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MariENB Skyrim 2.4.2

This commit is contained in:
Marisa the Magician 2019-04-07 17:44:17 +02:00
commit b0d43e5ecd
10 changed files with 660 additions and 1583 deletions

File diff suppressed because it is too large Load diff

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@ -1 +1 @@
2.4.1-1 "Crazy about weathers"
2.4.2-1 "Crazy about weathers"

View file

@ -3,34 +3,24 @@ TECHNIQUE=0
Enable Block GFX=false
Emulated Resolution Width=0.0
Emulated Resolution Height=0.0
Zoom Factor X=0.0
Zoom Factor Y=0.0
Palette Type=3
CGA Palette=0
EGA Palette=0
VGA Palette=6
Dithering Pattern=2
Contrast Modifier=1.2
Saturation Modifier=0.8
Dither Offset=-0.05
Dither Range=0.1
Enable ASCII=false
ASCII Monochrome=false
ASCII Blend=0.0
Enable Chroma Key=false
Chroma Key Red=1.0
Chroma Key Green=0.0
Chroma Key Blue=0.8
Chroma Key Depth=0.9
Enable Dot Matrix=false
Dot Size=1
Dot Blend=0.3
Dot Intensity=1.4
Dot Contrast=0.75
Enable Curvature=false
Curve Chromatic Aberration=0.56
Curve Zooming=50.360001
Curve Distortion=0.0
Curve Sampling Soften=0.0
Chroma Key Depth Horizontal Tilt Center=0.5
Chroma Key Depth Vertical Tilt Center=0.5
Chroma Key Depth Horizontal Tilt=0.0
Chroma Key Depth Vertical Tilt=0.0
Enable Blur=true
Blur Sampling Range=0.17
Enable Sharp=true
@ -38,37 +28,6 @@ Sharp Sampling Range=0.7
Sharpening Amount=1.22
Enable Shift=true
Shift Sampling Range=0.5
------Sharpening------------=false
Show Original=false
Show Edges=false
Use Edge Smoothing=true
Edge Smoothing Intensity=0.42
Depth Sharpening: Far Depth=2500.0
Sharpening HL Limiter Exterior=0.073
Sharpening HL Limiter Interior=0.047
Use Luma Sharpen=true
Blur Sigma Exterior=0.525
Blur Sigma Interior=0.525
Sharpening Strength Exterior=2.45
Sharpening Strength Interior=2.375
Sharpening Threshold Exterior=0.0
Sharpening Threshold Interior=0.0
------Letterbox-------------=false
Enable Letterbox=false
Letterbox Size (%)=4.0
------Noise-----------------=true
Enable Grain=false
Grain Motion=0.004
Grain Saturation=1.0
Grain Intensity=0.004
Grain Saturation Shadow=1.0
Grain Intensity Shadow=0.001
Shadow Noise Curve=0.095
Chroma Key Depth Horizontal Tilt Center=0.5
Chroma Key Depth Vertical Tilt Center=0.5
Chroma Key Depth Horizontal Tilt=0.0
Chroma Key Depth Vertical Tilt=0.0
VGA Palette=6
Enable Black Bars=false
Box Horizontal Ratio=2.39
Box Vertical Ratio=1.0

