||||
|
IntensityNight=1.0
|
||||||
|
IntensityInteriorDay=1.0
|
||||||
|
IntensityInteriorNight=1.0
|
||||||
|
CurveDawn=1.0
|
||||||
|
CurveSunrise=1.0
|
||||||
|
CurveDay=1.0
|
||||||
|
CurveSunset=1.0
|
||||||
|
CurveDusk=1.0
|
||||||
|
CurveNight=1.0
|
||||||
|
CurveInteriorDay=1.0
|
||||||
|
CurveInteriorNight=1.0
|
||||||
|
[VOLUMETRICFOG]
|
||||||
|
IntensityDawn=1.0
|
||||||
|
IntensitySunrise=1.0
|
||||||
|
IntensityDay=1.0
|
||||||
|
IntensitySunset=1.0
|
||||||
|
IntensityDusk=1.0
|
||||||
|
IntensityNight=1.0
|
||||||
|
IntensityInteriorDay=1.0
|
||||||
|
IntensityInteriorNight=1.0
|
||||||
|
CurveDawn=1.0
|
||||||
|
CurveSunrise=1.0
|
||||||
|
CurveDay=1.0
|
||||||
|
CurveSunset=1.0
|
||||||
|
CurveDusk=1.0
|
||||||
|
CurveNight=1.0
|
||||||
|
CurveInteriorDay=1.0
|
||||||
|
CurveInteriorNight=1.0
|
||||||
|
LightingInfluenceDawn=1.0
|
||||||
|
LightingInfluenceSunrise=1.0
|
||||||
|
LightingInfluenceDay=1.0
|
||||||
|
LightingInfluenceSunset=1.0
|
||||||
|
LightingInfluenceDusk=1.0
|
||||||
|
LightingInfluenceNight=1.0
|
||||||
|
LightingInfluenceInteriorDay=1.0
|
||||||
|
LightingInfluenceInteriorNight=1.0
|
||||||
|
OpacityDawn=1.0
|
||||||
|
OpacitySunrise=1.0
|
||||||
|
OpacityDay=1.0
|
||||||
|
OpacitySunset=1.0
|
||||||
|
OpacityDusk=1.0
|
||||||
|
OpacityNight=1.0
|
||||||
|
OpacityInteriorDay=1.0
|
||||||
|
OpacityInteriorNight=1.0
|
||||||
|
[FIRE]
|
||||||
|
IntensityDawn=1.0
|
||||||
|
IntensitySunrise=1.0
|
||||||
|
IntensityDay=1.0
|
||||||
|
IntensitySunset=1.0
|
||||||
|
IntensityDusk=1.0
|
||||||
|
IntensityNight=1.0
|
||||||
|
IntensityInteriorDay=1.0
|
||||||
|
IntensityInteriorNight=1.0
|
||||||
|
CurveDawn=1.0
|
||||||
|
CurveSunrise=1.0
|
||||||
|
CurveDay=1.0
|
||||||
|
CurveSunset=1.0
|
||||||
|
CurveDusk=1.0
|
||||||
|
CurveNight=1.0
|
||||||
|
CurveInteriorDay=1.0
|
||||||
|
CurveInteriorNight=1.0
|
||||||
|
[PARTICLE]
|
||||||
|
IntensityDawn=1.0
|
||||||
|
IntensitySunrise=1.0
|
||||||
|
IntensityDay=1.0
|
||||||
|
IntensitySunset=1.0
|
||||||
|
IntensityDusk=1.0
|
||||||
|
IntensityNight=1.0
|
||||||
|
IntensityInteriorDay=1.0
|
||||||
|
IntensityInteriorNight=1.0
|
||||||
|
LightingInfluenceDawn=1.0
|
||||||
|
LightingInfluenceSunrise=1.0
|
||||||
|
LightingInfluenceDay=1.0
|
||||||
|
LightingInfluenceSunset=1.0
|
||||||
|
LightingInfluenceDusk=1.0
|
||||||
|
LightingInfluenceNight=1.0
|
||||||
|
LightingInfluenceInteriorDay=1.0
|
||||||
|
LightingInfluenceInteriorNight=1.0
|
||||||
|
[RAYS]
|
||||||
|
SunRaysMultiplierDawn=0.4
|
||||||
|
SunRaysMultiplierSunrise=0.4
|
||||||
|
SunRaysMultiplierDay=0.4
|
||||||
|
SunRaysMultiplierSunset=0.4
|
||||||
|
SunRaysMultiplierDusk=0.4
|
||||||
|
SunRaysMultiplierNight=0.4
|
||||||
|
SunRaysMultiplierInteriorDay=0.4
|
||||||
|
SunRaysMultiplierInteriorNight=0.4
|
||||||
|
[IMAGEBASEDLIGHTING]
|
||||||
|
AdditiveAmountDawn=0.05
|
||||||
|
AdditiveAmountSunrise=0.05
|
||||||
|
AdditiveAmountDay=0.05
|
||||||
|
AdditiveAmountSunset=0.05
|
||||||
|
AdditiveAmountDusk=0.05
|
||||||
|
AdditiveAmountNight=0.05
|
||||||
|
AdditiveAmountInteriorDay=0.05
|
||||||
|
AdditiveAmountInteriorNight=0.05
|
||||||
|
MultiplicativeAmountDawn=0.0
|
||||||
|
MultiplicativeAmountSunrise=0.0
|
||||||
|
MultiplicativeAmountDay=0.0
|
||||||
|
MultiplicativeAmountSunset=0.0
|
||||||
|
MultiplicativeAmountDusk=0.0
|
||||||
|
MultiplicativeAmountNight=0.0
|
||||||
|
MultiplicativeAmountInteriorDay=0.0
|
||||||
|
MultiplicativeAmountInteriorNight=0.0
|
||||||
|
ReflectiveAmountDawn=0.1
|
||||||
|
ReflectiveAmountSunrise=0.1
|
||||||
|
ReflectiveAmountDay=0.1
|
||||||
|
ReflectiveAmountSunset=0.1
|
||||||
|
ReflectiveAmountDusk=0.1
|
||||||
|
ReflectiveAmountNight=0.1
|
||||||
|
ReflectiveAmountInteriorDay=0.1
|
||||||
|
ReflectiveAmountInteriorNight=0.1
|
||||||
|
[WATER]
|
||||||
|
WavesAmplitudeDawn=1.0
|
||||||
|
WavesAmplitudeSunrise=1.0
|
||||||
|
WavesAmplitudeDay=1.0
|
||||||
|
WavesAmplitudeSunset=1.0
|
||||||
|
WavesAmplitudeDusk=1.0
|
||||||
|
WavesAmplitudeNight=1.0
|
||||||
|
WavesAmplitudeInteriorDay=1.0
|
||||||
|
WavesAmplitudeInteriorNight=1.0
|
||||||
|
[CLOUDSHADOWS]
|
||||||
|
OpacityDawn=1.0
|
||||||
|
OpacitySunrise=1.0
|
||||||
|
OpacityDay=1.0
|
||||||
|
OpacitySunset=1.0
|
||||||
|
OpacityDusk=1.0
|
||||||
|
OpacityNight=1.0
|
||||||
|
OpacityInteriorDay=1.0
|
||||||
|
OpacityInteriorNight=1.0
|
||||||
|
[VOLUMETRICRAYS]
|
||||||
|
IntensityDawn=0.2
|
||||||
|
IntensitySunrise=0.2
|
||||||
|
IntensityDay=0.2
|
||||||
|
IntensitySunset=0.2
|
||||||
|
IntensityDusk=0.2
|
||||||
|
IntensityNight=0.2
|
||||||
|
IntensityInteriorDay=0.2
|
||||||
|
IntensityInteriorNight=0.2
|
||||||
|
DensityDawn=1.0
|
||||||
|
DensitySunrise=1.0
|
||||||
|
DensityDay=1.0
|
||||||
|
DensitySunset=1.0
|
||||||
|
DensityDusk=1.0
|
||||||
|
DensityNight=1.0
|
||||||
|
DensityInteriorDay=1.0
|
||||||
|
DensityInteriorNight=1.0
|
||||||
|
SkyColorAmountDawn=0.5
|
||||||
|
SkyColorAmountSunrise=0.5
|
||||||
|
SkyColorAmountDay=0.5
|
||||||
|
SkyColorAmountSunset=0.5
|
||||||
|
SkyColorAmountDusk=0.5
|
||||||
|
SkyColorAmountNight=0.5
|
||||||
|
SkyColorAmountInteriorDay=0.5
|
||||||
|
SkyColorAmountInteriorNight=0.5
|
||||||
|
[PROCEDURALSUN]
|
||||||
|
GlowIntensityDawn=0.4
|
||||||
|
GlowIntensitySunrise=0.4
|
||||||
|
GlowIntensityDay=0.4
|
||||||
|
GlowIntensitySunset=0.4
|
||||||
|
GlowIntensityDusk=0.4
|
||||||
|
GlowIntensityNight=0.4
|
||||||
|
GlowIntensityInteriorDay=0.4
|
||||||
|
GlowIntensityInteriorNight=0.4
|
||||||
|
GlowCurveDawn=10.0
|
||||||
|
GlowCurveSunrise=10.0
|
||||||
|
GlowCurveDay=10.0
|
||||||
|
GlowCurveSunset=10.0
|
||||||
|
GlowCurveDusk=10.0
|
||||||
|
GlowCurveNight=10.0
|
||||||
|
GlowCurveInteriorDay=10.0
|
||||||
|
GlowCurveInteriorNight=10.0
|
||||||
|
[MIST]
|
||||||
|
AnchorsAmountDawn=1.0
|
||||||
|
AnchorsAmountSunrise=1.0
|
||||||
|
AnchorsAmountDay=1.0
|
||||||
|
AnchorsAmountSunset=1.0
|
||||||
|
AnchorsAmountDusk=1.0
|
||||||
|
AnchorsAmountNight=1.0
|
||||||
|
AnchorsAmountInteriorDay=1.0
|
||||||
|
AnchorsAmountInteriorNight=1.0
|
||||||
|
SkyLightingAmountDawn=1.0
|
||||||
|
SkyLightingAmountSunrise=1.0
|
||||||
|
SkyLightingAmountDay=1.0
|
||||||
|
SkyLightingAmountSunset=1.0
|
||||||
|
SkyLightingAmountDusk=1.0
|
||||||
|
SkyLightingAmountNight=1.0
|
||||||
|
SkyLightingAmountInteriorDay=1.0
|
||||||
|
SkyLightingAmountInteriorNight=1.0
|
||||||
|
SunLightingAmountDawn=0.1
|
||||||
|
SunLightingAmountSunrise=0.1
|
||||||
|
SunLightingAmountDay=0.1
|
||||||
|
SunLightingAmountSunset=0.1
|
||||||
|
SunLightingAmountDusk=0.1
|
||||||
|
SunLightingAmountNight=0.1
|
||||||
|
SunLightingAmountInteriorDay=0.1
|
||||||
|
SunLightingAmountInteriorNight=0.1
|
||||||
|
DesaturationDawn=0.0
|
||||||
|
DesaturationSunrise=0.0
|
||||||
|
DesaturationDay=0.0
|
||||||
|
DesaturationSunset=0.0
|
||||||
|
DesaturationDusk=0.0
|
||||||
|
DesaturationNight=0.0
|
||||||
|
DesaturationInteriorDay=0.0
|
||||||
|
DesaturationInteriorNight=0.0
|
||||||
|
ColorFilterDawn=1, 1, 1
|
||||||
|
ColorFilterSunrise=1, 1, 1
|
||||||
|
ColorFilterDay=1, 1, 1
|
||||||
|
ColorFilterSunset=1, 1, 1
|
||||||
|
ColorFilterDusk=1, 1, 1
|
||||||
|
ColorFilterNight=1, 1, 1
|
||||||
|
ColorFilterInteriorDay=1, 1, 1
|
||||||
|
ColorFilterInteriorNight=1, 1, 1
|
||||||
|
RelativeToCameraDawn=0.0
|
||||||
|
RelativeToCameraSunrise=0.0
|
||||||
|
RelativeToCameraDay=0.0
|
||||||
|
RelativeToCameraSunset=0.0
|
||||||
|
RelativeToCameraDusk=0.0
|
||||||
|
RelativeToCameraNight=0.0
|
||||||
|
RelativeToCameraInteriorDay=0.0
|
||||||
|
RelativeToCameraInteriorNight=0.0
|
||||||
|
VerticalOffsetDawn=-10.0
|
||||||
|
VerticalOffsetSunrise=-10.0
|
||||||
|
VerticalOffsetDay=-10.0
|
||||||
|
VerticalOffsetSunset=-10.0
|
||||||
|
VerticalOffsetDusk=-10.0
|
||||||
|
VerticalOffsetNight=-10.0
|
||||||
|
VerticalOffsetInteriorDay=-10.0
|
||||||
|
VerticalOffsetInteriorNight=-10.0
|
||||||
|
DensityDawn=1.5
|
||||||
|
DensitySunrise=1.5
|
||||||
|
DensityDay=1.5
|
||||||
|
DensitySunset=1.5
|
||||||
|
DensityDusk=1.5
|
||||||
|
DensityNight=1.5
|
||||||
|
DensityInteriorDay=1.5
|
||||||
|
DensityInteriorNight=1.5
|
||||||
|
VerticalFadeDawn=4.0
|
||||||
|
VerticalFadeSunrise=4.0
|
||||||
|
VerticalFadeDay=4.0
|
||||||
|
VerticalFadeSunset=4.0
|
||||||
|
VerticalFadeDusk=4.0
|
||||||
|
VerticalFadeNight=4.0
|
||||||
|
VerticalFadeInteriorDay=4.0
|
||||||
|
VerticalFadeInteriorNight=4.0
|
||||||
|
DistanceFadeDawn=0.0
|
||||||
|
DistanceFadeSunrise=0.0
|
||||||
|
DistanceFadeDay=0.0
|
||||||
|
DistanceFadeSunset=0.0
|
||||||
|
DistanceFadeDusk=0.0
|
||||||
|
DistanceFadeNight=0.0
|
||||||
|
DistanceFadeInteriorDay=0.0
|
||||||
|
DistanceFadeInteriorNight=0.0
|
||||||
|
BottomTopDawn=0.0
|
||||||
|
BottomTopSunrise=0.0
|
||||||
|
BottomTopDay=0.0
|
||||||
|
BottomTopSunset=0.0
|
||||||
|
BottomTopDusk=0.0
|
||||||
|
BottomTopNight=0.0
|
||||||
|
BottomTopInteriorDay=0.0
|
||||||
|
BottomTopInteriorNight=0.0
|
||||||
|
ExponentialFadeDawn=1.0
|
||||||
|
ExponentialFadeSunrise=1.0
|
||||||
|
ExponentialFadeDay=1.0
|
||||||
|
ExponentialFadeSunset=1.0
|
||||||
|
ExponentialFadeDusk=1.0
|
||||||
|
ExponentialFadeNight=1.0
|
||||||
|
ExponentialFadeInteriorDay=1.0
|
||||||
|
ExponentialFadeInteriorNight=1.0
|
||||||
836
enbseries/_hotfogweather.ini
Normal file
836
enbseries/_hotfogweather.ini
Normal file
|
|
@ -0,0 +1,836 @@
|
||||||
|
[BLOOM]
|
||||||
|
AmountDawn=1.0
|
||||||
|
AmountSunrise=1.0
|
||||||
|
AmountDay=1.0
|
||||||
|
AmountSunset=1.0
|
||||||
|
AmountDusk=1.0
|
||||||
|
AmountNight=1.0
|
||||||
|
AmountInteriorDay=1.0
|
||||||
|
AmountInteriorNight=1.0
|
||||||
|
BlueShiftAmountDawn=1.0
|
||||||
|
BlueShiftAmountSunrise=1.0
|
||||||
|
BlueShiftAmountDay=1.0
|
||||||
|
BlueShiftAmountSunset=1.0
|
||||||
|
BlueShiftAmountDusk=1.0
|
||||||
|
BlueShiftAmountNight=1.0
|
||||||
|
BlueShiftAmountInteriorDay=1.0
|
||||||
|
BlueShiftAmountInteriorNight=1.0
|
||||||
|
[LENS]
|
||||||
|
ReflectionIntensityDawn=1.0
|
||||||
|
ReflectionIntensitySunrise=1.0
|
||||||
|
ReflectionIntensityDay=1.0
|
||||||
|
ReflectionIntensitySunset=1.0
|
||||||
|
ReflectionIntensityDusk=1.0
|
||||||
|
ReflectionIntensityNight=1.0
|
||||||
|
ReflectionIntensityInteriorDay=1.0
|
||||||
|
ReflectionIntensityInteriorNight=1.0
|
||||||
|
ReflectionPowerDawn=2.0
|
||||||
|
ReflectionPowerSunrise=2.0
|
||||||
|
ReflectionPowerDay=2.0
|
||||||
|
ReflectionPowerSunset=2.0
|
||||||
|
ReflectionPowerDusk=2.0
|
||||||
|
ReflectionPowerNight=2.0
|
||||||
|
ReflectionPowerInteriorDay=2.0
|
||||||
|
ReflectionPowerInteriorNight=2.0
|
||||||
|
DirtIntensityDawn=1.0
|
||||||
|
DirtIntensitySunrise=1.0
|
||||||
|
DirtIntensityDay=1.0
|
||||||
|
DirtIntensitySunset=1.0
|
||||||
|
DirtIntensityDusk=1.0
|
||||||
|
DirtIntensityNight=1.0
|
||||||
|
DirtIntensityInteriorDay=1.0
|
||||||
|
DirtIntensityInteriorNight=1.0
|
||||||
|
DirtPowerDawn=2.0
|
||||||
|
DirtPowerSunrise=2.0
|
||||||
|
DirtPowerDay=2.0
|
||||||
|
DirtPowerSunset=2.0
|
||||||
|
DirtPowerDusk=2.0
|
||||||
|
DirtPowerNight=2.0
|
||||||
|
DirtPowerInteriorDay=2.0
|
||||||
|
DirtPowerInteriorNight=2.0
|
||||||
|
[SKYLIGHTING]
|
||||||
|
AmbientMinLevelDawn=0.1
|
||||||
|
AmbientMinLevelSunrise=0.1
|
||||||
|
AmbientMinLevelDay=0.1
|
||||||
|
AmbientMinLevelSunset=0.1
|
||||||
|
AmbientMinLevelDusk=0.1
|
||||||
|
AmbientMinLevelNight=0.1
|
||||||
|
AmbientMinLevelInteriorDay=0.1
|
||||||
|
AmbientMinLevelInteriorNight=0.1
|
||||||
|
[ENVIRONMENT]
|
||||||
|
DirectLightingIntensityDawn=1.0
|
||||||
|
DirectLightingIntensitySunrise=1.0
|
||||||
|
DirectLightingIntensityDay=1.0
|
||||||
|
DirectLightingIntensitySunset=1.0
|
||||||
|
DirectLightingIntensityDusk=1.0
|
||||||
|
DirectLightingIntensityNight=1.0
|
||||||
|
