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MariENB Skyrim 2.3.2

This commit is contained in:
Marisa the Magician 2019-04-07 17:43:39 +02:00
commit f6c12c3a3b
32 changed files with 2878 additions and 435 deletions

View file

@ -12,13 +12,13 @@ EnableDepthOfField=true
EnableDetailedShadow=true EnableDetailedShadow=true
EnableSunRays=true EnableSunRays=true
EnableSkyLighting=true EnableSkyLighting=true
EnableImageBasedLighting=true EnableImageBasedLighting=false
EnableReflection=true EnableReflection=true
EnableSoftParticles=false EnableSoftParticles=false
EnableParticleLights=true EnableParticleLights=true
EnableSunGlare=false EnableSunGlare=false
EnableSubSurfaceScattering=true EnableSubSurfaceScattering=true
EnableLens=true EnableLens=false
EnableWater=true EnableWater=true
EnableUnderwater=true EnableUnderwater=true
EnableCloudShadows=true EnableCloudShadows=true
@ -66,24 +66,24 @@ LenzReflectionPowerInteriorNight=1.0
UseIndirectLighting=true UseIndirectLighting=true
UseComplexIndirectLighting=true UseComplexIndirectLighting=true
SamplingQuality=1 SamplingQuality=1
SamplingRange=0.3 SamplingRange=0.15
FadeFogRangeDay=0.0 FadeFogRangeDay=0.0
FadeFogRangeNight=3.0 FadeFogRangeNight=3.0
FadeFogRangeInterior=0.0 FadeFogRangeInterior=0.0
SizeScale=0.5 SizeScale=0.5
SourceTexturesScale=0.5 SourceTexturesScale=0.5
FilterQuality=1 FilterQuality=1
AOAmount=1.31 AOAmount=1.14
ILAmount=1.26 ILAmount=1.11
UseComplexAmbientOcclusion=true UseComplexAmbientOcclusion=true
UseAmbientIndirectLighting=true UseAmbientIndirectLighting=true
SamplingPrecision=1 SamplingPrecision=1
FadeFogRange=3.0 FadeFogRange=3.0
FilterType=0 FilterType=0
AOAmountInterior=1.4 AOAmountInterior=1.23
ILAmountInterior=1.44 ILAmountInterior=1.15
AOIntensity=1.52 AOIntensity=1.07
AOIntensityInterior=1.61 AOIntensityInterior=1.15
AOType=0 AOType=0
AOMixingType=0 AOMixingType=0
AOMixingTypeInterior=0 AOMixingTypeInterior=0
@ -145,10 +145,10 @@ PointLightingDesaturationDay=0.0
PointLightingDesaturationNight=0.0 PointLightingDesaturationNight=0.0
PointLightingDesaturationInterior=0.0 PointLightingDesaturationInterior=0.0
FogColorMultiplierDay=0.58 FogColorMultiplierDay=0.58
FogColorMultiplierNight=0.29 FogColorMultiplierNight=0.53
FogColorMultiplierInterior=0.5 FogColorMultiplierInterior=0.5
FogColorCurveDay=1.05 FogColorCurveDay=1.05
FogColorCurveNight=1.12 FogColorCurveNight=1.43
FogColorCurveInterior=1.0 FogColorCurveInterior=1.0
ColorPowDay=1.0 ColorPowDay=1.0
ColorPowNight=1.0 ColorPowNight=1.0
@ -231,14 +231,14 @@ ParticleLightsIntensitySunset=0.63
ParticleLightsIntensityNight=0.66 ParticleLightsIntensityNight=0.66
ParticleLightsIntensityInteriorDay=0.6 ParticleLightsIntensityInteriorDay=0.6
ParticleLightsIntensityInteriorNight=0.66 ParticleLightsIntensityInteriorNight=0.66
FogColorMultiplierSunrise=0.39 FogColorMultiplierSunrise=0.57
FogColorMultiplierSunset=0.48 FogColorMultiplierSunset=0.55
FogColorMultiplierInteriorDay=0.55 FogColorMultiplierInteriorDay=0.55
FogColorMultiplierInteriorNight=0.21 FogColorMultiplierInteriorNight=0.51
FogColorCurveSunrise=1.04 FogColorCurveSunrise=1.15
FogColorCurveSunset=1.03 FogColorCurveSunset=1.11
FogColorCurveInteriorDay=1.11 FogColorCurveInteriorDay=1.11
FogColorCurveInteriorNight=1.15 FogColorCurveInteriorNight=1.47
ColorPowSunrise=1.0 ColorPowSunrise=1.0
ColorPowSunset=1.0 ColorPowSunset=1.0
ColorPowInteriorDay=1.0 ColorPowInteriorDay=1.0
@ -306,10 +306,10 @@ PointLightingDesaturationDawn=0.0
PointLightingDesaturationDusk=0.0 PointLightingDesaturationDusk=0.0
ParticleLightsIntensityDawn=0.66 ParticleLightsIntensityDawn=0.66
ParticleLightsIntensityDusk=0.64 ParticleLightsIntensityDusk=0.64
FogColorMultiplierDawn=0.31 FogColorMultiplierDawn=0.53
FogColorMultiplierDusk=0.32 FogColorMultiplierDusk=0.54
FogColorCurveDawn=1.08 FogColorCurveDawn=1.25
FogColorCurveDusk=1.08 FogColorCurveDusk=1.27
FogColorFilterAmountDawn=0.0 FogColorFilterAmountDawn=0.0
FogColorFilterAmountDusk=0.0 FogColorFilterAmountDusk=0.0
FogColorFilterDawn=0.706, 0.263, 0.204 FogColorFilterDawn=0.706, 0.263, 0.204
@ -334,10 +334,10 @@ CloudsDesaturationNight=0.19
CloudsDesaturationInterior=0.14 CloudsDesaturationInterior=0.14
CloudsEdgeClamp=0.31 CloudsEdgeClamp=0.31
CloudsEdgeIntensity=1.1 CloudsEdgeIntensity=1.1
GradientIntensityDay=1.360001 GradientIntensityDay=1.350001
GradientIntensityNight=1.080001 GradientIntensityNight=1.080001
GradientIntensityInterior=0.85 GradientIntensityInterior=0.85
GradientDesaturationDay=0.61 GradientDesaturationDay=0.56
GradientDesaturationNight=0.24 GradientDesaturationNight=0.24
GradientDesaturationInterior=0.325 GradientDesaturationInterior=0.325
GradientTopIntensityDay=1.060001 GradientTopIntensityDay=1.060001
@ -635,28 +635,28 @@ CurveSunrise=1.25
CurveSunset=1.21 CurveSunset=1.21
CurveInteriorDay=1.16 CurveInteriorDay=1.16
CurveInteriorNight=0.86 CurveInteriorNight=0.86
LightingInfluenceSunrise=1.06 LightingInfluenceSunrise=0.86
LightingInfluenceDay=0.84 LightingInfluenceDay=0.84
LightingInfluenceSunset=1.18 LightingInfluenceSunset=0.86
LightingInfluenceNight=1.51 LightingInfluenceNight=0.94
LightingInfluenceInteriorDay=0.58 LightingInfluenceInteriorDay=0.7
LightingInfluenceInteriorNight=1.42 LightingInfluenceInteriorNight=0.85
EnableShadows=true EnableShadows=true
IgnoreWeatherSystem=true IgnoreWeatherSystem=true
OpacitySunrise=0.31 OpacitySunrise=0.31
OpacityDay=0.37 OpacityDay=0.37
OpacitySunset=0.32 OpacitySunset=0.32
OpacityNight=0.13 OpacityNight=0.18
OpacityInteriorDay=0.35 OpacityInteriorDay=0.35
OpacityInteriorNight=0.15 OpacityInteriorNight=0.19
IntensityDawn=0.96 IntensityDawn=0.96
IntensityDusk=0.92 IntensityDusk=0.92
CurveDawn=1.19 CurveDawn=1.19
CurveDusk=1.14 CurveDusk=1.14
LightingInfluenceDawn=1.33 LightingInfluenceDawn=0.88
LightingInfluenceDusk=1.38 LightingInfluenceDusk=0.89
OpacityDawn=0.27 OpacityDawn=0.27
OpacityDusk=0.19 OpacityDusk=0.25
[FIRE] [FIRE]
IntensityDay=0.95 IntensityDay=0.95
@ -1048,16 +1048,16 @@ GlowCurveDawn=1.22
GlowCurveDusk=1.21 GlowCurveDusk=1.21
[MIST] [MIST]
ColorFromEnvironmentFog=0.46 ColorFromEnvironmentFog=0.46
SkyLightingAmountSunrise=1.09 SkyLightingAmountSunrise=1.04
SkyLightingAmountDay=1.1 SkyLightingAmountDay=0.96
SkyLightingAmountSunset=1.04 SkyLightingAmountSunset=1.02
SkyLightingAmountNight=1.02 SkyLightingAmountNight=0.82
SkyLightingAmountInteriorDay=1.05 SkyLightingAmountInteriorDay=0.96
SkyLightingAmountInteriorNight=0.93 SkyLightingAmountInteriorNight=0.82
SunLightingAmountSunrise=1.21 SunLightingAmountSunrise=0.88
SunLightingAmountDay=1.06 SunLightingAmountDay=0.83
SunLightingAmountSunset=1.14 SunLightingAmountSunset=0.87
SunLightingAmountNight=0.91 SunLightingAmountNight=0.7
SunLightingAmountInteriorDay=0.87 SunLightingAmountInteriorDay=0.87
SunLightingAmountInteriorNight=0.74 SunLightingAmountInteriorNight=0.74
DesaturationSunrise=0.66 DesaturationSunrise=0.66
@ -1072,10 +1072,10 @@ ColorFilterSunset=1, 1, 1
ColorFilterNight=1, 1, 1 ColorFilterNight=1, 1, 1
ColorFilterInteriorDay=1, 1, 1 ColorFilterInteriorDay=1, 1, 1
ColorFilterInteriorNight=1, 1, 1 ColorFilterInteriorNight=1, 1, 1
RelativeToCameraSunrise=0.32 RelativeToCameraSunrise=0.48
RelativeToCameraDay=0.46 RelativeToCameraDay=0.66
RelativeToCameraSunset=0.29 RelativeToCameraSunset=0.44
RelativeToCameraNight=0.46 RelativeToCameraNight=0.49
RelativeToCameraInteriorDay=0.58 RelativeToCameraInteriorDay=0.58
RelativeToCameraInteriorNight=0.21 RelativeToCameraInteriorNight=0.21
VerticalOffsetSunrise=-11.06 VerticalOffsetSunrise=-11.06
@ -1085,7 +1085,7 @@ VerticalOffsetNight=-11.8
VerticalOffsetInteriorDay=-10.44 VerticalOffsetInteriorDay=-10.44
VerticalOffsetInteriorNight=-11.26 VerticalOffsetInteriorNight=-11.26
DensitySunrise=1.16 DensitySunrise=1.16
DensityDay=1.19 DensityDay=1.18
DensitySunset=1.17 DensitySunset=1.17
DensityNight=1.16 DensityNight=1.16
DensityInteriorDay=1.29 DensityInteriorDay=1.29
@ -1102,12 +1102,12 @@ BottomTopSunset=0.0
BottomTopNight=0.0 BottomTopNight=0.0
BottomTopInteriorDay=0.0 BottomTopInteriorDay=0.0
BottomTopInteriorNight=0.0 BottomTopInteriorNight=0.0
ExponentialFadeSunrise=1.61 ExponentialFadeSunrise=0.72
ExponentialFadeDay=1.67 ExponentialFadeDay=0.72
ExponentialFadeSunset=1.63 ExponentialFadeSunset=0.72
ExponentialFadeNight=1.52 ExponentialFadeNight=0.72
ExponentialFadeInteriorDay=1.63 ExponentialFadeInteriorDay=0.72
ExponentialFadeInteriorNight=1.4 ExponentialFadeInteriorNight=0.72
IgnoreWeatherSystem=true IgnoreWeatherSystem=true
EnableAnchors=false EnableAnchors=false
DistanceFadeSunrise=0.0 DistanceFadeSunrise=0.0
@ -1124,10 +1124,10 @@ AnchorsAmountInteriorDay=1.0
AnchorsAmountInteriorNight=1.0 AnchorsAmountInteriorNight=1.0
AnchorsAmountDawn=1.0 AnchorsAmountDawn=1.0
AnchorsAmountDusk=1.0 AnchorsAmountDusk=1.0
SkyLightingAmountDawn=1.19 SkyLightingAmountDawn=0.96
SkyLightingAmountDusk=0.96 SkyLightingAmountDusk=0.96
SunLightingAmountDawn=1.11 SunLightingAmountDawn=0.76
SunLightingAmountDusk=1.01 SunLightingAmountDusk=0.74
DesaturationDawn=0.81 DesaturationDawn=0.81
DesaturationDusk=0.74 DesaturationDusk=0.74
ColorFilterDawn=1, 1, 1 ColorFilterDawn=1, 1, 1
@ -1144,5 +1144,5 @@ DistanceFadeDawn=0.0
DistanceFadeDusk=0.0 DistanceFadeDusk=0.0
BottomTopDawn=0.0 BottomTopDawn=0.0
BottomTopDusk=0.0 BottomTopDusk=0.0
ExponentialFadeDawn=1.56 ExponentialFadeDawn=0.72
ExponentialFadeDusk=1.59 ExponentialFadeDusk=0.72

View file

@ -1 +1 @@
2.3.1-1 "The rebirth" 2.3.2-1 "The rebirth"