View file

@ -20,7 +20,8 @@ Bloom Intensity Cap Night=35.0
Bloom Intensity Cap Day=35.0
Bloom Intensity Cap Interior Night=35.0
Bloom Intensity Cap Interior Day=35.0
Bloom Blur Radius=1.0
Bloom Blur Radius X=1.0
Bloom Blur Radius Y=1.0
Blue Shift Night Red=0.07
Blue Shift Night Green=-0.27
Blue Shift Night Blue=1.57
@ -73,89 +74,3 @@ Bloom Pass 7 Blend=0.86
Bloom Pass 8 Blend=0.97
Bloom Prepass Blend=0.0
Bloom Base Blend=0.0
Enable Lens Dirt=false
Dirt Pass 1 Blend=0.0
Dirt Pass 2 Blend=0.0
Dirt Pass 3 Blend=0.0
Dirt Pass 4 Blend=0.0
Dirt Pass 7 Blend=0.0
Dirt Pass 8 Blend=6.0
Dirt Prepass Blend=0.0
Dirt Base Blend=0.0
Dirt Texture Preserve Aspect=true
Dirt Contrast=1.07
Dirt Factor=0.72
------Options & Settings----=false
Bloom Quality=0.0
------Depth-----------------=false
Far Depth=50.0
Exterior: Min Depth=0.67
Interior: Min Depth=0.67
------Tinting---------------=false
Tinting: Enable Bloom Tinting=true
Tinting: Tint Method=1.0
Tinting: Day Tint RGB Color=0.6, 0.4, 1
Tinting: Day Tint Level=0.59
Tinting: (method 3) Day Tint Mix=0.47
Tinting: Night Tint RGB Color=0.6, 0.4, 1
Tinting: Night Tint Level=0.59
Tinting: (method 3) Night Tint Mix=0.47
Tinting: Interior Tint RGB Color=0.6, 0.4, 1
Tinting: Interior Tint Level=0.44
Tinting: (method 3) Interior Tint Mix=0.47
------Bloom Day-------------=false
Day Bloom: Black Level=0.025
Day Bloom: Gamma Curve=1.0
Day Bloom: White Level=0.46
Day Bloom: Black Cutoff=0.0
Day Bloom: White Cutoff=0.135
Day Bloom: Saturation=1.0
Day Bloom: Sigma (Blur width)=24.0
Day Bloom: X Intensity=1.0
Day Bloom: X+Y Intensity=1.0
------Bloom Night-----------=false
Night Bloom: Black Level=0.025
Night Bloom: Gamma Curve=1.0
Night Bloom: White Level=0.45
Night Bloom: Black Cutoff=0.0
Night Bloom: White Cutoff=0.165
Night Bloom: Saturation=1.0
Night Bloom: Sigma (Blur width)=24.0
Night Bloom: X Intensity=1.0
Night Bloom: X+Y Intensity=1.0
------Bloom Interior--------=false
Interior Bloom: Black Level=0.025
Interior Bloom: Gamma Curve=1.0
Interior Bloom: White Level=0.455
Interior Bloom: Black Cutoff=0.0
Interior Bloom: White Cutoff=0.165
Interior Bloom: Saturation=1.0
Interior Bloom: Sigma (Blur width)=24.0
Interior Bloom: X Intensity=1.0
Interior Bloom: X+Y Intensity=1.0
------Texture Selection-----=false
Enable Tex 1: 512x512=false
Enable Tex 2: 256x256=true
Enable Tex 3: 128x128=true
Enable Tex 4: 64x64=true
Enable Tex 5: 32x32=true
Enable Tex 6: 16x16=true
Enable Tex 7: 8x8=true
------Texture Sample Range--=false
Tex 1: Sample Range=0.5
Tex 2: Sample Range=0.5
Tex 3: Sample Range=0.5
Tex 4: Sample Range=0.25
Tex 5: Sample Range=0.25
Tex 6: Sample Range=0.25
Tex 7: Sample Range=0.25
------Noise-----------------=false
Noise Motion=0.004
Noise Saturation=1.0
Noise Intensity Exterior=0.003
Noise Intensity Interior=0.002
Bloom Blur Radius X=1.0
Bloom Blur Radius Y=1.0
Dirt Saturation=0.44
Enable Post Dither=true
Dither Pattern=2