DirectLightingIntensityInteriorDay=1.0
|
||||||
|
DirectLightingIntensityInteriorNight=1.0
|
||||||
|
DirectLightingCurveDawn=1.0
|
||||||
|
DirectLightingCurveSunrise=1.0
|
||||||
|
DirectLightingCurveDay=1.0
|
||||||
|
DirectLightingCurveSunset=1.0
|
||||||
|
DirectLightingCurveDusk=1.0
|
||||||
|
DirectLightingCurveNight=1.0
|
||||||
|
DirectLightingCurveInteriorDay=1.0
|
||||||
|
DirectLightingCurveInteriorNight=1.0
|
||||||
|
DirectLightingDesaturationDawn=0.0
|
||||||
|
DirectLightingDesaturationSunrise=0.0
|
||||||
|
DirectLightingDesaturationDay=0.0
|
||||||
|
DirectLightingDesaturationSunset=0.0
|
||||||
|
DirectLightingDesaturationDusk=0.0
|
||||||
|
DirectLightingDesaturationNight=0.0
|
||||||
|
DirectLightingDesaturationInteriorDay=0.0
|
||||||
|
DirectLightingDesaturationInteriorNight=0.0
|
||||||
|
DirectLightingColorFilterAmountDawn=0.0
|
||||||
|
DirectLightingColorFilterAmountSunrise=0.0
|
||||||
|
DirectLightingColorFilterAmountDay=0.0
|
||||||
|
DirectLightingColorFilterAmountSunset=0.0
|
||||||
|
DirectLightingColorFilterAmountDusk=0.0
|
||||||
|
DirectLightingColorFilterAmountNight=0.0
|
||||||
|
DirectLightingColorFilterAmountInteriorDay=0.0
|
||||||
|
DirectLightingColorFilterAmountInteriorNight=0.0
|
||||||
|
DirectLightingColorFilterDawn=1, 1, 1
|
||||||
|
DirectLightingColorFilterSunrise=1, 1, 1
|
||||||
|
DirectLightingColorFilterDay=1, 1, 1
|
||||||
|
DirectLightingColorFilterSunset=1, 1, 1
|
||||||
|
DirectLightingColorFilterDusk=1, 1, 1
|
||||||
|
DirectLightingColorFilterNight=1, 1, 1
|
||||||
|
DirectLightingColorFilterInteriorDay=1, 1, 1
|
||||||
|
DirectLightingColorFilterInteriorNight=1, 1, 1
|
||||||
|
SpecularAmountMultiplierDawn=1.0
|
||||||
|
SpecularAmountMultiplierSunrise=1.0
|
||||||
|
SpecularAmountMultiplierDay=1.0
|
||||||
|
SpecularAmountMultiplierSunset=1.0
|
||||||
|
SpecularAmountMultiplierDusk=1.0
|
||||||
|
SpecularAmountMultiplierNight=1.0
|
||||||
|
SpecularAmountMultiplierInteriorDay=1.0
|
||||||
|
SpecularAmountMultiplierInteriorNight=1.0
|
||||||
|
SpecularPowerMultiplierDawn=1.0
|
||||||
|
SpecularPowerMultiplierSunrise=1.0
|
||||||
|
SpecularPowerMultiplierDay=1.0
|
||||||
|
SpecularPowerMultiplierSunset=1.0
|
||||||
|
SpecularPowerMultiplierDusk=1.0
|
||||||
|
SpecularPowerMultiplierNight=1.0
|
||||||
|
SpecularPowerMultiplierInteriorDay=1.0
|
||||||
|
SpecularPowerMultiplierInteriorNight=1.0
|
||||||
|
SpecularFromLightDawn=0.0
|
||||||
|
SpecularFromLightSunrise=0.0
|
||||||
|
SpecularFromLightDay=0.0
|
||||||
|
SpecularFromLightSunset=0.0
|
||||||
|
SpecularFromLightDusk=0.0
|
||||||
|
SpecularFromLightNight=0.0
|
||||||
|
SpecularFromLightInteriorDay=0.0
|
||||||
|
SpecularFromLightInteriorNight=0.0
|
||||||
|
AmbientLightingIntensityDawn=1.0
|
||||||
|
AmbientLightingIntensitySunrise=1.0
|
||||||
|
AmbientLightingIntensityDay=1.0
|
||||||
|
AmbientLightingIntensitySunset=1.0
|
||||||
|
AmbientLightingIntensityDusk=1.0
|
||||||
|
AmbientLightingIntensityNight=1.0
|
||||||
|
AmbientLightingIntensityInteriorDay=1.0
|
||||||
|
AmbientLightingIntensityInteriorNight=1.0
|
||||||
|
AmbientLightingCurveDawn=1.0
|
||||||
|
AmbientLightingCurveSunrise=1.0
|
||||||
|
AmbientLightingCurveDay=1.0
|
||||||
|
AmbientLightingCurveSunset=1.0
|
||||||
|
AmbientLightingCurveDusk=1.0
|
||||||
|
AmbientLightingCurveNight=1.0
|
||||||
|
AmbientLightingCurveInteriorDay=1.0
|
||||||
|
AmbientLightingCurveInteriorNight=1.0
|
||||||
|
AmbientLightingDesaturationDawn=0.0
|
||||||
|
AmbientLightingDesaturationSunrise=0.0
|
||||||
|
AmbientLightingDesaturationDay=0.0
|
||||||
|
AmbientLightingDesaturationSunset=0.0
|
||||||
|
AmbientLightingDesaturationDusk=0.0
|
||||||
|
AmbientLightingDesaturationNight=0.0
|
||||||
|
AmbientLightingDesaturationInteriorDay=0.0
|
||||||
|
AmbientLightingDesaturationInteriorNight=0.0
|
||||||
|
AmbientColorFilterAmountDawn=0.0
|
||||||
|
AmbientColorFilterAmountSunrise=0.0
|
||||||
|
AmbientColorFilterAmountDay=0.0
|
||||||
|
AmbientColorFilterAmountSunset=0.0
|
||||||
|
AmbientColorFilterAmountDusk=0.0
|
||||||
|
AmbientColorFilterAmountNight=0.0
|
||||||
|
AmbientColorFilterAmountInteriorDay=0.0
|
||||||
|
AmbientColorFilterAmountInteriorNight=0.0
|
||||||
|
AmbientColorFilterTopDawn=1, 1, 1
|
||||||
|
AmbientColorFilterTopSunrise=1, 1, 1
|
||||||
|
AmbientColorFilterTopDay=1, 1, 1
|
||||||
|
AmbientColorFilterTopSunset=1, 1, 1
|
||||||
|
AmbientColorFilterTopDusk=1, 1, 1
|
||||||
|
AmbientColorFilterTopNight=1, 1, 1
|
||||||
|
AmbientColorFilterTopInteriorDay=1, 1, 1
|
||||||
|
AmbientColorFilterTopInteriorNight=1, 1, 1
|
||||||
|
AmbientColorFilterMiddleDawn=0, 0, 0
|
||||||
|
AmbientColorFilterMiddleSunrise=0, 0, 0
|
||||||
|
AmbientColorFilterMiddleDay=0, 0, 0
|
||||||
|
AmbientColorFilterMiddleSunset=0, 0, 0
|
||||||
|
AmbientColorFilterMiddleDusk=0, 0, 0
|
||||||
|
AmbientColorFilterMiddleNight=0, 0, 0
|
||||||
|
AmbientColorFilterMiddleInteriorDay=0, 0, 0
|
||||||
|
AmbientColorFilterMiddleInteriorNight=0, 0, 0
|
||||||
|
AmbientColorFilterBottomDawn=1, 1, 1
|
||||||
|
AmbientColorFilterBottomSunrise=1, 1, 1
|
||||||
|
AmbientColorFilterBottomDay=1, 1, 1
|
||||||
|
AmbientColorFilterBottomSunset=1, 1, 1
|
||||||
|
AmbientColorFilterBottomDusk=1, 1, 1
|
||||||
|
AmbientColorFilterBottomNight=1, 1, 1
|
||||||
|
AmbientColorFilterBottomInteriorDay=1, 1, 1
|
||||||
|
AmbientColorFilterBottomInteriorNight=1, 1, 1
|
||||||
|
PointLightingIntensityDawn=1.0
|
||||||
|
PointLightingIntensitySunrise=1.0
|
||||||
|
PointLightingIntensityDay=1.0
|
||||||
|
PointLightingIntensitySunset=1.0
|
||||||
|
PointLightingIntensityDusk=1.0
|
||||||
|
PointLightingIntensityNight=1.0
|
||||||
|
PointLightingIntensityInteriorDay=1.0
|
||||||
|
PointLightingIntensityInteriorNight=1.0
|
||||||
|
PointLightingCurveDawn=1.0
|
||||||
|
PointLightingCurveSunrise=1.0
|
||||||
|
PointLightingCurveDay=1.0
|
||||||
|
PointLightingCurveSunset=1.0
|
||||||
|
PointLightingCurveDusk=1.0
|
||||||
|
PointLightingCurveNight=1.0
|
||||||
|
PointLightingCurveInteriorDay=1.0
|
||||||
|
PointLightingCurveInteriorNight=1.0
|
||||||
|
PointLightingDesaturationDawn=0.0
|
||||||
|
PointLightingDesaturationSunrise=0.0
|
||||||
|
PointLightingDesaturationDay=0.0
|
||||||
|
PointLightingDesaturationSunset=0.0
|
||||||
|
PointLightingDesaturationDusk=0.0
|
||||||
|
PointLightingDesaturationNight=0.0
|
||||||
|
PointLightingDesaturationInteriorDay=0.0
|
||||||
|
PointLightingDesaturationInteriorNight=0.0
|
||||||
|
ParticleLightsIntensityDawn=1.0
|
||||||
|
ParticleLightsIntensitySunrise=1.0
|
||||||
|
ParticleLightsIntensityDay=1.0
|
||||||
|
ParticleLightsIntensitySunset=1.0
|
||||||
|
ParticleLightsIntensityDusk=1.0
|
||||||
|
ParticleLightsIntensityNight=1.0
|
||||||
|
ParticleLightsIntensityInteriorDay=1.0
|
||||||
|
ParticleLightsIntensityInteriorNight=1.0
|
||||||
|
FogColorMultiplierDawn=1.0
|
||||||
|
FogColorMultiplierSunrise=1.0
|
||||||
|
FogColorMultiplierDay=1.0
|
||||||
|
FogColorMultiplierSunset=1.0
|
||||||
|
FogColorMultiplierDusk=1.0
|
||||||
|
FogColorMultiplierNight=1.0
|
||||||
|
FogColorMultiplierInteriorDay=1.0
|
||||||
|
FogColorMultiplierInteriorNight=1.0
|
||||||
|
FogColorCurveDawn=1.0
|
||||||
|
FogColorCurveSunrise=1.0
|
||||||
|
FogColorCurveDay=1.0
|
||||||
|
FogColorCurveSunset=1.0
|
||||||
|
FogColorCurveDusk=1.0
|
||||||
|
FogColorCurveNight=1.0
|
||||||
|
FogColorCurveInteriorDay=1.0
|
||||||
|
FogColorCurveInteriorNight=1.0
|
||||||
|
FogColorFilterAmountDawn=0.0
|
||||||
|
FogColorFilterAmountSunrise=0.0
|
||||||
|
FogColorFilterAmountDay=0.0
|
||||||
|
FogColorFilterAmountSunset=0.0
|
||||||
|
FogColorFilterAmountDusk=0.0
|
||||||
|
FogColorFilterAmountNight=0.0
|
||||||
|
FogColorFilterAmountInteriorDay=0.0
|
||||||
|
FogColorFilterAmountInteriorNight=0.0
|
||||||
|
FogColorFilterDawn=1, 1, 1
|
||||||
|
FogColorFilterSunrise=1, 1, 1
|
||||||
|
FogColorFilterDay=1, 1, 1
|
||||||
|
FogColorFilterSunset=1, 1, 1
|
||||||
|
FogColorFilterDusk=1, 1, 1
|
||||||
|
FogColorFilterNight=1, 1, 1
|
||||||
|
FogColorFilterInteriorDay=1, 1, 1
|
||||||
|
FogColorFilterInteriorNight=1, 1, 1
|
||||||
|
ColorPowDawn=1.0
|
||||||
|
ColorPowSunrise=1.0
|
||||||
|
ColorPowDay=1.0
|
||||||
|
ColorPowSunset=1.0
|
||||||
|
ColorPowDusk=1.0
|
||||||
|
ColorPowNight=1.0
|
||||||
|
ColorPowInteriorDay=1.0
|
||||||
|
ColorPowInteriorNight=1.0
|
||||||
|
[SKY]
|
||||||
|
CloudsIntensityDawn=1.0
|
||||||
|
CloudsIntensitySunrise=1.0
|
||||||
|
CloudsIntensityDay=1.0
|
||||||
|
CloudsIntensitySunset=1.0
|
||||||
|
CloudsIntensityDusk=1.0
|
||||||
|
CloudsIntensityNight=1.0
|
||||||
|
CloudsIntensityInteriorDay=1.0
|
||||||
|
CloudsIntensityInteriorNight=1.0
|
||||||
|
CloudsCurveDawn=1.0
|
||||||
|
CloudsCurveSunrise=1.0
|
||||||
|
CloudsCurveDay=1.0
|
||||||
|
CloudsCurveSunset=1.0
|
||||||
|
CloudsCurveDusk=1.0
|
||||||
|
CloudsCurveNight=1.0
|
||||||
|
CloudsCurveInteriorDay=1.0
|
||||||
|
CloudsCurveInteriorNight=1.0
|
||||||
|
CloudsDesaturationDawn=0.0
|
||||||
|
CloudsDesaturationSunrise=0.0
|
||||||
|
CloudsDesaturationDay=0.0
|
||||||
|
CloudsDesaturationSunset=0.0
|
||||||
|
CloudsDesaturationDusk=0.0
|
||||||
|
CloudsDesaturationNight=0.0
|
||||||
|
CloudsDesaturationInteriorDay=0.0
|
||||||
|
CloudsDesaturationInteriorNight=0.0
|
||||||
|
CloudsOpacityDawn=1.0
|
||||||
|
CloudsOpacitySunrise=1.0
|
||||||
|
CloudsOpacityDay=1.0
|
||||||
|
CloudsOpacitySunset=1.0
|
||||||
|
CloudsOpacityDusk=1.0
|
||||||
|
CloudsOpacityNight=1.0
|
||||||
|
CloudsOpacityInteriorDay=1.0
|
||||||
|
CloudsOpacityInteriorNight=1.0
|
||||||
|
CloudsColorFilterDawn=1, 1, 1
|
||||||
|
CloudsColorFilterSunrise=1, 1, 1
|
||||||
|
CloudsColorFilterDay=1, 1, 1
|
||||||
|
CloudsColorFilterSunset=1, 1, 1
|
||||||
|
CloudsColorFilterDusk=1, 1, 1
|
||||||
|
CloudsColorFilterNight=1, 1, 1
|
||||||
|
CloudsColorFilterInteriorDay=1, 1, 1
|
||||||
|
CloudsColorFilterInteriorNight=1, 1, 1
|
||||||
|
GradientIntensityDawn=1.0
|
||||||
|
GradientIntensitySunrise=1.0
|
||||||
|
GradientIntensityDay=1.0
|
||||||
|
GradientIntensitySunset=1.0
|
||||||
|
GradientIntensityDusk=1.0
|
||||||
|
GradientIntensityNight=1.0
|
||||||
|
GradientIntensityInteriorDay=1.0
|
||||||
|
GradientIntensityInteriorNight=1.0
|
||||||
|
GradientDesaturationDawn=0.0
|
||||||
|
GradientDesaturationSunrise=0.0
|
||||||
|
GradientDesaturationDay=0.0
|
||||||
|
GradientDesaturationSunset=0.0
|
||||||
|
GradientDesaturationDusk=0.0
|
||||||
|
GradientDesaturationNight=0.0
|
||||||
|
GradientDesaturationInteriorDay=0.0
|
||||||
|
GradientDesaturationInteriorNight=0.0
|
||||||
|
GradientTopIntensityDawn=1.0
|
||||||
|
GradientTopIntensitySunrise=1.0
|
||||||
|
GradientTopIntensityDay=1.0
|
||||||
|
GradientTopIntensitySunset=1.0
|
||||||
|
GradientTopIntensityDusk=1.0
|
||||||
|
GradientTopIntensityNight=1.0
|
||||||
|
GradientTopIntensityInteriorDay=1.0
|
||||||
|
GradientTopIntensityInteriorNight=1.0
|
||||||
|
GradientTopCurveDawn=1.0
|
||||||
|
GradientTopCurveSunrise=1.0
|
||||||
|
GradientTopCurveDay=1.0
|
||||||
|
GradientTopCurveSunset=1.0
|
||||||
|
GradientTopCurveDusk=1.0
|
||||||
|
GradientTopCurveNight=1.0
|
||||||
|
GradientTopCurveInteriorDay=1.0
|
||||||
|
GradientTopCurveInteriorNight=1.0
|
||||||
|
GradientTopColorFilterDawn=1, 1, 1
|
||||||
|
GradientTopColorFilterSunrise=1, 1, 1
|
||||||
|
GradientTopColorFilterDay=1, 1, 1
|
||||||
|
GradientTopColorFilterSunset=1, 1, 1
|
||||||
|
GradientTopColorFilterDusk=1, 1, 1
|
||||||
|
GradientTopColorFilterNight=1, 1, 1
|
||||||
|
GradientTopColorFilterInteriorDay=1, 1, 1
|
||||||
|
GradientTopColorFilterInteriorNight=1, 1, 1
|
||||||
|
GradientMiddleIntensityDawn=1.0
|
||||||
|
GradientMiddleIntensitySunrise=1.0
|
||||||
|
GradientMiddleIntensityDay=1.0