View file

@ -0,0 +1,836 @@
[BLOOM]
AmountDawn=1.0
AmountSunrise=1.0
AmountDay=1.0
AmountSunset=1.0
AmountDusk=1.0
AmountNight=1.0
AmountInteriorDay=1.0
AmountInteriorNight=1.0
BlueShiftAmountDawn=1.0
BlueShiftAmountSunrise=1.0
BlueShiftAmountDay=1.0
BlueShiftAmountSunset=1.0
BlueShiftAmountDusk=1.0
BlueShiftAmountNight=1.0
BlueShiftAmountInteriorDay=1.0
BlueShiftAmountInteriorNight=1.0
[LENS]
ReflectionIntensityDawn=1.0
ReflectionIntensitySunrise=1.0
ReflectionIntensityDay=1.0
ReflectionIntensitySunset=1.0
ReflectionIntensityDusk=1.0
ReflectionIntensityNight=1.0
ReflectionIntensityInteriorDay=1.0
ReflectionIntensityInteriorNight=1.0
ReflectionPowerDawn=2.0
ReflectionPowerSunrise=2.0
ReflectionPowerDay=2.0
ReflectionPowerSunset=2.0
ReflectionPowerDusk=2.0
ReflectionPowerNight=2.0
ReflectionPowerInteriorDay=2.0
ReflectionPowerInteriorNight=2.0
DirtIntensityDawn=1.0
DirtIntensitySunrise=1.0
DirtIntensityDay=1.0
DirtIntensitySunset=1.0
DirtIntensityDusk=1.0
DirtIntensityNight=1.0
DirtIntensityInteriorDay=1.0
DirtIntensityInteriorNight=1.0
DirtPowerDawn=2.0
DirtPowerSunrise=2.0
DirtPowerDay=2.0
DirtPowerSunset=2.0
DirtPowerDusk=2.0
DirtPowerNight=2.0
DirtPowerInteriorDay=2.0
DirtPowerInteriorNight=2.0
[SKYLIGHTING]
AmbientMinLevelDawn=0.1
AmbientMinLevelSunrise=0.1
AmbientMinLevelDay=0.1
AmbientMinLevelSunset=0.1
AmbientMinLevelDusk=0.1
AmbientMinLevelNight=0.1
AmbientMinLevelInteriorDay=0.1
AmbientMinLevelInteriorNight=0.1
[ENVIRONMENT]
DirectLightingIntensityDawn=1.0
DirectLightingIntensitySunrise=1.0
DirectLightingIntensityDay=1.0
DirectLightingIntensitySunset=1.0
DirectLightingIntensityDusk=1.0
DirectLightingIntensityNight=1.0
DirectLightingIntensityInteriorDay=1.0
DirectLightingIntensityInteriorNight=1.0
DirectLightingCurveDawn=1.0
DirectLightingCurveSunrise=1.0
DirectLightingCurveDay=1.0
DirectLightingCurveSunset=1.0
DirectLightingCurveDusk=1.0
DirectLightingCurveNight=1.0
DirectLightingCurveInteriorDay=1.0
DirectLightingCurveInteriorNight=1.0
DirectLightingDesaturationDawn=0.0
DirectLightingDesaturationSunrise=0.0
DirectLightingDesaturationDay=0.0
DirectLightingDesaturationSunset=0.0
DirectLightingDesaturationDusk=0.0
DirectLightingDesaturationNight=0.0
DirectLightingDesaturationInteriorDay=0.0
DirectLightingDesaturationInteriorNight=0.0
DirectLightingColorFilterAmountDawn=0.0
DirectLightingColorFilterAmountSunrise=0.0
DirectLightingColorFilterAmountDay=0.0
DirectLightingColorFilterAmountSunset=0.0
DirectLightingColorFilterAmountDusk=0.0
DirectLightingColorFilterAmountNight=0.0
DirectLightingColorFilterAmountInteriorDay=0.0
DirectLightingColorFilterAmountInteriorNight=0.0
DirectLightingColorFilterDawn=1, 1, 1
DirectLightingColorFilterSunrise=1, 1, 1
DirectLightingColorFilterDay=1, 1, 1
DirectLightingColorFilterSunset=1, 1, 1
DirectLightingColorFilterDusk=1, 1, 1
DirectLightingColorFilterNight=1, 1, 1
DirectLightingColorFilterInteriorDay=1, 1, 1
DirectLightingColorFilterInteriorNight=1, 1, 1
SpecularAmountMultiplierDawn=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierDusk=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierDawn=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierDusk=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
SpecularFromLightDawn=0.0
SpecularFromLightSunrise=0.0
SpecularFromLightDay=0.0
SpecularFromLightSunset=0.0
SpecularFromLightDusk=0.0
SpecularFromLightNight=0.0
SpecularFromLightInteriorDay=0.0
SpecularFromLightInteriorNight=0.0
AmbientLightingIntensityDawn=1.0
AmbientLightingIntensitySunrise=1.0
AmbientLightingIntensityDay=1.0
AmbientLightingIntensitySunset=1.0
AmbientLightingIntensityDusk=1.0
AmbientLightingIntensityNight=1.0
AmbientLightingIntensityInteriorDay=1.0
AmbientLightingIntensityInteriorNight=1.0
AmbientLightingCurveDawn=1.0
AmbientLightingCurveSunrise=1.0
AmbientLightingCurveDay=1.0
AmbientLightingCurveSunset=1.0
AmbientLightingCurveDusk=1.0
AmbientLightingCurveNight=1.0
AmbientLightingCurveInteriorDay=1.0
AmbientLightingCurveInteriorNight=1.0
AmbientLightingDesaturationDawn=0.0
AmbientLightingDesaturationSunrise=0.0
AmbientLightingDesaturationDay=0.0
AmbientLightingDesaturationSunset=0.0
AmbientLightingDesaturationDusk=0.0
AmbientLightingDesaturationNight=0.0
AmbientLightingDesaturationInteriorDay=0.0
AmbientLightingDesaturationInteriorNight=0.0
AmbientColorFilterAmountDawn=0.0
AmbientColorFilterAmountSunrise=0.0
AmbientColorFilterAmountDay=0.0
AmbientColorFilterAmountSunset=0.0
AmbientColorFilterAmountDusk=0.0
AmbientColorFilterAmountNight=0.0
AmbientColorFilterAmountInteriorDay=0.0
AmbientColorFilterAmountInteriorNight=0.0
AmbientColorFilterTopDawn=1, 1, 1
AmbientColorFilterTopSunrise=1, 1, 1
AmbientColorFilterTopDay=1, 1, 1
AmbientColorFilterTopSunset=1, 1, 1
AmbientColorFilterTopDusk=1, 1, 1
AmbientColorFilterTopNight=1, 1, 1
AmbientColorFilterTopInteriorDay=1, 1, 1
AmbientColorFilterTopInteriorNight=1, 1, 1
AmbientColorFilterMiddleDawn=0, 0, 0
AmbientColorFilterMiddleSunrise=0, 0, 0
AmbientColorFilterMiddleDay=0, 0, 0
AmbientColorFilterMiddleSunset=0, 0, 0
AmbientColorFilterMiddleDusk=0, 0, 0
AmbientColorFilterMiddleNight=0, 0, 0
AmbientColorFilterMiddleInteriorDay=0, 0, 0
AmbientColorFilterMiddleInteriorNight=0, 0, 0
AmbientColorFilterBottomDawn=1, 1, 1
AmbientColorFilterBottomSunrise=1, 1, 1
AmbientColorFilterBottomDay=1, 1, 1
AmbientColorFilterBottomSunset=1, 1, 1
AmbientColorFilterBottomDusk=1, 1, 1
AmbientColorFilterBottomNight=1, 1, 1
AmbientColorFilterBottomInteriorDay=1, 1, 1
AmbientColorFilterBottomInteriorNight=1, 1, 1
PointLightingIntensityDawn=1.0
PointLightingIntensitySunrise=1.0
PointLightingIntensityDay=1.0
PointLightingIntensitySunset=1.0
PointLightingIntensityDusk=1.0
PointLightingIntensityNight=1.0
PointLightingIntensityInteriorDay=1.0
PointLightingIntensityInteriorNight=1.0
PointLightingCurveDawn=1.0
PointLightingCurveSunrise=1.0
PointLightingCurveDay=1.0
PointLightingCurveSunset=1.0
PointLightingCurveDusk=1.0
PointLightingCurveNight=1.0
PointLightingCurveInteriorDay=1.0
PointLightingCurveInteriorNight=1.0
PointLightingDesaturationDawn=0.0
PointLightingDesaturationSunrise=0.0
PointLightingDesaturationDay=0.0
PointLightingDesaturationSunset=0.0
PointLightingDesaturationDusk=0.0
PointLightingDesaturationNight=0.0
PointLightingDesaturationInteriorDay=0.0
PointLightingDesaturationInteriorNight=0.0
ParticleLightsIntensityDawn=1.0
ParticleLightsIntensitySunrise=1.0
ParticleLightsIntensityDay=1.0
ParticleLightsIntensitySunset=1.0
ParticleLightsIntensityDusk=1.0
ParticleLightsIntensityNight=1.0
ParticleLightsIntensityInteriorDay=1.0
ParticleLightsIntensityInteriorNight=1.0
FogColorMultiplierDawn=1.0
FogColorMultiplierSunrise=1.0
FogColorMultiplierDay=1.0
FogColorMultiplierSunset=1.0
FogColorMultiplierDusk=1.0
FogColorMultiplierNight=1.0
FogColorMultiplierInteriorDay=1.0
FogColorMultiplierInteriorNight=1.0
FogColorCurveDawn=1.0
FogColorCurveSunrise=1.0
FogColorCurveDay=1.0
FogColorCurveSunset=1.0
FogColorCurveDusk=1.0
FogColorCurveNight=1.0
FogColorCurveInteriorDay=1.0
FogColorCurveInteriorNight=1.0
FogColorFilterAmountDawn=0.0
FogColorFilterAmountSunrise=0.0
FogColorFilterAmountDay=0.0
FogColorFilterAmountSunset=0.0
FogColorFilterAmountDusk=0.0
FogColorFilterAmountNight=0.0
FogColorFilterAmountInteriorDay=0.0
FogColorFilterAmountInteriorNight=0.0
FogColorFilterDawn=1, 1, 1
FogColorFilterSunrise=1, 1, 1
FogColorFilterDay=1, 1, 1
FogColorFilterSunset=1, 1, 1
FogColorFilterDusk=1, 1, 1
FogColorFilterNight=1, 1, 1
FogColorFilterInteriorDay=1, 1, 1
FogColorFilterInteriorNight=1, 1, 1
ColorPowDawn=1.0
ColorPowSunrise=1.0
ColorPowDay=1.0
ColorPowSunset=1.0
ColorPowDusk=1.0
ColorPowNight=1.0
ColorPowInteriorDay=1.0
ColorPowInteriorNight=1.0
[SKY]
CloudsIntensityDawn=1.0
CloudsIntensitySunrise=1.0
CloudsIntensityDay=1.0
CloudsIntensitySunset=1.0
CloudsIntensityDusk=1.0
CloudsIntensityNight=1.0
CloudsIntensityInteriorDay=1.0
CloudsIntensityInteriorNight=1.0
CloudsCurveDawn=1.0
CloudsCurveSunrise=1.0
CloudsCurveDay=1.0
CloudsCurveSunset=1.0
CloudsCurveDusk=1.0
CloudsCurveNight=1.0
CloudsCurveInteriorDay=1.0
CloudsCurveInteriorNight=1.0
CloudsDesaturationDawn=0.0
CloudsDesaturationSunrise=0.0
CloudsDesaturationDay=0.0
CloudsDesaturationSunset=0.0
CloudsDesaturationDusk=0.0
CloudsDesaturationNight=0.0
CloudsDesaturationInteriorDay=0.0
CloudsDesaturationInteriorNight=0.0
CloudsOpacityDawn=1.0
CloudsOpacitySunrise=1.0
CloudsOpacityDay=1.0
CloudsOpacitySunset=1.0
CloudsOpacityDusk=1.0
CloudsOpacityNight=1.0
CloudsOpacityInteriorDay=1.0
CloudsOpacityInteriorNight=1.0
CloudsColorFilterDawn=1, 1, 1
CloudsColorFilterSunrise=1, 1, 1
CloudsColorFilterDay=1, 1, 1
CloudsColorFilterSunset=1, 1, 1
CloudsColorFilterDusk=1, 1, 1
CloudsColorFilterNight=1, 1, 1
CloudsColorFilterInteriorDay=1, 1, 1
CloudsColorFilterInteriorNight=1, 1, 1
GradientIntensityDawn=1.0
GradientIntensitySunrise=1.0
GradientIntensityDay=1.0
GradientIntensitySunset=1.0
GradientIntensityDusk=1.0
GradientIntensityNight=1.0
GradientIntensityInteriorDay=1.0
GradientIntensityInteriorNight=1.0
GradientDesaturationDawn=0.0
GradientDesaturationSunrise=0.0
GradientDesaturationDay=0.0
GradientDesaturationSunset=0.0
GradientDesaturationDusk=0.0
GradientDesaturationNight=0.0
GradientDesaturationInteriorDay=0.0
GradientDesaturationInteriorNight=0.0
GradientTopIntensityDawn=1.0
GradientTopIntensitySunrise=1.0
GradientTopIntensityDay=1.0
GradientTopIntensitySunset=1.0
GradientTopIntensityDusk=1.0
GradientTopIntensityNight=1.0
GradientTopIntensityInteriorDay=1.0
GradientTopIntensityInteriorNight=1.0
GradientTopCurveDawn=1.0
GradientTopCurveSunrise=1.0
GradientTopCurveDay=1.0
GradientTopCurveSunset=1.0
GradientTopCurveDusk=1.0
GradientTopCurveNight=1.0
GradientTopCurveInteriorDay=1.0
GradientTopCurveInteriorNight=1.0
GradientTopColorFilterDawn=1, 1, 1
GradientTopColorFilterSunrise=1, 1, 1
GradientTopColorFilterDay=1, 1, 1
GradientTopColorFilterSunset=1, 1, 1
GradientTopColorFilterDusk=1, 1, 1
GradientTopColorFilterNight=1, 1, 1
GradientTopColorFilterInteriorDay=1, 1, 1
GradientTopColorFilterInteriorNight=1, 1, 1
GradientMiddleIntensityDawn=1.0
GradientMiddleIntensitySunrise=1.0
GradientMiddleIntensityDay=1.0
GradientMiddleIntensitySunset=1.0
GradientMiddleIntensityDusk=1.0
GradientMiddleIntensityNight=1.0
GradientMiddleIntensityInteriorDay=1.0
GradientMiddleIntensityInteriorNight=1.0
GradientMiddleCurveDawn=1.0
GradientMiddleCurveSunrise=1.0
GradientMiddleCurveDay=1.0
GradientMiddleCurveSunset=1.0
GradientMiddleCurveDusk=1.0
GradientMiddleCurveNight=1.0
GradientMiddleCurveInteriorDay=1.0
GradientMiddleCurveInteriorNight=1.0
GradientMiddleColorFilterDawn=1, 1, 1
GradientMiddleColorFilterSunrise=1, 1, 1
GradientMiddleColorFilterDay=1, 1, 1
GradientMiddleColorFilterSunset=1, 1, 1
GradientMiddleColorFilterDusk=1, 1, 1
GradientMiddleColorFilterNight=1, 1, 1
GradientMiddleColorFilterInteriorDay=1, 1, 1
GradientMiddleColorFilterInteriorNight=1, 1, 1
GradientHorizonIntensityDawn=1.0
GradientHorizonIntensitySunrise=1.0
GradientHorizonIntensityDay=1.0
GradientHorizonIntensitySunset=1.0
GradientHorizonIntensityDusk=1.0
GradientHorizonIntensityNight=1.0
GradientHorizonIntensityInteriorDay=1.0
GradientHorizonIntensityInteriorNight=1.0
GradientHorizonCurveDawn=1.0
GradientHorizonCurveSunrise=1.0
GradientHorizonCurveDay=1.0
GradientHorizonCurveSunset=1.0
GradientHorizonCurveDusk=1.0
GradientHorizonCurveNight=1.0
GradientHorizonCurveInteriorDay=1.0
GradientHorizonCurveInteriorNight=1.0
GradientHorizonColorFilterDawn=1, 1, 1
GradientHorizonColorFilterSunrise=1, 1, 1
GradientHorizonColorFilterDay=1, 1, 1
GradientHorizonColorFilterSunset=1, 1, 1
GradientHorizonColorFilterDusk=1, 1, 1
GradientHorizonColorFilterNight=1, 1, 1
GradientHorizonColorFilterInteriorDay=1, 1, 1
GradientHorizonColorFilterInteriorNight=1, 1, 1
SunIntensityDawn=1.0
SunIntensitySunrise=1.0
SunIntensityDay=1.0
SunIntensitySunset=1.0
SunIntensityDusk=1.0
SunIntensityNight=1.0
SunIntensityInteriorDay=1.0
SunIntensityInteriorNight=1.0
SunDesaturationDawn=0.0
SunDesaturationSunrise=0.0
SunDesaturationDay=0.0
SunDesaturationSunset=0.0
SunDesaturationDusk=0.0
SunDesaturationNight=0.0
SunDesaturationInteriorDay=0.0
SunDesaturationInteriorNight=0.0
SunColorFilterDawn=1, 1, 1
SunColorFilterSunrise=1, 1, 1
SunColorFilterDay=1, 1, 1
SunColorFilterSunset=1, 1, 1
SunColorFilterDusk=1, 1, 1
SunColorFilterNight=1, 1, 1
SunColorFilterInteriorDay=1, 1, 1
SunColorFilterInteriorNight=1, 1, 1
SunGlowIntensityDawn=0.0
SunGlowIntensitySunrise=0.0
SunGlowIntensityDay=0.0
SunGlowIntensitySunset=0.0
SunGlowIntensityDusk=0.0
SunGlowIntensityNight=0.0
SunGlowIntensityInteriorDay=0.0
SunGlowIntensityInteriorNight=0.0
SunGlowHazinessDawn=0.0
SunGlowHazinessSunrise=0.0
SunGlowHazinessDay=0.0
SunGlowHazinessSunset=0.0
SunGlowHazinessDusk=0.0
SunGlowHazinessNight=0.0
SunGlowHazinessInteriorDay=0.0
SunGlowHazinessInteriorNight=0.0
MoonIntensityDawn=1.0
MoonIntensitySunrise=1.0
MoonIntensityDay=1.0
MoonIntensitySunset=1.0
MoonIntensityDusk=1.0
MoonIntensityNight=1.0
MoonIntensityInteriorDay=1.0
MoonIntensityInteriorNight=1.0
MoonCurveDawn=1.0
MoonCurveSunrise=1.0
MoonCurveDay=1.0
MoonCurveSunset=1.0
MoonCurveDusk=1.0
MoonCurveNight=1.0
MoonCurveInteriorDay=1.0
MoonCurveInteriorNight=1.0
MoonDesaturationDawn=0.0
MoonDesaturationSunrise=0.0
MoonDesaturationDay=0.0
MoonDesaturationSunset=0.0
MoonDesaturationDusk=0.0
MoonDesaturationNight=0.0
MoonDesaturationInteriorDay=0.0
MoonDesaturationInteriorNight=0.0
[OBJECT]
SubSurfaceScatteringMultiplierDawn=1.0
SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringMultiplierDusk=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
SubSurfaceScatteringPowerDawn=1.0
SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerSunset=1.0
SubSurfaceScatteringPowerDusk=1.0
SubSurfaceScatteringPowerNight=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0
SpecularAmountMultiplierDawn=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierDusk=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierDawn=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierDusk=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
[VEGETATION]
SubSurfaceScatteringMultiplierDawn=1.0
SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringMultiplierDusk=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
SubSurfaceScatteringPowerDawn=1.0
SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerSunset=1.0
SubSurfaceScatteringPowerDusk=1.0
SubSurfaceScatteringPowerNight=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0
SpecularAmountMultiplierDawn=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierDusk=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierDawn=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierDusk=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
[EYES]
SubSurfaceScatteringMultiplierDawn=1.0
SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringMultiplierDusk=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
SubSurfaceScatteringPowerDawn=1.0
SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerSunset=1.0
SubSurfaceScatteringPowerDusk=1.0
SubSurfaceScatteringPowerNight=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0
SpecularAmountMultiplierDawn=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierDusk=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierDawn=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierDusk=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
[LIGHTSPRITE]
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
[WINDOWLIGHT]
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
[VOLUMETRICFOG]
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
LightingInfluenceDawn=1.0
LightingInfluenceSunrise=1.0
LightingInfluenceDay=1.0
LightingInfluenceSunset=1.0
LightingInfluenceDusk=1.0
LightingInfluenceNight=1.0
LightingInfluenceInteriorDay=1.0
LightingInfluenceInteriorNight=1.0
OpacityDawn=1.0
OpacitySunrise=1.0
OpacityDay=1.0
OpacitySunset=1.0
OpacityDusk=1.0
OpacityNight=1.0
OpacityInteriorDay=1.0
OpacityInteriorNight=1.0
[FIRE]
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
[PARTICLE]
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
LightingInfluenceDawn=1.0
LightingInfluenceSunrise=1.0
LightingInfluenceDay=1.0
LightingInfluenceSunset=1.0
LightingInfluenceDusk=1.0
LightingInfluenceNight=1.0
LightingInfluenceInteriorDay=1.0
LightingInfluenceInteriorNight=1.0
[RAYS]
SunRaysMultiplierDawn=0.4
SunRaysMultiplierSunrise=0.4
SunRaysMultiplierDay=0.4
SunRaysMultiplierSunset=0.4
SunRaysMultiplierDusk=0.4
SunRaysMultiplierNight=0.4
SunRaysMultiplierInteriorDay=0.4
SunRaysMultiplierInteriorNight=0.4
[IMAGEBASEDLIGHTING]
AdditiveAmountDawn=0.05
AdditiveAmountSunrise=0.05
AdditiveAmountDay=0.05
AdditiveAmountSunset=0.05
AdditiveAmountDusk=0.05
AdditiveAmountNight=0.05
AdditiveAmountInteriorDay=0.05
AdditiveAmountInteriorNight=0.05
MultiplicativeAmountDawn=0.0
MultiplicativeAmountSunrise=0.0
MultiplicativeAmountDay=0.0
MultiplicativeAmountSunset=0.0
MultiplicativeAmountDusk=0.0
MultiplicativeAmountNight=0.0
MultiplicativeAmountInteriorDay=0.0
MultiplicativeAmountInteriorNight=0.0
ReflectiveAmountDawn=0.1
ReflectiveAmountSunrise=0.1
ReflectiveAmountDay=0.1
ReflectiveAmountSunset=0.1
ReflectiveAmountDusk=0.1
ReflectiveAmountNight=0.1
ReflectiveAmountInteriorDay=0.1
ReflectiveAmountInteriorNight=0.1
[WATER]
WavesAmplitudeDawn=1.0
WavesAmplitudeSunrise=1.0
WavesAmplitudeDay=1.0
WavesAmplitudeSunset=1.0
WavesAmplitudeDusk=1.0
WavesAmplitudeNight=1.0
WavesAmplitudeInteriorDay=1.0
WavesAmplitudeInteriorNight=1.0
[CLOUDSHADOWS]
OpacityDawn=1.0
OpacitySunrise=1.0
OpacityDay=1.0
OpacitySunset=1.0
OpacityDusk=1.0
OpacityNight=1.0
OpacityInteriorDay=1.0
OpacityInteriorNight=1.0
[VOLUMETRICRAYS]
IntensityDawn=0.2
IntensitySunrise=0.2
IntensityDay=0.2
IntensitySunset=0.2
IntensityDusk=0.2
IntensityNight=0.2
IntensityInteriorDay=0.2
IntensityInteriorNight=0.2
DensityDawn=1.0
DensitySunrise=1.0
DensityDay=1.0
DensitySunset=1.0
DensityDusk=1.0
DensityNight=1.0
DensityInteriorDay=1.0
DensityInteriorNight=1.0
SkyColorAmountDawn=0.5
SkyColorAmountSunrise=0.5
SkyColorAmountDay=0.5
SkyColorAmountSunset=0.5
SkyColorAmountDusk=0.5
SkyColorAmountNight=0.5
SkyColorAmountInteriorDay=0.5
SkyColorAmountInteriorNight=0.5
[PROCEDURALSUN]
GlowIntensityDawn=0.4
GlowIntensitySunrise=0.4
GlowIntensityDay=0.4
GlowIntensitySunset=0.4
GlowIntensityDusk=0.4
GlowIntensityNight=0.4
GlowIntensityInteriorDay=0.4
GlowIntensityInteriorNight=0.4
GlowCurveDawn=10.0
GlowCurveSunrise=10.0
GlowCurveDay=10.0
GlowCurveSunset=10.0
GlowCurveDusk=10.0
GlowCurveNight=10.0
GlowCurveInteriorDay=10.0
GlowCurveInteriorNight=10.0
[MIST]
AnchorsAmountDawn=1.0
AnchorsAmountSunrise=1.0
AnchorsAmountDay=1.0
AnchorsAmountSunset=1.0
AnchorsAmountDusk=1.0
AnchorsAmountNight=1.0
AnchorsAmountInteriorDay=1.0
AnchorsAmountInteriorNight=1.0
SkyLightingAmountDawn=1.0
SkyLightingAmountSunrise=1.0
SkyLightingAmountDay=1.0
SkyLightingAmountSunset=1.0
SkyLightingAmountDusk=1.0
SkyLightingAmountNight=1.0
SkyLightingAmountInteriorDay=1.0
SkyLightingAmountInteriorNight=1.0
SunLightingAmountDawn=0.1
SunLightingAmountSunrise=0.1
SunLightingAmountDay=0.1
SunLightingAmountSunset=0.1
SunLightingAmountDusk=0.1
SunLightingAmountNight=0.1
SunLightingAmountInteriorDay=0.1
SunLightingAmountInteriorNight=0.1
DesaturationDawn=0.0
DesaturationSunrise=0.0
DesaturationDay=0.0
DesaturationSunset=0.0
DesaturationDusk=0.0
DesaturationNight=0.0
DesaturationInteriorDay=0.0
DesaturationInteriorNight=0.0
ColorFilterDawn=1, 1, 1
ColorFilterSunrise=1, 1, 1
ColorFilterDay=1, 1, 1
ColorFilterSunset=1, 1, 1
ColorFilterDusk=1, 1, 1
ColorFilterNight=1, 1, 1
ColorFilterInteriorDay=1, 1, 1
ColorFilterInteriorNight=1, 1, 1
RelativeToCameraDawn=0.0
RelativeToCameraSunrise=0.0
RelativeToCameraDay=0.0
RelativeToCameraSunset=0.0
RelativeToCameraDusk=0.0
RelativeToCameraNight=0.0
RelativeToCameraInteriorDay=0.0
RelativeToCameraInteriorNight=0.0
VerticalOffsetDawn=-10.0
VerticalOffsetSunrise=-10.0
VerticalOffsetDay=-10.0
VerticalOffsetSunset=-10.0
VerticalOffsetDusk=-10.0
VerticalOffsetNight=-10.0
VerticalOffsetInteriorDay=-10.0
VerticalOffsetInteriorNight=-10.0
DensityDawn=1.5
DensitySunrise=1.5
DensityDay=1.5
DensitySunset=1.5
DensityDusk=1.5
DensityNight=1.5
DensityInteriorDay=1.5
DensityInteriorNight=1.5
VerticalFadeDawn=4.0
VerticalFadeSunrise=4.0
VerticalFadeDay=4.0
VerticalFadeSunset=4.0
VerticalFadeDusk=4.0
VerticalFadeNight=4.0
VerticalFadeInteriorDay=4.0
VerticalFadeInteriorNight=4.0
DistanceFadeDawn=0.0
DistanceFadeSunrise=0.0
DistanceFadeDay=0.0
DistanceFadeSunset=0.0
DistanceFadeDusk=0.0
DistanceFadeNight=0.0
DistanceFadeInteriorDay=0.0
DistanceFadeInteriorNight=0.0
BottomTopDawn=0.0
BottomTopSunrise=0.0
BottomTopDay=0.0
BottomTopSunset=0.0
BottomTopDusk=0.0
BottomTopNight=0.0
BottomTopInteriorDay=0.0
BottomTopInteriorNight=0.0
ExponentialFadeDawn=1.0
ExponentialFadeSunrise=1.0
ExponentialFadeDay=1.0
ExponentialFadeSunset=1.0
ExponentialFadeDusk=1.0
ExponentialFadeNight=1.0
ExponentialFadeInteriorDay=1.0
ExponentialFadeInteriorNight=1.0