View file

@ -18,6 +18,7 @@ Grain Pass 2 Magnification 1=4.25
Grain Pass 2 Magnification 2=9.42
Grain Pass 2 Magnification 3=6.29
Grain Contrast=6.61
Apply Grain Before Tone Mapping=true
Enable Adaptation=true
Adaptation Min Night=0.47
Adaptation Min Day=0.61
@ -28,6 +29,14 @@ Adaptation Max Day=1.429999
Adaptation Max Interior Night=1.83
Adaptation Max Interior Day=1.73
Tonemapping Method=2
Tonemap Exposure Night=6.45
Tonemap Exposure Day=6.19
Tonemap Exposure Interior Night=6.859999
Tonemap Exposure Interior Day=6.63
Tonemap Blend Night=1.0
Tonemap Blend Day=1.0
Tonemap Blend Interior Night=1.0
Tonemap Blend Interior Day=1.0
Uncharted2 Shoulder Strength Night=0.32
Uncharted2 Shoulder Strength Day=0.31
Uncharted2 Shoulder Strength Interior Night=0.28
@ -56,20 +65,38 @@ Uncharted2 Linear White Night=14.32
Uncharted2 Linear White Day=19.109999
Uncharted2 Linear White Interior Night=14.339999
Uncharted2 Linear White Interior Day=18.869997
Tonemap Before Compensate=false
Enable Compensate=false
Compensate Factor Night=0.14
Compensate Factor Day=0.15
Compensate Factor Interior Night=0.17
Compensate Factor Interior Day=0.22
Compensate Contrast Night=1.61
Compensate Contrast Day=1.65
Compensate Contrast Interior Night=1.53
Compensate Contrast Interior Day=1.65
Compensate Saturation Night=1.11
Compensate Saturation Day=1.07
Compensate Saturation Interior Night=1.13
Compensate Saturation Interior Day=1.12
SweetFX Gamma Night=1.0
SweetFX Gamma Day=1.0
SweetFX Gamma Interior Night=1.0
SweetFX Gamma Interior Day=1.0
SweetFX Exposure Night=0.0
SweetFX Exposure Day=0.0
SweetFX Exposure Interior Night=0.0
SweetFX Exposure Interior Day=0.0
SweetFX Saturation Night=0.0
SweetFX Saturation Day=0.0
SweetFX Saturation Interior Night=0.0
SweetFX Saturation Interior Day=0.0
SweetFX Bleach Night=0.0
SweetFX Bleach Day=0.0
SweetFX Bleach Interior Night=0.0
SweetFX Bleach Interior Day=0.0
SweetFX Defog Night=0.0
SweetFX Defog Day=0.0
SweetFX Defog Interior Night=0.0
SweetFX Defog Interior Day=0.0
SweetFX Defog Color Red Night=0.0
SweetFX Defog Color Green Night=0.0
SweetFX Defog Color Blue Night=1.0
SweetFX Defog Color Red Day=0.0
SweetFX Defog Color Green Day=0.0
SweetFX Defog Color Blue Day=1.0
SweetFX Defog Color Red Interior Night=0.0
SweetFX Defog Color Green Interior Night=0.0
SweetFX Defog Color Blue Interior Night=1.0
SweetFX Defog Color Red Interior Day=0.0
SweetFX Defog Color Green Interior Day=0.0
SweetFX Defog Color Blue Interior Day=1.0
Enable RGB Grading=true
Grading Intensity Night Red=0.97
Grading Intensity Night Green=0.96
@ -113,10 +140,10 @@ Grading Color Factor Day=-0.11
Grading Color Factor Interior Night=-0.08
Grading Color Factor Interior Day=-0.09
Enable HSV Grading=true
Grading Saturation Intensity Night=1.26
Grading Saturation Intensity Night=1.19
Grading Saturation Intensity Day=1.16