|
||||||
|
GradientMiddleIntensitySunset=1.0
|
||||||
|
GradientMiddleIntensityDusk=1.0
|
||||||
|
GradientMiddleIntensityNight=1.0
|
||||||
|
GradientMiddleIntensityInteriorDay=1.0
|
||||||
|
GradientMiddleIntensityInteriorNight=1.0
|
||||||
|
GradientMiddleCurveDawn=1.0
|
||||||
|
GradientMiddleCurveSunrise=1.0
|
||||||
|
GradientMiddleCurveDay=1.0
|
||||||
|
GradientMiddleCurveSunset=1.0
|
||||||
|
GradientMiddleCurveDusk=1.0
|
||||||
|
GradientMiddleCurveNight=1.0
|
||||||
|
GradientMiddleCurveInteriorDay=1.0
|
||||||
|
GradientMiddleCurveInteriorNight=1.0
|
||||||
|
GradientMiddleColorFilterDawn=1, 1, 1
|
||||||
|
GradientMiddleColorFilterSunrise=1, 1, 1
|
||||||
|
GradientMiddleColorFilterDay=1, 1, 1
|
||||||
|
GradientMiddleColorFilterSunset=1, 1, 1
|
||||||
|
GradientMiddleColorFilterDusk=1, 1, 1
|
||||||
|
GradientMiddleColorFilterNight=1, 1, 1
|
||||||
|
GradientMiddleColorFilterInteriorDay=1, 1, 1
|
||||||
|
GradientMiddleColorFilterInteriorNight=1, 1, 1
|
||||||
|
GradientHorizonIntensityDawn=1.0
|
||||||
|
GradientHorizonIntensitySunrise=1.0
|
||||||
|
GradientHorizonIntensityDay=1.0
|
||||||
|
GradientHorizonIntensitySunset=1.0
|
||||||
|
GradientHorizonIntensityDusk=1.0
|
||||||
|
GradientHorizonIntensityNight=1.0
|
||||||
|
GradientHorizonIntensityInteriorDay=1.0
|
||||||
|
GradientHorizonIntensityInteriorNight=1.0
|
||||||
|
GradientHorizonCurveDawn=1.0
|
||||||
|
GradientHorizonCurveSunrise=1.0
|
||||||
|
GradientHorizonCurveDay=1.0
|
||||||
|
GradientHorizonCurveSunset=1.0
|
||||||
|
GradientHorizonCurveDusk=1.0
|
||||||
|
GradientHorizonCurveNight=1.0
|
||||||
|
GradientHorizonCurveInteriorDay=1.0
|
||||||
|
GradientHorizonCurveInteriorNight=1.0
|
||||||
|
GradientHorizonColorFilterDawn=1, 1, 1
|
||||||
|
GradientHorizonColorFilterSunrise=1, 1, 1
|
||||||
|
GradientHorizonColorFilterDay=1, 1, 1
|
||||||
|
GradientHorizonColorFilterSunset=1, 1, 1
|
||||||
|
GradientHorizonColorFilterDusk=1, 1, 1
|
||||||
|
GradientHorizonColorFilterNight=1, 1, 1
|
||||||
|
GradientHorizonColorFilterInteriorDay=1, 1, 1
|
||||||
|
GradientHorizonColorFilterInteriorNight=1, 1, 1
|
||||||
|
SunIntensityDawn=1.0
|
||||||
|
SunIntensitySunrise=1.0
|
||||||
|
SunIntensityDay=1.0
|
||||||
|
SunIntensitySunset=1.0
|
||||||
|
SunIntensityDusk=1.0
|
||||||
|
SunIntensityNight=1.0
|
||||||
|
SunIntensityInteriorDay=1.0
|
||||||
|
SunIntensityInteriorNight=1.0
|
||||||
|
SunDesaturationDawn=0.0
|
||||||
|
SunDesaturationSunrise=0.0
|
||||||
|
SunDesaturationDay=0.0
|
||||||
|
SunDesaturationSunset=0.0
|
||||||
|
SunDesaturationDusk=0.0
|
||||||
|
SunDesaturationNight=0.0
|
||||||
|
SunDesaturationInteriorDay=0.0
|
||||||
|
SunDesaturationInteriorNight=0.0
|
||||||
|
SunColorFilterDawn=1, 1, 1
|
||||||
|
SunColorFilterSunrise=1, 1, 1
|
||||||
|
SunColorFilterDay=1, 1, 1
|
||||||
|
SunColorFilterSunset=1, 1, 1
|
||||||
|
SunColorFilterDusk=1, 1, 1
|
||||||
|
SunColorFilterNight=1, 1, 1
|
||||||
|
SunColorFilterInteriorDay=1, 1, 1
|
||||||
|
SunColorFilterInteriorNight=1, 1, 1
|
||||||
|
SunGlowIntensityDawn=0.0
|
||||||
|
SunGlowIntensitySunrise=0.0
|
||||||
|
SunGlowIntensityDay=0.0
|
||||||
|
SunGlowIntensitySunset=0.0
|
||||||
|
SunGlowIntensityDusk=0.0
|
||||||
|
SunGlowIntensityNight=0.0
|
||||||
|
SunGlowIntensityInteriorDay=0.0
|
||||||
|
SunGlowIntensityInteriorNight=0.0
|
||||||
|
SunGlowHazinessDawn=0.0
|
||||||
|
SunGlowHazinessSunrise=0.0
|
||||||
|
SunGlowHazinessDay=0.0
|
||||||
|
SunGlowHazinessSunset=0.0
|
||||||
|
SunGlowHazinessDusk=0.0
|
||||||
|
SunGlowHazinessNight=0.0
|
||||||
|
SunGlowHazinessInteriorDay=0.0
|
||||||
|
SunGlowHazinessInteriorNight=0.0
|
||||||
|
MoonIntensityDawn=1.0
|
||||||
|
MoonIntensitySunrise=1.0
|
||||||
|
MoonIntensityDay=1.0
|
||||||
|
MoonIntensitySunset=1.0
|
||||||
|
MoonIntensityDusk=1.0
|
||||||
|
MoonIntensityNight=1.0
|
||||||
|
MoonIntensityInteriorDay=1.0
|
||||||
|
MoonIntensityInteriorNight=1.0
|
||||||
|
MoonCurveDawn=1.0
|
||||||
|
MoonCurveSunrise=1.0
|
||||||
|
MoonCurveDay=1.0
|
||||||
|
MoonCurveSunset=1.0
|
||||||
|
MoonCurveDusk=1.0
|
||||||
|
MoonCurveNight=1.0
|
||||||
|
MoonCurveInteriorDay=1.0
|
||||||
|
MoonCurveInteriorNight=1.0
|
||||||
|
MoonDesaturationDawn=0.0
|
||||||
|
MoonDesaturationSunrise=0.0
|
||||||
|
MoonDesaturationDay=0.0
|
||||||
|
MoonDesaturationSunset=0.0
|
||||||
|
MoonDesaturationDusk=0.0
|
||||||
|
MoonDesaturationNight=0.0
|
||||||
|
MoonDesaturationInteriorDay=0.0
|
||||||
|
MoonDesaturationInteriorNight=0.0
|
||||||
|
[OBJECT]
|
||||||
|
SubSurfaceScatteringMultiplierDawn=1.0
|
||||||
|
SubSurfaceScatteringMultiplierSunrise=1.0
|
||||||
|
SubSurfaceScatteringMultiplierDay=1.0
|
||||||
|
SubSurfaceScatteringMultiplierSunset=1.0
|
||||||
|
SubSurfaceScatteringMultiplierDusk=1.0
|
||||||
|
SubSurfaceScatteringMultiplierNight=1.0
|
||||||
|
SubSurfaceScatteringMultiplierInteriorDay=1.0
|
||||||
|
SubSurfaceScatteringMultiplierInteriorNight=1.0
|
||||||
|
SubSurfaceScatteringPowerDawn=1.0
|
||||||
|
SubSurfaceScatteringPowerSunrise=1.0
|
||||||
|
SubSurfaceScatteringPowerDay=1.0
|
||||||
|
SubSurfaceScatteringPowerSunset=1.0
|
||||||
|
SubSurfaceScatteringPowerDusk=1.0
|
||||||
|
SubSurfaceScatteringPowerNight=1.0
|
||||||
|
SubSurfaceScatteringPowerInteriorDay=1.0
|
||||||
|
SubSurfaceScatteringPowerInteriorNight=1.0
|
||||||
|
SpecularAmountMultiplierDawn=1.0
|
||||||
|
SpecularAmountMultiplierSunrise=1.0
|
||||||
|
SpecularAmountMultiplierDay=1.0
|
||||||
|
SpecularAmountMultiplierSunset=1.0
|
||||||
|
SpecularAmountMultiplierDusk=1.0
|
||||||
|
SpecularAmountMultiplierNight=1.0
|
||||||
|
SpecularAmountMultiplierInteriorDay=1.0
|
||||||
|
SpecularAmountMultiplierInteriorNight=1.0
|
||||||
|
SpecularPowerMultiplierDawn=1.0
|
||||||
|
SpecularPowerMultiplierSunrise=1.0
|
||||||
|
SpecularPowerMultiplierDay=1.0
|
||||||
|
SpecularPowerMultiplierSunset=1.0
|
||||||
|
SpecularPowerMultiplierDusk=1.0
|
||||||
|
SpecularPowerMultiplierNight=1.0
|
||||||
|
SpecularPowerMultiplierInteriorDay=1.0
|
||||||
|
SpecularPowerMultiplierInteriorNight=1.0
|
||||||
|
[VEGETATION]
|
||||||
|
SubSurfaceScatteringMultiplierDawn=1.0
|
||||||
|
SubSurfaceScatteringMultiplierSunrise=1.0
|
||||||
|
SubSurfaceScatteringMultiplierDay=1.0
|
||||||
|
SubSurfaceScatteringMultiplierSunset=1.0
|
||||||
|
SubSurfaceScatteringMultiplierDusk=1.0
|
||||||
|
SubSurfaceScatteringMultiplierNight=1.0
|
||||||
|
SubSurfaceScatteringMultiplierInteriorDay=1.0
|
||||||
|
SubSurfaceScatteringMultiplierInteriorNight=1.0
|
||||||
|
SubSurfaceScatteringPowerDawn=1.0
|
||||||
|
SubSurfaceScatteringPowerSunrise=1.0
|
||||||
|
SubSurfaceScatteringPowerDay=1.0
|
||||||
|
SubSurfaceScatteringPowerSunset=1.0
|
||||||
|
SubSurfaceScatteringPowerDusk=1.0
|
||||||
|
SubSurfaceScatteringPowerNight=1.0
|
||||||
|
SubSurfaceScatteringPowerInteriorDay=1.0
|
||||||
|
SubSurfaceScatteringPowerInteriorNight=1.0
|
||||||
|
SpecularAmountMultiplierDawn=1.0
|
||||||
|
SpecularAmountMultiplierSunrise=1.0
|
||||||
|
SpecularAmountMultiplierDay=1.0
|
||||||
|
SpecularAmountMultiplierSunset=1.0
|
||||||
|
SpecularAmountMultiplierDusk=1.0
|
||||||
|
SpecularAmountMultiplierNight=1.0
|
||||||
|
SpecularAmountMultiplierInteriorDay=1.0
|
||||||
|
SpecularAmountMultiplierInteriorNight=1.0
|
||||||
|
SpecularPowerMultiplierDawn=1.0
|
||||||
|
SpecularPowerMultiplierSunrise=1.0
|
||||||
|
SpecularPowerMultiplierDay=1.0
|
||||||
|
SpecularPowerMultiplierSunset=1.0
|
||||||
|
SpecularPowerMultiplierDusk=1.0
|
||||||
|
SpecularPowerMultiplierNight=1.0
|
||||||
|
SpecularPowerMultiplierInteriorDay=1.0
|
||||||
|
SpecularPowerMultiplierInteriorNight=1.0
|
||||||
|
[EYES]
|
||||||
|
SubSurfaceScatteringMultiplierDawn=1.0
|
||||||
|
SubSurfaceScatteringMultiplierSunrise=1.0
|
||||||
|
SubSurfaceScatteringMultiplierDay=1.0
|
||||||
|
SubSurfaceScatteringMultiplierSunset=1.0
|
||||||
|
SubSurfaceScatteringMultiplierDusk=1.0
|
||||||
|
SubSurfaceScatteringMultiplierNight=1.0
|
||||||
|
SubSurfaceScatteringMultiplierInteriorDay=1.0
|
||||||
|
SubSurfaceScatteringMultiplierInteriorNight=1.0
|
||||||
|
SubSurfaceScatteringPowerDawn=1.0
|
||||||
|
SubSurfaceScatteringPowerSunrise=1.0
|
||||||
|
SubSurfaceScatteringPowerDay=1.0
|
||||||
|
SubSurfaceScatteringPowerSunset=1.0
|
||||||
|
SubSurfaceScatteringPowerDusk=1.0
|
||||||
|
SubSurfaceScatteringPowerNight=1.0
|
||||||
|
SubSurfaceScatteringPowerInteriorDay=1.0
|
||||||
|
SubSurfaceScatteringPowerInteriorNight=1.0
|
||||||
|
SpecularAmountMultiplierDawn=1.0
|
||||||
|
SpecularAmountMultiplierSunrise=1.0
|
||||||
|
SpecularAmountMultiplierDay=1.0
|
||||||
|
SpecularAmountMultiplierSunset=1.0
|
||||||
|
SpecularAmountMultiplierDusk=1.0
|
||||||
|
SpecularAmountMultiplierNight=1.0
|
||||||
|
SpecularAmountMultiplierInteriorDay=1.0
|
||||||
|
SpecularAmountMultiplierInteriorNight=1.0
|
||||||
|
SpecularPowerMultiplierDawn=1.0
|
||||||
|
SpecularPowerMultiplierSunrise=1.0
|
||||||
|
SpecularPowerMultiplierDay=1.0
|
||||||
|
SpecularPowerMultiplierSunset=1.0
|
||||||
|
SpecularPowerMultiplierDusk=1.0
|
||||||
|
SpecularPowerMultiplierNight=1.0
|
||||||
|
SpecularPowerMultiplierInteriorDay=1.0
|
||||||
|
SpecularPowerMultiplierInteriorNight=1.0
|
||||||
|
[LIGHTSPRITE]
|
||||||
|
IntensityDawn=1.0
|
||||||
|
IntensitySunrise=1.0
|
||||||
|
IntensityDay=1.0
|
||||||
|
IntensitySunset=1.0
|
||||||
|
IntensityDusk=1.0
|
||||||
|
IntensityNight=1.0
|
||||||
|
IntensityInteriorDay=1.0
|
||||||
|
IntensityInteriorNight=1.0
|
||||||
|
CurveDawn=1.0
|
||||||
|
CurveSunrise=1.0
|
||||||
|
CurveDay=1.0
|
||||||
|
CurveSunset=1.0
|
||||||
|
CurveDusk=1.0
|
||||||
|
CurveNight=1.0
|
||||||
|
CurveInteriorDay=1.0
|
||||||
|
CurveInteriorNight=1.0
|
||||||
|
[WINDOWLIGHT]
|
||||||
|
IntensityDawn=1.0
|
||||||
|
IntensitySunrise=1.0
|
||||||
|
IntensityDay=1.0
|
||||||
|
IntensitySunset=1.0
|
||||||
|
IntensityDusk=1.0
|
||||||
|
IntensityNight=1.0
|
||||||
|
IntensityInteriorDay=1.0
|
||||||
|
IntensityInteriorNight=1.0
|
||||||
|
CurveDawn=1.0
|
||||||
|
CurveSunrise=1.0
|
||||||
|
CurveDay=1.0
|
||||||
|
CurveSunset=1.0
|
||||||
|
CurveDusk=1.0
|
||||||
|
CurveNight=1.0
|
||||||
|
CurveInteriorDay=1.0
|
||||||
|
CurveInteriorNight=1.0
|
||||||
|
[VOLUMETRICFOG]
|
||||||
|
IntensityDawn=1.0
|
||||||
|
IntensitySunrise=1.0
|
||||||
|
IntensityDay=1.0
|
||||||
|
IntensitySunset=1.0
|
||||||
|
IntensityDusk=1.0
|
||||||
|
IntensityNight=1.0
|
||||||
|
IntensityInteriorDay=1.0
|
||||||
|
IntensityInteriorNight=1.0
|
||||||
|
CurveDawn=1.0
|
||||||
|
CurveSunrise=1.0
|
||||||
|
CurveDay=1.0
|
||||||
|
CurveSunset=1.0
|
||||||
|
CurveDusk=1.0
|
||||||
|
CurveNight=1.0
|
||||||
|
CurveInteriorDay=1.0
|
||||||
|
CurveInteriorNight=1.0
|
||||||
|
LightingInfluenceDawn=1.0
|
||||||
|
LightingInfluenceSunrise=1.0
|
||||||
|
LightingInfluenceDay=1.0
|
||||||
|
LightingInfluenceSunset=1.0
|
||||||
|
LightingInfluenceDusk=1.0
|
||||||
|
LightingInfluenceNight=1.0
|
||||||
|
LightingInfluenceInteriorDay=1.0
|
||||||
|
LightingInfluenceInteriorNight=1.0
|
||||||
|
OpacityDawn=1.0
|
||||||
|
OpacitySunrise=1.0
|
||||||
|
OpacityDay=1.0
|
||||||
|
OpacitySunset=1.0
|
||||||
|
OpacityDusk=1.0
|
||||||
|
OpacityNight=1.0
|
||||||
|
OpacityInteriorDay=1.0
|
||||||
|
OpacityInteriorNight=1.0
|
||||||
|
[FIRE]
|
||||||
|
IntensityDawn=1.0
|
||||||
|
IntensitySunrise=1.0
|
||||||
|
IntensityDay=1.0
|
||||||
|
IntensitySunset=1.0
|
||||||
|
IntensityDusk=1.0
|
||||||
|
IntensityNight=1.0
|
||||||
|
IntensityInteriorDay=1.0
|
||||||
|
IntensityInteriorNight=1.0
|
||||||
|
CurveDawn=1.0
|
||||||
|
CurveSunrise=1.0
|
||||||
|
CurveDay=1.0
|
||||||
|
CurveSunset=1.0
|
||||||
|
CurveDusk=1.0
|
||||||
|
CurveNight=1.0
|
||||||
|
CurveInteriorDay=1.0
|
||||||
|
CurveInteriorNight=1.0