836
enbseries/_fogweather.ini Normal file
View file

@ -0,0 +1,836 @@
[BLOOM]
AmountDawn=1.0
AmountSunrise=1.0
AmountDay=1.0
AmountSunset=1.0
AmountDusk=1.0
AmountNight=1.0
AmountInteriorDay=1.0
AmountInteriorNight=1.0
BlueShiftAmountDawn=1.0
BlueShiftAmountSunrise=1.0
BlueShiftAmountDay=1.0
BlueShiftAmountSunset=1.0
BlueShiftAmountDusk=1.0
BlueShiftAmountNight=1.0
BlueShiftAmountInteriorDay=1.0
BlueShiftAmountInteriorNight=1.0
[LENS]
ReflectionIntensityDawn=1.0
ReflectionIntensitySunrise=1.0
ReflectionIntensityDay=1.0
ReflectionIntensitySunset=1.0
ReflectionIntensityDusk=1.0
ReflectionIntensityNight=1.0
ReflectionIntensityInteriorDay=1.0
ReflectionIntensityInteriorNight=1.0
ReflectionPowerDawn=2.0
ReflectionPowerSunrise=2.0
ReflectionPowerDay=2.0
ReflectionPowerSunset=2.0
ReflectionPowerDusk=2.0
ReflectionPowerNight=2.0
ReflectionPowerInteriorDay=2.0
ReflectionPowerInteriorNight=2.0
DirtIntensityDawn=1.0
DirtIntensitySunrise=1.0
DirtIntensityDay=1.0
DirtIntensitySunset=1.0
DirtIntensityDusk=1.0
DirtIntensityNight=1.0
DirtIntensityInteriorDay=1.0
DirtIntensityInteriorNight=1.0
DirtPowerDawn=2.0
DirtPowerSunrise=2.0
DirtPowerDay=2.0
DirtPowerSunset=2.0
DirtPowerDusk=2.0
DirtPowerNight=2.0
DirtPowerInteriorDay=2.0
DirtPowerInteriorNight=2.0
[SKYLIGHTING]
AmbientMinLevelDawn=0.1
AmbientMinLevelSunrise=0.1
AmbientMinLevelDay=0.1
AmbientMinLevelSunset=0.1
AmbientMinLevelDusk=0.1
AmbientMinLevelNight=0.1
AmbientMinLevelInteriorDay=0.1
AmbientMinLevelInteriorNight=0.1
[ENVIRONMENT]
DirectLightingIntensityDawn=1.0
DirectLightingIntensitySunrise=1.0
DirectLightingIntensityDay=1.0
DirectLightingIntensitySunset=1.0
DirectLightingIntensityDusk=1.0
DirectLightingIntensityNight=1.0
DirectLightingIntensityInteriorDay=1.0
DirectLightingIntensityInteriorNight=1.0
DirectLightingCurveDawn=1.0
DirectLightingCurveSunrise=1.0
DirectLightingCurveDay=1.0
DirectLightingCurveSunset=1.0
DirectLightingCurveDusk=1.0
DirectLightingCurveNight=1.0
DirectLightingCurveInteriorDay=1.0
DirectLightingCurveInteriorNight=1.0
DirectLightingDesaturationDawn=0.0
DirectLightingDesaturationSunrise=0.0
DirectLightingDesaturationDay=0.0
DirectLightingDesaturationSunset=0.0
DirectLightingDesaturationDusk=0.0
DirectLightingDesaturationNight=0.0
DirectLightingDesaturationInteriorDay=0.0
DirectLightingDesaturationInteriorNight=0.0
DirectLightingColorFilterAmountDawn=0.0
DirectLightingColorFilterAmountSunrise=0.0
DirectLightingColorFilterAmountDay=0.0
DirectLightingColorFilterAmountSunset=0.0
DirectLightingColorFilterAmountDusk=0.0
DirectLightingColorFilterAmountNight=0.0
DirectLightingColorFilterAmountInteriorDay=0.0
DirectLightingColorFilterAmountInteriorNight=0.0
DirectLightingColorFilterDawn=1, 1, 1
DirectLightingColorFilterSunrise=1, 1, 1
DirectLightingColorFilterDay=1, 1, 1
DirectLightingColorFilterSunset=1, 1, 1
DirectLightingColorFilterDusk=1, 1, 1
DirectLightingColorFilterNight=1, 1, 1
DirectLightingColorFilterInteriorDay=1, 1, 1
DirectLightingColorFilterInteriorNight=1, 1, 1
SpecularAmountMultiplierDawn=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierDusk=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierDawn=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierDusk=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
SpecularFromLightDawn=0.0
SpecularFromLightSunrise=0.0
SpecularFromLightDay=0.0
SpecularFromLightSunset=0.0
SpecularFromLightDusk=0.0
SpecularFromLightNight=0.0
SpecularFromLightInteriorDay=0.0
SpecularFromLightInteriorNight=0.0
AmbientLightingIntensityDawn=1.0
AmbientLightingIntensitySunrise=1.0
AmbientLightingIntensityDay=1.0
AmbientLightingIntensitySunset=1.0
AmbientLightingIntensityDusk=1.0
AmbientLightingIntensityNight=1.0
AmbientLightingIntensityInteriorDay=1.0
AmbientLightingIntensityInteriorNight=1.0
AmbientLightingCurveDawn=1.0
AmbientLightingCurveSunrise=1.0
AmbientLightingCurveDay=1.0
AmbientLightingCurveSunset=1.0
AmbientLightingCurveDusk=1.0
AmbientLightingCurveNight=1.0
AmbientLightingCurveInteriorDay=1.0
AmbientLightingCurveInteriorNight=1.0
AmbientLightingDesaturationDawn=0.0
AmbientLightingDesaturationSunrise=0.0
AmbientLightingDesaturationDay=0.0
AmbientLightingDesaturationSunset=0.0
AmbientLightingDesaturationDusk=0.0
AmbientLightingDesaturationNight=0.0
AmbientLightingDesaturationInteriorDay=0.0
AmbientLightingDesaturationInteriorNight=0.0
AmbientColorFilterAmountDawn=0.0
AmbientColorFilterAmountSunrise=0.0
AmbientColorFilterAmountDay=0.0
AmbientColorFilterAmountSunset=0.0
AmbientColorFilterAmountDusk=0.0
AmbientColorFilterAmountNight=0.0
AmbientColorFilterAmountInteriorDay=0.0
AmbientColorFilterAmountInteriorNight=0.0
AmbientColorFilterTopDawn=1, 1, 1
AmbientColorFilterTopSunrise=1, 1, 1
AmbientColorFilterTopDay=1, 1, 1
AmbientColorFilterTopSunset=1, 1, 1
AmbientColorFilterTopDusk=1, 1, 1
AmbientColorFilterTopNight=1, 1, 1
AmbientColorFilterTopInteriorDay=1, 1, 1
AmbientColorFilterTopInteriorNight=1, 1, 1
AmbientColorFilterMiddleDawn=0, 0, 0
AmbientColorFilterMiddleSunrise=0, 0, 0
AmbientColorFilterMiddleDay=0, 0, 0
AmbientColorFilterMiddleSunset=0, 0, 0
AmbientColorFilterMiddleDusk=0, 0, 0
AmbientColorFilterMiddleNight=0, 0, 0
AmbientColorFilterMiddleInteriorDay=0, 0, 0
AmbientColorFilterMiddleInteriorNight=0, 0, 0
AmbientColorFilterBottomDawn=1, 1, 1
AmbientColorFilterBottomSunrise=1, 1, 1
AmbientColorFilterBottomDay=1, 1, 1
AmbientColorFilterBottomSunset=1, 1, 1
AmbientColorFilterBottomDusk=1, 1, 1
AmbientColorFilterBottomNight=1, 1, 1
AmbientColorFilterBottomInteriorDay=1, 1, 1
AmbientColorFilterBottomInteriorNight=1, 1, 1
PointLightingIntensityDawn=1.0
PointLightingIntensitySunrise=1.0
PointLightingIntensityDay=1.0
PointLightingIntensitySunset=1.0
PointLightingIntensityDusk=1.0
PointLightingIntensityNight=1.0
PointLightingIntensityInteriorDay=1.0
PointLightingIntensityInteriorNight=1.0
PointLightingCurveDawn=1.0
PointLightingCurveSunrise=1.0
PointLightingCurveDay=1.0
PointLightingCurveSunset=1.0
PointLightingCurveDusk=1.0
PointLightingCurveNight=1.0
PointLightingCurveInteriorDay=1.0
PointLightingCurveInteriorNight=1.0
PointLightingDesaturationDawn=0.0
PointLightingDesaturationSunrise=0.0
PointLightingDesaturationDay=0.0
PointLightingDesaturationSunset=0.0
PointLightingDesaturationDusk=0.0
PointLightingDesaturationNight=0.0
PointLightingDesaturationInteriorDay=0.0
PointLightingDesaturationInteriorNight=0.0
ParticleLightsIntensityDawn=1.0
ParticleLightsIntensitySunrise=1.0
ParticleLightsIntensityDay=1.0
ParticleLightsIntensitySunset=1.0
ParticleLightsIntensityDusk=1.0
ParticleLightsIntensityNight=1.0
ParticleLightsIntensityInteriorDay=1.0
ParticleLightsIntensityInteriorNight=1.0
FogColorMultiplierDawn=1.0
FogColorMultiplierSunrise=1.0
FogColorMultiplierDay=1.0
FogColorMultiplierSunset=1.0
FogColorMultiplierDusk=1.0
FogColorMultiplierNight=1.0
FogColorMultiplierInteriorDay=1.0
FogColorMultiplierInteriorNight=1.0
FogColorCurveDawn=1.0
FogColorCurveSunrise=1.0
FogColorCurveDay=1.0
FogColorCurveSunset=1.0
FogColorCurveDusk=1.0
FogColorCurveNight=1.0
FogColorCurveInteriorDay=1.0
FogColorCurveInteriorNight=1.0
FogColorFilterAmountDawn=0.0
FogColorFilterAmountSunrise=0.0
FogColorFilterAmountDay=0.0
FogColorFilterAmountSunset=0.0
FogColorFilterAmountDusk=0.0
FogColorFilterAmountNight=0.0
FogColorFilterAmountInteriorDay=0.0
FogColorFilterAmountInteriorNight=0.0
FogColorFilterDawn=1, 1, 1
FogColorFilterSunrise=1, 1, 1
FogColorFilterDay=1, 1, 1
FogColorFilterSunset=1, 1, 1
FogColorFilterDusk=1, 1, 1
FogColorFilterNight=1, 1, 1
FogColorFilterInteriorDay=1, 1, 1
FogColorFilterInteriorNight=1, 1, 1
ColorPowDawn=1.0
ColorPowSunrise=1.0
ColorPowDay=1.0
ColorPowSunset=1.0
ColorPowDusk=1.0
ColorPowNight=1.0
ColorPowInteriorDay=1.0
ColorPowInteriorNight=1.0
[SKY]
CloudsIntensityDawn=1.0
CloudsIntensitySunrise=1.0
CloudsIntensityDay=1.0
CloudsIntensitySunset=1.0
CloudsIntensityDusk=1.0
CloudsIntensityNight=1.0
CloudsIntensityInteriorDay=1.0
CloudsIntensityInteriorNight=1.0
CloudsCurveDawn=1.0
CloudsCurveSunrise=1.0
CloudsCurveDay=1.0
CloudsCurveSunset=1.0
CloudsCurveDusk=1.0
CloudsCurveNight=1.0
CloudsCurveInteriorDay=1.0
CloudsCurveInteriorNight=1.0
CloudsDesaturationDawn=0.0
CloudsDesaturationSunrise=0.0
CloudsDesaturationDay=0.0
CloudsDesaturationSunset=0.0
CloudsDesaturationDusk=0.0
CloudsDesaturationNight=0.0
CloudsDesaturationInteriorDay=0.0
CloudsDesaturationInteriorNight=0.0
CloudsOpacityDawn=1.0
CloudsOpacitySunrise=1.0
CloudsOpacityDay=1.0
CloudsOpacitySunset=1.0
CloudsOpacityDusk=1.0
CloudsOpacityNight=1.0
CloudsOpacityInteriorDay=1.0
CloudsOpacityInteriorNight=1.0
CloudsColorFilterDawn=1, 1, 1
CloudsColorFilterSunrise=1, 1, 1
CloudsColorFilterDay=1, 1, 1
CloudsColorFilterSunset=1, 1, 1
CloudsColorFilterDusk=1, 1, 1
CloudsColorFilterNight=1, 1, 1
CloudsColorFilterInteriorDay=1, 1, 1
CloudsColorFilterInteriorNight=1, 1, 1
GradientIntensityDawn=1.0
GradientIntensitySunrise=1.0
GradientIntensityDay=1.0
GradientIntensitySunset=1.0
GradientIntensityDusk=1.0
GradientIntensityNight=1.0
GradientIntensityInteriorDay=1.0
GradientIntensityInteriorNight=1.0
GradientDesaturationDawn=0.0
GradientDesaturationSunrise=0.0
GradientDesaturationDay=0.0
GradientDesaturationSunset=0.0
GradientDesaturationDusk=0.0
GradientDesaturationNight=0.0
GradientDesaturationInteriorDay=0.0
GradientDesaturationInteriorNight=0.0
GradientTopIntensityDawn=1.0
GradientTopIntensitySunrise=1.0
GradientTopIntensityDay=1.0
GradientTopIntensitySunset=1.0
GradientTopIntensityDusk=1.0
GradientTopIntensityNight=1.0
GradientTopIntensityInteriorDay=1.0
GradientTopIntensityInteriorNight=1.0
GradientTopCurveDawn=1.0
GradientTopCurveSunrise=1.0
GradientTopCurveDay=1.0
GradientTopCurveSunset=1.0
GradientTopCurveDusk=1.0
GradientTopCurveNight=1.0
GradientTopCurveInteriorDay=1.0
GradientTopCurveInteriorNight=1.0
GradientTopColorFilterDawn=1, 1, 1
GradientTopColorFilterSunrise=1, 1, 1
GradientTopColorFilterDay=1, 1, 1
GradientTopColorFilterSunset=1, 1, 1
GradientTopColorFilterDusk=1, 1, 1
GradientTopColorFilterNight=1, 1, 1
GradientTopColorFilterInteriorDay=1, 1, 1
GradientTopColorFilterInteriorNight=1, 1, 1
GradientMiddleIntensityDawn=1.0
GradientMiddleIntensitySunrise=1.0
GradientMiddleIntensityDay=1.0
GradientMiddleIntensitySunset=1.0
GradientMiddleIntensityDusk=1.0
GradientMiddleIntensityNight=1.0
GradientMiddleIntensityInteriorDay=1.0
GradientMiddleIntensityInteriorNight=1.0
GradientMiddleCurveDawn=1.0
GradientMiddleCurveSunrise=1.0
GradientMiddleCurveDay=1.0
GradientMiddleCurveSunset=1.0
GradientMiddleCurveDusk=1.0
GradientMiddleCurveNight=1.0
GradientMiddleCurveInteriorDay=1.0
GradientMiddleCurveInteriorNight=1.0
GradientMiddleColorFilterDawn=1, 1, 1
GradientMiddleColorFilterSunrise=1, 1, 1
GradientMiddleColorFilterDay=1, 1, 1
GradientMiddleColorFilterSunset=1, 1, 1
GradientMiddleColorFilterDusk=1, 1, 1
GradientMiddleColorFilterNight=1, 1, 1
GradientMiddleColorFilterInteriorDay=1, 1, 1
GradientMiddleColorFilterInteriorNight=1, 1, 1
GradientHorizonIntensityDawn=1.0
GradientHorizonIntensitySunrise=1.0
GradientHorizonIntensityDay=1.0
GradientHorizonIntensitySunset=1.0
GradientHorizonIntensityDusk=1.0
GradientHorizonIntensityNight=1.0
GradientHorizonIntensityInteriorDay=1.0
GradientHorizonIntensityInteriorNight=1.0
GradientHorizonCurveDawn=1.0
GradientHorizonCurveSunrise=1.0
GradientHorizonCurveDay=1.0
GradientHorizonCurveSunset=1.0
GradientHorizonCurveDusk=1.0
GradientHorizonCurveNight=1.0
GradientHorizonCurveInteriorDay=1.0
GradientHorizonCurveInteriorNight=1.0
GradientHorizonColorFilterDawn=1, 1, 1
GradientHorizonColorFilterSunrise=1, 1, 1
GradientHorizonColorFilterDay=1, 1, 1
GradientHorizonColorFilterSunset=1, 1, 1
GradientHorizonColorFilterDusk=1, 1, 1
GradientHorizonColorFilterNight=1, 1, 1
GradientHorizonColorFilterInteriorDay=1, 1, 1
GradientHorizonColorFilterInteriorNight=1, 1, 1
SunIntensityDawn=1.0
SunIntensitySunrise=1.0
SunIntensityDay=1.0
SunIntensitySunset=1.0
SunIntensityDusk=1.0
SunIntensityNight=1.0
SunIntensityInteriorDay=1.0
SunIntensityInteriorNight=1.0
SunDesaturationDawn=0.0
SunDesaturationSunrise=0.0
SunDesaturationDay=0.0
SunDesaturationSunset=0.0
SunDesaturationDusk=0.0
SunDesaturationNight=0.0
SunDesaturationInteriorDay=0.0
SunDesaturationInteriorNight=0.0
SunColorFilterDawn=1, 1, 1
SunColorFilterSunrise=1, 1, 1
SunColorFilterDay=1, 1, 1
SunColorFilterSunset=1, 1, 1
SunColorFilterDusk=1, 1, 1
SunColorFilterNight=1, 1, 1
SunColorFilterInteriorDay=1, 1, 1
SunColorFilterInteriorNight=1, 1, 1
SunGlowIntensityDawn=0.0
SunGlowIntensitySunrise=0.0
SunGlowIntensityDay=0.0
SunGlowIntensitySunset=0.0
SunGlowIntensityDusk=0.0
SunGlowIntensityNight=0.0
SunGlowIntensityInteriorDay=0.0
SunGlowIntensityInteriorNight=0.0
SunGlowHazinessDawn=0.0
SunGlowHazinessSunrise=0.0
SunGlowHazinessDay=0.0
SunGlowHazinessSunset=0.0
SunGlowHazinessDusk=0.0
SunGlowHazinessNight=0.0
SunGlowHazinessInteriorDay=0.0
SunGlowHazinessInteriorNight=0.0
MoonIntensityDawn=1.0
MoonIntensitySunrise=1.0
MoonIntensityDay=1.0
MoonIntensitySunset=1.0
MoonIntensityDusk=1.0
MoonIntensityNight=1.0
MoonIntensityInteriorDay=1.0
MoonIntensityInteriorNight=1.0
MoonCurveDawn=1.0
MoonCurveSunrise=1.0
MoonCurveDay=1.0
MoonCurveSunset=1.0
MoonCurveDusk=1.0
MoonCurveNight=1.0
MoonCurveInteriorDay=1.0
MoonCurveInteriorNight=1.0
MoonDesaturationDawn=0.0
MoonDesaturationSunrise=0.0
MoonDesaturationDay=0.0
MoonDesaturationSunset=0.0
MoonDesaturationDusk=0.0
MoonDesaturationNight=0.0
MoonDesaturationInteriorDay=0.0
MoonDesaturationInteriorNight=0.0
[OBJECT]
SubSurfaceScatteringMultiplierDawn=1.0
SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringMultiplierDusk=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
SubSurfaceScatteringPowerDawn=1.0
SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerSunset=1.0
SubSurfaceScatteringPowerDusk=1.0
SubSurfaceScatteringPowerNight=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0
SpecularAmountMultiplierDawn=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierDusk=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierDawn=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierDusk=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
[VEGETATION]
SubSurfaceScatteringMultiplierDawn=1.0
SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringMultiplierDusk=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
SubSurfaceScatteringPowerDawn=1.0
SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerSunset=1.0
SubSurfaceScatteringPowerDusk=1.0
SubSurfaceScatteringPowerNight=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0
SpecularAmountMultiplierDawn=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierDusk=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierDawn=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierDusk=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
[EYES]
SubSurfaceScatteringMultiplierDawn=1.0
SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringMultiplierDusk=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
SubSurfaceScatteringPowerDawn=1.0
SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerSunset=1.0
SubSurfaceScatteringPowerDusk=1.0
SubSurfaceScatteringPowerNight=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0
SpecularAmountMultiplierDawn=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierDusk=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierDawn=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierDusk=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
[LIGHTSPRITE]
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
[WINDOWLIGHT]
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
[VOLUMETRICFOG]
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
LightingInfluenceDawn=1.0
LightingInfluenceSunrise=1.0
LightingInfluenceDay=1.0
LightingInfluenceSunset=1.0
LightingInfluenceDusk=1.0
LightingInfluenceNight=1.0
LightingInfluenceInteriorDay=1.0
LightingInfluenceInteriorNight=1.0
OpacityDawn=1.0
OpacitySunrise=1.0
OpacityDay=1.0
OpacitySunset=1.0
OpacityDusk=1.0
OpacityNight=1.0
OpacityInteriorDay=1.0
OpacityInteriorNight=1.0
[FIRE]
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
[PARTICLE]
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
LightingInfluenceDawn=1.0
LightingInfluenceSunrise=1.0
LightingInfluenceDay=1.0
LightingInfluenceSunset=1.0
LightingInfluenceDusk=1.0
LightingInfluenceNight=1.0
LightingInfluenceInteriorDay=1.0
LightingInfluenceInteriorNight=1.0
[RAYS]
SunRaysMultiplierDawn=0.4
SunRaysMultiplierSunrise=0.4
SunRaysMultiplierDay=0.4
SunRaysMultiplierSunset=0.4
SunRaysMultiplierDusk=0.4
SunRaysMultiplierNight=0.4
SunRaysMultiplierInteriorDay=0.4
SunRaysMultiplierInteriorNight=0.4
[IMAGEBASEDLIGHTING]
AdditiveAmountDawn=0.05
AdditiveAmountSunrise=0.05
AdditiveAmountDay=0.05
AdditiveAmountSunset=0.05
AdditiveAmountDusk=0.05
AdditiveAmountNight=0.05
AdditiveAmountInteriorDay=0.05
AdditiveAmountInteriorNight=0.05
MultiplicativeAmountDawn=0.0
MultiplicativeAmountSunrise=0.0
MultiplicativeAmountDay=0.0
MultiplicativeAmountSunset=0.0
MultiplicativeAmountDusk=0.0
MultiplicativeAmountNight=0.0
MultiplicativeAmountInteriorDay=0.0
MultiplicativeAmountInteriorNight=0.0
ReflectiveAmountDawn=0.1
ReflectiveAmountSunrise=0.1
ReflectiveAmountDay=0.1
ReflectiveAmountSunset=0.1
ReflectiveAmountDusk=0.1
ReflectiveAmountNight=0.1
ReflectiveAmountInteriorDay=0.1
ReflectiveAmountInteriorNight=0.1
[WATER]
WavesAmplitudeDawn=1.0
WavesAmplitudeSunrise=1.0
WavesAmplitudeDay=1.0
WavesAmplitudeSunset=1.0
WavesAmplitudeDusk=1.0
WavesAmplitudeNight=1.0
WavesAmplitudeInteriorDay=1.0
WavesAmplitudeInteriorNight=1.0
[CLOUDSHADOWS]
OpacityDawn=1.0
OpacitySunrise=1.0
OpacityDay=1.0
OpacitySunset=1.0
OpacityDusk=1.0
OpacityNight=1.0
OpacityInteriorDay=1.0
OpacityInteriorNight=1.0
[VOLUMETRICRAYS]
IntensityDawn=0.2
IntensitySunrise=0.2
IntensityDay=0.2
IntensitySunset=0.2
IntensityDusk=0.2
IntensityNight=0.2
IntensityInteriorDay=0.2
IntensityInteriorNight=0.2
DensityDawn=1.0
DensitySunrise=1.0
DensityDay=1.0
DensitySunset=1.0
DensityDusk=1.0
DensityNight=1.0
DensityInteriorDay=1.0
DensityInteriorNight=1.0
SkyColorAmountDawn=0.5
SkyColorAmountSunrise=0.5
SkyColorAmountDay=0.5
SkyColorAmountSunset=0.5
SkyColorAmountDusk=0.5
SkyColorAmountNight=0.5
SkyColorAmountInteriorDay=0.5
SkyColorAmountInteriorNight=0.5
[PROCEDURALSUN]
GlowIntensityDawn=0.4
GlowIntensitySunrise=0.4
GlowIntensityDay=0.4
GlowIntensitySunset=0.4
GlowIntensityDusk=0.4
GlowIntensityNight=0.4
GlowIntensityInteriorDay=0.4
GlowIntensityInteriorNight=0.4
GlowCurveDawn=10.0
GlowCurveSunrise=10.0
GlowCurveDay=10.0
GlowCurveSunset=10.0
GlowCurveDusk=10.0
GlowCurveNight=10.0
GlowCurveInteriorDay=10.0
GlowCurveInteriorNight=10.0
[MIST]
AnchorsAmountDawn=1.0
AnchorsAmountSunrise=1.0
AnchorsAmountDay=1.0
AnchorsAmountSunset=1.0
AnchorsAmountDusk=1.0
AnchorsAmountNight=1.0
AnchorsAmountInteriorDay=1.0
AnchorsAmountInteriorNight=1.0
SkyLightingAmountDawn=1.0
SkyLightingAmountSunrise=1.0
SkyLightingAmountDay=1.0
SkyLightingAmountSunset=1.0
SkyLightingAmountDusk=1.0
SkyLightingAmountNight=1.0
SkyLightingAmountInteriorDay=1.0
SkyLightingAmountInteriorNight=1.0
SunLightingAmountDawn=0.1
SunLightingAmountSunrise=0.1
SunLightingAmountDay=0.1
SunLightingAmountSunset=0.1
SunLightingAmountDusk=0.1
SunLightingAmountNight=0.1
SunLightingAmountInteriorDay=0.1
SunLightingAmountInteriorNight=0.1
DesaturationDawn=0.0
DesaturationSunrise=0.0
DesaturationDay=0.0
DesaturationSunset=0.0
DesaturationDusk=0.0
DesaturationNight=0.0
DesaturationInteriorDay=0.0
DesaturationInteriorNight=0.0
ColorFilterDawn=1, 1, 1
ColorFilterSunrise=1, 1, 1
ColorFilterDay=1, 1, 1
ColorFilterSunset=1, 1, 1
ColorFilterDusk=1, 1, 1
ColorFilterNight=1, 1, 1
ColorFilterInteriorDay=1, 1, 1
ColorFilterInteriorNight=1, 1, 1
RelativeToCameraDawn=0.0
RelativeToCameraSunrise=0.0
RelativeToCameraDay=0.0
RelativeToCameraSunset=0.0
RelativeToCameraDusk=0.0
RelativeToCameraNight=0.0
RelativeToCameraInteriorDay=0.0
RelativeToCameraInteriorNight=0.0
VerticalOffsetDawn=-10.0
VerticalOffsetSunrise=-10.0
VerticalOffsetDay=-10.0
VerticalOffsetSunset=-10.0
VerticalOffsetDusk=-10.0
VerticalOffsetNight=-10.0
VerticalOffsetInteriorDay=-10.0
VerticalOffsetInteriorNight=-10.0
DensityDawn=1.5
DensitySunrise=1.5
DensityDay=1.5
DensitySunset=1.5
DensityDusk=1.5
DensityNight=1.5
DensityInteriorDay=1.5
DensityInteriorNight=1.5
VerticalFadeDawn=4.0
VerticalFadeSunrise=4.0
VerticalFadeDay=4.0
VerticalFadeSunset=4.0
VerticalFadeDusk=4.0
VerticalFadeNight=4.0
VerticalFadeInteriorDay=4.0
VerticalFadeInteriorNight=4.0
DistanceFadeDawn=0.0
DistanceFadeSunrise=0.0
DistanceFadeDay=0.0
DistanceFadeSunset=0.0
DistanceFadeDusk=0.0
DistanceFadeNight=0.0
DistanceFadeInteriorDay=0.0
DistanceFadeInteriorNight=0.0
BottomTopDawn=0.0
BottomTopSunrise=0.0
BottomTopDay=0.0
BottomTopSunset=0.0
BottomTopDusk=0.0
BottomTopNight=0.0
BottomTopInteriorDay=0.0
BottomTopInteriorNight=0.0
ExponentialFadeDawn=1.0
ExponentialFadeSunrise=1.0
ExponentialFadeDay=1.0
ExponentialFadeSunset=1.0
ExponentialFadeDusk=1.0
ExponentialFadeNight=1.0
ExponentialFadeInteriorDay=1.0
ExponentialFadeInteriorNight=1.0