Grading Saturation Intensity Interior Night=1.23
Grading Saturation Intensity Interior Day=1.1
Grading Saturation Intensity Interior Night=1.15
Grading Saturation Intensity Interior Day=1.12
Grading Saturation Contrast Night=1.25
Grading Saturation Contrast Day=1.15
Grading Saturation Contrast Interior Night=1.21
@ -130,75 +157,23 @@ Grading Value Contrast Day=1.07
Grading Value Contrast Interior Night=1.05
Grading Value Contrast Interior Day=1.01
Colorize After HSV=true
Enable Vanilla Tint=true
Vanilla Tint Blend=0.99
Use Tinting Before Grading=true
Enable Vanilla Grading=true
Vanilla Grading Blend=1.0
Fade Before Film Filters=false
Enable LUT Grading=true
LUT Blend Night=0.49
LUT Blend Day=0.41
LUT Blend Interior Night=0.28
LUT Blend Interior Day=0.23
LUT Preset=61
Enable ENB Palette=false
Palette Blend=1.0
Enable Post Dither=true
Dither Pattern=2
Display Bloom=false
Enable Vanilla Imagespace=true
Vanilla Tint Blend=0.99
Vanilla Vibrance Blend=0.94
Vanilla Contrast Blend=0.85
Use Lighten Blend=false
Enable Technicolor=true
Technicolor Blend=0.6
Apply Grain Before Tone Mapping=true
Vanilla Tint Contrast=0.95
Vanilla Tint Strength=1.39
Vanilla Vibrance Contrast=0.93
Vanilla Vibrance Strength=1.0
Enable Bloom Post-Blur=true
Enable Black Bars=true
Box Horizontal Ratio=2.39
Box Vertical Ratio=1.0
Tonemap Exposure Night=6.45
Tonemap Exposure Day=6.19
Tonemap Exposure Interior Night=6.859999
Tonemap Exposure Interior Day=6.63
Tonemap Blend Night=1.0
Tonemap Blend Day=1.0
Tonemap Blend Interior Night=1.0
Tonemap Blend Interior Day=1.0
SweetFX Gamma Night=1.0
SweetFX Gamma Day=1.0
SweetFX Gamma Interior Night=1.0
SweetFX Gamma Interior Day=1.0
SweetFX Exposure Night=0.0
SweetFX Exposure Day=0.0
SweetFX Exposure Interior Night=0.0
SweetFX Exposure Interior Day=0.0
SweetFX Saturation Night=0.0
SweetFX Saturation Day=0.0
SweetFX Saturation Interior Night=0.0
SweetFX Saturation Interior Day=0.0
SweetFX Bleach Night=0.0
SweetFX Bleach Day=0.0
SweetFX Bleach Interior Night=0.0
SweetFX Bleach Interior Day=0.0
SweetFX Defog Night=0.0
SweetFX Defog Day=0.0
SweetFX Defog Interior Night=0.0
SweetFX Defog Interior Day=0.0
SweetFX Defog Color Red Night=0.0
SweetFX Defog Color Green Night=0.0
SweetFX Defog Color Blue Night=1.0
SweetFX Defog Color Red Day=0.0
SweetFX Defog Color Green Day=0.0
SweetFX Defog Color Blue Day=1.0
SweetFX Defog Color Red Interior Night=0.0
SweetFX Defog Color Green Interior Night=0.0
SweetFX Defog Color Blue Interior Night=1.0
SweetFX Defog Color Red Interior Day=0.0
SweetFX Defog Color Green Interior Day=0.0
SweetFX Defog Color Blue Interior Day=1.0
Enable LUT Grading=true
LUT Blend Night=0.36
LUT Blend Day=0.41
LUT Blend Interior Night=0.23
LUT Blend Interior Day=0.26
Enable ENB Palette=false
Palette Blend=1.0
Enable Technicolor=true
Technicolor Blend=0.6
Enable Post Dither=true
Dither Pattern=2
Display Bloom=false