|
||||||
|
[PARTICLE]
|
||||||
|
IntensityDawn=1.0
|
||||||
|
IntensitySunrise=1.0
|
||||||
|
IntensityDay=1.0
|
||||||
|
IntensitySunset=1.0
|
||||||
|
IntensityDusk=1.0
|
||||||
|
IntensityNight=1.0
|
||||||
|
IntensityInteriorDay=1.0
|
||||||
|
IntensityInteriorNight=1.0
|
||||||
|
LightingInfluenceDawn=1.0
|
||||||
|
LightingInfluenceSunrise=1.0
|
||||||
|
LightingInfluenceDay=1.0
|
||||||
|
LightingInfluenceSunset=1.0
|
||||||
|
LightingInfluenceDusk=1.0
|
||||||
|
LightingInfluenceNight=1.0
|
||||||
|
LightingInfluenceInteriorDay=1.0
|
||||||
|
LightingInfluenceInteriorNight=1.0
|
||||||
|
[RAYS]
|
||||||
|
SunRaysMultiplierDawn=0.4
|
||||||
|
SunRaysMultiplierSunrise=0.4
|
||||||
|
SunRaysMultiplierDay=0.4
|
||||||
|
SunRaysMultiplierSunset=0.4
|
||||||
|
SunRaysMultiplierDusk=0.4
|
||||||
|
SunRaysMultiplierNight=0.4
|
||||||
|
SunRaysMultiplierInteriorDay=0.4
|
||||||
|
SunRaysMultiplierInteriorNight=0.4
|
||||||
|
[IMAGEBASEDLIGHTING]
|
||||||
|
AdditiveAmountDawn=0.05
|
||||||
|
AdditiveAmountSunrise=0.05
|
||||||
|
AdditiveAmountDay=0.05
|
||||||
|
AdditiveAmountSunset=0.05
|
||||||
|
AdditiveAmountDusk=0.05
|
||||||
|
AdditiveAmountNight=0.05
|
||||||
|
AdditiveAmountInteriorDay=0.05
|
||||||
|
AdditiveAmountInteriorNight=0.05
|
||||||
|
MultiplicativeAmountDawn=0.0
|
||||||
|
MultiplicativeAmountSunrise=0.0
|
||||||
|
MultiplicativeAmountDay=0.0
|
||||||
|
MultiplicativeAmountSunset=0.0
|
||||||
|
MultiplicativeAmountDusk=0.0
|
||||||
|
MultiplicativeAmountNight=0.0
|
||||||
|
MultiplicativeAmountInteriorDay=0.0
|
||||||
|
MultiplicativeAmountInteriorNight=0.0
|
||||||
|
ReflectiveAmountDawn=0.1
|
||||||
|
ReflectiveAmountSunrise=0.1
|
||||||
|
ReflectiveAmountDay=0.1
|
||||||
|
ReflectiveAmountSunset=0.1
|
||||||
|
ReflectiveAmountDusk=0.1
|
||||||
|
ReflectiveAmountNight=0.1
|
||||||
|
ReflectiveAmountInteriorDay=0.1
|
||||||
|
ReflectiveAmountInteriorNight=0.1
|
||||||
|
[WATER]
|
||||||
|
WavesAmplitudeDawn=1.0
|
||||||
|
WavesAmplitudeSunrise=1.0
|
||||||
|
WavesAmplitudeDay=1.0
|
||||||
|
WavesAmplitudeSunset=1.0
|
||||||
|
WavesAmplitudeDusk=1.0
|
||||||
|
WavesAmplitudeNight=1.0
|
||||||
|
WavesAmplitudeInteriorDay=1.0
|
||||||
|
WavesAmplitudeInteriorNight=1.0
|
||||||
|
[CLOUDSHADOWS]
|
||||||
|
OpacityDawn=1.0
|
||||||
|
OpacitySunrise=1.0
|
||||||
|
OpacityDay=1.0
|
||||||
|
OpacitySunset=1.0
|
||||||
|
OpacityDusk=1.0
|
||||||
|
OpacityNight=1.0
|
||||||
|
OpacityInteriorDay=1.0
|
||||||
|
OpacityInteriorNight=1.0
|
||||||
|
[VOLUMETRICRAYS]
|
||||||
|
IntensityDawn=0.2
|
||||||
|
IntensitySunrise=0.2
|
||||||
|
IntensityDay=0.2
|
||||||
|
IntensitySunset=0.2
|
||||||
|
IntensityDusk=0.2
|
||||||
|
IntensityNight=0.2
|
||||||
|
IntensityInteriorDay=0.2
|
||||||
|
IntensityInteriorNight=0.2
|
||||||
|
DensityDawn=1.0
|
||||||
|
DensitySunrise=1.0
|
||||||
|
DensityDay=1.0
|
||||||
|
DensitySunset=1.0
|
||||||
|
DensityDusk=1.0
|
||||||
|
DensityNight=1.0
|
||||||
|
DensityInteriorDay=1.0
|
||||||
|
DensityInteriorNight=1.0
|
||||||
|
SkyColorAmountDawn=0.5
|
||||||
|
SkyColorAmountSunrise=0.5
|
||||||
|
SkyColorAmountDay=0.5
|
||||||
|
SkyColorAmountSunset=0.5
|
||||||
|
SkyColorAmountDusk=0.5
|
||||||
|
SkyColorAmountNight=0.5
|
||||||
|
SkyColorAmountInteriorDay=0.5
|
||||||
|
SkyColorAmountInteriorNight=0.5
|
||||||
|
[PROCEDURALSUN]
|
||||||
|
GlowIntensityDawn=0.4
|
||||||
|
GlowIntensitySunrise=0.4
|
||||||
|
GlowIntensityDay=0.4
|
||||||
|
GlowIntensitySunset=0.4
|
||||||
|
GlowIntensityDusk=0.4
|
||||||
|
GlowIntensityNight=0.4
|
||||||
|
GlowIntensityInteriorDay=0.4
|
||||||
|
GlowIntensityInteriorNight=0.4
|
||||||
|
GlowCurveDawn=10.0
|
||||||
|
GlowCurveSunrise=10.0
|
||||||
|
GlowCurveDay=10.0
|
||||||
|
GlowCurveSunset=10.0
|
||||||
|
GlowCurveDusk=10.0
|
||||||
|
GlowCurveNight=10.0
|
||||||
|
GlowCurveInteriorDay=10.0
|
||||||
|
GlowCurveInteriorNight=10.0
|
||||||
|
[MIST]
|
||||||
|
AnchorsAmountDawn=1.0
|
||||||
|
AnchorsAmountSunrise=1.0
|
||||||
|
AnchorsAmountDay=1.0
|
||||||
|
AnchorsAmountSunset=1.0
|
||||||
|
AnchorsAmountDusk=1.0
|
||||||
|
AnchorsAmountNight=1.0
|
||||||
|
AnchorsAmountInteriorDay=1.0
|
||||||
|
AnchorsAmountInteriorNight=1.0
|
||||||
|
SkyLightingAmountDawn=1.0
|
||||||
|
SkyLightingAmountSunrise=1.0
|
||||||
|
SkyLightingAmountDay=1.0
|
||||||
|
SkyLightingAmountSunset=1.0
|
||||||
|
SkyLightingAmountDusk=1.0
|
||||||
|
SkyLightingAmountNight=1.0
|
||||||
|
SkyLightingAmountInteriorDay=1.0
|
||||||
|
SkyLightingAmountInteriorNight=1.0
|
||||||
|
SunLightingAmountDawn=0.1
|
||||||
|
SunLightingAmountSunrise=0.1
|
||||||
|
SunLightingAmountDay=0.1
|
||||||
|
SunLightingAmountSunset=0.1
|
||||||
|
SunLightingAmountDusk=0.1
|
||||||
|
SunLightingAmountNight=0.1
|
||||||
|
SunLightingAmountInteriorDay=0.1
|
||||||
|
SunLightingAmountInteriorNight=0.1
|
||||||
|
DesaturationDawn=0.0
|
||||||
|
DesaturationSunrise=0.0
|
||||||
|
DesaturationDay=0.0
|
||||||
|
DesaturationSunset=0.0
|
||||||
|
DesaturationDusk=0.0
|
||||||
|
DesaturationNight=0.0
|
||||||
|
DesaturationInteriorDay=0.0
|
||||||
|
DesaturationInteriorNight=0.0
|
||||||
|
ColorFilterDawn=1, 1, 1
|
||||||
|
ColorFilterSunrise=1, 1, 1
|
||||||
|
ColorFilterDay=1, 1, 1
|
||||||
|
ColorFilterSunset=1, 1, 1
|
||||||
|
ColorFilterDusk=1, 1, 1
|
||||||
|
ColorFilterNight=1, 1, 1
|
||||||
|
ColorFilterInteriorDay=1, 1, 1
|
||||||
|
ColorFilterInteriorNight=1, 1, 1
|
||||||
|
RelativeToCameraDawn=0.0
|
||||||
|
RelativeToCameraSunrise=0.0
|
||||||
|
RelativeToCameraDay=0.0
|
||||||
|
RelativeToCameraSunset=0.0
|
||||||
|
RelativeToCameraDusk=0.0
|
||||||
|
RelativeToCameraNight=0.0
|
||||||
|
RelativeToCameraInteriorDay=0.0
|
||||||
|
RelativeToCameraInteriorNight=0.0
|
||||||
|
VerticalOffsetDawn=-10.0
|
||||||
|
VerticalOffsetSunrise=-10.0
|
||||||
|
VerticalOffsetDay=-10.0
|
||||||
|
VerticalOffsetSunset=-10.0
|
||||||
|
VerticalOffsetDusk=-10.0
|
||||||
|
VerticalOffsetNight=-10.0
|
||||||
|
VerticalOffsetInteriorDay=-10.0
|
||||||
|
VerticalOffsetInteriorNight=-10.0
|
||||||
|
DensityDawn=1.5
|
||||||
|
DensitySunrise=1.5
|
||||||
|
DensityDay=1.5
|
||||||
|
DensitySunset=1.5
|
||||||
|
DensityDusk=1.5
|
||||||
|
DensityNight=1.5
|
||||||
|
DensityInteriorDay=1.5
|
||||||
|
DensityInteriorNight=1.5
|
||||||
|
VerticalFadeDawn=4.0
|
||||||
|
VerticalFadeSunrise=4.0
|
||||||
|
VerticalFadeDay=4.0
|
||||||
|
VerticalFadeSunset=4.0
|
||||||
|
VerticalFadeDusk=4.0
|
||||||
|
VerticalFadeNight=4.0
|
||||||
|
VerticalFadeInteriorDay=4.0
|
||||||
|
VerticalFadeInteriorNight=4.0
|
||||||
|
DistanceFadeDawn=0.0
|
||||||
|
DistanceFadeSunrise=0.0
|
||||||
|
DistanceFadeDay=0.0
|
||||||
|
DistanceFadeSunset=0.0
|
||||||
|
DistanceFadeDusk=0.0
|
||||||
|
DistanceFadeNight=0.0
|
||||||
|
DistanceFadeInteriorDay=0.0
|
||||||
|
DistanceFadeInteriorNight=0.0
|
||||||
|
BottomTopDawn=0.0
|
||||||
|
BottomTopSunrise=0.0
|
||||||
|
BottomTopDay=0.0
|
||||||
|
BottomTopSunset=0.0
|
||||||
|
BottomTopDusk=0.0
|
||||||
|
BottomTopNight=0.0
|
||||||
|
BottomTopInteriorDay=0.0
|
||||||
|
BottomTopInteriorNight=0.0
|
||||||
|
ExponentialFadeDawn=1.0
|
||||||
|
ExponentialFadeSunrise=1.0
|
||||||
|
ExponentialFadeDay=1.0
|
||||||
|
ExponentialFadeSunset=1.0
|
||||||
|
ExponentialFadeDusk=1.0
|
||||||
|
ExponentialFadeNight=1.0
|
||||||
|
ExponentialFadeInteriorDay=1.0
|
||||||
|
ExponentialFadeInteriorNight=1.0
|
||||||
|
|
@ -1,15 +1,18 @@
|
||||||
[WEATHER001]
|
[WEATHER001]
|
||||||
FileName=_hotweather.ini
|
FileName=_hotweather.ini
|
||||||
WeatherIDs=81a, 12f89, 2e7ab, a6858, d9329, 10199f, 105941, 10a230, 10a233, 10a237, 10a23a, 10a23b, 10a23f, 10a240, 10a243, 10a7a5, 10a7a8, 10d9ec, 10e1e3, 10e1e4, 10e1e5, 10e1e6, 10e1e9, 10e1ea, 10e1eb, 10e1ec, 10e1ed, 10e1ee, 10e1f1, 10e1f2, 18471, 31ac0, 32336, 374b8, 374b9, 5b29c, 5b29d, 5b2a0, 1760e, 1760f, 19bbe, 19bbf, 19bc0, 1bc0d, 25d8d, 2e982, 2e983, 3ab68, 12eab9, 7761f, 701d2, 67bb2
|
WeatherIDs=81a, 12f89, 2e7ab, a6858, d9329, 10199f, 105941, 10a230, 10a233, 10a237, 10a23a, 10a23b, 10a23f, 10a240, 10a243, 10a7a5, 10a7a8, 10d9ec, 10e1e3, 10e1e4, 10e1e5, 10e1e6, 10e1e9, 10e1ea, 10e1eb, 10e1ec, 10e1ed, 10e1ee, 10e1f1, 10e1f2, 1760e, 1760f, 19bbe, 19bbf, 19bc0, 1bc0d, 25d8d, 2e982, 2e983, 3ab68, 12eab9, 7761f, 701d2, 67bb2
|
||||||
[WEATHER002]
|
[WEATHER002]
|
||||||
FileName=_coldweather.ini
|
FileName=_coldweather.ini
|
||||||
WeatherIDs=4d7fb, aee84, 4d7fb, c821e, c821f, c8220, c8221, d4886, ecc96, 104ab4, 10da13, 10fef8, 1407, 959f, 10e0b, 10e0e, 10e0f, 10e10, 14551, 18dbb, 18dbc, 18dbd, 19599, 195a0, 1d760, 374ba, 21311, 62484, 2c603b, 2da92c
|
WeatherIDs=aee84, ecc96, 104ab4, 10da13, 10fef8, 1407, 959f, 10e0b, 10e0e, 10e0f, 10e10, 14551, 18dbb, 18dbc, 18dbd, 19599, 195a0, 21311, 62484, 2c603b, 2da92c
|
||||||
[WEATHER003]
|
[WEATHER003]
|
||||||
FileName=
|
FileName=_fogweather.ini
|
||||||
|
WeatherIDs=923fd, d299e, 105942, 105943, 105944, 105945, 106635, 10a231, 10a232, 10a235, 10a238, 10a239, 10a23c, 10a23d, 10a23e, 10a241, 10a242, 10a7a6, 10a7a7, 10c32f, 34cfb, 1c6d2, 1cc35, 4bdf7, 57500, 73963, 73964, 73ec8, 83665, 56a0c, 56a0d
|
||||||
[WEATHER004]
|
[WEATHER004]
|
||||||
FileName=
|
FileName=_coldfogweather.ini
|
||||||
|
WeatherIDs=4d7fb, c821e, c821f, c8220, c8221, d4886, 1d760, 374ba, 2c603b, 2da92c
|
||||||
[WEATHER005]
|
[WEATHER005]
|
||||||
FileName=
|
FileName=_hotfogweather.ini
|
||||||
|
WeatherIDs=18471, 31ac0, 32336, 374b8, 374b9, 5b29c, 5b29d, 5b2a0
|
||||||
[WEATHER006]
|
[WEATHER006]
|
||||||
FileName=
|
FileName=
|
||||||
[WEATHER007]
|
[WEATHER007]
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,6 @@
|
||||||
/*
|
/*
|
||||||
effect.txt : MariENB extra shader.
|
effect.txt : MariENB extra shader.
|
||||||
(C)2013-2016 Marisa Kirisame, UnSX Team.
|
(C)2013-2017 Marisa Kirisame, UnSX Team.
|
||||||
Part of MariENB, the personal ENB of Marisa.
|
Part of MariENB, the personal ENB of Marisa.
|
||||||
Released under the GNU GPLv3 (or later).
|
Released under the GNU GPLv3 (or later).
|
||||||
*/
|
*/
|
||||||
|
|
|
||||||
|
|
@ -8,8 +8,8 @@ Zoom Factor Y=0.0
|
||||||
Palette Type=3
|
Palette Type=3
|
||||||
CGA Palette=0
|
CGA Palette=0
|
||||||
EGA Palette=0
|
EGA Palette=0
|
||||||
Dithering Pattern=1
|
Dithering Pattern=2
|
||||||
Contrast Modifier=1.0
|
Contrast Modifier=1.2
|
||||||
Saturation Modifier=0.8
|
Saturation Modifier=0.8
|
||||||
Dither Offset=-0.05
|
Dither Offset=-0.05
|
||||||
Dither Range=0.1
|
Dither Range=0.1
|
||||||
|
|
@ -32,11 +32,11 @@ Curve Zooming=50.360001
|
||||||
Curve Distortion=0.0
|
Curve Distortion=0.0
|
||||||
Curve Sampling Soften=0.0
|
Curve Sampling Soften=0.0
|
||||||
Enable Blur=true
|
Enable Blur=true
|
||||||
Blur Sampling Range=0.15
|
Blur Sampling Range=0.2
|
||||||
Enable Sharp=true
|
Enable Sharp=true
|
||||||
Sharp Sampling Range=0.6
|
Sharp Sampling Range=0.58
|
||||||
Sharpening Amount=1.3
|
Sharpening Amount=1.75
|
||||||
Enable Shift=false
|
Enable Shift=true
|
||||||
Shift Sampling Range=0.6
|
Shift Sampling Range=0.6
|
||||||
------Sharpening------------=false
|
------Sharpening------------=false
|
||||||
Show Original=false
|
Show Original=false
|
||||||
|
|
@ -68,4 +68,7 @@ Chroma Key Depth Horizontal Tilt Center=0.5
|
||||||
Chroma Key Depth Vertical Tilt Center=0.5
|
Chroma Key Depth Vertical Tilt Center=0.5
|
||||||
Chroma Key Depth Horizontal Tilt=0.0
|
Chroma Key Depth Horizontal Tilt=0.0
|
||||||
Chroma Key Depth Vertical Tilt=0.0
|
Chroma Key Depth Vertical Tilt=0.0
|
||||||
VGA Palette=2
|
VGA Palette=6
|
||||||
|
Enable Black Bars=false
|
||||||
|
Box Horizontal Ratio=2.39
|
||||||
|
Box Vertical Ratio=1.0
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,6 @@
|
||||||
/*
|
/*
|
||||||
enbbloom.fx : MariENB bloom filter.