View file

@ -0,0 +1,836 @@
[BLOOM]
AmountDawn=1.0
AmountSunrise=1.0
AmountDay=1.0
AmountSunset=1.0
AmountDusk=1.0
AmountNight=1.0
AmountInteriorDay=1.0
AmountInteriorNight=1.0
BlueShiftAmountDawn=1.0
BlueShiftAmountSunrise=1.0
BlueShiftAmountDay=1.0
BlueShiftAmountSunset=1.0
BlueShiftAmountDusk=1.0
BlueShiftAmountNight=1.0
BlueShiftAmountInteriorDay=1.0
BlueShiftAmountInteriorNight=1.0
[LENS]
ReflectionIntensityDawn=1.0
ReflectionIntensitySunrise=1.0
ReflectionIntensityDay=1.0
ReflectionIntensitySunset=1.0
ReflectionIntensityDusk=1.0
ReflectionIntensityNight=1.0
ReflectionIntensityInteriorDay=1.0
ReflectionIntensityInteriorNight=1.0
ReflectionPowerDawn=2.0
ReflectionPowerSunrise=2.0
ReflectionPowerDay=2.0
ReflectionPowerSunset=2.0
ReflectionPowerDusk=2.0
ReflectionPowerNight=2.0
ReflectionPowerInteriorDay=2.0
ReflectionPowerInteriorNight=2.0
DirtIntensityDawn=1.0
DirtIntensitySunrise=1.0
DirtIntensityDay=1.0
DirtIntensitySunset=1.0
DirtIntensityDusk=1.0
DirtIntensityNight=1.0
DirtIntensityInteriorDay=1.0
DirtIntensityInteriorNight=1.0
DirtPowerDawn=2.0
DirtPowerSunrise=2.0
DirtPowerDay=2.0
DirtPowerSunset=2.0
DirtPowerDusk=2.0
DirtPowerNight=2.0
DirtPowerInteriorDay=2.0
DirtPowerInteriorNight=2.0
[SKYLIGHTING]
AmbientMinLevelDawn=0.1
AmbientMinLevelSunrise=0.1
AmbientMinLevelDay=0.1
AmbientMinLevelSunset=0.1
AmbientMinLevelDusk=0.1
AmbientMinLevelNight=0.1
AmbientMinLevelInteriorDay=0.1
AmbientMinLevelInteriorNight=0.1
[ENVIRONMENT]
DirectLightingIntensityDawn=1.0
DirectLightingIntensitySunrise=1.0
DirectLightingIntensityDay=1.0
DirectLightingIntensitySunset=1.0
DirectLightingIntensityDusk=1.0
DirectLightingIntensityNight=1.0
DirectLightingIntensityInteriorDay=1.0
DirectLightingIntensityInteriorNight=1.0
DirectLightingCurveDawn=1.0
DirectLightingCurveSunrise=1.0
DirectLightingCurveDay=1.0
DirectLightingCurveSunset=1.0
DirectLightingCurveDusk=1.0
DirectLightingCurveNight=1.0
DirectLightingCurveInteriorDay=1.0
DirectLightingCurveInteriorNight=1.0
DirectLightingDesaturationDawn=0.0
DirectLightingDesaturationSunrise=0.0
DirectLightingDesaturationDay=0.0
DirectLightingDesaturationSunset=0.0
DirectLightingDesaturationDusk=0.0
DirectLightingDesaturationNight=0.0
DirectLightingDesaturationInteriorDay=0.0
DirectLightingDesaturationInteriorNight=0.0
DirectLightingColorFilterAmountDawn=0.0
DirectLightingColorFilterAmountSunrise=0.0
DirectLightingColorFilterAmountDay=0.0
DirectLightingColorFilterAmountSunset=0.0
DirectLightingColorFilterAmountDusk=0.0
DirectLightingColorFilterAmountNight=0.0
DirectLightingColorFilterAmountInteriorDay=0.0
DirectLightingColorFilterAmountInteriorNight=0.0
DirectLightingColorFilterDawn=1, 1, 1
DirectLightingColorFilterSunrise=1, 1, 1
DirectLightingColorFilterDay=1, 1, 1
DirectLightingColorFilterSunset=1, 1, 1
DirectLightingColorFilterDusk=1, 1, 1
DirectLightingColorFilterNight=1, 1, 1
DirectLightingColorFilterInteriorDay=1, 1, 1
DirectLightingColorFilterInteriorNight=1, 1, 1
SpecularAmountMultiplierDawn=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierDusk=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierDawn=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierDusk=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
SpecularFromLightDawn=0.0
SpecularFromLightSunrise=0.0
SpecularFromLightDay=0.0
SpecularFromLightSunset=0.0
SpecularFromLightDusk=0.0
SpecularFromLightNight=0.0
SpecularFromLightInteriorDay=0.0
SpecularFromLightInteriorNight=0.0
AmbientLightingIntensityDawn=1.0
AmbientLightingIntensitySunrise=1.0
AmbientLightingIntensityDay=1.0
AmbientLightingIntensitySunset=1.0
AmbientLightingIntensityDusk=1.0
AmbientLightingIntensityNight=1.0
AmbientLightingIntensityInteriorDay=1.0
AmbientLightingIntensityInteriorNight=1.0
AmbientLightingCurveDawn=1.0
AmbientLightingCurveSunrise=1.0
AmbientLightingCurveDay=1.0
AmbientLightingCurveSunset=1.0
AmbientLightingCurveDusk=1.0
AmbientLightingCurveNight=1.0
AmbientLightingCurveInteriorDay=1.0
AmbientLightingCurveInteriorNight=1.0
AmbientLightingDesaturationDawn=0.0
AmbientLightingDesaturationSunrise=0.0
AmbientLightingDesaturationDay=0.0
AmbientLightingDesaturationSunset=0.0
AmbientLightingDesaturationDusk=0.0
AmbientLightingDesaturationNight=0.0
AmbientLightingDesaturationInteriorDay=0.0
AmbientLightingDesaturationInteriorNight=0.0
AmbientColorFilterAmountDawn=0.0
AmbientColorFilterAmountSunrise=0.0
AmbientColorFilterAmountDay=0.0
AmbientColorFilterAmountSunset=0.0
AmbientColorFilterAmountDusk=0.0
AmbientColorFilterAmountNight=0.0
AmbientColorFilterAmountInteriorDay=0.0
AmbientColorFilterAmountInteriorNight=0.0
AmbientColorFilterTopDawn=1, 1, 1
AmbientColorFilterTopSunrise=1, 1, 1
AmbientColorFilterTopDay=1, 1, 1
AmbientColorFilterTopSunset=1, 1, 1
AmbientColorFilterTopDusk=1, 1, 1
AmbientColorFilterTopNight=1, 1, 1
AmbientColorFilterTopInteriorDay=1, 1, 1
AmbientColorFilterTopInteriorNight=1, 1, 1
AmbientColorFilterMiddleDawn=0, 0, 0
AmbientColorFilterMiddleSunrise=0, 0, 0
AmbientColorFilterMiddleDay=0, 0, 0
AmbientColorFilterMiddleSunset=0, 0, 0
AmbientColorFilterMiddleDusk=0, 0, 0
AmbientColorFilterMiddleNight=0, 0, 0
AmbientColorFilterMiddleInteriorDay=0, 0, 0
AmbientColorFilterMiddleInteriorNight=0, 0, 0
AmbientColorFilterBottomDawn=1, 1, 1
AmbientColorFilterBottomSunrise=1, 1, 1
AmbientColorFilterBottomDay=1, 1, 1
AmbientColorFilterBottomSunset=1, 1, 1
AmbientColorFilterBottomDusk=1, 1, 1
AmbientColorFilterBottomNight=1, 1, 1
AmbientColorFilterBottomInteriorDay=1, 1, 1
AmbientColorFilterBottomInteriorNight=1, 1, 1
PointLightingIntensityDawn=1.0
PointLightingIntensitySunrise=1.0
PointLightingIntensityDay=1.0
PointLightingIntensitySunset=1.0
PointLightingIntensityDusk=1.0
PointLightingIntensityNight=1.0
PointLightingIntensityInteriorDay=1.0
PointLightingIntensityInteriorNight=1.0
PointLightingCurveDawn=1.0
PointLightingCurveSunrise=1.0
PointLightingCurveDay=1.0
PointLightingCurveSunset=1.0
PointLightingCurveDusk=1.0
PointLightingCurveNight=1.0
PointLightingCurveInteriorDay=1.0
PointLightingCurveInteriorNight=1.0
PointLightingDesaturationDawn=0.0
PointLightingDesaturationSunrise=0.0
PointLightingDesaturationDay=0.0
PointLightingDesaturationSunset=0.0
PointLightingDesaturationDusk=0.0
PointLightingDesaturationNight=0.0
PointLightingDesaturationInteriorDay=0.0
PointLightingDesaturationInteriorNight=0.0
ParticleLightsIntensityDawn=1.0
ParticleLightsIntensitySunrise=1.0
ParticleLightsIntensityDay=1.0
ParticleLightsIntensitySunset=1.0
ParticleLightsIntensityDusk=1.0
ParticleLightsIntensityNight=1.0
ParticleLightsIntensityInteriorDay=1.0
ParticleLightsIntensityInteriorNight=1.0
FogColorMultiplierDawn=1.0
FogColorMultiplierSunrise=1.0
FogColorMultiplierDay=1.0
FogColorMultiplierSunset=1.0
FogColorMultiplierDusk=1.0
FogColorMultiplierNight=1.0
FogColorMultiplierInteriorDay=1.0
FogColorMultiplierInteriorNight=1.0
FogColorCurveDawn=1.0
FogColorCurveSunrise=1.0
FogColorCurveDay=1.0
FogColorCurveSunset=1.0
FogColorCurveDusk=1.0
FogColorCurveNight=1.0
FogColorCurveInteriorDay=1.0
FogColorCurveInteriorNight=1.0
FogColorFilterAmountDawn=0.0
FogColorFilterAmountSunrise=0.0
FogColorFilterAmountDay=0.0
FogColorFilterAmountSunset=0.0
FogColorFilterAmountDusk=0.0
FogColorFilterAmountNight=0.0
FogColorFilterAmountInteriorDay=0.0
FogColorFilterAmountInteriorNight=0.0
FogColorFilterDawn=1, 1, 1
FogColorFilterSunrise=1, 1, 1
FogColorFilterDay=1, 1, 1
FogColorFilterSunset=1, 1, 1
FogColorFilterDusk=1, 1, 1
FogColorFilterNight=1, 1, 1
FogColorFilterInteriorDay=1, 1, 1
FogColorFilterInteriorNight=1, 1, 1
ColorPowDawn=1.0
ColorPowSunrise=1.0
ColorPowDay=1.0
ColorPowSunset=1.0
ColorPowDusk=1.0
ColorPowNight=1.0
ColorPowInteriorDay=1.0
ColorPowInteriorNight=1.0
[SKY]
CloudsIntensityDawn=1.0
CloudsIntensitySunrise=1.0
CloudsIntensityDay=1.0
CloudsIntensitySunset=1.0
CloudsIntensityDusk=1.0
CloudsIntensityNight=1.0
CloudsIntensityInteriorDay=1.0
CloudsIntensityInteriorNight=1.0
CloudsCurveDawn=1.0
CloudsCurveSunrise=1.0
CloudsCurveDay=1.0
CloudsCurveSunset=1.0
CloudsCurveDusk=1.0
CloudsCurveNight=1.0
CloudsCurveInteriorDay=1.0
CloudsCurveInteriorNight=1.0
CloudsDesaturationDawn=0.0
CloudsDesaturationSunrise=0.0
CloudsDesaturationDay=0.0
CloudsDesaturationSunset=0.0
CloudsDesaturationDusk=0.0
CloudsDesaturationNight=0.0
CloudsDesaturationInteriorDay=0.0
CloudsDesaturationInteriorNight=0.0
CloudsOpacityDawn=1.0
CloudsOpacitySunrise=1.0
CloudsOpacityDay=1.0
CloudsOpacitySunset=1.0
CloudsOpacityDusk=1.0
CloudsOpacityNight=1.0
CloudsOpacityInteriorDay=1.0
CloudsOpacityInteriorNight=1.0
CloudsColorFilterDawn=1, 1, 1
CloudsColorFilterSunrise=1, 1, 1
CloudsColorFilterDay=1, 1, 1
CloudsColorFilterSunset=1, 1, 1
CloudsColorFilterDusk=1, 1, 1
CloudsColorFilterNight=1, 1, 1
CloudsColorFilterInteriorDay=1, 1, 1
CloudsColorFilterInteriorNight=1, 1, 1
GradientIntensityDawn=1.0
GradientIntensitySunrise=1.0
GradientIntensityDay=1.0
GradientIntensitySunset=1.0
GradientIntensityDusk=1.0
GradientIntensityNight=1.0
GradientIntensityInteriorDay=1.0
GradientIntensityInteriorNight=1.0
GradientDesaturationDawn=0.0
GradientDesaturationSunrise=0.0
GradientDesaturationDay=0.0
GradientDesaturationSunset=0.0
GradientDesaturationDusk=0.0
GradientDesaturationNight=0.0
GradientDesaturationInteriorDay=0.0
GradientDesaturationInteriorNight=0.0
GradientTopIntensityDawn=1.0
GradientTopIntensitySunrise=1.0
GradientTopIntensityDay=1.0
GradientTopIntensitySunset=1.0
GradientTopIntensityDusk=1.0
GradientTopIntensityNight=1.0
GradientTopIntensityInteriorDay=1.0
GradientTopIntensityInteriorNight=1.0
GradientTopCurveDawn=1.0
GradientTopCurveSunrise=1.0
GradientTopCurveDay=1.0
GradientTopCurveSunset=1.0
GradientTopCurveDusk=1.0
GradientTopCurveNight=1.0
GradientTopCurveInteriorDay=1.0
GradientTopCurveInteriorNight=1.0
GradientTopColorFilterDawn=1, 1, 1
GradientTopColorFilterSunrise=1, 1, 1
GradientTopColorFilterDay=1, 1, 1
GradientTopColorFilterSunset=1, 1, 1
GradientTopColorFilterDusk=1, 1, 1
GradientTopColorFilterNight=1, 1, 1
GradientTopColorFilterInteriorDay=1, 1, 1
GradientTopColorFilterInteriorNight=1, 1, 1
GradientMiddleIntensityDawn=1.0
GradientMiddleIntensitySunrise=1.0
GradientMiddleIntensityDay=1.0
GradientMiddleIntensitySunset=1.0
GradientMiddleIntensityDusk=1.0
GradientMiddleIntensityNight=1.0
GradientMiddleIntensityInteriorDay=1.0
GradientMiddleIntensityInteriorNight=1.0
GradientMiddleCurveDawn=1.0
GradientMiddleCurveSunrise=1.0
GradientMiddleCurveDay=1.0
GradientMiddleCurveSunset=1.0
GradientMiddleCurveDusk=1.0
GradientMiddleCurveNight=1.0
GradientMiddleCurveInteriorDay=1.0
GradientMiddleCurveInteriorNight=1.0
GradientMiddleColorFilterDawn=1, 1, 1