View file

@ -3,18 +3,21 @@ TECHNIQUE=0
Fixed Resolution Width=1920
Fixed Resolution Height=1080
Depth Cutoff=999998.0
Near Z=0.05
Far Z=3098.0
Distortion Chromatic Aberration=14.79
Enable Underwater=false
Underwater Speed 1=24.309999
Underwater Speed 2=21.9
Underwater Speed 3=26.549999
Underwater Frequency 1=2.36
Underwater Frequency 2=3.39
Underwater Frequency 3=2.72
Underwater Speed 1=24.309999
Underwater Speed 2=21.9
Underwater Speed 3=26.549999
Underwater Amplitude 1=0.1
Underwater Amplitude 2=0.11
Underwater Amplitude 3=0.07
Underwater Zoom=0.15
Always Underwater=false
Enable Hot Air Refraction=true
Heat Texture Size=15.99
Heat Speed=0.15
@ -25,9 +28,20 @@ Heat Intensity=0.1
Heat Contrast=0.79
Heat Time-of-day Contrast=4.12
Heat Always Enable=false
Enable Focus Triangle=true
Enable Screen Frost=true
Frost Contrast=1.25
Frost Strength=0.02
Frost Radial Contrast=1.03
Frost Radial Intensity=0.98
Frost Radial Offset=-0.88
Frost Texture Blend=1.35
Frost Texture Blend Contrast=2.33
Frost Texture Size=0.8
Frost Indoor Factor=0.15
Frost Night Factor=0.65
Frost Always Enable=false
Focus Mode=1
Display Focus Points=false
Enable Manual Focus=false
Manual Focus Depth=0.0
Focus Point Center X=0.5
Focus Point Center Y=0.5
@ -89,37 +103,40 @@ DOF Fixed Unfocus Blend Day=1.0
DOF Fixed Unfocus Blend Interior Night=1.0
DOF Fixed Unfocus Blend Interior Day=1.0
DOF Fixed Use Cutoff=true
Enable DOF Fog=true
DOF Fog Intensity Night=1.18
DOF Fog Intensity Day=1.12
DOF Fog Intensity Interior Night=1.08
DOF Fog Intensity Interior Day=1.03
DOF Fog Contrast Night=106.489998
DOF Fog Contrast Day=143.289993
DOF Fog Contrast Interior Night=124.430008
DOF Fog Contrast Interior Day=162.779999
DOF Fog Shift Night=-0.6
DOF Fog Shift Day=-0.63
DOF Fog Shift Interior Night=-0.89
DOF Fog Shift Interior Day=-0.94
DOF Fog Blend Night=1.0
DOF Fog Blend Day=1.0
DOF Fog Blend Interior Night=1.0
DOF Fog Blend Interior Day=1.0
Disable DOF=false
DOF Bilateral Blur=true
DOF Bilateral Factor=5.0
Use Only Fixed DOF=false
DOF Blur Radius=8.0
DOF Blur Chromatic Aberration=1.5
DOF Relative to FOV=true
Default FOV=75.0
DOF Relative Factor Night=2.19
DOF Relative Factor Day=2.39
DOF Relative Factor Interior Night=2.22
DOF Relative Factor Interior Day=2.41
Focus Plane Horizontal Tilt Center=0.5
Focus Plane Vertical Tilt Center=0.5
Focus Plane Horizontal Tilt=0.0
Focus Plane Vertical Tilt=0.0
DOF Minimum Blur=0.01
Debug Depth=false
Debug Focus=false
Enable Depth Edge Detect=false
Edge Fade Contrast Night=1.14
Edge Fade Contrast Day=1.08
Edge Fade Contrast Interior Night=1.19
Edge Fade Contrast Interior Day=1.35