|
enbbloom.fx : MariENB bloom filter.
|
||||||
(C)2013-2016 Marisa Kirisame, UnSX Team.
|
(C)2013-2017 Marisa Kirisame, UnSX Team.
|
||||||
Part of MariENB, the personal ENB of Marisa.
|
Part of MariENB, the personal ENB of Marisa.
|
||||||
Released under the GNU GPLv3 (or later).
|
Released under the GNU GPLv3 (or later).
|
||||||
*/
|
*/
|
||||||
|
|
|
||||||
|
|
@ -12,9 +12,9 @@ Bloom Saturation Night=0.96
|
||||||
Bloom Saturation Day=0.94
|
Bloom Saturation Day=0.94
|
||||||
Bloom Saturation Interior Night=0.95
|
Bloom Saturation Interior Night=0.95
|
||||||
Bloom Saturation Interior Day=0.93
|
Bloom Saturation Interior Day=0.93
|
||||||
Bloom Offset Night=-0.03
|
Bloom Offset Night=-0.06
|
||||||
Bloom Offset Day=-0.08
|
Bloom Offset Day=-0.08
|
||||||
Bloom Offset Interior Night=-0.07
|
Bloom Offset Interior Night=-0.09
|
||||||
Bloom Offset Interior Day=-0.11
|
Bloom Offset Interior Day=-0.11
|
||||||
Bloom Intensity Cap Night=35.0
|
Bloom Intensity Cap Night=35.0
|
||||||
Bloom Intensity Cap Day=35.0
|
Bloom Intensity Cap Day=35.0
|
||||||
|
|
@ -38,7 +38,7 @@ Blue Shift Intensity Day=0.13
|
||||||
Blue Shift Intensity Interior Night=0.18
|
Blue Shift Intensity Interior Night=0.18
|
||||||
Blue Shift Intensity Interior Day=0.15
|
Blue Shift Intensity Interior Day=0.15
|
||||||
Blue Shift Luminance Factor Per-pass=0.74
|
Blue Shift Luminance Factor Per-pass=0.74
|
||||||
Blue Shift Color Factor Per-pass=0.87
|
Blue Shift Color Factor Per-pass=0.85
|
||||||
Enable Anamorphic Bloom=true
|
Enable Anamorphic Bloom=true
|
||||||
Anamorphic Bloom Blend Night=0.75
|
Anamorphic Bloom Blend Night=0.75
|
||||||
Anamorphic Bloom Blend Day=0.66
|
Anamorphic Bloom Blend Day=0.66
|
||||||
|
|
@ -56,14 +56,14 @@ Anamorphic Bloom Blue Shift Interior Night Blue=1.54
|
||||||
Anamorphic Bloom Blue Shift Interior Day Red=-0.03
|
Anamorphic Bloom Blue Shift Interior Day Red=-0.03
|
||||||
Anamorphic Bloom Blue Shift Interior Day Green=-0.11
|
Anamorphic Bloom Blue Shift Interior Day Green=-0.11
|
||||||
Anamorphic Bloom Blue Shift Interior Day Blue=1.65
|
Anamorphic Bloom Blue Shift Interior Day Blue=1.65
|
||||||
Anamorphic Bloom Blue Shift Intensity Night=1.17
|
Anamorphic Bloom Blue Shift Intensity Night=0.33
|
||||||
Anamorphic Bloom Blue Shift Intensity Day=1.27
|
Anamorphic Bloom Blue Shift Intensity Day=0.29
|
||||||
Anamorphic Bloom Blue Shift Interior Night=1.03
|
Anamorphic Bloom Blue Shift Interior Night=0.46
|
||||||
Anamorphic Bloom Blue Shift Interior Day=1.09
|
Anamorphic Bloom Blue Shift Interior Day=0.39
|
||||||
Anamorphic Bloom Contrast Night=1.37
|
Anamorphic Bloom Contrast Night=1.25
|
||||||
Anamorphic Bloom Contrast Day=1.48
|
Anamorphic Bloom Contrast Day=1.33
|
||||||
Anamorphic Bloom Contrast Interior Night=1.3
|
Anamorphic Bloom Contrast Interior Night=1.32
|
||||||
Anamorphic Bloom Contrast Interior Day=1.44
|
Anamorphic Bloom Contrast Interior Day=1.39
|
||||||
Anamorphic Bloom Radius Multiplier=1.0
|
Anamorphic Bloom Radius Multiplier=1.0
|
||||||
Bloom Pass 1 Blend=0.33
|
Bloom Pass 1 Blend=0.33
|
||||||
Bloom Pass 2 Blend=0.56
|
Bloom Pass 2 Blend=0.56
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,6 @@
|
||||||
/*
|
/*
|
||||||
enbeffect.fx : MariENB base shader.
|
enbeffect.fx : MariENB base shader.
|
||||||
(C)2013-2016 Marisa Kirisame, UnSX Team.
|
(C)2013-2017 Marisa Kirisame, UnSX Team.
|
||||||
Part of MariENB, the personal ENB of Marisa.
|
Part of MariENB, the personal ENB of Marisa.
|
||||||
Released under the GNU GPLv3 (or later).
|
Released under the GNU GPLv3 (or later).
|
||||||
*/
|
*/
|
||||||
|
|
|
||||||
|
|
@ -3,21 +3,21 @@ TECHNIQUE=0
|
||||||
Enable Grain=true
|
Enable Grain=true
|
||||||
Grain Speed=15.0
|
Grain Speed=15.0
|
||||||
Grain Intensity=0.03
|
Grain Intensity=0.03
|
||||||
Grain Saturation=-0.19
|
Grain Saturation=-0.22
|
||||||
Grain Two-Pass=false
|
Grain Two-Pass=true
|
||||||
Grain Blending Mode=3
|
Grain Blending Mode=3
|
||||||
Grain Dark Mask Contrast=9.45
|
Grain Dark Mask Contrast=1.79
|
||||||
Grain Two-Pass Factor=2.53
|
Grain Two-Pass Factor=0.03
|
||||||
Grain Magnification 1=15.13
|
Grain Magnification 1=15.13
|
||||||
Grain Magnification 2=15.299999
|
Grain Magnification 2=15.299999
|
||||||
Grain Magnification 3=13.150001
|
Grain Magnification 3=13.150001
|
||||||
Grain Pass 1 Magnification 1=1.64
|
Grain Pass 1 Magnification 1=2.05
|
||||||
Grain Pass 1 Magnification 2=1.78
|
Grain Pass 1 Magnification 2=3.11
|
||||||
Grain Pass 1 Magnification 3=1.62
|
Grain Pass 1 Magnification 3=2.22
|
||||||
Grain Pass 2 Magnification 1=0.07
|
Grain Pass 2 Magnification 1=4.25
|
||||||
Grain Pass 2 Magnification 2=0.1
|
Grain Pass 2 Magnification 2=9.42
|
||||||
Grain Pass 2 Magnification 3=0.18
|
Grain Pass 2 Magnification 3=6.29
|
||||||
Grain Contrast=4.18
|
Grain Contrast=3.88
|
||||||
Enable Adaptation=true
|
Enable Adaptation=true
|
||||||
Adaptation Min Night=0.45
|
Adaptation Min Night=0.45
|
||||||
Adaptation Min Day=0.48
|
Adaptation Min Day=0.48
|
||||||
|
|
@ -154,8 +154,11 @@ Use Lighten Blend=false
|
||||||
Enable Technicolor=true
|
Enable Technicolor=true
|
||||||
Technicolor Blend=0.5
|
Technicolor Blend=0.5
|
||||||
Apply Grain Before Tone Mapping=true
|
Apply Grain Before Tone Mapping=true
|
||||||
Vanilla Tint Contrast=2.5
|
Vanilla Tint Contrast=3.0
|
||||||
Vanilla Tint Strength=1.0
|
Vanilla Tint Strength=1.75
|
||||||
Vanilla Vibrance Contrast=0.35
|
Vanilla Vibrance Contrast=0.35
|
||||||
Vanilla Vibrance Strength=1.0
|
Vanilla Vibrance Strength=1.0
|
||||||
Enable Bloom Post-Blur=true
|
Enable Bloom Post-Blur=true
|
||||||
|
Enable Black Bars=true
|
||||||
|
Box Horizontal Ratio=2.39
|
||||||
|
Box Vertical Ratio=1.0
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,6 @@
|
||||||
/*
|
/*
|
||||||
enbeffectprepass.fx : MariENB pre-pass filters.
|
enbeffectprepass.fx : MariENB pre-pass filters.
|
||||||
(C)2013-2016 Marisa Kirisame, UnSX Team.
|
(C)2013-2017 Marisa Kirisame, UnSX Team.
|
||||||
Part of MariENB, the personal ENB of Marisa.
|
Part of MariENB, the personal ENB of Marisa.
|
||||||
Released under the GNU GPLv3 (or later).
|
Released under the GNU GPLv3 (or later).
|
||||||
*/
|
*/
|
||||||
|
|
|
||||||
|
|
@ -3,7 +3,7 @@ TECHNIQUE=0
|
||||||
Fixed Resolution Width=1920
|
Fixed Resolution Width=1920
|
||||||
Fixed Resolution Height=1080
|
Fixed Resolution Height=1080
|
||||||
Depth Cutoff=999998.0
|
Depth Cutoff=999998.0
|
||||||
Distortion Chromatic Aberration=27.470001
|
Distortion Chromatic Aberration=14.79
|
||||||
Enable Underwater=false
|
Enable Underwater=false
|
||||||
Underwater Speed 1=24.309999
|
Underwater Speed 1=24.309999
|
||||||
Underwater Speed 2=21.9
|
Underwater Speed 2=21.9
|
||||||
|
|
@ -15,14 +15,14 @@ Underwater Amplitude 1=0.1
|
||||||
Underwater Amplitude 2=0.11
|
Underwater Amplitude 2=0.11
|
||||||
Underwater Amplitude 3=0.07
|
Underwater Amplitude 3=0.07
|
||||||
Underwater Zoom=0.15
|
Underwater Zoom=0.15
|
||||||
Enable Hot Air Refraction=false
|
Enable Hot Air Refraction=true
|
||||||
Heat Texture Size=10.22
|
Heat Texture Size=15.99
|
||||||
Heat Speed=0.2
|
Heat Speed=0.15
|
||||||
Heat Fade Contrast=234.339996
|
Heat Fade Contrast=234.339996
|
||||||
Heat Fade Intensity=1.09
|
Heat Fade Intensity=1.09
|
||||||
Heat Fade Offset=-0.9
|
Heat Fade Offset=-0.83
|
||||||
Heat Intensity=0.35
|
Heat Intensity=0.1
|
||||||
Heat Contrast=1.22
|
Heat Contrast=0.79
|
||||||
Heat Time-of-day Contrast=4.12
|
Heat Time-of-day Contrast=4.12
|
||||||
Heat Always Enable=false
|
Heat Always Enable=false
|
||||||
Enable Focus Triangle=true
|
Enable Focus Triangle=true
|
||||||
|
|
@ -72,18 +72,18 @@ DOF Fixed Focus Blend Night=0.0
|
||||||
DOF Fixed Focus Blend Day=0.0
|
DOF Fixed Focus Blend Day=0.0
|
||||||
DOF Fixed Focus Blend Interior Night=0.0
|
DOF Fixed Focus Blend Interior Night=0.0
|
||||||
DOF Fixed Focus Blend Interior Day=0.0
|
DOF Fixed Focus Blend Interior Day=0.0
|
||||||
DOF Fixed Unfocus Intensity Night=1.17
|
DOF Fixed Unfocus Intensity Night=1.15
|
||||||
DOF Fixed Unfocus Intensity Day=1.14
|
DOF Fixed Unfocus Intensity Day=1.1
|
||||||
DOF Fixed Unfocus Intensity Interior Night=1.22
|
DOF Fixed Unfocus Intensity Interior Night=1.19
|
||||||
DOF Fixed Unfocus Intensity Interior Day=1.18
|
DOF Fixed Unfocus Intensity Interior Day=1.14
|
||||||
DOF Fixed Unfocus Contrast Night=99.099998
|
DOF Fixed Unfocus Contrast Night=99.099998
|
||||||
DOF Fixed Unfocus Contrast Day=126.139999
|
DOF Fixed Unfocus Contrast Day=126.139999
|
||||||
DOF Fixed Unfocus Contrast Interior Night=84.849998
|
DOF Fixed Unfocus Contrast Interior Night=84.849998
|
||||||
DOF Fixed Unfocus Contrast Interior Day=110.82
|
DOF Fixed Unfocus Contrast Interior Day=110.82
|
||||||
DOF Fixed Unfocus Shift Night=-1.02
|
DOF Fixed Unfocus Shift Night=-0.88
|
||||||
DOF Fixed Unfocus Shift Day=-1.08
|
DOF Fixed Unfocus Shift Day=-0.95
|
||||||
DOF Fixed Unfocus Shift Interior Night=-1.03
|
DOF Fixed Unfocus Shift Interior Night=-0.85
|
||||||
DOF Fixed Unfocus Shift Interior Day=-1.07
|
DOF Fixed Unfocus Shift Interior Day=-0.93
|
||||||
DOF Fixed Unfocus Blend Night=1.0
|
DOF Fixed Unfocus Blend Night=1.0
|
||||||
DOF Fixed Unfocus Blend Day=1.0
|
DOF Fixed Unfocus Blend Day=1.0
|
||||||
DOF Fixed Unfocus Blend Interior Night=1.0
|
DOF Fixed Unfocus Blend Interior Night=1.0
|
||||||
|
|
@ -95,9 +95,9 @@ DOF Bilateral Factor=5.0
|
||||||
DOF Blur Radius=8.0
|
DOF Blur Radius=8.0
|
||||||
DOF Relative to FOV=true
|
DOF Relative to FOV=true
|
||||||
Default FOV=75.0
|
Default FOV=75.0
|
||||||
DOF Relative Factor Night=2.47
|
DOF Relative Factor Night=2.19
|
||||||
DOF Relative Factor Day=2.39
|
DOF Relative Factor Day=2.39
|
||||||
DOF Relative Factor Interior Night=2.51
|
DOF Relative Factor Interior Night=2.22
|
||||||
DOF Relative Factor Interior Day=2.41
|
DOF Relative Factor Interior Day=2.41
|
||||||
Debug Depth=false
|
Debug Depth=false
|
||||||
Debug Focus=false
|
Debug Focus=false
|
||||||
|
|
@ -153,12 +153,12 @@ SSAO Blur Radius=1.0
|
||||||
Debug SSAO=false
|
Debug SSAO=false
|
||||||
Sharpen Enable=true
|
Sharpen Enable=true
|
||||||
Sharpen Radius=0.8
|
Sharpen Radius=0.8
|
||||||
Sharpen Clamp=0.05
|
Sharpen Clamp=0.1
|
||||||
Sharpen Blending=8.0
|
Sharpen Blending=6.0
|
||||||
SSAO Use Less Samples=true
|
SSAO Use Less Samples=true
|
||||||
Near Z=0.05
|
Near Z=0.05
|
||||||
Far Z=3098.0
|
Far Z=3098.0
|
||||||
Enable Screen Frost=false
|
Enable Screen Frost=true
|
||||||
Frost Texture Size=1.0
|
Frost Texture Size=1.0
|
||||||
Frost Contrast=1.08
|
Frost Contrast=1.08
|
||||||
Frost Strength=0.04
|
Frost Strength=0.04
|
||||||
|
|
@ -219,3 +219,20 @@ Focus Plane Horizontal Tilt=0.0
|
||||||
Focus Plane Vertical Tilt=0.0
|
Focus Plane Vertical Tilt=0.0
|
||||||
Use Only Fixed DOF=false
|
Use Only Fixed DOF=false
|
||||||
DOF Blur Chromatic Aberration=1.5
|
DOF Blur Chromatic Aberration=1.5
|
||||||
|
Enable DOF Fog=true
|
||||||
|
DOF Fog Intensity Night=1.18
|
||||||
|
DOF Fog Intensity Day=1.12
|
||||||
|
DOF Fog Intensity Interior Night=1.08
|
||||||
|
DOF Fog Intensity Interior Day=1.03
|
||||||
|
DOF Fog Contrast Night=106.489998
|
||||||
|
DOF Fog Contrast Day=143.289993
|
||||||
|
DOF Fog Contrast Interior Night=124.430008
|
||||||
|
DOF Fog Contrast Interior Day=162.779999
|
||||||
|
DOF Fog Shift Night=-0.47
|
||||||
|
DOF Fog Shift Day=-0.63
|
||||||
|
DOF Fog Shift Interior Night=-0.89
|
||||||
|
DOF Fog Shift Interior Day=-0.94
|
||||||
|
DOF Fog Blend Night=1.0
|
||||||
|
DOF Fog Blend Day=1.0
|
||||||
|
DOF Fog Blend Interior Night=1.0
|
||||||
|
DOF Fog Blend Interior Day=1.0
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,6 @@
|
||||||
/*
|
/*
|
||||||
enblens.fx : MariENB Lens filters.
|
enblens.fx : MariENB Lens filters.
|
||||||
(C)2013-2016 Marisa Kirisame, UnSX Team.
|
(C)2013-2017 Marisa Kirisame, UnSX Team.
|
||||||
Part of MariENB, the personal ENB of Marisa.
|
Part of MariENB, the personal ENB of Marisa.
|
||||||
Released under the GNU GPLv3 (or later).
|
Released under the GNU GPLv3 (or later).
|
||||||
*/
|
*/
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,6 @@
|
||||||
/*
|
/*
|
||||||
enbsunsprite.fx : MariENB sun sprite filters.
|
enbsunsprite.fx : MariENB sun sprite filters.
|
||||||
(C)2013-2016 Marisa Kirisame, UnSX Team.
|
(C)2013-2017 Marisa Kirisame, UnSX Team.
|
||||||
Part of MariENB, the personal ENB of Marisa.
|
Part of MariENB, the personal ENB of Marisa.
|
||||||
Released under the GNU GPLv3 (or later).
|
Released under the GNU GPLv3 (or later).
|
||||||
*/
|
*/
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,6 @@
|
||||||
/*
|
/*
|
||||||
menbbloomfilters.fx : MariENB bloom shader routines.
|
menbbloomfilters.fx : MariENB bloom shader routines.