GradientMiddleColorFilterSunrise=1, 1, 1
GradientMiddleColorFilterDay=1, 1, 1
GradientMiddleColorFilterSunset=1, 1, 1
GradientMiddleColorFilterDusk=1, 1, 1
GradientMiddleColorFilterNight=1, 1, 1
GradientMiddleColorFilterInteriorDay=1, 1, 1
GradientMiddleColorFilterInteriorNight=1, 1, 1
GradientHorizonIntensityDawn=1.0
GradientHorizonIntensitySunrise=1.0
GradientHorizonIntensityDay=1.0
GradientHorizonIntensitySunset=1.0
GradientHorizonIntensityDusk=1.0
GradientHorizonIntensityNight=1.0
GradientHorizonIntensityInteriorDay=1.0
GradientHorizonIntensityInteriorNight=1.0
GradientHorizonCurveDawn=1.0
GradientHorizonCurveSunrise=1.0
GradientHorizonCurveDay=1.0
GradientHorizonCurveSunset=1.0
GradientHorizonCurveDusk=1.0
GradientHorizonCurveNight=1.0
GradientHorizonCurveInteriorDay=1.0
GradientHorizonCurveInteriorNight=1.0
GradientHorizonColorFilterDawn=1, 1, 1
GradientHorizonColorFilterSunrise=1, 1, 1
GradientHorizonColorFilterDay=1, 1, 1
GradientHorizonColorFilterSunset=1, 1, 1
GradientHorizonColorFilterDusk=1, 1, 1
GradientHorizonColorFilterNight=1, 1, 1
GradientHorizonColorFilterInteriorDay=1, 1, 1
GradientHorizonColorFilterInteriorNight=1, 1, 1
SunIntensityDawn=1.0
SunIntensitySunrise=1.0
SunIntensityDay=1.0
SunIntensitySunset=1.0
SunIntensityDusk=1.0
SunIntensityNight=1.0
SunIntensityInteriorDay=1.0
SunIntensityInteriorNight=1.0
SunDesaturationDawn=0.0
SunDesaturationSunrise=0.0
SunDesaturationDay=0.0
SunDesaturationSunset=0.0
SunDesaturationDusk=0.0
SunDesaturationNight=0.0
SunDesaturationInteriorDay=0.0
SunDesaturationInteriorNight=0.0
SunColorFilterDawn=1, 1, 1
SunColorFilterSunrise=1, 1, 1
SunColorFilterDay=1, 1, 1
SunColorFilterSunset=1, 1, 1
SunColorFilterDusk=1, 1, 1
SunColorFilterNight=1, 1, 1
SunColorFilterInteriorDay=1, 1, 1
SunColorFilterInteriorNight=1, 1, 1
SunGlowIntensityDawn=0.0
SunGlowIntensitySunrise=0.0
SunGlowIntensityDay=0.0
SunGlowIntensitySunset=0.0
SunGlowIntensityDusk=0.0
SunGlowIntensityNight=0.0
SunGlowIntensityInteriorDay=0.0
SunGlowIntensityInteriorNight=0.0
SunGlowHazinessDawn=0.0
SunGlowHazinessSunrise=0.0
SunGlowHazinessDay=0.0
SunGlowHazinessSunset=0.0
SunGlowHazinessDusk=0.0
SunGlowHazinessNight=0.0
SunGlowHazinessInteriorDay=0.0
SunGlowHazinessInteriorNight=0.0
MoonIntensityDawn=1.0
MoonIntensitySunrise=1.0
MoonIntensityDay=1.0
MoonIntensitySunset=1.0
MoonIntensityDusk=1.0
MoonIntensityNight=1.0
MoonIntensityInteriorDay=1.0
MoonIntensityInteriorNight=1.0
MoonCurveDawn=1.0
MoonCurveSunrise=1.0
MoonCurveDay=1.0
MoonCurveSunset=1.0
MoonCurveDusk=1.0
MoonCurveNight=1.0
MoonCurveInteriorDay=1.0
MoonCurveInteriorNight=1.0
MoonDesaturationDawn=0.0
MoonDesaturationSunrise=0.0
MoonDesaturationDay=0.0
MoonDesaturationSunset=0.0
MoonDesaturationDusk=0.0
MoonDesaturationNight=0.0
MoonDesaturationInteriorDay=0.0
MoonDesaturationInteriorNight=0.0
[OBJECT]
SubSurfaceScatteringMultiplierDawn=1.0
SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringMultiplierDusk=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
SubSurfaceScatteringPowerDawn=1.0
SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerSunset=1.0
SubSurfaceScatteringPowerDusk=1.0
SubSurfaceScatteringPowerNight=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0
SpecularAmountMultiplierDawn=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierDusk=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierDawn=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierDusk=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
[VEGETATION]
SubSurfaceScatteringMultiplierDawn=1.0
SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringMultiplierDusk=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
SubSurfaceScatteringPowerDawn=1.0
SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerSunset=1.0
SubSurfaceScatteringPowerDusk=1.0
SubSurfaceScatteringPowerNight=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0
SpecularAmountMultiplierDawn=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierDusk=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierDawn=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierDusk=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
[EYES]
SubSurfaceScatteringMultiplierDawn=1.0
SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringMultiplierDusk=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
SubSurfaceScatteringPowerDawn=1.0
SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerSunset=1.0
SubSurfaceScatteringPowerDusk=1.0
SubSurfaceScatteringPowerNight=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0
SpecularAmountMultiplierDawn=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierDusk=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierDawn=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierDusk=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
[LIGHTSPRITE]
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
[WINDOWLIGHT]
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
[VOLUMETRICFOG]
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
LightingInfluenceDawn=1.0
LightingInfluenceSunrise=1.0
LightingInfluenceDay=1.0
LightingInfluenceSunset=1.0
LightingInfluenceDusk=1.0
LightingInfluenceNight=1.0
LightingInfluenceInteriorDay=1.0
LightingInfluenceInteriorNight=1.0
OpacityDawn=1.0
OpacitySunrise=1.0
OpacityDay=1.0
OpacitySunset=1.0
OpacityDusk=1.0
OpacityNight=1.0
OpacityInteriorDay=1.0
OpacityInteriorNight=1.0
[FIRE]
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveDawn=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveDusk=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
[PARTICLE]
IntensityDawn=1.0
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityDusk=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
LightingInfluenceDawn=1.0
LightingInfluenceSunrise=1.0
LightingInfluenceDay=1.0
LightingInfluenceSunset=1.0
LightingInfluenceDusk=1.0
LightingInfluenceNight=1.0
LightingInfluenceInteriorDay=1.0
LightingInfluenceInteriorNight=1.0
[RAYS]
SunRaysMultiplierDawn=0.4
SunRaysMultiplierSunrise=0.4
SunRaysMultiplierDay=0.4
SunRaysMultiplierSunset=0.4
SunRaysMultiplierDusk=0.4
SunRaysMultiplierNight=0.4
SunRaysMultiplierInteriorDay=0.4
SunRaysMultiplierInteriorNight=0.4
[IMAGEBASEDLIGHTING]
AdditiveAmountDawn=0.05
AdditiveAmountSunrise=0.05
AdditiveAmountDay=0.05
AdditiveAmountSunset=0.05
AdditiveAmountDusk=0.05
AdditiveAmountNight=0.05
AdditiveAmountInteriorDay=0.05
AdditiveAmountInteriorNight=0.05
MultiplicativeAmountDawn=0.0
MultiplicativeAmountSunrise=0.0
MultiplicativeAmountDay=0.0
MultiplicativeAmountSunset=0.0
MultiplicativeAmountDusk=0.0
MultiplicativeAmountNight=0.0
MultiplicativeAmountInteriorDay=0.0
MultiplicativeAmountInteriorNight=0.0
ReflectiveAmountDawn=0.1
ReflectiveAmountSunrise=0.1
ReflectiveAmountDay=0.1
ReflectiveAmountSunset=0.1
ReflectiveAmountDusk=0.1
ReflectiveAmountNight=0.1
ReflectiveAmountInteriorDay=0.1
ReflectiveAmountInteriorNight=0.1
[WATER]
WavesAmplitudeDawn=1.0
WavesAmplitudeSunrise=1.0
WavesAmplitudeDay=1.0
WavesAmplitudeSunset=1.0
WavesAmplitudeDusk=1.0
WavesAmplitudeNight=1.0
WavesAmplitudeInteriorDay=1.0
WavesAmplitudeInteriorNight=1.0
[CLOUDSHADOWS]
OpacityDawn=1.0
OpacitySunrise=1.0
OpacityDay=1.0
OpacitySunset=1.0
OpacityDusk=1.0
OpacityNight=1.0
OpacityInteriorDay=1.0
OpacityInteriorNight=1.0
[VOLUMETRICRAYS]
IntensityDawn=0.2
IntensitySunrise=0.2
IntensityDay=0.2
IntensitySunset=0.2
IntensityDusk=0.2
IntensityNight=0.2
IntensityInteriorDay=0.2
IntensityInteriorNight=0.2
DensityDawn=1.0
DensitySunrise=1.0
DensityDay=1.0
DensitySunset=1.0
DensityDusk=1.0
DensityNight=1.0
DensityInteriorDay=1.0
DensityInteriorNight=1.0
SkyColorAmountDawn=0.5
SkyColorAmountSunrise=0.5
SkyColorAmountDay=0.5
SkyColorAmountSunset=0.5
SkyColorAmountDusk=0.5
SkyColorAmountNight=0.5
SkyColorAmountInteriorDay=0.5
SkyColorAmountInteriorNight=0.5
[PROCEDURALSUN]
GlowIntensityDawn=0.4
GlowIntensitySunrise=0.4
GlowIntensityDay=0.4
GlowIntensitySunset=0.4
GlowIntensityDusk=0.4
GlowIntensityNight=0.4
GlowIntensityInteriorDay=0.4
GlowIntensityInteriorNight=0.4
GlowCurveDawn=10.0
GlowCurveSunrise=10.0
GlowCurveDay=10.0
GlowCurveSunset=10.0
GlowCurveDusk=10.0
GlowCurveNight=10.0
GlowCurveInteriorDay=10.0
GlowCurveInteriorNight=10.0
[MIST]
AnchorsAmountDawn=1.0
AnchorsAmountSunrise=1.0
AnchorsAmountDay=1.0
AnchorsAmountSunset=1.0
AnchorsAmountDusk=1.0
AnchorsAmountNight=1.0
AnchorsAmountInteriorDay=1.0
AnchorsAmountInteriorNight=1.0
SkyLightingAmountDawn=1.0
SkyLightingAmountSunrise=1.0
SkyLightingAmountDay=1.0
SkyLightingAmountSunset=1.0
SkyLightingAmountDusk=1.0
SkyLightingAmountNight=1.0
SkyLightingAmountInteriorDay=1.0
SkyLightingAmountInteriorNight=1.0
SunLightingAmountDawn=0.1
SunLightingAmountSunrise=0.1
SunLightingAmountDay=0.1
SunLightingAmountSunset=0.1
SunLightingAmountDusk=0.1
SunLightingAmountNight=0.1
SunLightingAmountInteriorDay=0.1
SunLightingAmountInteriorNight=0.1
DesaturationDawn=0.0
DesaturationSunrise=0.0
DesaturationDay=0.0
DesaturationSunset=0.0
DesaturationDusk=0.0
DesaturationNight=0.0
DesaturationInteriorDay=0.0
DesaturationInteriorNight=0.0
ColorFilterDawn=1, 1, 1
ColorFilterSunrise=1, 1, 1
ColorFilterDay=1, 1, 1
ColorFilterSunset=1, 1, 1
ColorFilterDusk=1, 1, 1
ColorFilterNight=1, 1, 1
ColorFilterInteriorDay=1, 1, 1
ColorFilterInteriorNight=1, 1, 1
RelativeToCameraDawn=0.0
RelativeToCameraSunrise=0.0
RelativeToCameraDay=0.0
RelativeToCameraSunset=0.0
RelativeToCameraDusk=0.0
RelativeToCameraNight=0.0
RelativeToCameraInteriorDay=0.0
RelativeToCameraInteriorNight=0.0
VerticalOffsetDawn=-10.0
VerticalOffsetSunrise=-10.0
VerticalOffsetDay=-10.0
VerticalOffsetSunset=-10.0
VerticalOffsetDusk=-10.0
VerticalOffsetNight=-10.0
VerticalOffsetInteriorDay=-10.0
VerticalOffsetInteriorNight=-10.0
DensityDawn=1.5
DensitySunrise=1.5
DensityDay=1.5
DensitySunset=1.5
DensityDusk=1.5
DensityNight=1.5
DensityInteriorDay=1.5
DensityInteriorNight=1.5
VerticalFadeDawn=4.0
VerticalFadeSunrise=4.0
VerticalFadeDay=4.0
VerticalFadeSunset=4.0
VerticalFadeDusk=4.0
VerticalFadeNight=4.0
VerticalFadeInteriorDay=4.0
VerticalFadeInteriorNight=4.0
DistanceFadeDawn=0.0
DistanceFadeSunrise=0.0
DistanceFadeDay=0.0
DistanceFadeSunset=0.0
DistanceFadeDusk=0.0
DistanceFadeNight=0.0
DistanceFadeInteriorDay=0.0
DistanceFadeInteriorNight=0.0
BottomTopDawn=0.0
BottomTopSunrise=0.0
BottomTopDay=0.0
BottomTopSunset=0.0
BottomTopDusk=0.0
BottomTopNight=0.0
BottomTopInteriorDay=0.0
BottomTopInteriorNight=0.0
ExponentialFadeDawn=1.0
ExponentialFadeSunrise=1.0
ExponentialFadeDay=1.0
ExponentialFadeSunset=1.0
ExponentialFadeDusk=1.0
ExponentialFadeNight=1.0
ExponentialFadeInteriorDay=1.0
ExponentialFadeInteriorNight=1.0