Edge Fade Intensity Night=700.0
Edge Fade Intensity Day=800.0
Edge Fade Intensity Interior Night=500.0
Edge Fade Intensity Interior Day=600.0
Edge Contrast=0.5
Edge Intensity=1.0
Edge Radius=1.0
Edge Threshold=0.25
Debug Edge=false
Enable Luma Edge Detect=false
Cel Radius=2.0
Cel Intensity=2.0
Cel Contrast=0.5
Debug Cel=false
Enable Edgevision=false
Edgevision Fade Contrast Night=1.82
Edgevision Fade Contrast Day=1.86
@ -149,90 +166,10 @@ SSAO Blending=0.8
SSAO Blur=true
SSAO Bilateral Factor=1500.0
SSAO Range=20.0
SSAO Range Min=0.0
SSAO Blur Radius=1.0
Debug SSAO=false
Sharpen Enable=true
Sharpen Radius=0.8
Sharpen Clamp=0.1
Sharpen Blending=6.0
SSAO Use Less Samples=true
Near Z=0.05
Far Z=3098.0
Enable Screen Frost=true
Frost Texture Size=0.8
Frost Contrast=1.25
Frost Strength=0.02
Frost Radial Contrast=1.03
Frost Radial Intensity=0.98
Frost Texture Blend=1.35
Frost Radial Offset=-0.88
Frost Texture Blend Contrast=2.33
Always Underwater=false
Frost Always Enable=false
Frost Indoor Factor=0.15
Frost Night Factor=0.65
SSAO Bilateral Factor Normal=1.0
SSAO Range Min=0.0
Frost Blur=false
Frost Blur Radius=1.0
Frost Distance Factor=16.0
SSAO Blur Use Less Samples=true
Bokeh Threshold=1.0
Bokeh Blur Threshold=0.5
Bokeh Size=8.0
DOF Gather Blur Radius=6.0
DES mode=0
DES Level=0.0
DES Blend Color=1, 0, 0
DES Blend Factor=1.0
MF mode=false
Display AF Cursor=false
AF posX=0.5
AF posY=0.6
AF Near Blur Curve=30.0
AF Far Blur Curve=2.4
MF Far Blur Plane(m)=10.0
MF Focused Plane(m)=1.0
Aperture Size(%)=0.35
Aperture Deform=0.0
Aperture Shape=5
Aperture Ratio=1.19
Aperture Angle(°)=0
Tilt Shift Axis(°)=0
Tilt Shift Angle(°)=0.0
Quality=3
Bokeh Highlight=10.0
Bokeh Bias=0.0
Bokeh Bias Curve=1.0
Guassian Radius=1.0
Noise Amount=0.0
Noise Curve=1.0
DOF Minimum Blur=0.01
Focus Mode=1
DOF Horizontal Tilt Center=0.5
DOF Vertical Tilt Center=0.5
DOF Horizontal Tilt=0.0
DOF Vertical Tilt=0.0
Focus Plane Horizontal Tilt Center=0.5
Focus Plane Vertical Tilt Center=0.5
Focus Plane Horizontal Tilt=0.0
Focus Plane Vertical Tilt=0.0
Use Only Fixed DOF=false
DOF Blur Chromatic Aberration=1.5
Enable DOF Fog=true
DOF Fog Intensity Night=1.18
DOF Fog Intensity Day=1.12
DOF Fog Intensity Interior Night=1.08
DOF Fog Intensity Interior Day=1.03
DOF Fog Contrast Night=106.489998
DOF Fog Contrast Day=143.289993
DOF Fog Contrast Interior Night=124.430008
DOF Fog Contrast Interior Day=162.779999
DOF Fog Shift Night=-0.6
DOF Fog Shift Day=-0.63
DOF Fog Shift Interior Night=-0.89
DOF Fog Shift Interior Day=-0.94
DOF Fog Blend Night=1.0
DOF Fog Blend Day=1.0
DOF Fog Blend Interior Night=1.0
DOF Fog Blend Interior Day=1.0