|
||||||
(C)2013-2016 Marisa Kirisame, UnSX Team.
|
(C)2013-2017 Marisa Kirisame, UnSX Team.
|
||||||
Part of MariENB, the personal ENB of Marisa.
|
Part of MariENB, the personal ENB of Marisa.
|
||||||
Released under the GNU GPLv3 (or later).
|
Released under the GNU GPLv3 (or later).
|
||||||
*/
|
*/
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,6 @@
|
||||||
/*
|
/*
|
||||||
menbbloominternals.fx : MariENB bloom internal variables.
|
menbbloominternals.fx : MariENB bloom internal variables.
|
||||||
(C)2013-2016 Marisa Kirisame, UnSX Team.
|
(C)2013-2017 Marisa Kirisame, UnSX Team.
|
||||||
Part of MariENB, the personal ENB of Marisa.
|
Part of MariENB, the personal ENB of Marisa.
|
||||||
Released under the GNU GPLv3 (or later).
|
Released under the GNU GPLv3 (or later).
|
||||||
*/
|
*/
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,6 @@
|
||||||
/*
|
/*
|
||||||
menbbloomsettings.fx : MariENB bloom user-tweakable variables.
|
menbbloomsettings.fx : MariENB bloom user-tweakable variables.
|
||||||
(C)2013-2016 Marisa Kirisame, UnSX Team.
|
(C)2013-2017 Marisa Kirisame, UnSX Team.
|
||||||
Part of MariENB, the personal ENB of Marisa.
|
Part of MariENB, the personal ENB of Marisa.
|
||||||
Released under the GNU GPLv3 (or later).
|
Released under the GNU GPLv3 (or later).
|
||||||
*/
|
*/
|
||||||
|
|
|
||||||
Binary file not shown.
|
Before Width: | Height: | Size: 2.4 KiB |
|
|
@ -1,6 +1,6 @@
|
||||||
/*
|
/*
|
||||||
menbeffectfilters.fx : MariENB base shader routines.
|
menbeffectfilters.fx : MariENB base shader routines.
|
||||||
(C)2013-2016 Marisa Kirisame, UnSX Team.
|
(C)2013-2017 Marisa Kirisame, UnSX Team.
|
||||||
Part of MariENB, the personal ENB of Marisa.
|
Part of MariENB, the personal ENB of Marisa.
|
||||||
Released under the GNU GPLv3 (or later).
|
Released under the GNU GPLv3 (or later).
|
||||||
*/
|
*/
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,6 @@
|
||||||
/*
|
/*
|
||||||
menbeffectinternals.fx : MariENB base internal variables.
|
menbeffectinternals.fx : MariENB base internal variables.
|
||||||
(C)2013-2016 Marisa Kirisame, UnSX Team.
|
(C)2013-2017 Marisa Kirisame, UnSX Team.
|
||||||
Part of MariENB, the personal ENB of Marisa.
|
Part of MariENB, the personal ENB of Marisa.
|
||||||
Released under the GNU GPLv3 (or later).
|
Released under the GNU GPLv3 (or later).
|
||||||
*/
|
*/
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,6 @@
|
||||||
/*
|
/*
|
||||||
menbeffectsettings.fx : MariENB base user-tweakable variables.
|
menbeffectsettings.fx : MariENB base user-tweakable variables.
|
||||||
(C)2013-2016 Marisa Kirisame, UnSX Team.
|
(C)2013-2017 Marisa Kirisame, UnSX Team.
|
||||||
Part of MariENB, the personal ENB of Marisa.
|
Part of MariENB, the personal ENB of Marisa.
|
||||||
Released under the GNU GPLv3 (or later).
|
Released under the GNU GPLv3 (or later).
|
||||||
*/
|
*/
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,6 @@
|
||||||
/*
|
/*
|
||||||
menbextrafilters.fx : MariENB extra shader routines.
|
menbextrafilters.fx : MariENB extra shader routines.
|
||||||
(C)2013-2016 Marisa Kirisame, UnSX Team.
|
(C)2013-2017 Marisa Kirisame, UnSX Team.
|
||||||
Part of MariENB, the personal ENB of Marisa.
|
Part of MariENB, the personal ENB of Marisa.
|
||||||
Released under the GNU GPLv3 (or later).
|
Released under the GNU GPLv3 (or later).
|
||||||
*/
|
*/
|
||||||
|
|
@ -133,40 +133,6 @@ float4 PS_Retro( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
|
||||||
res.a = 1.0;
|
res.a = 1.0;
|
||||||
return res;
|
return res;
|
||||||
}
|
}
|
||||||
/* ASCII art (more like CP437 art) */
|
|
||||||
float4 PS_ASCII( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
|
|
||||||
{
|
|
||||||
float2 coord = IN.txcoord.xy;
|
|
||||||
float4 res = tex2D(SamplerColor,coord);
|
|
||||||
if ( !asciienable ) return res;
|
|
||||||
float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
|
|
||||||
float2 fresl = float2(FONT_WIDTH,FONT_HEIGHT);
|
|
||||||
float2 cresl = float2(GLYPH_WIDTH,GLYPH_HEIGHT);
|
|
||||||
float2 bscl = floor(bresl/cresl);
|
|
||||||
/*
|
|
||||||
Here I use the "cheap" method, based on the overall luminance of
|
|
||||||
each glyph, rather than attempt to search for the best fitting glyph
|
|
||||||
for each cell. If you want to know why, take a look at the ASCII
|
|
||||||
filter bundled with the Dolphin emulator, and be prepared for the
|
|
||||||
resulting seconds per frame it runs at. The calculations needed for
|
|
||||||
such a filter are completely insane even for the highest-end GPUs.
|
|
||||||
*/
|
|
||||||
float3 col = tex2D(SamplerColor,floor(bscl*coord)/bscl).rgb;
|
|
||||||
int lum = clamp(luminance(col)*FONT_LEVELS,0,FONT_LEVELS);
|
|
||||||
float2 itx = floor(coord*bresl);
|
|
||||||
float2 blk = floor(itx/cresl)*cresl;
|
|
||||||
float2 ofs = itx-blk;
|
|
||||||
ofs.y += lum*cresl.y;
|
|
||||||
ofs /= fresl;
|
|
||||||
float gch = tex2D(SamplerFont,ofs).x;
|
|
||||||
if ( gch < 0.5 ) res.rgb = res.rgb*asciiblend;
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if ( asciimono ) res.rgb = 1.0;
|
|
||||||
else res.rgb = col;
|
|
||||||
}
|
|
||||||
return res;
|
|
||||||
}
|
|
||||||
float4 PS_ChromaKey( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
|
float4 PS_ChromaKey( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
|
||||||
{
|
{
|
||||||
float2 coord = IN.txcoord.xy;
|
float2 coord = IN.txcoord.xy;
|
||||||
|
|
@ -180,69 +146,6 @@ float4 PS_ChromaKey( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
|
||||||
return float4(maskr,maskg,maskb,1.0);
|
return float4(maskr,maskg,maskb,1.0);
|
||||||
return res;
|
return res;
|
||||||
}
|
}
|
||||||
/* 2x2 RGBI dot matrix, not even close to anything that exists IRL but meh */
|
|
||||||
float4 PS_DotMatrix( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
|
|
||||||
{
|
|
||||||
float2 coord = IN.txcoord.xy;
|
|
||||||
float4 res = tex2D(SamplerColor,coord);
|
|
||||||
if ( !dotenable ) return res;
|
|
||||||
float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
|
|
||||||
bresl.xy *= 1.0/(dotsize*2.0);
|
|
||||||
float4 dac = float4(res.r*0.5,res.g*0.5,res.b*0.5,
|
|
||||||
(res.r+res.g+res.b)/6.0);
|
|
||||||
/*
|
|
||||||
There are two types of CRTs: aperture grille and shadow mask.
|
|
||||||
The former is blurry and has scanlines (rather big ones, even), but
|
|
||||||
is cheap to emulate; while the latter is the one most known for its
|
|
||||||
crisp, square pixels with minimal distortion. Most individuals into
|
|
||||||
this whole "retro graphics" stuff prefer aperture grille, which
|
|
||||||
looks like shit, then again, that's the sort of visual quality they
|
|
||||||
want. The main issue with shadow mask CRTs is that it's impossible
|
|
||||||
to accurately emulate them unless done on a screen with a HUGE
|
|
||||||
resolution. After all, the subpixels need to be clearly visible, and
|
|
||||||
if on top of it you add curvature distortion, you need to reduce
|
|
||||||
moire patterns that will inevitably show up at low resolutions.
|
|
||||||
|
|
||||||
It would be more desirable to eventually have flat panels that can
|
|
||||||
display arbitrary resolutions using a form of scaling that preserves
|
|
||||||
square pixels with unnoticeable distortion (typically, with nearest
|
|
||||||
neighbour you'd get some pixels that are bigger/smaller than others
|
|
||||||
if the upscale resolution isn't an integer multiple of the real
|
|
||||||
resolution.
|
|
||||||
|
|
||||||
This 2x2 RGBI thing is a rather naïve filter I made many years ago,
|
|
||||||
it looks unlike any real CRT, but scales well. Its only problem is
|
|
||||||
moire patterns when using the default size of 2x2.
|
|
||||||
*/
|
|
||||||
float4 dots = tex2D(SamplerDots,coord*bresl)*dac;
|
|
||||||
float3 tcol = pow(max(0,dots.rgb+dots.a),dotpow)*dotmult;
|
|
||||||
res.rgb = res.rgb*(1-dotblend)+tcol*dotblend;
|
|
||||||
return res;
|
|
||||||
}
|
|
||||||
/* that's right, CRT curvature */
|
|
||||||
float4 PS_Curvature( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
|
|
||||||
{
|
|
||||||
float2 coord = IN.txcoord.xy;
|
|
||||||
float4 res = tex2D(SamplerColor,coord);
|
|
||||||
if ( !curveenable ) return res;
|
|
||||||
float3 eta = float3(1+chromaab*0.009,1+chromaab*0.006,1+chromaab
|
|
||||||
*0.003);
|
|
||||||
float2 center = float2(coord.x-0.5,coord.y-0.5);
|
|
||||||
float zfact = 100.0/lenszoom;
|
|
||||||
float r2 = center.x*center.x+center.y*center.y;
|
|
||||||
float f = 1+r2*lensdist*0.01;
|
|
||||||
float x = f*zfact*center.x+0.5;
|
|
||||||
float y = f*zfact*center.y+0.5;
|
|
||||||
float2 rcoord = (f*eta.r)*zfact*(center.xy*0.5)+0.5;
|
|
||||||
float2 gcoord = (f*eta.g)*zfact*(center.xy*0.5)+0.5;
|
|
||||||
float2 bcoord = (f*eta.b)*zfact*(center.xy*0.5)+0.5;
|
|
||||||
int i,j;
|
|
||||||
float3 idist = float3(tex2D(SamplerColorb,rcoord).r,
|
|
||||||
tex2D(SamplerColorb,gcoord).g,
|
|
||||||
tex2D(SamplerColorb,bcoord).b);
|
|
||||||
res.rgb = idist.rgb;
|
|
||||||
return res;
|
|
||||||
}
|
|
||||||
/* Why am I doing this */
|
/* Why am I doing this */
|
||||||
float4 PS_Blur( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
|
float4 PS_Blur( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
|
||||||
{
|
{
|
||||||
|
|
@ -312,16 +215,24 @@ float4 PS_Shift( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
|
||||||
res.a = 1.0;
|
res.a = 1.0;
|
||||||
return res;
|
return res;
|
||||||
}
|
}
|
||||||
/*
|
/* ultimate super-cinematic immersive black bars */
|
||||||
Extra ideas:
|
float4 PS_Cinematic( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
|
||||||
- Bring back depth-relative colour grading
|
{
|
||||||
- Try to resurrect oil filter
|
float2 coord = IN.txcoord.xy;
|
||||||
- Provide an alternate, smaller font for ASCII filter (miniwi seems like
|
float4 res = tex2D(SamplerColor,coord);
|
||||||
a good candidate, since it's 4x8)
|
if ( !boxenable ) return res;
|
||||||
- [Enhancement] Separate extra filters into different "batches" to get over
|
float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
|
||||||
the "8 technique limit" (if it's still a thing in current ENB).
|
float sar = bresl.x/bresl.y;
|
||||||
- More palettes?
|
float tar = boxh/boxv;
|
||||||
*/
|
float2 box = (sar<tar)?float2(0.0,(bresl.y-(bresl.x/tar))*0.5)
|
||||||
|
:float2((bresl.x-(bresl.y*tar))*0.5,0.0);
|
||||||
|
box /= bresl;
|
||||||
|
/* this is some kind of advanced black magic I can't understand */
|
||||||
|
float2 test = saturate((coord*coord-coord)-(box*box-box));
|
||||||
|
if ( -test.x != test.y ) res *= 0.0;
|
||||||
|
return res;
|
||||||
|
}
|
||||||
|
/* TODO bring back oil filter */
|
||||||
technique PostProcess
|
technique PostProcess
|
||||||
{
|
{
|
||||||
pass p0
|
pass p0
|
||||||
|
|
@ -412,41 +323,7 @@ technique PostProcess6
|
||||||
pass p0
|
pass p0
|
||||||
{
|
{
|
||||||
VertexShader = compile vs_3_0 VS_Pass();
|
VertexShader = compile vs_3_0 VS_Pass();
|
||||||
PixelShader = compile ps_3_0 PS_ASCII();
|
PixelShader = compile ps_3_0 PS_Cinematic();
|
||||||
DitherEnable = FALSE;
|
|
||||||
ZEnable = FALSE;
|
|
||||||
CullMode = NONE;
|
|
||||||
ALPHATESTENABLE = FALSE;
|
|
||||||
SEPARATEALPHABLENDENABLE = FALSE;
|
|
||||||
AlphaBlendEnable = FALSE;
|
|
||||||
StencilEnable = FALSE;
|
|
||||||
FogEnable = FALSE;
|
|
||||||
SRGBWRITEENABLE = FALSE;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
technique PostProcess7
|
|
||||||
{
|
|
||||||
pass p0
|
|
||||||
{
|
|
||||||
VertexShader = compile vs_3_0 VS_Pass();
|
|
||||||
PixelShader = compile ps_3_0 PS_DotMatrix();
|
|
||||||
DitherEnable = FALSE;
|
|
||||||
ZEnable = FALSE;
|
|
||||||
CullMode = NONE;
|
|
||||||
ALPHATESTENABLE = FALSE;
|
|
||||||
SEPARATEALPHABLENDENABLE = FALSE;
|
|
||||||
AlphaBlendEnable = FALSE;
|
|
||||||
StencilEnable = FALSE;
|
|
||||||
FogEnable = FALSE;
|
|
||||||
SRGBWRITEENABLE = FALSE;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
technique PostProcess8
|
|
||||||
{
|
|
||||||
pass p0
|
|
||||||
{
|
|
||||||
VertexShader = compile vs_3_0 VS_Pass();
|
|
||||||
PixelShader = compile ps_3_0 PS_Curvature();
|
|
||||||
DitherEnable = FALSE;
|
DitherEnable = FALSE;
|
||||||
ZEnable = FALSE;
|
ZEnable = FALSE;
|
||||||
CullMode = NONE;
|
CullMode = NONE;
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,6 @@
|
||||||
/*
|
/*
|
||||||
menbextrainternals.fx : MariENB extra internal variables.
|
menbextrainternals.fx : MariENB extra internal variables.
|
||||||
(C)2013-2016 Marisa Kirisame, UnSX Team.
|
(C)2013-2017 Marisa Kirisame, UnSX Team.
|
||||||
Part of MariENB, the personal ENB of Marisa.
|
Part of MariENB, the personal ENB of Marisa.
|
||||||
Released under the GNU GPLv3 (or later).
|
Released under the GNU GPLv3 (or later).
|
||||||
*/
|
*/
|
||||||
|
|
@ -40,14 +40,6 @@ float EInteriorFactor;
|
||||||
/* samplers and textures */
|
/* samplers and textures */
|
||||||
texture2D texColor;
|
texture2D texColor;
|
||||||
texture2D texDepth;
|
texture2D texDepth;
|
||||||
texture2D texFont
|
|
||||||
<
|
|
||||||
string ResourceName = "menbvgaluma.png";
|
|
||||||
>;
|
|
||||||
texture2D texDots
|
|
||||||
<
|
|
||||||
string ResourceName = "menbdots.png";
|
|
||||||
>;
|
|
||||||
texture2D texCGA
|
texture2D texCGA
|
||||||
<
|
<
|
||||||
string ResourceName = "menbcgalut.png";
|
string ResourceName = "menbcgalut.png";
|
||||||
|
|
@ -96,30 +88,6 @@ sampler2D SamplerDepth = sampler_state
|
||||||
MaxMipLevel = 0;
|
MaxMipLevel = 0;
|
||||||
MipMapLodBias = 0;
|
MipMapLodBias = 0;
|
||||||
};
|
};
|
||||||
sampler2D SamplerFont = sampler_state
|
|
||||||
{
|
|
||||||
Texture = <texFont>;
|
|
||||||
MinFilter = LINEAR;
|
|
||||||
MagFilter = POINT;
|
|
||||||
MipFilter = NONE;
|
|
||||||
AddressU = Wrap;
|
|
||||||
AddressV = Wrap;
|
|
||||||
SRGBTexture = FALSE;
|
|
||||||
MaxMipLevel = 0;
|
|
||||||
MipMapLodBias = 0;
|
|
||||||
};
|
|
||||||
sampler2D SamplerDots = sampler_state
|
|
||||||
{
|
|
||||||
Texture = <texDots>;
|
|
||||||
MinFilter = LINEAR;
|
|
||||||
MagFilter = LINEAR;
|
|
||||||
MipFilter = NONE;
|
|
||||||
AddressU = Wrap;
|
|
||||||
AddressV = Wrap;
|
|
||||||
SRGBTexture = FALSE;
|
|
||||||
MaxMipLevel = 0;
|
|
||||||
MipMapLodBias = 0;
|
|
||||||
};
|
|
||||||
sampler2D SamplerCGA = sampler_state
|
sampler2D SamplerCGA = sampler_state
|
||||||
{
|
{
|
||||||
Texture = <texCGA>;
|
Texture = <texCGA>;
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,6 @@
|
||||||
/*
|
/*
|
||||||
menbextrasettings.fx : MariENB extra user-tweakable variables.
|
menbextrasettings.fx : MariENB extra user-tweakable variables.