View file

@ -1,15 +1,18 @@
[WEATHER001] [WEATHER001]
FileName=_hotweather.ini FileName=_hotweather.ini
WeatherIDs=81a, 12f89, 2e7ab, a6858, d9329, 10199f, 105941, 10a230, 10a233, 10a237, 10a23a, 10a23b, 10a23f, 10a240, 10a243, 10a7a5, 10a7a8, 10d9ec, 10e1e3, 10e1e4, 10e1e5, 10e1e6, 10e1e9, 10e1ea, 10e1eb, 10e1ec, 10e1ed, 10e1ee, 10e1f1, 10e1f2, 18471, 31ac0, 32336, 374b8, 374b9, 5b29c, 5b29d, 5b2a0, 1760e, 1760f, 19bbe, 19bbf, 19bc0, 1bc0d, 25d8d, 2e982, 2e983, 3ab68, 12eab9, 7761f, 701d2, 67bb2 WeatherIDs=81a, 12f89, 2e7ab, a6858, d9329, 10199f, 105941, 10a230, 10a233, 10a237, 10a23a, 10a23b, 10a23f, 10a240, 10a243, 10a7a5, 10a7a8, 10d9ec, 10e1e3, 10e1e4, 10e1e5, 10e1e6, 10e1e9, 10e1ea, 10e1eb, 10e1ec, 10e1ed, 10e1ee, 10e1f1, 10e1f2, 1760e, 1760f, 19bbe, 19bbf, 19bc0, 1bc0d, 25d8d, 2e982, 2e983, 3ab68, 12eab9, 7761f, 701d2, 67bb2
[WEATHER002] [WEATHER002]
FileName=_coldweather.ini FileName=_coldweather.ini
WeatherIDs=4d7fb, aee84, 4d7fb, c821e, c821f, c8220, c8221, d4886, ecc96, 104ab4, 10da13, 10fef8, 1407, 959f, 10e0b, 10e0e, 10e0f, 10e10, 14551, 18dbb, 18dbc, 18dbd, 19599, 195a0, 1d760, 374ba, 21311, 62484, 2c603b, 2da92c WeatherIDs=aee84, ecc96, 104ab4, 10da13, 10fef8, 1407, 959f, 10e0b, 10e0e, 10e0f, 10e10, 14551, 18dbb, 18dbc, 18dbd, 19599, 195a0, 21311, 62484, 2c603b, 2da92c
[WEATHER003] [WEATHER003]
FileName= FileName=_fogweather.ini
WeatherIDs=923fd, d299e, 105942, 105943, 105944, 105945, 106635, 10a231, 10a232, 10a235, 10a238, 10a239, 10a23c, 10a23d, 10a23e, 10a241, 10a242, 10a7a6, 10a7a7, 10c32f, 34cfb, 1c6d2, 1cc35, 4bdf7, 57500, 73963, 73964, 73ec8, 83665, 56a0c, 56a0d
[WEATHER004] [WEATHER004]
FileName= FileName=_coldfogweather.ini
WeatherIDs=4d7fb, c821e, c821f, c8220, c8221, d4886, 1d760, 374ba, 2c603b, 2da92c
[WEATHER005] [WEATHER005]
FileName= FileName=_hotfogweather.ini
WeatherIDs=18471, 31ac0, 32336, 374b8, 374b9, 5b29c, 5b29d, 5b2a0
[WEATHER006] [WEATHER006]
FileName= FileName=
[WEATHER007] [WEATHER007]

View file

@ -1,6 +1,6 @@
/* /*
effect.txt : MariENB extra shader. effect.txt : MariENB extra shader.
(C)2013-2016 Marisa Kirisame, UnSX Team. (C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa. Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later). Released under the GNU GPLv3 (or later).
*/ */

View file

@ -8,8 +8,8 @@ Zoom Factor Y=0.0
Palette Type=3 Palette Type=3
CGA Palette=0 CGA Palette=0
EGA Palette=0 EGA Palette=0
Dithering Pattern=1 Dithering Pattern=2
Contrast Modifier=1.0 Contrast Modifier=1.2
Saturation Modifier=0.8 Saturation Modifier=0.8
Dither Offset=-0.05 Dither Offset=-0.05
Dither Range=0.1 Dither Range=0.1
@ -32,11 +32,11 @@ Curve Zooming=50.360001
Curve Distortion=0.0 Curve Distortion=0.0
Curve Sampling Soften=0.0 Curve Sampling Soften=0.0
Enable Blur=true Enable Blur=true
Blur Sampling Range=0.15 Blur Sampling Range=0.2
Enable Sharp=true Enable Sharp=true
Sharp Sampling Range=0.6 Sharp Sampling Range=0.58
Sharpening Amount=1.3 Sharpening Amount=1.75
Enable Shift=false Enable Shift=true
Shift Sampling Range=0.6 Shift Sampling Range=0.6
------Sharpening------------=false ------Sharpening------------=false
Show Original=false Show Original=false
@ -68,4 +68,7 @@ Chroma Key Depth Horizontal Tilt Center=0.5
Chroma Key Depth Vertical Tilt Center=0.5 Chroma Key Depth Vertical Tilt Center=0.5
Chroma Key Depth Horizontal Tilt=0.0 Chroma Key Depth Horizontal Tilt=0.0
Chroma Key Depth Vertical Tilt=0.0 Chroma Key Depth Vertical Tilt=0.0
VGA Palette=2 VGA Palette=6
Enable Black Bars=false
Box Horizontal Ratio=2.39
Box Vertical Ratio=1.0

View file

@ -1,6 +1,6 @@
/* /*
enbbloom.fx : MariENB bloom filter. enbbloom.fx : MariENB bloom filter.
(C)2013-2016 Marisa Kirisame, UnSX Team. (C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa. Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later). Released under the GNU GPLv3 (or later).
*/ */

View file

@ -12,9 +12,9 @@ Bloom Saturation Night=0.96
Bloom Saturation Day=0.94 Bloom Saturation Day=0.94
Bloom Saturation Interior Night=0.95 Bloom Saturation Interior Night=0.95
Bloom Saturation Interior Day=0.93 Bloom Saturation Interior Day=0.93
Bloom Offset Night=-0.03 Bloom Offset Night=-0.06
Bloom Offset Day=-0.08 Bloom Offset Day=-0.08
Bloom Offset Interior Night=-0.07 Bloom Offset Interior Night=-0.09
Bloom Offset Interior Day=-0.11 Bloom Offset Interior Day=-0.11
Bloom Intensity Cap Night=35.0 Bloom Intensity Cap Night=35.0
Bloom Intensity Cap Day=35.0 Bloom Intensity Cap Day=35.0
@ -38,7 +38,7 @@ Blue Shift Intensity Day=0.13
Blue Shift Intensity Interior Night=0.18 Blue Shift Intensity Interior Night=0.18
Blue Shift Intensity Interior Day=0.15 Blue Shift Intensity Interior Day=0.15
Blue Shift Luminance Factor Per-pass=0.74 Blue Shift Luminance Factor Per-pass=0.74
Blue Shift Color Factor Per-pass=0.87 Blue Shift Color Factor Per-pass=0.85
Enable Anamorphic Bloom=true Enable Anamorphic Bloom=true
Anamorphic Bloom Blend Night=0.75 Anamorphic Bloom Blend Night=0.75
Anamorphic Bloom Blend Day=0.66 Anamorphic Bloom Blend Day=0.66
@ -56,14 +56,14 @@ Anamorphic Bloom Blue Shift Interior Night Blue=1.54
Anamorphic Bloom Blue Shift Interior Day Red=-0.03 Anamorphic Bloom Blue Shift Interior Day Red=-0.03
Anamorphic Bloom Blue Shift Interior Day Green=-0.11 Anamorphic Bloom Blue Shift Interior Day Green=-0.11
Anamorphic Bloom Blue Shift Interior Day Blue=1.65 Anamorphic Bloom Blue Shift Interior Day Blue=1.65
Anamorphic Bloom Blue Shift Intensity Night=1.17 Anamorphic Bloom Blue Shift Intensity Night=0.33
Anamorphic Bloom Blue Shift Intensity Day=1.27 Anamorphic Bloom Blue Shift Intensity Day=0.29
Anamorphic Bloom Blue Shift Interior Night=1.03 Anamorphic Bloom Blue Shift Interior Night=0.46
Anamorphic Bloom Blue Shift Interior Day=1.09 Anamorphic Bloom Blue Shift Interior Day=0.39
Anamorphic Bloom Contrast Night=1.37 Anamorphic Bloom Contrast Night=1.25
Anamorphic Bloom Contrast Day=1.48 Anamorphic Bloom Contrast Day=1.33
Anamorphic Bloom Contrast Interior Night=1.3 Anamorphic Bloom Contrast Interior Night=1.32
Anamorphic Bloom Contrast Interior Day=1.44 Anamorphic Bloom Contrast Interior Day=1.39
Anamorphic Bloom Radius Multiplier=1.0 Anamorphic Bloom Radius Multiplier=1.0
Bloom Pass 1 Blend=0.33 Bloom Pass 1 Blend=0.33
Bloom Pass 2 Blend=0.56 Bloom Pass 2 Blend=0.56

View file

@ -1,6 +1,6 @@
/* /*
enbeffect.fx : MariENB base shader. enbeffect.fx : MariENB base shader.
(C)2013-2016 Marisa Kirisame, UnSX Team. (C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa. Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later). Released under the GNU GPLv3 (or later).
*/ */

View file

@ -3,21 +3,21 @@ TECHNIQUE=0
Enable Grain=true Enable Grain=true
Grain Speed=15.0 Grain Speed=15.0
Grain Intensity=0.03 Grain Intensity=0.03
Grain Saturation=-0.19 Grain Saturation=-0.22
Grain Two-Pass=false Grain Two-Pass=true
Grain Blending Mode=3 Grain Blending Mode=3
Grain Dark Mask Contrast=9.45 Grain Dark Mask Contrast=1.79
Grain Two-Pass Factor=2.53 Grain Two-Pass Factor=0.03
Grain Magnification 1=15.13 Grain Magnification 1=15.13
Grain Magnification 2=15.299999 Grain Magnification 2=15.299999
Grain Magnification 3=13.150001 Grain Magnification 3=13.150001
Grain Pass 1 Magnification 1=1.64 Grain Pass 1 Magnification 1=2.05
Grain Pass 1 Magnification 2=1.78 Grain Pass 1 Magnification 2=3.11
Grain Pass 1 Magnification 3=1.62 Grain Pass 1 Magnification 3=2.22
Grain Pass 2 Magnification 1=0.07 Grain Pass 2 Magnification 1=4.25
Grain Pass 2 Magnification 2=0.1 Grain Pass 2 Magnification 2=9.42
Grain Pass 2 Magnification 3=0.18 Grain Pass 2 Magnification 3=6.29
Grain Contrast=4.18 Grain Contrast=3.88
Enable Adaptation=true Enable Adaptation=true
Adaptation Min Night=0.45 Adaptation Min Night=0.45
Adaptation Min Day=0.48 Adaptation Min Day=0.48
@ -154,8 +154,11 @@ Use Lighten Blend=false
Enable Technicolor=true Enable Technicolor=true
Technicolor Blend=0.5 Technicolor Blend=0.5
Apply Grain Before Tone Mapping=true Apply Grain Before Tone Mapping=true
Vanilla Tint Contrast=2.5 Vanilla Tint Contrast=3.0
Vanilla Tint Strength=1.0 Vanilla Tint Strength=1.75
Vanilla Vibrance Contrast=0.35 Vanilla Vibrance Contrast=0.35
Vanilla Vibrance Strength=1.0 Vanilla Vibrance Strength=1.0
Enable Bloom Post-Blur=true Enable Bloom Post-Blur=true
Enable Black Bars=true
Box Horizontal Ratio=2.39
Box Vertical Ratio=1.0

View file

@ -1,6 +1,6 @@
/* /*
enbeffectprepass.fx : MariENB pre-pass filters. enbeffectprepass.fx : MariENB pre-pass filters.
(C)2013-2016 Marisa Kirisame, UnSX Team. (C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa. Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later). Released under the GNU GPLv3 (or later).
*/ */

View file

@ -3,7 +3,7 @@ TECHNIQUE=0
Fixed Resolution Width=1920 Fixed Resolution Width=1920
Fixed Resolution Height=1080 Fixed Resolution Height=1080
Depth Cutoff=999998.0 Depth Cutoff=999998.0
Distortion Chromatic Aberration=27.470001 Distortion Chromatic Aberration=14.79
Enable Underwater=false Enable Underwater=false
Underwater Speed 1=24.309999 Underwater Speed 1=24.309999
Underwater Speed 2=21.9 Underwater Speed 2=21.9
@ -15,14 +15,14 @@ Underwater Amplitude 1=0.1
Underwater Amplitude 2=0.11 Underwater Amplitude 2=0.11
Underwater Amplitude 3=0.07 Underwater Amplitude 3=0.07
Underwater Zoom=0.15 Underwater Zoom=0.15
Enable Hot Air Refraction=false Enable Hot Air Refraction=true
Heat Texture Size=10.22 Heat Texture Size=15.99
Heat Speed=0.2 Heat Speed=0.15
Heat Fade Contrast=234.339996 Heat Fade Contrast=234.339996
Heat Fade Intensity=1.09 Heat Fade Intensity=1.09
Heat Fade Offset=-0.9 Heat Fade Offset=-0.83
Heat Intensity=0.35 Heat Intensity=0.1
Heat Contrast=1.22 Heat Contrast=0.79
Heat Time-of-day Contrast=4.12 Heat Time-of-day Contrast=4.12
Heat Always Enable=false Heat Always Enable=false
Enable Focus Triangle=true Enable Focus Triangle=true
@ -72,18 +72,18 @@ DOF Fixed Focus Blend Night=0.0
DOF Fixed Focus Blend Day=0.0 DOF Fixed Focus Blend Day=0.0
DOF Fixed Focus Blend Interior Night=0.0 DOF Fixed Focus Blend Interior Night=0.0
DOF Fixed Focus Blend Interior Day=0.0 DOF Fixed Focus Blend Interior Day=0.0
DOF Fixed Unfocus Intensity Night=1.17 DOF Fixed Unfocus Intensity Night=1.15
DOF Fixed Unfocus Intensity Day=1.14 DOF Fixed Unfocus Intensity Day=1.1
DOF Fixed Unfocus Intensity Interior Night=1.22 DOF Fixed Unfocus Intensity Interior Night=1.19
DOF Fixed Unfocus Intensity Interior Day=1.18 DOF Fixed Unfocus Intensity Interior Day=1.14
DOF Fixed Unfocus Contrast Night=99.099998 DOF Fixed Unfocus Contrast Night=99.099998
DOF Fixed Unfocus Contrast Day=126.139999 DOF Fixed Unfocus Contrast Day=126.139999
DOF Fixed Unfocus Contrast Interior Night=84.849998 DOF Fixed Unfocus Contrast Interior Night=84.849998
DOF Fixed Unfocus Contrast Interior Day=110.82 DOF Fixed Unfocus Contrast Interior Day=110.82
DOF Fixed Unfocus Shift Night=-1.02 DOF Fixed Unfocus Shift Night=-0.88
DOF Fixed Unfocus Shift Day=-1.08 DOF Fixed Unfocus Shift Day=-0.95
DOF Fixed Unfocus Shift Interior Night=-1.03 DOF Fixed Unfocus Shift Interior Night=-0.85
DOF Fixed Unfocus Shift Interior Day=-1.07 DOF Fixed Unfocus Shift Interior Day=-0.93
DOF Fixed Unfocus Blend Night=1.0 DOF Fixed Unfocus Blend Night=1.0
DOF Fixed Unfocus Blend Day=1.0 DOF Fixed Unfocus Blend Day=1.0
DOF Fixed Unfocus Blend Interior Night=1.0 DOF Fixed Unfocus Blend Interior Night=1.0
@ -95,9 +95,9 @@ DOF Bilateral Factor=5.0
DOF Blur Radius=8.0 DOF Blur Radius=8.0
DOF Relative to FOV=true DOF Relative to FOV=true
Default FOV=75.0 Default FOV=75.0
DOF Relative Factor Night=2.47 DOF Relative Factor Night=2.19
DOF Relative Factor Day=2.39 DOF Relative Factor Day=2.39
DOF Relative Factor Interior Night=2.51 DOF Relative Factor Interior Night=2.22
DOF Relative Factor Interior Day=2.41 DOF Relative Factor Interior Day=2.41
Debug Depth=false Debug Depth=false
Debug Focus=false Debug Focus=false
@ -153,12 +153,12 @@ SSAO Blur Radius=1.0
Debug SSAO=false Debug SSAO=false
Sharpen Enable=true Sharpen Enable=true
Sharpen Radius=0.8 Sharpen Radius=0.8
Sharpen Clamp=0.05 Sharpen Clamp=0.1
Sharpen Blending=8.0 Sharpen Blending=6.0
SSAO Use Less Samples=true SSAO Use Less Samples=true
Near Z=0.05 Near Z=0.05
Far Z=3098.0 Far Z=3098.0
Enable Screen Frost=false Enable Screen Frost=true
Frost Texture Size=1.0 Frost Texture Size=1.0
Frost Contrast=1.08 Frost Contrast=1.08
Frost Strength=0.04 Frost Strength=0.04
@ -219,3 +219,20 @@ Focus Plane Horizontal Tilt=0.0
Focus Plane Vertical Tilt=0.0 Focus Plane Vertical Tilt=0.0
Use Only Fixed DOF=false Use Only Fixed DOF=false
DOF Blur Chromatic Aberration=1.5 DOF Blur Chromatic Aberration=1.5
Enable DOF Fog=true
DOF Fog Intensity Night=1.18
DOF Fog Intensity Day=1.12
DOF Fog Intensity Interior Night=1.08
DOF Fog Intensity Interior Day=1.03
DOF Fog Contrast Night=106.489998
DOF Fog Contrast Day=143.289993
DOF Fog Contrast Interior Night=124.430008
DOF Fog Contrast Interior Day=162.779999
DOF Fog Shift Night=-0.47
DOF Fog Shift Day=-0.63
DOF Fog Shift Interior Night=-0.89
DOF Fog Shift Interior Day=-0.94
DOF Fog Blend Night=1.0
DOF Fog Blend Day=1.0
DOF Fog Blend Interior Night=1.0
DOF Fog Blend Interior Day=1.0

View file

@ -1,6 +1,6 @@
/* /*
enblens.fx : MariENB Lens filters. enblens.fx : MariENB Lens filters.
(C)2013-2016 Marisa Kirisame, UnSX Team. (C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa. Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later). Released under the GNU GPLv3 (or later).
*/ */

View file

@ -1,6 +1,6 @@
/* /*
enbsunsprite.fx : MariENB sun sprite filters. enbsunsprite.fx : MariENB sun sprite filters.
(C)2013-2016 Marisa Kirisame, UnSX Team. (C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa. Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later). Released under the GNU GPLv3 (or later).
*/ */

View file

@ -1,6 +1,6 @@
/* /*
menbbloomfilters.fx : MariENB bloom shader routines. menbbloomfilters.fx : MariENB bloom shader routines.
(C)2013-2016 Marisa Kirisame, UnSX Team. (C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa. Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later). Released under the GNU GPLv3 (or later).
*/ */

View file

@ -1,6 +1,6 @@
/* /*
menbbloominternals.fx : MariENB bloom internal variables. menbbloominternals.fx : MariENB bloom internal variables.
(C)2013-2016 Marisa Kirisame, UnSX Team. (C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa. Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later). Released under the GNU GPLv3 (or later).
*/ */

View file

@ -1,6 +1,6 @@
/* /*
menbbloomsettings.fx : MariENB bloom user-tweakable variables. menbbloomsettings.fx : MariENB bloom user-tweakable variables.
(C)2013-2016 Marisa Kirisame, UnSX Team. (C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa. Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later). Released under the GNU GPLv3 (or later).
*/ */

Binary file not shown.