View file

@ -1,25 +1,2 @@
[ENBLENS.FX]
TECHNIQUE=0
Lens Reflect Position X=0.0
Lens Reflect Position Y=0.0
Lens Reflect Size=1.0
Lens Reflect Intensity=0.35
Flare IntensityL-N=0.7
Flare IntensityH-N=0.7
Flare IntensityL-D=0.7
Flare IntensityH-D=0.7
Flare IntensityL-I=0.7
Flare IntensityH-I=0.7
Flare Lighting ThresholdL-N=0.2
Flare Lighting ThresholdH-N=0.27
Flare Lighting ThresholdL-D=0.45
Flare Lighting ThresholdH-D=0.45
Flare Lighting ThresholdL-I=0.48
Flare Lighting ThresholdH-I=0.52
Flare Curve1=16.0
Flare Curve2=16.0
Flare Tint1=0.129, 0.216, 1
Flare Tint2=0.129, 0.216, 1
Flare Angle 1=135.0
Flare Angle 2=45.0
blur radii=12.0

View file

@ -1,584 +0,0 @@
[BLOOM]
AmountSunrise=1.0
AmountDay=1.0
AmountSunset=1.0
AmountNight=1.0
AmountInteriorDay=1.0
AmountInteriorNight=1.0
BlueShiftAmountSunrise=1.0
BlueShiftAmountDay=1.0
BlueShiftAmountSunset=1.0
BlueShiftAmountNight=1.0
BlueShiftAmountInteriorDay=1.0
BlueShiftAmountInteriorNight=1.0
[LENS]
ReflectionIntensitySunrise=1.0
ReflectionIntensityDay=1.0
ReflectionIntensitySunset=1.0
ReflectionIntensityNight=1.0
ReflectionIntensityInteriorDay=1.0
ReflectionIntensityInteriorNight=1.0
ReflectionPowerSunrise=2.0
ReflectionPowerDay=2.0
ReflectionPowerSunset=2.0
ReflectionPowerNight=2.0
ReflectionPowerInteriorDay=2.0
ReflectionPowerInteriorNight=2.0
DirtIntensitySunrise=1.0
DirtIntensityDay=1.0
DirtIntensitySunset=1.0
DirtIntensityNight=1.0
DirtIntensityInteriorDay=1.0
DirtIntensityInteriorNight=1.0
DirtPowerSunrise=2.0
DirtPowerDay=2.0
DirtPowerSunset=2.0
DirtPowerNight=2.0
DirtPowerInteriorDay=2.0
DirtPowerInteriorNight=2.0
[SKYLIGHTING]
AmbientMinLevelSunrise=0.1
AmbientMinLevelDay=0.1
AmbientMinLevelSunset=0.1
AmbientMinLevelNight=0.1
AmbientMinLevelInteriorDay=0.1
AmbientMinLevelInteriorNight=0.1
[ENVIRONMENT]
DirectLightingIntensitySunrise=1.0
DirectLightingIntensityDay=1.0
DirectLightingIntensitySunset=1.0
DirectLightingIntensityNight=1.0
DirectLightingIntensityInteriorDay=1.0
DirectLightingIntensityInteriorNight=1.0
DirectLightingCurveSunrise=1.0
DirectLightingCurveDay=1.0
DirectLightingCurveSunset=1.0
DirectLightingCurveNight=1.0
DirectLightingCurveInteriorDay=1.0
DirectLightingCurveInteriorNight=1.0
DirectLightingDesaturationSunrise=0.0
DirectLightingDesaturationDay=0.0
DirectLightingDesaturationSunset=0.0
DirectLightingDesaturationNight=0.0
DirectLightingDesaturationInteriorDay=0.0
DirectLightingDesaturationInteriorNight=0.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
SpecularFromLightSunrise=0.0
SpecularFromLightDay=0.0
SpecularFromLightSunset=0.0
SpecularFromLightNight=0.0
SpecularFromLightInteriorDay=0.0
SpecularFromLightInteriorNight=0.0
AmbientLightingIntensitySunrise=1.0
AmbientLightingIntensityDay=1.0
AmbientLightingIntensitySunset=1.0