|
||||||
(C)2013-2016 Marisa Kirisame, UnSX Team.
|
(C)2013-2017 Marisa Kirisame, UnSX Team.
|
||||||
Part of MariENB, the personal ENB of Marisa.
|
Part of MariENB, the personal ENB of Marisa.
|
||||||
Released under the GNU GPLv3 (or later).
|
Released under the GNU GPLv3 (or later).
|
||||||
*/
|
*/
|
||||||
|
|
@ -140,25 +140,7 @@ float bdmult
|
||||||
string UIWidget = "Spinner";
|
string UIWidget = "Spinner";
|
||||||
float UIMin = 0.0;
|
float UIMin = 0.0;
|
||||||
> = {0.25};
|
> = {0.25};
|
||||||
/* ASCII art filter */
|
/* Depth-cutting chroma key */
|
||||||
string str_ascii = "Luma ASCII Art Filter";
|
|
||||||
bool asciienable
|
|
||||||
<
|
|
||||||
string UIName = "Enable ASCII";
|
|
||||||
string UIWidget = "Checkbox";
|
|
||||||
> = {false};
|
|
||||||
bool asciimono
|
|
||||||
<
|
|
||||||
string UIName = "ASCII Monochrome";
|
|
||||||
string UIWidget = "Checkbox";
|
|
||||||
> = {true};
|
|
||||||
float asciiblend
|
|
||||||
<
|
|
||||||
string UIName = "ASCII Blend";
|
|
||||||
string UIWidget = "Spinner";
|
|
||||||
float UIMin = 0.0;
|
|
||||||
float UIMax = 1.0;
|
|
||||||
> = {0.0};
|
|
||||||
string str_mask = "Depth Chroma Key";
|
string str_mask = "Depth Chroma Key";
|
||||||
bool maskenable
|
bool maskenable
|
||||||
<
|
<
|
||||||
|
|
@ -218,58 +200,6 @@ float masktilty
|
||||||
string UIName = "Chroma Key Depth Vertical Tilt";
|
string UIName = "Chroma Key Depth Vertical Tilt";
|
||||||
string UIWidget = "Spinner";
|
string UIWidget = "Spinner";
|
||||||
> = {0.0};
|
> = {0.0};
|
||||||
string str_dot = "RGBI Dot Matrix";
|
|
||||||
bool dotenable
|
|
||||||
<
|
|
||||||
string UIName = "Enable Dot Matrix";
|
|
||||||
string UIWidget = "Checkbox";
|
|
||||||
> = {false};
|
|
||||||
int dotsize
|
|
||||||
<
|
|
||||||
string UIName = "Dot Size";
|
|
||||||
string UIWidget = "Spinner";
|
|
||||||
int UIMin = 1;
|
|
||||||
> = {1};
|
|
||||||
float dotblend
|
|
||||||
<
|
|
||||||
string UIName = "Dot Blend";
|
|
||||||
string UIWidget = "Spinner";
|
|
||||||
float UIMin = 0.0;
|
|
||||||
float UIMax = 1.0;
|
|
||||||
> = {0.4};
|
|
||||||
float dotmult
|
|
||||||
<
|
|
||||||
string UIName = "Dot Intensity";
|
|
||||||
string UIWidget = "Spinner";
|
|
||||||
float UIMin = 0.0;
|
|
||||||
> = {1.0};
|
|
||||||
float dotpow
|
|
||||||
<
|
|
||||||
string UIName = "Dot Contrast";
|
|
||||||
string UIWidget = "Spinner";
|
|
||||||
float UIMin = 0.0;
|
|
||||||
> = {1.0};
|
|
||||||
string str_curve = "Lens Curvature";
|
|
||||||
bool curveenable
|
|
||||||
<
|
|
||||||
string UIName = "Enable Curvature";
|
|
||||||
string UIWidget = "Checkbox";
|
|
||||||
> = {false};
|
|
||||||
float chromaab
|
|
||||||
<
|
|
||||||
string UIName = "Curve Chromatic Aberration";
|
|
||||||
string UIWidget = "Spinner";
|
|
||||||
> = {0.0};
|
|
||||||
float lenszoom
|
|
||||||
<
|
|
||||||
string UIName = "Curve Zooming";
|
|
||||||
string UIWidget = "Spinner";
|
|
||||||
> = {50.0};
|
|
||||||
float lensdist
|
|
||||||
<
|
|
||||||
string UIName = "Curve Distortion";
|
|
||||||
string UIWidget = "Spinner";
|
|
||||||
> = {0.0};
|
|
||||||
/* BlurSharpShift, some people are obsessed with this nonsense */
|
/* BlurSharpShift, some people are obsessed with this nonsense */
|
||||||
string str_bss = "BlurSharpShift";
|
string str_bss = "BlurSharpShift";
|
||||||
bool bssblurenable
|
bool bssblurenable
|
||||||
|
|
@ -311,3 +241,22 @@ float bssshiftradius
|
||||||
string UIWidget = "Spinner";
|
string UIWidget = "Spinner";
|
||||||
float UIMin = 0.0;
|
float UIMin = 0.0;
|
||||||
> = {0.75};
|
> = {0.75};
|
||||||
|
/* very cinematic black bars */
|
||||||
|
string str_box = "Black Bars";
|
||||||
|
bool boxenable
|
||||||
|
<
|
||||||
|
string UIName = "Enable Black Bars";
|
||||||
|
string UIWidget = "Checkbox";
|
||||||
|
> = {false};
|
||||||
|
float boxh
|
||||||
|
<
|
||||||
|
string UIName = "Box Horizontal Ratio";
|
||||||
|
string UIWidget = "Spinner";
|
||||||
|
float UIMin = 1.0;
|
||||||
|
> = {2.39};
|
||||||
|
float boxv
|
||||||
|
<
|
||||||
|
string UIName = "Box Vertical Ratio";
|
||||||
|
string UIWidget = "Spinner";
|
||||||
|
float UIMin = 1.0;
|
||||||
|
> = {1.0};
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,6 @@
|
||||||
/*
|
/*
|
||||||
menbglobaldefs.fx : MariENB global shared code.
|
menbglobaldefs.fx : MariENB global shared code.
|
||||||
(C)2013-2016 Marisa Kirisame, UnSX Team.
|
(C)2013-2017 Marisa Kirisame, UnSX Team.
|
||||||
Part of MariENB, the personal ENB of Marisa.
|
Part of MariENB, the personal ENB of Marisa.
|
||||||
Released under the GNU GPLv3 (or later).
|
Released under the GNU GPLv3 (or later).
|
||||||
*/
|
*/
|
||||||
|
|
@ -20,6 +20,10 @@
|
||||||
#define WT_TEMPERATE 0.0
|
#define WT_TEMPERATE 0.0
|
||||||
#define WT_HOT 1.0
|
#define WT_HOT 1.0
|
||||||
#define WT_COLD 2.0
|
#define WT_COLD 2.0
|
||||||
|
/* new additions */
|
||||||
|
#define WT_TEMPERATE_FOG 3.0
|
||||||
|
#define WT_COLD_FOG 4.0
|
||||||
|
#define WT_HOT_FOG 5.0
|
||||||
#define weatherfactor(id) ((WeatherAndTime.x==id)?(WeatherAndTime.y==id)\
|
#define weatherfactor(id) ((WeatherAndTime.x==id)?(WeatherAndTime.y==id)\
|
||||||
?(1.0):(WeatherAndTime.z):(WeatherAndTime.y==id)\
|
?(1.0):(WeatherAndTime.z):(WeatherAndTime.y==id)\
|
||||||
?(1.0-WeatherAndTime.z):(0.0))
|
?(1.0-WeatherAndTime.z):(0.0))
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,6 @@
|
||||||
/*
|
/*
|
||||||
menbprepassfilters.fx : MariENB prepass shader routines.
|
menbprepassfilters.fx : MariENB prepass shader routines.
|
||||||
(C)2013-2016 Marisa Kirisame, UnSX Team.
|
(C)2013-2017 Marisa Kirisame, UnSX Team.
|
||||||
Part of MariENB, the personal ENB of Marisa.
|
Part of MariENB, the personal ENB of Marisa.
|
||||||
Released under the GNU GPLv3 (or later).
|
Released under the GNU GPLv3 (or later).
|
||||||
*/
|
*/
|
||||||
|
|
@ -179,7 +179,7 @@ float2 DistantHeat( float2 coord )
|
||||||
+heatfadebump,0.0,1.0);
|
+heatfadebump,0.0,1.0);
|
||||||
if ( distfade <= 0.0 ) return coord;
|
if ( distfade <= 0.0 ) return coord;
|
||||||
float todpow = pow(max(0,ENightDayFactor*min(1.0,weatherfactor(WT_HOT)
|
float todpow = pow(max(0,ENightDayFactor*min(1.0,weatherfactor(WT_HOT)
|
||||||
+1.0-EInteriorFactor)),
|
+weatherfactor(WT_HOT_FOG)+1.0-EInteriorFactor)),
|
||||||
heattodpow);
|
heattodpow);
|
||||||
if ( !heatalways && (todpow <= 0.0) ) return coord;
|
if ( !heatalways && (todpow <= 0.0) ) return coord;
|
||||||
if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy);
|
if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy);
|
||||||
|
|
@ -191,7 +191,8 @@ float2 DistantHeat( float2 coord )
|
||||||
ofs *= pow(length(ofs),heatpow);
|
ofs *= pow(length(ofs),heatpow);
|
||||||
if ( !heatalways ) ofs *= todpow
|
if ( !heatalways ) ofs *= todpow
|
||||||
#ifndef FALLOUT
|
#ifndef FALLOUT
|
||||||
*weatherfactor(WT_HOT)+(1.0-weatherfactor(WT_COLD))
|
*(weatherfactor(WT_HOT)+weatherfactor(WT_HOT_FOG))
|
||||||
|
+(1.0-weatherfactor(WT_COLD)-weatherfactor(WT_COLD_FOG))
|
||||||
#endif
|
#endif
|
||||||
;
|
;
|
||||||
odep = tex2D(SamplerDepth,coord+ofs*heatstrength*distfade*0.01).x;
|
odep = tex2D(SamplerDepth,coord+ofs*heatstrength*distfade*0.01).x;
|
||||||
|
|
@ -346,6 +347,10 @@ float4 PS_DoFPrepass( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
|
||||||
float doffixedunfocusmult = tod_ind(doffixedunfocusmult);
|
float doffixedunfocusmult = tod_ind(doffixedunfocusmult);
|
||||||
float doffixedunfocusbump = tod_ind(doffixedunfocusbump);
|
float doffixedunfocusbump = tod_ind(doffixedunfocusbump);
|
||||||
float doffixedunfocusblend = tod_ind(doffixedunfocusblend);
|
float doffixedunfocusblend = tod_ind(doffixedunfocusblend);
|
||||||
|
float doffogpow = tod_ind(doffogpow);
|
||||||
|
float doffogmult = tod_ind(doffogmult);
|
||||||
|
float doffogbump = tod_ind(doffogbump);
|
||||||
|
float doffogblend = tod_ind(doffogblend);
|
||||||
float dep = tex2D(SamplerDepth,coord).x;
|
float dep = tex2D(SamplerDepth,coord).x;
|
||||||
float foc = tex2D(SamplerFocus,coord).x;
|
float foc = tex2D(SamplerFocus,coord).x;
|
||||||
/* cheap tilt */
|
/* cheap tilt */
|
||||||
|
|
@ -355,6 +360,7 @@ float4 PS_DoFPrepass( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
|
||||||
float dff = abs(dep);
|
float dff = abs(dep);
|
||||||
float dfu = dff;
|
float dfu = dff;
|
||||||
if ( doffixedcut && (dep >= cutoff*0.000001) ) dfu *= 0;
|
if ( doffixedcut && (dep >= cutoff*0.000001) ) dfu *= 0;
|
||||||
|
float dfog = dff;
|
||||||
/*
|
/*
|
||||||
Change power of dof based on field of view. Works only in Skyrim.
|
Change power of dof based on field of view. Works only in Skyrim.
|
||||||
The FieldOfView variable seems to hold bogus values in Fallout
|
The FieldOfView variable seems to hold bogus values in Fallout
|
||||||
|
|
@ -375,9 +381,14 @@ float4 PS_DoFPrepass( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
|
||||||
+doffixedfocusbump,0.0,1.0);
|
+doffixedfocusbump,0.0,1.0);
|
||||||
dfu = clamp(pow(dfu,doffixedunfocuspow)*doffixedunfocusmult
|
dfu = clamp(pow(dfu,doffixedunfocuspow)*doffixedunfocusmult
|
||||||
+doffixedunfocusbump,0.0,1.0);
|
+doffixedunfocusbump,0.0,1.0);
|
||||||
|
dfog = clamp(pow(dfog,doffogpow)*doffogmult+doffogbump,0.0,1.0);
|
||||||
if ( doffixedonly ) dfc *= 0;
|
if ( doffixedonly ) dfc *= 0;
|
||||||
dfc *= lerp(1.0,dff,doffixedfocusblend);
|
dfc *= lerp(1.0,dff,doffixedfocusblend);
|
||||||
dfc += lerp(0.0,dfu,doffixedunfocusblend);
|
dfc += lerp(0.0,dfu,doffixedunfocusblend);
|
||||||
|
if ( doffogenable )
|
||||||
|
dfc += (weatherfactor(WT_TEMPERATE_FOG)
|
||||||
|
+weatherfactor(WT_COLD_FOG)+weatherfactor(WT_HOT_FOG))
|
||||||
|
*lerp(0.0,dfog,doffogblend);
|
||||||
dfc = saturate(dfc);
|
dfc = saturate(dfc);
|
||||||
float4 res = tex2D(SamplerColor,coord);
|
float4 res = tex2D(SamplerColor,coord);
|
||||||
res.a = dfc;
|
res.a = dfc;
|
||||||
|
|
@ -515,7 +526,8 @@ float2 ScreenFrost( float2 coord )
|
||||||
ofs *= pow(length(ofs),frostpow)*froststrength;
|
ofs *= pow(length(ofs),frostpow)*froststrength;
|
||||||
if ( !frostalways ) ofs *=
|
if ( !frostalways ) ofs *=
|
||||||
#ifndef FALLOUT
|
#ifndef FALLOUT
|
||||||
weatherfactor(WT_COLD)+(1.0-weatherfactor(WT_HOT))*
|
weatherfactor(WT_COLD)+weatherfactor(WT_COLD_FOG)
|
||||||
|
+(1.0-weatherfactor(WT_HOT)-weatherfactor(WT_HOT_FOG))*
|
||||||
#endif
|
#endif
|
||||||
(1.0-ENightDayFactor)*frostnight;
|
(1.0-ENightDayFactor)*frostnight;
|
||||||
if ( EInteriorFactor == 1.0 ) ofs *= frostind;
|
if ( EInteriorFactor == 1.0 ) ofs *= frostind;
|
||||||
|
|
@ -553,7 +565,8 @@ float4 PS_FrostPass( VS_OUTPUT_POST IN, float2 vPos : VPOS) : COLOR
|
||||||
1.0)*frostblend;
|
1.0)*frostblend;
|
||||||
if ( !frostalways ) dist *=
|
if ( !frostalways ) dist *=
|
||||||
#ifndef FALLOUT
|
#ifndef FALLOUT
|
||||||
weatherfactor(WT_COLD)+(1.0-weatherfactor(WT_HOT))*
|
weatherfactor(WT_COLD)+weatherfactor(WT_COLD_FOG)
|
||||||
|
+(1.0-weatherfactor(WT_HOT)-weatherfactor(WT_HOT_FOG))*
|
||||||
#endif
|
#endif
|
||||||
(1.0-ENightDayFactor)*frostnight;
|
(1.0-ENightDayFactor)*frostnight;
|
||||||
if ( EInteriorFactor == 1.0 ) dist *= frostind;
|
if ( EInteriorFactor == 1.0 ) dist *= frostind;
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,6 @@
|
||||||
/*
|
/*
|
||||||
menbprepassinternals.fx : MariENB prepass internal variables.
|
menbprepassinternals.fx : MariENB prepass internal variables.
|
||||||
(C)2013-2016 Marisa Kirisame, UnSX Team.
|
(C)2013-2017 Marisa Kirisame, UnSX Team.
|
||||||
Part of MariENB, the personal ENB of Marisa.
|
Part of MariENB, the personal ENB of Marisa.
|
||||||
Released under the GNU GPLv3 (or later).
|
Released under the GNU GPLv3 (or later).
|
||||||
*/
|
*/
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,6 @@
|
||||||
/*
|
/*
|
||||||
menbprepasssettings.fx : MariENB prepass user-tweakable variables.
|
menbprepasssettings.fx : MariENB prepass user-tweakable variables.
|
||||||
(C)2013-2016 Marisa Kirisame, UnSX Team.
|
(C)2013-2017 Marisa Kirisame, UnSX Team.
|
||||||
Part of MariENB, the personal ENB of Marisa.
|
Part of MariENB, the personal ENB of Marisa.
|
||||||
Released under the GNU GPLv3 (or later).
|
Released under the GNU GPLv3 (or later).