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View file

@ -1,6 +1,6 @@
/* /*
menbeffectfilters.fx : MariENB base shader routines. menbeffectfilters.fx : MariENB base shader routines.
(C)2013-2016 Marisa Kirisame, UnSX Team. (C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa. Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later). Released under the GNU GPLv3 (or later).
*/ */

View file

@ -1,6 +1,6 @@
/* /*
menbeffectinternals.fx : MariENB base internal variables. menbeffectinternals.fx : MariENB base internal variables.
(C)2013-2016 Marisa Kirisame, UnSX Team. (C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa. Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later). Released under the GNU GPLv3 (or later).
*/ */

View file

@ -1,6 +1,6 @@
/* /*
menbeffectsettings.fx : MariENB base user-tweakable variables. menbeffectsettings.fx : MariENB base user-tweakable variables.
(C)2013-2016 Marisa Kirisame, UnSX Team. (C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa. Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later). Released under the GNU GPLv3 (or later).
*/ */

View file

@ -1,6 +1,6 @@
/* /*
menbextrafilters.fx : MariENB extra shader routines. menbextrafilters.fx : MariENB extra shader routines.
(C)2013-2016 Marisa Kirisame, UnSX Team. (C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa. Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later). Released under the GNU GPLv3 (or later).
*/ */
@ -133,40 +133,6 @@ float4 PS_Retro( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
res.a = 1.0; res.a = 1.0;
return res; return res;
} }
/* ASCII art (more like CP437 art) */
float4 PS_ASCII( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
{
float2 coord = IN.txcoord.xy;
float4 res = tex2D(SamplerColor,coord);
if ( !asciienable ) return res;
float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
float2 fresl = float2(FONT_WIDTH,FONT_HEIGHT);
float2 cresl = float2(GLYPH_WIDTH,GLYPH_HEIGHT);
float2 bscl = floor(bresl/cresl);
/*
Here I use the "cheap" method, based on the overall luminance of
each glyph, rather than attempt to search for the best fitting glyph
for each cell. If you want to know why, take a look at the ASCII
filter bundled with the Dolphin emulator, and be prepared for the
resulting seconds per frame it runs at. The calculations needed for
such a filter are completely insane even for the highest-end GPUs.
*/
float3 col = tex2D(SamplerColor,floor(bscl*coord)/bscl).rgb;
int lum = clamp(luminance(col)*FONT_LEVELS,0,FONT_LEVELS);
float2 itx = floor(coord*bresl);
float2 blk = floor(itx/cresl)*cresl;
float2 ofs = itx-blk;
ofs.y += lum*cresl.y;
ofs /= fresl;
float gch = tex2D(SamplerFont,ofs).x;
if ( gch < 0.5 ) res.rgb = res.rgb*asciiblend;
else
{
if ( asciimono ) res.rgb = 1.0;
else res.rgb = col;
}
return res;
}
float4 PS_ChromaKey( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR float4 PS_ChromaKey( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
{ {
float2 coord = IN.txcoord.xy; float2 coord = IN.txcoord.xy;
@ -180,69 +146,6 @@ float4 PS_ChromaKey( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
return float4(maskr,maskg,maskb,1.0); return float4(maskr,maskg,maskb,1.0);
return res; return res;
} }
/* 2x2 RGBI dot matrix, not even close to anything that exists IRL but meh */
float4 PS_DotMatrix( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
{
float2 coord = IN.txcoord.xy;
float4 res = tex2D(SamplerColor,coord);
if ( !dotenable ) return res;
float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
bresl.xy *= 1.0/(dotsize*2.0);
float4 dac = float4(res.r*0.5,res.g*0.5,res.b*0.5,
(res.r+res.g+res.b)/6.0);
/*
There are two types of CRTs: aperture grille and shadow mask.
The former is blurry and has scanlines (rather big ones, even), but
is cheap to emulate; while the latter is the one most known for its
crisp, square pixels with minimal distortion. Most individuals into
this whole "retro graphics" stuff prefer aperture grille, which
looks like shit, then again, that's the sort of visual quality they
want. The main issue with shadow mask CRTs is that it's impossible
to accurately emulate them unless done on a screen with a HUGE
resolution. After all, the subpixels need to be clearly visible, and
if on top of it you add curvature distortion, you need to reduce
moire patterns that will inevitably show up at low resolutions.
It would be more desirable to eventually have flat panels that can
display arbitrary resolutions using a form of scaling that preserves
square pixels with unnoticeable distortion (typically, with nearest
neighbour you'd get some pixels that are bigger/smaller than others
if the upscale resolution isn't an integer multiple of the real
resolution.
This 2x2 RGBI thing is a rather naïve filter I made many years ago,
it looks unlike any real CRT, but scales well. Its only problem is
moire patterns when using the default size of 2x2.
*/
float4 dots = tex2D(SamplerDots,coord*bresl)*dac;
float3 tcol = pow(max(0,dots.rgb+dots.a),dotpow)*dotmult;
res.rgb = res.rgb*(1-dotblend)+tcol*dotblend;
return res;
}
/* that's right, CRT curvature */
float4 PS_Curvature( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
{
float2 coord = IN.txcoord.xy;
float4 res = tex2D(SamplerColor,coord);
if ( !curveenable ) return res;
float3 eta = float3(1+chromaab*0.009,1+chromaab*0.006,1+chromaab
*0.003);
float2 center = float2(coord.x-0.5,coord.y-0.5);
float zfact = 100.0/lenszoom;
float r2 = center.x*center.x+center.y*center.y;
float f = 1+r2*lensdist*0.01;
float x = f*zfact*center.x+0.5;
float y = f*zfact*center.y+0.5;
float2 rcoord = (f*eta.r)*zfact*(center.xy*0.5)+0.5;
float2 gcoord = (f*eta.g)*zfact*(center.xy*0.5)+0.5;
float2 bcoord = (f*eta.b)*zfact*(center.xy*0.5)+0.5;
int i,j;
float3 idist = float3(tex2D(SamplerColorb,rcoord).r,
tex2D(SamplerColorb,gcoord).g,
tex2D(SamplerColorb,bcoord).b);
res.rgb = idist.rgb;
return res;
}
/* Why am I doing this */ /* Why am I doing this */
float4 PS_Blur( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR float4 PS_Blur( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
{ {
@ -312,16 +215,24 @@ float4 PS_Shift( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
res.a = 1.0; res.a = 1.0;
return res; return res;
} }
/* /* ultimate super-cinematic immersive black bars */
Extra ideas: float4 PS_Cinematic( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
- Bring back depth-relative colour grading {
- Try to resurrect oil filter float2 coord = IN.txcoord.xy;
- Provide an alternate, smaller font for ASCII filter (miniwi seems like float4 res = tex2D(SamplerColor,coord);
a good candidate, since it's 4x8) if ( !boxenable ) return res;
- [Enhancement] Separate extra filters into different "batches" to get over float2 bresl = float2(ScreenSize.x,ScreenSize.x*ScreenSize.w);
the "8 technique limit" (if it's still a thing in current ENB). float sar = bresl.x/bresl.y;
- More palettes? float tar = boxh/boxv;
*/ float2 box = (sar<tar)?float2(0.0,(bresl.y-(bresl.x/tar))*0.5)
:float2((bresl.x-(bresl.y*tar))*0.5,0.0);
box /= bresl;
/* this is some kind of advanced black magic I can't understand */
float2 test = saturate((coord*coord-coord)-(box*box-box));
if ( -test.x != test.y ) res *= 0.0;
return res;
}
/* TODO bring back oil filter */
technique PostProcess technique PostProcess
{ {
pass p0 pass p0
@ -412,41 +323,7 @@ technique PostProcess6
pass p0 pass p0
{ {
VertexShader = compile vs_3_0 VS_Pass(); VertexShader = compile vs_3_0 VS_Pass();
PixelShader = compile ps_3_0 PS_ASCII(); PixelShader = compile ps_3_0 PS_Cinematic();
DitherEnable = FALSE;
ZEnable = FALSE;
CullMode = NONE;
ALPHATESTENABLE = FALSE;
SEPARATEALPHABLENDENABLE = FALSE;
AlphaBlendEnable = FALSE;
StencilEnable = FALSE;
FogEnable = FALSE;
SRGBWRITEENABLE = FALSE;
}
}
technique PostProcess7
{
pass p0
{
VertexShader = compile vs_3_0 VS_Pass();
PixelShader = compile ps_3_0 PS_DotMatrix();
DitherEnable = FALSE;
ZEnable = FALSE;
CullMode = NONE;
ALPHATESTENABLE = FALSE;
SEPARATEALPHABLENDENABLE = FALSE;
AlphaBlendEnable = FALSE;
StencilEnable = FALSE;
FogEnable = FALSE;
SRGBWRITEENABLE = FALSE;
}
}
technique PostProcess8
{
pass p0
{
VertexShader = compile vs_3_0 VS_Pass();
PixelShader = compile ps_3_0 PS_Curvature();
DitherEnable = FALSE; DitherEnable = FALSE;
ZEnable = FALSE; ZEnable = FALSE;
CullMode = NONE; CullMode = NONE;

View file

@ -1,6 +1,6 @@
/* /*
menbextrainternals.fx : MariENB extra internal variables. menbextrainternals.fx : MariENB extra internal variables.
(C)2013-2016 Marisa Kirisame, UnSX Team. (C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa. Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later). Released under the GNU GPLv3 (or later).
*/ */
@ -40,14 +40,6 @@ float EInteriorFactor;
/* samplers and textures */ /* samplers and textures */
texture2D texColor; texture2D texColor;
texture2D texDepth; texture2D texDepth;
texture2D texFont
<
string ResourceName = "menbvgaluma.png";
>;
texture2D texDots
<
string ResourceName = "menbdots.png";
>;
texture2D texCGA texture2D texCGA
< <
string ResourceName = "menbcgalut.png"; string ResourceName = "menbcgalut.png";
@ -96,30 +88,6 @@ sampler2D SamplerDepth = sampler_state
MaxMipLevel = 0; MaxMipLevel = 0;
MipMapLodBias = 0; MipMapLodBias = 0;
}; };
sampler2D SamplerFont = sampler_state
{
Texture = <texFont>;
MinFilter = LINEAR;
MagFilter = POINT;
MipFilter = NONE;
AddressU = Wrap;
AddressV = Wrap;
SRGBTexture = FALSE;
MaxMipLevel = 0;
MipMapLodBias = 0;
};
sampler2D SamplerDots = sampler_state
{
Texture = <texDots>;
MinFilter = LINEAR;
MagFilter = LINEAR;
MipFilter = NONE;
AddressU = Wrap;
AddressV = Wrap;
SRGBTexture = FALSE;
MaxMipLevel = 0;
MipMapLodBias = 0;
};
sampler2D SamplerCGA = sampler_state sampler2D SamplerCGA = sampler_state
{ {
Texture = <texCGA>; Texture = <texCGA>;

View file

@ -1,6 +1,6 @@
/* /*
menbextrasettings.fx : MariENB extra user-tweakable variables. menbextrasettings.fx : MariENB extra user-tweakable variables.
(C)2013-2016 Marisa Kirisame, UnSX Team. (C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa. Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later). Released under the GNU GPLv3 (or later).
*/ */
@ -140,25 +140,7 @@ float bdmult
string UIWidget = "Spinner"; string UIWidget = "Spinner";
float UIMin = 0.0; float UIMin = 0.0;
> = {0.25}; > = {0.25};
/* ASCII art filter */ /* Depth-cutting chroma key */
string str_ascii = "Luma ASCII Art Filter";
bool asciienable
<
string UIName = "Enable ASCII";
string UIWidget = "Checkbox";
> = {false};
bool asciimono
<
string UIName = "ASCII Monochrome";
string UIWidget = "Checkbox";
> = {true};
float asciiblend
<
string UIName = "ASCII Blend";
string UIWidget = "Spinner";
float UIMin = 0.0;
float UIMax = 1.0;
> = {0.0};
string str_mask = "Depth Chroma Key"; string str_mask = "Depth Chroma Key";
bool maskenable bool maskenable
< <
@ -218,58 +200,6 @@ float masktilty
string UIName = "Chroma Key Depth Vertical Tilt"; string UIName = "Chroma Key Depth Vertical Tilt";
string UIWidget = "Spinner"; string UIWidget = "Spinner";
> = {0.0}; > = {0.0};
string str_dot = "RGBI Dot Matrix";
bool dotenable
<
string UIName = "Enable Dot Matrix";
string UIWidget = "Checkbox";
> = {false};
int dotsize
<
string UIName = "Dot Size";
string UIWidget = "Spinner";
int UIMin = 1;
> = {1};
float dotblend
<
string UIName = "Dot Blend";
string UIWidget = "Spinner";
float UIMin = 0.0;
float UIMax = 1.0;
> = {0.4};
float dotmult
<
string UIName = "Dot Intensity";
string UIWidget = "Spinner";
float UIMin = 0.0;
> = {1.0};
float dotpow
<
string UIName = "Dot Contrast";
string UIWidget = "Spinner";
float UIMin = 0.0;
> = {1.0};
string str_curve = "Lens Curvature";
bool curveenable
<
string UIName = "Enable Curvature";
string UIWidget = "Checkbox";
> = {false};
float chromaab
<
string UIName = "Curve Chromatic Aberration";
string UIWidget = "Spinner";
> = {0.0};
float lenszoom
<
string UIName = "Curve Zooming";
string UIWidget = "Spinner";
> = {50.0};
float lensdist
<
string UIName = "Curve Distortion";
string UIWidget = "Spinner";
> = {0.0};
/* BlurSharpShift, some people are obsessed with this nonsense */ /* BlurSharpShift, some people are obsessed with this nonsense */
string str_bss = "BlurSharpShift"; string str_bss = "BlurSharpShift";
bool bssblurenable bool bssblurenable
@ -311,3 +241,22 @@ float bssshiftradius
string UIWidget = "Spinner"; string UIWidget = "Spinner";
float UIMin = 0.0; float UIMin = 0.0;
> = {0.75}; > = {0.75};
/* very cinematic black bars */
string str_box = "Black Bars";
bool boxenable
<
string UIName = "Enable Black Bars";
string UIWidget = "Checkbox";
> = {false};
float boxh
<
string UIName = "Box Horizontal Ratio";
string UIWidget = "Spinner";
float UIMin = 1.0;
> = {2.39};
float boxv
<
string UIName = "Box Vertical Ratio";
string UIWidget = "Spinner";
float UIMin = 1.0;
> = {1.0};

View file

@ -1,6 +1,6 @@
/* /*
menbglobaldefs.fx : MariENB global shared code. menbglobaldefs.fx : MariENB global shared code.
(C)2013-2016 Marisa Kirisame, UnSX Team. (C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa. Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later). Released under the GNU GPLv3 (or later).
*/ */
@ -20,6 +20,10 @@
#define WT_TEMPERATE 0.0 #define WT_TEMPERATE 0.0
#define WT_HOT 1.0 #define WT_HOT 1.0
#define WT_COLD 2.0 #define WT_COLD 2.0
/* new additions */
#define WT_TEMPERATE_FOG 3.0
#define WT_COLD_FOG 4.0
#define WT_HOT_FOG 5.0
#define weatherfactor(id) ((WeatherAndTime.x==id)?(WeatherAndTime.y==id)\ #define weatherfactor(id) ((WeatherAndTime.x==id)?(WeatherAndTime.y==id)\
?(1.0):(WeatherAndTime.z):(WeatherAndTime.y==id)\ ?(1.0):(WeatherAndTime.z):(WeatherAndTime.y==id)\
?(1.0-WeatherAndTime.z):(0.0)) ?(1.0-WeatherAndTime.z):(0.0))

