1
Fork 0
This repository has been archived on 2026-03-09. You can view files and clone it, but you cannot make any changes to its state, such as pushing and creating new issues, pull requests or comments.
MariENB/enbseries/enbeffect.fx.ini

179 lines
6 KiB
INI

[ENBEFFECT.FX]
TECHNIQUE=0
Enable Grain=true
Grain Speed=15.0
Grain Intensity=0.05
Grain Saturation=-0.22
Grain Two-Pass=true
Grain Blending Mode=3
Grain Dark Mask Contrast=15.860001
Grain Two-Pass Factor=0.04
Grain Magnification 1=15.13
Grain Magnification 2=15.299999
Grain Magnification 3=13.150001
Grain Pass 1 Magnification 1=2.05
Grain Pass 1 Magnification 2=3.11
Grain Pass 1 Magnification 3=2.22
Grain Pass 2 Magnification 1=4.25
Grain Pass 2 Magnification 2=9.42
Grain Pass 2 Magnification 3=6.29
Grain Contrast=6.61
Apply Grain Before Tone Mapping=true
Enable Adaptation=true
Adaptation Min Night=0.47
Adaptation Min Day=0.61
Adaptation Min Interior Night=0.52
Adaptation Min Interior Day=0.68
Adaptation Max Night=1.48
Adaptation Max Day=1.429999
Adaptation Max Interior Night=1.83
Adaptation Max Interior Day=1.73
Tonemapping Method=2
Tonemap Exposure Night=6.45
Tonemap Exposure Day=6.19
Tonemap Exposure Interior Night=6.859999
Tonemap Exposure Interior Day=6.63
Tonemap Blend Night=1.0
Tonemap Blend Day=1.0
Tonemap Blend Interior Night=1.0
Tonemap Blend Interior Day=1.0
Uncharted2 Shoulder Strength Night=0.32
Uncharted2 Shoulder Strength Day=0.31
Uncharted2 Shoulder Strength Interior Night=0.28
Uncharted2 Shoulder Strength Interior Day=0.23
Uncharted2 Linear Strength Night=1.29
Uncharted2 Linear Strength Day=1.1
Uncharted2 Linear Strength Interior Night=1.28
Uncharted2 Linear Strength Interior Day=1.2
Uncharted2 Linear Angle Night=0.55
Uncharted2 Linear Angle Day=0.51
Uncharted2 Linear Angle Interior Night=0.57
Uncharted2 Linear Angle Interior Day=0.52
Uncharted2 Toe Strength Night=1.26
Uncharted2 Toe Strength Day=1.2
Uncharted2 Toe Strength Interior Night=1.27
Uncharted2 Toe Strength Interior Day=1.19
Uncharted2 Toe Numerator Night=0.31
Uncharted2 Toe Numerator Day=0.25
Uncharted2 Toe Numerator Interior Night=0.37
Uncharted2 Toe Numerator Interior Day=0.29
Uncharted2 Toe Denominator Night=1.69
Uncharted2 Toe Denominator Day=1.17
Uncharted2 Toe Denominator Interior Night=1.58
Uncharted2 Toe Denominator Interior Day=1.36
Uncharted2 Linear White Night=14.32
Uncharted2 Linear White Day=19.109999
Uncharted2 Linear White Interior Night=14.339999
Uncharted2 Linear White Interior Day=18.869997
SweetFX Gamma Night=1.0
SweetFX Gamma Day=1.0
SweetFX Gamma Interior Night=1.0
SweetFX Gamma Interior Day=1.0
SweetFX Exposure Night=0.0
SweetFX Exposure Day=0.0
SweetFX Exposure Interior Night=0.0
SweetFX Exposure Interior Day=0.0
SweetFX Saturation Night=0.0
SweetFX Saturation Day=0.0
SweetFX Saturation Interior Night=0.0
SweetFX Saturation Interior Day=0.0
SweetFX Bleach Night=0.0
SweetFX Bleach Day=0.0
SweetFX Bleach Interior Night=0.0
SweetFX Bleach Interior Day=0.0
SweetFX Defog Night=0.0
SweetFX Defog Day=0.0
SweetFX Defog Interior Night=0.0
SweetFX Defog Interior Day=0.0
SweetFX Defog Color Red Night=0.0