|
||||||
*/
|
*/
|
||||||
|
|
@ -619,6 +619,104 @@ bool doffixedcut
|
||||||
string UIName = "DOF Fixed Use Cutoff";
|
string UIName = "DOF Fixed Use Cutoff";
|
||||||
string UIWidget = "Checkbox";
|
string UIWidget = "Checkbox";
|
||||||
> = {true};
|
> = {true};
|
||||||
|
/* fixed dof for foggy weathers */
|
||||||
|
bool doffogenable
|
||||||
|
<
|
||||||
|
string UIName = "Enable DOF Fog";
|
||||||
|
string UIWidget = "Checkbox";
|
||||||
|
> = {true};
|
||||||
|
float doffogmult_n
|
||||||
|
<
|
||||||
|
string UIName = "DOF Fog Intensity Night";
|
||||||
|
string UIWidget = "Spinner";
|
||||||
|
float UIMin = 0.0;
|
||||||
|
> = {2.0};
|
||||||
|
float doffogmult_d
|
||||||
|
<
|
||||||
|
string UIName = "DOF Fog Intensity Day";
|
||||||
|
string UIWidget = "Spinner";
|
||||||
|
float UIMin = 0.0;
|
||||||
|
> = {2.0};
|
||||||
|
float doffogmult_in
|
||||||
|
<
|
||||||
|
string UIName = "DOF Fog Intensity Interior Night";
|
||||||
|
string UIWidget = "Spinner";
|
||||||
|
float UIMin = 0.0;
|
||||||
|
> = {2.0};
|
||||||
|
float doffogmult_id
|
||||||
|
<
|
||||||
|
string UIName = "DOF Fog Intensity Interior Day";
|
||||||
|
string UIWidget = "Spinner";
|
||||||
|
float UIMin = 0.0;
|
||||||
|
> = {2.0};
|
||||||
|
float doffogpow_n
|
||||||
|
<
|
||||||
|
string UIName = "DOF Fog Contrast Night";
|
||||||
|
string UIWidget = "Spinner";
|
||||||
|
float UIMin = 0.0;
|
||||||
|
> = {1000.0};
|
||||||
|
float doffogpow_d
|
||||||
|
<
|
||||||
|
string UIName = "DOF Fog Contrast Day";
|
||||||
|
string UIWidget = "Spinner";
|
||||||
|
float UIMin = 0.0;
|
||||||
|
> = {1000.0};
|
||||||
|
float doffogpow_in
|
||||||
|
<
|
||||||
|
string UIName = "DOF Fog Contrast Interior Night";
|
||||||
|
string UIWidget = "Spinner";
|
||||||
|
float UIMin = 0.0;
|
||||||
|
> = {1000.0};
|
||||||
|
float doffogpow_id
|
||||||
|
<
|
||||||
|
string UIName = "DOF Fog Contrast Interior Day";
|
||||||
|
string UIWidget = "Spinner";
|
||||||
|
float UIMin = 0.0;
|
||||||
|
> = {1000.0};
|
||||||
|
float doffogbump_n
|
||||||
|
<
|
||||||
|
string UIName = "DOF Fog Shift Night";
|
||||||
|
string UIWidget = "Spinner";
|
||||||
|
> = {0.0};
|
||||||
|
float doffogbump_d
|
||||||
|
<
|
||||||
|
string UIName = "DOF Fog Shift Day";
|
||||||
|
string UIWidget = "Spinner";
|
||||||
|
> = {0.0};
|
||||||
|
float doffogbump_in
|
||||||
|
<
|
||||||
|
string UIName = "DOF Fog Shift Interior Night";
|
||||||
|
string UIWidget = "Spinner";
|
||||||
|
> = {0.0};
|
||||||
|
float doffogbump_id
|
||||||
|
<
|
||||||
|
string UIName = "DOF Fog Shift Interior Day";
|
||||||
|
string UIWidget = "Spinner";
|
||||||
|
> = {0.0};
|
||||||
|
float doffogblend_n
|
||||||
|
<
|
||||||
|
string UIName = "DOF Fog Blend Night";
|
||||||
|
string UIWidget = "Spinner";
|
||||||
|
float UIMin = 0.0;
|
||||||
|
> = {0.0};
|
||||||
|
float doffogblend_d
|
||||||
|
<
|
||||||
|
string UIName = "DOF Fog Blend Day";
|
||||||
|
string UIWidget = "Spinner";
|
||||||
|
float UIMin = 0.0;
|
||||||
|
> = {0.0};
|
||||||
|
float doffogblend_in
|
||||||
|
<
|
||||||
|
string UIName = "DOF Fog Blend Interior Night";
|
||||||
|
string UIWidget = "Spinner";
|
||||||
|
float UIMin = 0.0;
|
||||||
|
> = {0.0};
|
||||||
|
float doffogblend_id
|
||||||
|
<
|
||||||
|
string UIName = "DOF Fog Blend Interior Day";
|
||||||
|
string UIWidget = "Spinner";
|
||||||
|
float UIMin = 0.0;
|
||||||
|
> = {0.0};
|
||||||
/* disable depth of field */
|
/* disable depth of field */
|
||||||
bool dofdisable
|
bool dofdisable
|
||||||
<
|
<
|
||||||
|
|
|
||||||
Binary file not shown.
|
Before Width: | Height: | Size: 1.6 KiB |
|
|
@ -7,7 +7,7 @@ Skyrim
|
||||||
12F89 SkyrimCloudy HOT
|
12F89 SkyrimCloudy HOT
|
||||||
2E7AB TESTCloudyRain HOT
|
2E7AB TESTCloudyRain HOT
|
||||||
48C14 BlackreachWeather TEMPERATE
|
48C14 BlackreachWeather TEMPERATE
|
||||||
4D7FB SkyrimOvercastSnow COLD
|
4D7FB SkyrimOvercastSnow COLD FOG
|
||||||
5ED7A FXWthrInvertLightsSolitude TEMPERATE
|
5ED7A FXWthrInvertLightsSolitude TEMPERATE
|
||||||
6ED5A FXWthrInvertDayNight TEMPERATE
|
6ED5A FXWthrInvertDayNight TEMPERATE
|
||||||
6ED5B FXWthrCaveBlueSkylight TEMPERATE
|
6ED5B FXWthrCaveBlueSkylight TEMPERATE
|
||||||
|
|
@ -17,54 +17,54 @@ Skyrim
|
||||||
777CF FXWthrInvertDayNighWarm TEMPERATE
|
777CF FXWthrInvertDayNighWarm TEMPERATE
|
||||||
8277A FXWthrInvertWindowsWhiterun TEMPERATE
|
8277A FXWthrInvertWindowsWhiterun TEMPERATE
|
||||||
8282A FXWthrInvertLightsWhiterun TEMPERATE
|
8282A FXWthrInvertLightsWhiterun TEMPERATE
|
||||||
923FD SovngardeFog TEMPERATE
|
923FD SovngardeFog TEMPERATE FOG
|
||||||
A6858 WorldMapWeather HOT
|
A6858 WorldMapWeather HOT
|
||||||
AEE84 FXWthrInvertWindowsWindhelm COLD
|
AEE84 FXWthrInvertWindowsWindhelm COLD
|
||||||
C821E SkyrimFog COLD
|
C821E SkyrimFog COLD FOG
|
||||||
C821F SkyrimOvercastRain COLD
|
C821F SkyrimOvercastRain COLD FOG
|
||||||
C8220 SkyrimStormRain COLD
|
C8220 SkyrimStormRain COLD FOG
|
||||||
C8221 SkyrimStormSnow COLD
|
C8221 SkyrimStormSnow COLD FOG
|
||||||
D299E SkyrimOvercastWar TEMPERATE
|
D299E SkyrimOvercastWar TEMPERATE FOG
|
||||||
D4886 FXMagicStormRain COLD
|
D4886 FXMagicStormRain COLD FOG
|
||||||
D9329 HelgenAttackWeather HOT
|
D9329 HelgenAttackWeather HOT
|
||||||
ECC96 FXWthrInvertWindowsWindhelm2 COLD
|
ECC96 FXWthrInvertWindowsWindhelm2 COLD
|
||||||
101910 FXWthrInvertLightMarkarth TEMPERATE
|
101910 FXWthrInvertLightMarkarth TEMPERATE
|
||||||
10199F SkyrimMQ206weather HOT
|
10199F SkyrimMQ206weather HOT
|
||||||
104AB4 SkuldafnCloudy COLD
|
104AB4 SkuldafnCloudy COLD
|
||||||
105941 BloatedMansGrottoFog HOT
|
105941 BloatedMansGrottoFog HOT FOG
|
||||||
105942 SolitudeBluePalaceFogARENA TEMPERATE
|
105942 SolitudeBluePalaceFogARENA TEMPERATE FOG
|
||||||
105943 SolitudeBluePalaceFogFEAR TEMPERATE
|
105943 SolitudeBluePalaceFogFEAR TEMPERATE FOG
|
||||||
105944 SolitudeBluePalaceFogNMARE TEMPERATE
|
105944 SolitudeBluePalaceFogNMARE TEMPERATE FOG
|
||||||
105945 SolitudeBluePalaceFog TEMPERATE
|
105945 SolitudeBluePalaceFog TEMPERATE FOG
|
||||||
105F40 SkyrimDA02Weather TEMPERATE
|
105F40 SkyrimDA02Weather TEMPERATE
|
||||||
106635 KarthspireRedoubtFog TEMPERATE
|
106635 KarthspireRedoubtFog TEMPERATE FOG
|
||||||
10A230 SkyrimClearMA HOT
|
10A230 SkyrimClearMA HOT
|
||||||
10A231 SkyrimOvercastRainMA TEMPERATE
|
10A231 SkyrimOvercastRainMA TEMPERATE FOG
|
||||||
10A232 SkyrimFogMA TEMPERATE
|
10A232 SkyrimFogMA TEMPERATE FOG
|
||||||
10A233 SkyrimCloudyMA HOT
|
10A233 SkyrimCloudyMA HOT
|
||||||
10A234 SkyrimClearCO TEMPERATE
|
10A234 SkyrimClearCO TEMPERATE
|
||||||
10A235 SkyrimFogCO TEMPERATE
|
10A235 SkyrimFogCO TEMPERATE FOG
|
||||||
10A236 SkyrimCloudyCO TEMPERATE
|
10A236 SkyrimCloudyCO TEMPERATE
|
||||||
10A237 SkyrimClearRE HOT
|
10A237 SkyrimClearRE HOT
|
||||||
10A238 SkyrimOvercastRainRE TEMPERATE
|
10A238 SkyrimOvercastRainRE TEMPERATE FOG
|
||||||
10A239 SkyrimFogRE TEMPERATE
|
10A239 SkyrimFogRE TEMPERATE FOG
|
||||||
10A23A SkyrimCloudyRE HOT
|
10A23A SkyrimCloudyRE HOT
|
||||||
10A23B SkyrimClearFF HOT
|
10A23B SkyrimClearFF HOT
|
||||||
10A23C SkyrimStormRainFF TEMPERATE
|
10A23C SkyrimStormRainFF TEMPERATE FOG
|
||||||
10A23D SkyrimOvercastRainFF TEMPERATE
|
10A23D SkyrimOvercastRainFF TEMPERATE FOG
|
||||||
10A23E SkyrimFogFF TEMPERATE
|
10A23E SkyrimFogFF TEMPERATE FOG
|
||||||
10A23F SkyrimCloudyFF HOT
|
10A23F SkyrimCloudyFF HOT
|
||||||
10A240 SkyrimClearTU HOT
|
10A240 SkyrimClearTU HOT
|
||||||
10A241 SkyrimStormRainTU TEMPERATE
|
10A241 SkyrimStormRainTU TEMPERATE FOG
|
||||||
10A242 SkyrimOvercastRainTU TEMPERATE
|
10A242 SkyrimOvercastRainTU TEMPERATE FOG
|
||||||
10A243 SkyrimCloudyTU HOT
|
10A243 SkyrimCloudyTU HOT
|
||||||
10A244 SkyrimClearSN TEMPERATE
|
10A244 SkyrimClearSN TEMPERATE
|
||||||
10A245 SkyrimCloudySN TEMPERATE
|
10A245 SkyrimCloudySN TEMPERATE
|
||||||
10A7A5 SkyrimClearVT HOT
|
10A7A5 SkyrimClearVT HOT
|
||||||
10A7A6 SkyrimOvercastRainVT TEMPERATE
|
10A7A6 SkyrimOvercastRainVT TEMPERATE FOG
|
||||||
10A7A7 SkyrimFogVT TEMPERATE
|
10A7A7 SkyrimFogVT TEMPERATE FOG
|
||||||
10A7A8 SkyrimCloudyVT HOT
|
10A7A8 SkyrimCloudyVT HOT
|
||||||
10C32F FXSkyrimStormBlowingGrass TEMPERATE
|
10C32F FXSkyrimStormBlowingGrass TEMPERATE FOG
|
||||||
10D9EC SovngardeClear HOT
|
10D9EC SovngardeClear HOT
|
||||||
10DA13 FXWthrInvertWindowsWinterhold COLD
|
10DA13 FXWthrInvertWindowsWinterhold COLD
|
||||||
10E1E3 SkyrimCloudyVT_A HOT
|
10E1E3 SkyrimCloudyVT_A HOT
|
||||||
|
|
@ -84,7 +84,7 @@ ECC96 FXWthrInvertWindowsWindhelm2 COLD
|
||||||
10E1F1 SkyrimCloudy_A HOT
|
10E1F1 SkyrimCloudy_A HOT
|
||||||
10E1F2 SkyrimClear_A HOT
|
10E1F2 SkyrimClear_A HOT
|
||||||
10E3D4 EditorCloudPreview TEMPERATE
|
10E3D4 EditorCloudPreview TEMPERATE
|
||||||
10FE7E RiftenOvercastFog TEMPERATE
|
10FE7E RiftenOvercastFog TEMPERATE FOG
|
||||||
10FEF8 SovngardeDark COLD
|
10FEF8 SovngardeDark COLD
|
||||||
|
|
||||||
Dawnguard
|
Dawnguard
|
||||||
|
|
@ -107,21 +107,21 @@ F89D DLC1MagicAurielBowCloudyWeather TEMPERATE
|
||||||
|
|
||||||
Dragonborn
|
Dragonborn
|
||||||
|
|
||||||
18471 DLC02VolcanicAsh01 HOT
|
18471 DLC02VolcanicAsh01 HOT FOG
|
||||||
1D760 DLC02VolcanicAshTundra01 COLD
|
1D760 DLC02VolcanicAshTundra01 COLD FOG
|
||||||
1DFF5 DLC2ApocryphaWeather TEMPERATE
|
1DFF5 DLC2ApocryphaWeather TEMPERATE
|
||||||
31AC0 DLC02VolcanicAsh02 HOT
|
31AC0 DLC02VolcanicAsh02 HOT FOG
|
||||||
32336 DLC02VolcanicAshStorm01 HOT
|
32336 DLC02VolcanicAshStorm01 HOT FOG
|
||||||
34CFB DLC2ApocryphaWeatherNew TEMPERATE
|
34CFB DLC2ApocryphaWeatherNew TEMPERATE FOG
|
||||||
374B8 DLC02VolcanicAsh01_A HOT
|
374B8 DLC02VolcanicAsh01_A HOT FOG
|
||||||
374B9 DLC02VolcanicAsh02_A HOT
|
374B9 DLC02VolcanicAsh02_A HOT FOG
|
||||||
374BA DLC02VolcanicAshTundra01_A COLD
|
374BA DLC02VolcanicAshTundra01_A COLD FOG
|
||||||
|
|
||||||
Wet and Cold - Ashes
|
Wet and Cold - Ashes
|
||||||
|
|
||||||
5B29C _WetAshFallLight HOT
|
5B29C _WetAshFallLight HOT FOG
|
||||||
5B29D _WetAshFallMed HOT
|
5B29D _WetAshFallMed HOT FOG
|
||||||
5B2A0 _WetAshFallHeavy HOT
|
5B2A0 _WetAshFallHeavy HOT FOG
|
||||||
|
|
||||||
Natural Lighting and Atmospherics
|
Natural Lighting and Atmospherics
|
||||||
|
|
||||||
|
|
@ -131,18 +131,18 @@ Natural Lighting and Atmospherics
|
||||||
19BBF SkyrimMarkarthCloudy HOT
|
19BBF SkyrimMarkarthCloudy HOT
|
||||||
19BC0 SkyrimMarkarthClear_NoClouds HOT
|
19BC0 SkyrimMarkarthClear_NoClouds HOT
|
||||||
1BC0D SkyrimClearMA_CM_NoClouds HOT
|
1BC0D SkyrimClearMA_CM_NoClouds HOT
|
||||||
1C6D2 SkyrimMarkarthFog TEMPERATE
|
1C6D2 SkyrimMarkarthFog TEMPERATE FOG
|
||||||
1CC35 SkyrimMarkarthOvercast TEMPERATE
|
1CC35 SkyrimMarkarthOvercast TEMPERATE FOG
|
||||||
25D8D SkyrimClearSN_CM_NoClouds HOT
|
25D8D SkyrimClearSN_CM_NoClouds HOT
|
||||||
2E982 SkyrimClearCO_CM_NoClouds HOT
|
2E982 SkyrimClearCO_CM_NoClouds HOT
|
||||||
2E983 SkyrimClearFF_CM_NoCoulds HOT
|
2E983 SkyrimClearFF_CM_NoCoulds HOT
|
||||||
3AB68 SkyrimClearRE_CM_NoClouds HOT
|
3AB68 SkyrimClearRE_CM_NoClouds HOT
|
||||||
4BDF7 SkyrimMist_CM TEMPERATE
|
4BDF7 SkyrimMist_CM TEMPERATE FOG
|
||||||
57500 SkyrimOvercast_CM TEMPERATE
|
57500 SkyrimOvercast_CM TEMPERATE FOG
|
||||||
73963 SkyrimStormRainHeavy_CM TEMPERATE
|
73963 SkyrimStormRainHeavy_CM TEMPERATE FOG
|
||||||
73964 SkyrimOvercastMarsh_CM TEMPERATE
|
73964 SkyrimOvercastMarsh_CM TEMPERATE FOG
|
||||||
73EC8 SkyrimFogHeavy_CM TEMPERATE
|
73EC8 SkyrimFogHeavy_CM TEMPERATE FOG
|
||||||
83665 SkyrimFogRain_CM TEMPERATE
|
83665 SkyrimFogRain_CM TEMPERATE FOG
|
||||||
|
|
||||||
-- In progress
|
-- In progress
|
||||||
|
|
||||||
|
|
@ -156,13 +156,13 @@ Darkend
|
||||||
|
|
||||||
Vigilant
|
Vigilant
|
||||||
|
|
||||||
56A0C zzzCHMonoFogWeather TEMPERATE
|
56A0C zzzCHMonoFogWeather TEMPERATE FOG
|
||||||
56A0D zzzCHMonoClearWeather TEMPERATE
|
56A0D zzzCHMonoClearWeather TEMPERATE FOG
|
||||||
62484 zzzCOCursedWeather COLD
|
62484 zzzCOCursedWeather COLD
|
||||||
67BB2 zzzCHMolagWeatherNoCore HOT
|
67BB2 zzzCHMolagWeatherNoCore HOT
|
||||||
701D2 zzzCHMolagWeather HOT
|
701D2 zzzCHMolagWeather HOT
|
||||||
2C603B zzzCHOldForestStormRain COLD
|
2C603B zzzCHOldForestStormRain COLD FOG
|
||||||
2DA92C zzzCHWhaleGraveyardStormSnow COLD
|
2DA92C zzzCHWhaleGraveyardStormSnow COLD FOG
|
||||||
|
|
||||||
Enderal
|
Enderal
|
||||||
|
|
||||||
|
|
|
||||||
Reference in a new issue