View file

@ -1,6 +1,6 @@
/* /*
menbprepassfilters.fx : MariENB prepass shader routines. menbprepassfilters.fx : MariENB prepass shader routines.
(C)2013-2016 Marisa Kirisame, UnSX Team. (C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa. Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later). Released under the GNU GPLv3 (or later).
*/ */
@ -179,7 +179,7 @@ float2 DistantHeat( float2 coord )
+heatfadebump,0.0,1.0); +heatfadebump,0.0,1.0);
if ( distfade <= 0.0 ) return coord; if ( distfade <= 0.0 ) return coord;
float todpow = pow(max(0,ENightDayFactor*min(1.0,weatherfactor(WT_HOT) float todpow = pow(max(0,ENightDayFactor*min(1.0,weatherfactor(WT_HOT)
+1.0-EInteriorFactor)), +weatherfactor(WT_HOT_FOG)+1.0-EInteriorFactor)),
heattodpow); heattodpow);
if ( !heatalways && (todpow <= 0.0) ) return coord; if ( !heatalways && (todpow <= 0.0) ) return coord;
if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy); if ( (fixedx > 0) && (fixedy > 0) ) bresl = float2(fixedx,fixedy);
@ -191,7 +191,8 @@ float2 DistantHeat( float2 coord )
ofs *= pow(length(ofs),heatpow); ofs *= pow(length(ofs),heatpow);
if ( !heatalways ) ofs *= todpow if ( !heatalways ) ofs *= todpow
#ifndef FALLOUT #ifndef FALLOUT
*weatherfactor(WT_HOT)+(1.0-weatherfactor(WT_COLD)) *(weatherfactor(WT_HOT)+weatherfactor(WT_HOT_FOG))
+(1.0-weatherfactor(WT_COLD)-weatherfactor(WT_COLD_FOG))
#endif #endif
; ;
odep = tex2D(SamplerDepth,coord+ofs*heatstrength*distfade*0.01).x; odep = tex2D(SamplerDepth,coord+ofs*heatstrength*distfade*0.01).x;
@ -346,6 +347,10 @@ float4 PS_DoFPrepass( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
float doffixedunfocusmult = tod_ind(doffixedunfocusmult); float doffixedunfocusmult = tod_ind(doffixedunfocusmult);
float doffixedunfocusbump = tod_ind(doffixedunfocusbump); float doffixedunfocusbump = tod_ind(doffixedunfocusbump);
float doffixedunfocusblend = tod_ind(doffixedunfocusblend); float doffixedunfocusblend = tod_ind(doffixedunfocusblend);
float doffogpow = tod_ind(doffogpow);
float doffogmult = tod_ind(doffogmult);
float doffogbump = tod_ind(doffogbump);
float doffogblend = tod_ind(doffogblend);
float dep = tex2D(SamplerDepth,coord).x; float dep = tex2D(SamplerDepth,coord).x;
float foc = tex2D(SamplerFocus,coord).x; float foc = tex2D(SamplerFocus,coord).x;
/* cheap tilt */ /* cheap tilt */
@ -355,6 +360,7 @@ float4 PS_DoFPrepass( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
float dff = abs(dep); float dff = abs(dep);
float dfu = dff; float dfu = dff;
if ( doffixedcut && (dep >= cutoff*0.000001) ) dfu *= 0; if ( doffixedcut && (dep >= cutoff*0.000001) ) dfu *= 0;
float dfog = dff;
/* /*
Change power of dof based on field of view. Works only in Skyrim. Change power of dof based on field of view. Works only in Skyrim.
The FieldOfView variable seems to hold bogus values in Fallout The FieldOfView variable seems to hold bogus values in Fallout
@ -375,9 +381,14 @@ float4 PS_DoFPrepass( VS_OUTPUT_POST IN, float2 vPos : VPOS ) : COLOR
+doffixedfocusbump,0.0,1.0); +doffixedfocusbump,0.0,1.0);
dfu = clamp(pow(dfu,doffixedunfocuspow)*doffixedunfocusmult dfu = clamp(pow(dfu,doffixedunfocuspow)*doffixedunfocusmult
+doffixedunfocusbump,0.0,1.0); +doffixedunfocusbump,0.0,1.0);
dfog = clamp(pow(dfog,doffogpow)*doffogmult+doffogbump,0.0,1.0);
if ( doffixedonly ) dfc *= 0; if ( doffixedonly ) dfc *= 0;
dfc *= lerp(1.0,dff,doffixedfocusblend); dfc *= lerp(1.0,dff,doffixedfocusblend);
dfc += lerp(0.0,dfu,doffixedunfocusblend); dfc += lerp(0.0,dfu,doffixedunfocusblend);
if ( doffogenable )
dfc += (weatherfactor(WT_TEMPERATE_FOG)
+weatherfactor(WT_COLD_FOG)+weatherfactor(WT_HOT_FOG))
*lerp(0.0,dfog,doffogblend);
dfc = saturate(dfc); dfc = saturate(dfc);
float4 res = tex2D(SamplerColor,coord); float4 res = tex2D(SamplerColor,coord);
res.a = dfc; res.a = dfc;
@ -515,7 +526,8 @@ float2 ScreenFrost( float2 coord )
ofs *= pow(length(ofs),frostpow)*froststrength; ofs *= pow(length(ofs),frostpow)*froststrength;
if ( !frostalways ) ofs *= if ( !frostalways ) ofs *=
#ifndef FALLOUT #ifndef FALLOUT
weatherfactor(WT_COLD)+(1.0-weatherfactor(WT_HOT))* weatherfactor(WT_COLD)+weatherfactor(WT_COLD_FOG)
+(1.0-weatherfactor(WT_HOT)-weatherfactor(WT_HOT_FOG))*
#endif #endif
(1.0-ENightDayFactor)*frostnight; (1.0-ENightDayFactor)*frostnight;
if ( EInteriorFactor == 1.0 ) ofs *= frostind; if ( EInteriorFactor == 1.0 ) ofs *= frostind;
@ -553,7 +565,8 @@ float4 PS_FrostPass( VS_OUTPUT_POST IN, float2 vPos : VPOS) : COLOR
1.0)*frostblend; 1.0)*frostblend;
if ( !frostalways ) dist *= if ( !frostalways ) dist *=
#ifndef FALLOUT #ifndef FALLOUT
weatherfactor(WT_COLD)+(1.0-weatherfactor(WT_HOT))* weatherfactor(WT_COLD)+weatherfactor(WT_COLD_FOG)
+(1.0-weatherfactor(WT_HOT)-weatherfactor(WT_HOT_FOG))*
#endif #endif
(1.0-ENightDayFactor)*frostnight; (1.0-ENightDayFactor)*frostnight;
if ( EInteriorFactor == 1.0 ) dist *= frostind; if ( EInteriorFactor == 1.0 ) dist *= frostind;

View file

@ -1,6 +1,6 @@
/* /*
menbprepassinternals.fx : MariENB prepass internal variables. menbprepassinternals.fx : MariENB prepass internal variables.
(C)2013-2016 Marisa Kirisame, UnSX Team. (C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa. Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later). Released under the GNU GPLv3 (or later).
*/ */

View file

@ -1,6 +1,6 @@
/* /*
menbprepasssettings.fx : MariENB prepass user-tweakable variables. menbprepasssettings.fx : MariENB prepass user-tweakable variables.
(C)2013-2016 Marisa Kirisame, UnSX Team. (C)2013-2017 Marisa Kirisame, UnSX Team.
Part of MariENB, the personal ENB of Marisa. Part of MariENB, the personal ENB of Marisa.
Released under the GNU GPLv3 (or later). Released under the GNU GPLv3 (or later).
*/ */
@ -619,6 +619,104 @@ bool doffixedcut
string UIName = "DOF Fixed Use Cutoff"; string UIName = "DOF Fixed Use Cutoff";
string UIWidget = "Checkbox"; string UIWidget = "Checkbox";
> = {true}; > = {true};
/* fixed dof for foggy weathers */
bool doffogenable
<
string UIName = "Enable DOF Fog";
string UIWidget = "Checkbox";
> = {true};
float doffogmult_n
<
string UIName = "DOF Fog Intensity Night";
string UIWidget = "Spinner";
float UIMin = 0.0;
> = {2.0};
float doffogmult_d
<
string UIName = "DOF Fog Intensity Day";
string UIWidget = "Spinner";
float UIMin = 0.0;
> = {2.0};
float doffogmult_in
<
string UIName = "DOF Fog Intensity Interior Night";
string UIWidget = "Spinner";
float UIMin = 0.0;
> = {2.0};
float doffogmult_id
<
string UIName = "DOF Fog Intensity Interior Day";
string UIWidget = "Spinner";
float UIMin = 0.0;
> = {2.0};
float doffogpow_n
<
string UIName = "DOF Fog Contrast Night";
string UIWidget = "Spinner";
float UIMin = 0.0;
> = {1000.0};
float doffogpow_d
<
string UIName = "DOF Fog Contrast Day";
string UIWidget = "Spinner";
float UIMin = 0.0;
> = {1000.0};
float doffogpow_in
<
string UIName = "DOF Fog Contrast Interior Night";
string UIWidget = "Spinner";
float UIMin = 0.0;
> = {1000.0};
float doffogpow_id
<
string UIName = "DOF Fog Contrast Interior Day";
string UIWidget = "Spinner";
float UIMin = 0.0;
> = {1000.0};
float doffogbump_n
<
string UIName = "DOF Fog Shift Night";
string UIWidget = "Spinner";
> = {0.0};
float doffogbump_d
<
string UIName = "DOF Fog Shift Day";
string UIWidget = "Spinner";
> = {0.0};
float doffogbump_in
<
string UIName = "DOF Fog Shift Interior Night";
string UIWidget = "Spinner";
> = {0.0};
float doffogbump_id
<
string UIName = "DOF Fog Shift Interior Day";
string UIWidget = "Spinner";
> = {0.0};
float doffogblend_n
<
string UIName = "DOF Fog Blend Night";
string UIWidget = "Spinner";
float UIMin = 0.0;
> = {0.0};
float doffogblend_d
<
string UIName = "DOF Fog Blend Day";
string UIWidget = "Spinner";
float UIMin = 0.0;
> = {0.0};
float doffogblend_in
<
string UIName = "DOF Fog Blend Interior Night";
string UIWidget = "Spinner";
float UIMin = 0.0;
> = {0.0};
float doffogblend_id
<
string UIName = "DOF Fog Blend Interior Day";
string UIWidget = "Spinner";
float UIMin = 0.0;
> = {0.0};
/* disable depth of field */ /* disable depth of field */
bool dofdisable bool dofdisable
< <

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@ -7,7 +7,7 @@ Skyrim
12F89 SkyrimCloudy HOT 12F89 SkyrimCloudy HOT
2E7AB TESTCloudyRain HOT 2E7AB TESTCloudyRain HOT
48C14 BlackreachWeather TEMPERATE 48C14 BlackreachWeather TEMPERATE
4D7FB SkyrimOvercastSnow COLD 4D7FB SkyrimOvercastSnow COLD FOG
5ED7A FXWthrInvertLightsSolitude TEMPERATE 5ED7A FXWthrInvertLightsSolitude TEMPERATE
6ED5A FXWthrInvertDayNight TEMPERATE 6ED5A FXWthrInvertDayNight TEMPERATE
6ED5B FXWthrCaveBlueSkylight TEMPERATE 6ED5B FXWthrCaveBlueSkylight TEMPERATE
@ -17,54 +17,54 @@ Skyrim
777CF FXWthrInvertDayNighWarm TEMPERATE 777CF FXWthrInvertDayNighWarm TEMPERATE
8277A FXWthrInvertWindowsWhiterun TEMPERATE 8277A FXWthrInvertWindowsWhiterun TEMPERATE
8282A FXWthrInvertLightsWhiterun TEMPERATE 8282A FXWthrInvertLightsWhiterun TEMPERATE
923FD SovngardeFog TEMPERATE 923FD SovngardeFog TEMPERATE FOG
A6858 WorldMapWeather HOT A6858 WorldMapWeather HOT
AEE84 FXWthrInvertWindowsWindhelm COLD AEE84 FXWthrInvertWindowsWindhelm COLD
C821E SkyrimFog COLD C821E SkyrimFog COLD FOG
C821F SkyrimOvercastRain COLD C821F SkyrimOvercastRain COLD FOG
C8220 SkyrimStormRain COLD C8220 SkyrimStormRain COLD FOG
C8221 SkyrimStormSnow COLD C8221 SkyrimStormSnow COLD FOG
D299E SkyrimOvercastWar TEMPERATE D299E SkyrimOvercastWar TEMPERATE FOG
D4886 FXMagicStormRain COLD D4886 FXMagicStormRain COLD FOG
D9329 HelgenAttackWeather HOT D9329 HelgenAttackWeather HOT
ECC96 FXWthrInvertWindowsWindhelm2 COLD ECC96 FXWthrInvertWindowsWindhelm2 COLD
101910 FXWthrInvertLightMarkarth TEMPERATE 101910 FXWthrInvertLightMarkarth TEMPERATE
10199F SkyrimMQ206weather HOT 10199F SkyrimMQ206weather HOT
104AB4 SkuldafnCloudy COLD 104AB4 SkuldafnCloudy COLD
105941 BloatedMansGrottoFog HOT 105941 BloatedMansGrottoFog HOT FOG
105942 SolitudeBluePalaceFogARENA TEMPERATE 105942 SolitudeBluePalaceFogARENA TEMPERATE FOG
105943 SolitudeBluePalaceFogFEAR TEMPERATE 105943 SolitudeBluePalaceFogFEAR TEMPERATE FOG
105944 SolitudeBluePalaceFogNMARE TEMPERATE 105944 SolitudeBluePalaceFogNMARE TEMPERATE FOG
105945 SolitudeBluePalaceFog TEMPERATE 105945 SolitudeBluePalaceFog TEMPERATE FOG
105F40 SkyrimDA02Weather TEMPERATE 105F40 SkyrimDA02Weather TEMPERATE
106635 KarthspireRedoubtFog TEMPERATE 106635 KarthspireRedoubtFog TEMPERATE FOG
10A230 SkyrimClearMA HOT 10A230 SkyrimClearMA HOT
10A231 SkyrimOvercastRainMA TEMPERATE 10A231 SkyrimOvercastRainMA TEMPERATE FOG
10A232 SkyrimFogMA TEMPERATE 10A232 SkyrimFogMA TEMPERATE FOG
10A233 SkyrimCloudyMA HOT 10A233 SkyrimCloudyMA HOT
10A234 SkyrimClearCO TEMPERATE 10A234 SkyrimClearCO TEMPERATE
10A235 SkyrimFogCO TEMPERATE 10A235 SkyrimFogCO TEMPERATE FOG
10A236 SkyrimCloudyCO TEMPERATE 10A236 SkyrimCloudyCO TEMPERATE
10A237 SkyrimClearRE HOT 10A237 SkyrimClearRE HOT
10A238 SkyrimOvercastRainRE TEMPERATE 10A238 SkyrimOvercastRainRE TEMPERATE FOG
10A239 SkyrimFogRE TEMPERATE 10A239 SkyrimFogRE TEMPERATE FOG
10A23A SkyrimCloudyRE HOT 10A23A SkyrimCloudyRE HOT
10A23B SkyrimClearFF HOT 10A23B SkyrimClearFF HOT
10A23C SkyrimStormRainFF TEMPERATE 10A23C SkyrimStormRainFF TEMPERATE FOG
10A23D SkyrimOvercastRainFF TEMPERATE 10A23D SkyrimOvercastRainFF TEMPERATE FOG
10A23E SkyrimFogFF TEMPERATE 10A23E SkyrimFogFF TEMPERATE FOG
10A23F SkyrimCloudyFF HOT 10A23F SkyrimCloudyFF HOT
10A240 SkyrimClearTU HOT 10A240 SkyrimClearTU HOT
10A241 SkyrimStormRainTU TEMPERATE 10A241 SkyrimStormRainTU TEMPERATE FOG
10A242 SkyrimOvercastRainTU TEMPERATE 10A242 SkyrimOvercastRainTU TEMPERATE FOG
10A243 SkyrimCloudyTU HOT 10A243 SkyrimCloudyTU HOT
10A244 SkyrimClearSN TEMPERATE 10A244 SkyrimClearSN TEMPERATE
10A245 SkyrimCloudySN TEMPERATE 10A245 SkyrimCloudySN TEMPERATE
10A7A5 SkyrimClearVT HOT 10A7A5 SkyrimClearVT HOT
10A7A6 SkyrimOvercastRainVT TEMPERATE 10A7A6 SkyrimOvercastRainVT TEMPERATE FOG
10A7A7 SkyrimFogVT TEMPERATE 10A7A7 SkyrimFogVT TEMPERATE FOG
10A7A8 SkyrimCloudyVT HOT 10A7A8 SkyrimCloudyVT HOT
10C32F FXSkyrimStormBlowingGrass TEMPERATE 10C32F FXSkyrimStormBlowingGrass TEMPERATE FOG
10D9EC SovngardeClear HOT 10D9EC SovngardeClear HOT
10DA13 FXWthrInvertWindowsWinterhold COLD 10DA13 FXWthrInvertWindowsWinterhold COLD
10E1E3 SkyrimCloudyVT_A HOT 10E1E3 SkyrimCloudyVT_A HOT
@ -84,7 +84,7 @@ ECC96 FXWthrInvertWindowsWindhelm2 COLD
10E1F1 SkyrimCloudy_A HOT 10E1F1 SkyrimCloudy_A HOT
10E1F2 SkyrimClear_A HOT 10E1F2 SkyrimClear_A HOT
10E3D4 EditorCloudPreview TEMPERATE 10E3D4 EditorCloudPreview TEMPERATE
10FE7E RiftenOvercastFog TEMPERATE 10FE7E RiftenOvercastFog TEMPERATE FOG
10FEF8 SovngardeDark COLD 10FEF8 SovngardeDark COLD
Dawnguard Dawnguard
@ -107,21 +107,21 @@ F89D DLC1MagicAurielBowCloudyWeather TEMPERATE
Dragonborn Dragonborn
18471 DLC02VolcanicAsh01 HOT 18471 DLC02VolcanicAsh01 HOT FOG
1D760 DLC02VolcanicAshTundra01 COLD 1D760 DLC02VolcanicAshTundra01 COLD FOG
1DFF5 DLC2ApocryphaWeather TEMPERATE 1DFF5 DLC2ApocryphaWeather TEMPERATE
31AC0 DLC02VolcanicAsh02 HOT 31AC0 DLC02VolcanicAsh02 HOT FOG
32336 DLC02VolcanicAshStorm01 HOT 32336 DLC02VolcanicAshStorm01 HOT FOG
34CFB DLC2ApocryphaWeatherNew TEMPERATE 34CFB DLC2ApocryphaWeatherNew TEMPERATE FOG
374B8 DLC02VolcanicAsh01_A HOT 374B8 DLC02VolcanicAsh01_A HOT FOG
374B9 DLC02VolcanicAsh02_A HOT 374B9 DLC02VolcanicAsh02_A HOT FOG
374BA DLC02VolcanicAshTundra01_A COLD 374BA DLC02VolcanicAshTundra01_A COLD FOG
Wet and Cold - Ashes Wet and Cold - Ashes
5B29C _WetAshFallLight HOT 5B29C _WetAshFallLight HOT FOG
5B29D _WetAshFallMed HOT 5B29D _WetAshFallMed HOT FOG
5B2A0 _WetAshFallHeavy HOT 5B2A0 _WetAshFallHeavy HOT FOG
Natural Lighting and Atmospherics Natural Lighting and Atmospherics
@ -131,18 +131,18 @@ Natural Lighting and Atmospherics
19BBF SkyrimMarkarthCloudy HOT 19BBF SkyrimMarkarthCloudy HOT
19BC0 SkyrimMarkarthClear_NoClouds HOT 19BC0 SkyrimMarkarthClear_NoClouds HOT
1BC0D SkyrimClearMA_CM_NoClouds HOT 1BC0D SkyrimClearMA_CM_NoClouds HOT
1C6D2 SkyrimMarkarthFog TEMPERATE 1C6D2 SkyrimMarkarthFog TEMPERATE FOG
1CC35 SkyrimMarkarthOvercast TEMPERATE 1CC35 SkyrimMarkarthOvercast TEMPERATE FOG
25D8D SkyrimClearSN_CM_NoClouds HOT 25D8D SkyrimClearSN_CM_NoClouds HOT
2E982 SkyrimClearCO_CM_NoClouds HOT 2E982 SkyrimClearCO_CM_NoClouds HOT
2E983 SkyrimClearFF_CM_NoCoulds HOT 2E983 SkyrimClearFF_CM_NoCoulds HOT
3AB68 SkyrimClearRE_CM_NoClouds HOT 3AB68 SkyrimClearRE_CM_NoClouds HOT
4BDF7 SkyrimMist_CM TEMPERATE 4BDF7 SkyrimMist_CM TEMPERATE FOG
57500 SkyrimOvercast_CM TEMPERATE 57500 SkyrimOvercast_CM TEMPERATE FOG
73963 SkyrimStormRainHeavy_CM TEMPERATE 73963 SkyrimStormRainHeavy_CM TEMPERATE FOG
73964 SkyrimOvercastMarsh_CM TEMPERATE 73964 SkyrimOvercastMarsh_CM TEMPERATE FOG
73EC8 SkyrimFogHeavy_CM TEMPERATE 73EC8 SkyrimFogHeavy_CM TEMPERATE FOG
83665 SkyrimFogRain_CM TEMPERATE 83665 SkyrimFogRain_CM TEMPERATE FOG
-- In progress -- In progress
@ -156,13 +156,13 @@ Darkend
Vigilant Vigilant
56A0C zzzCHMonoFogWeather TEMPERATE 56A0C zzzCHMonoFogWeather TEMPERATE FOG
56A0D zzzCHMonoClearWeather TEMPERATE 56A0D zzzCHMonoClearWeather TEMPERATE FOG
62484 zzzCOCursedWeather COLD 62484 zzzCOCursedWeather COLD
67BB2 zzzCHMolagWeatherNoCore HOT 67BB2 zzzCHMolagWeatherNoCore HOT
701D2 zzzCHMolagWeather HOT 701D2 zzzCHMolagWeather HOT
2C603B zzzCHOldForestStormRain COLD 2C603B zzzCHOldForestStormRain COLD FOG
2DA92C zzzCHWhaleGraveyardStormSnow COLD 2DA92C zzzCHWhaleGraveyardStormSnow COLD FOG
Enderal Enderal