SweetFX Defog Color Green Night=0.0
SweetFX Defog Color Blue Night=1.0
SweetFX Defog Color Red Day=0.0
SweetFX Defog Color Green Day=0.0
SweetFX Defog Color Blue Day=1.0
SweetFX Defog Color Red Interior Night=0.0
SweetFX Defog Color Green Interior Night=0.0
SweetFX Defog Color Blue Interior Night=1.0
SweetFX Defog Color Red Interior Day=0.0
SweetFX Defog Color Green Interior Day=0.0
SweetFX Defog Color Blue Interior Day=1.0
Enable RGB Grading=true
Grading Intensity Night Red=0.97
Grading Intensity Night Green=0.96
Grading Intensity Night Blue=0.99
Grading Intensity Day Red=0.98
Grading Intensity Day Green=0.96
Grading Intensity Day Blue=0.95
Grading Intensity Interior Night Red=1.04
Grading Intensity Interior Night Green=1.0
Grading Intensity Interior Night Blue=0.95
Grading Intensity Interior Day Red=0.96
Grading Intensity Interior Day Green=0.96
Grading Intensity Interior Day Blue=0.95
Grading Contrast Night Red=0.98
Grading Contrast Night Green=0.97
Grading Contrast Night Blue=0.94
Grading Contrast Day Red=0.96
Grading Contrast Day Green=0.95
Grading Contrast Day Blue=0.93
Grading Contrast Interior Night Red=0.99
Grading Contrast Interior Night Green=0.95
Grading Contrast Interior Night Blue=0.91
Grading Contrast Interior Day Red=0.98
Grading Contrast Interior Day Green=0.97
Grading Contrast Interior Day Blue=0.89
Enable Vibrance Grading=true
Grading Color Night Red=-0.51
Grading Color Night Green=-0.13
Grading Color Night Blue=-0.9
Grading Color Day Red=-0.04
Grading Color Day Green=-0.06
Grading Color Day Blue=-0.65
Grading Color Interior Night Red=-0.75
Grading Color Interior Night Green=-0.15
Grading Color Interior Night Blue=-0.97
Grading Color Interior Day Red=-0.15
Grading Color Interior Day Green=-0.09
Grading Color Interior Day Blue=-0.74
Grading Color Factor Night=-0.1
Grading Color Factor Day=-0.11
Grading Color Factor Interior Night=-0.08
Grading Color Factor Interior Day=-0.09
Enable HSV Grading=true
Grading Saturation Intensity Night=1.19
Grading Saturation Intensity Day=1.16
Grading Saturation Intensity Interior Night=1.15
Grading Saturation Intensity Interior Day=1.12
Grading Saturation Contrast Night=1.25
Grading Saturation Contrast Day=1.15
Grading Saturation Contrast Interior Night=1.21
Grading Saturation Contrast Interior Day=1.12
Grading Value Intensity Night=0.95
Grading Value Intensity Day=0.91
Grading Value Intensity Interior Night=0.94
Grading Value Intensity Interior Day=0.92
Grading Value Contrast Night=1.15
Grading Value Contrast Day=1.07
Grading Value Contrast Interior Night=1.05
Grading Value Contrast Interior Day=1.01
Colorize After HSV=true
Enable Vanilla Imagespace=true
Vanilla Tint Blend=0.99
Vanilla Vibrance Blend=0.94
Vanilla Contrast Blend=0.85
Vanilla Tint Contrast=0.95
Vanilla Tint Strength=1.39
Vanilla Vibrance Contrast=0.93
Vanilla Vibrance Strength=1.0
Enable LUT Grading=true
LUT Blend Night=0.36
LUT Blend Day=0.41
LUT Blend Interior Night=0.23
LUT Blend Interior Day=0.26
Enable ENB Palette=false
Palette Blend=1.0
Enable Technicolor=true
Technicolor Blend=0.6
Enable Post Dither=true
Dither Pattern=2
Display Bloom=false