AmbientLightingIntensityNight=1.0
AmbientLightingIntensityInteriorDay=1.0
AmbientLightingIntensityInteriorNight=1.0
AmbientLightingCurveSunrise=1.0
AmbientLightingCurveDay=1.0
AmbientLightingCurveSunset=1.0
AmbientLightingCurveNight=1.0
AmbientLightingCurveInteriorDay=1.0
AmbientLightingCurveInteriorNight=1.0
AmbientLightingDesaturationSunrise=0.0
AmbientLightingDesaturationDay=0.0
AmbientLightingDesaturationSunset=0.0
AmbientLightingDesaturationNight=0.0
AmbientLightingDesaturationInteriorDay=0.0
AmbientLightingDesaturationInteriorNight=0.0
AmbientColorFilterAmountSunrise=0.0
AmbientColorFilterAmountDay=0.0
AmbientColorFilterAmountSunset=0.0
AmbientColorFilterAmountNight=0.0
AmbientColorFilterAmountInteriorDay=0.0
AmbientColorFilterAmountInteriorNight=0.0
AmbientColorFilterTopSunrise=1, 1, 1
AmbientColorFilterTopDay=1, 1, 1
AmbientColorFilterTopSunset=1, 1, 1
AmbientColorFilterTopNight=1, 1, 1
AmbientColorFilterTopInteriorDay=1, 1, 1
AmbientColorFilterTopInteriorNight=1, 1, 1
AmbientColorFilterMiddleSunrise=0, 0, 0
AmbientColorFilterMiddleDay=0, 0, 0
AmbientColorFilterMiddleSunset=0, 0, 0
AmbientColorFilterMiddleNight=0, 0, 0
AmbientColorFilterMiddleInteriorDay=0, 0, 0
AmbientColorFilterMiddleInteriorNight=0, 0, 0
AmbientColorFilterBottomSunrise=1, 1, 1
AmbientColorFilterBottomDay=1, 1, 1
AmbientColorFilterBottomSunset=1, 1, 1
AmbientColorFilterBottomNight=1, 1, 1
AmbientColorFilterBottomInteriorDay=1, 1, 1
AmbientColorFilterBottomInteriorNight=1, 1, 1
PointLightingIntensitySunrise=1.0
PointLightingIntensityDay=1.0
PointLightingIntensitySunset=1.0
PointLightingIntensityNight=1.0
PointLightingIntensityInteriorDay=1.0
PointLightingIntensityInteriorNight=1.0
PointLightingCurveSunrise=1.0
PointLightingCurveDay=1.0
PointLightingCurveSunset=1.0
PointLightingCurveNight=1.0
PointLightingCurveInteriorDay=1.0
PointLightingCurveInteriorNight=1.0
PointLightingDesaturationSunrise=0.0
PointLightingDesaturationDay=0.0
PointLightingDesaturationSunset=0.0
PointLightingDesaturationNight=0.0
PointLightingDesaturationInteriorDay=0.0
PointLightingDesaturationInteriorNight=0.0
ParticleLightsIntensitySunrise=1.0
ParticleLightsIntensityDay=1.0
ParticleLightsIntensitySunset=1.0
ParticleLightsIntensityNight=1.0
ParticleLightsIntensityInteriorDay=1.0
ParticleLightsIntensityInteriorNight=1.0
FogColorMultiplierSunrise=1.0
FogColorMultiplierDay=1.0
FogColorMultiplierSunset=1.0
FogColorMultiplierNight=1.0
FogColorMultiplierInteriorDay=1.0
FogColorMultiplierInteriorNight=1.0
FogColorCurveSunrise=1.0
FogColorCurveDay=1.0
FogColorCurveSunset=1.0
FogColorCurveNight=1.0
FogColorCurveInteriorDay=1.0
FogColorCurveInteriorNight=1.0
ColorPowSunrise=1.0
ColorPowDay=1.0
ColorPowSunset=1.0
ColorPowNight=1.0
ColorPowInteriorDay=1.0
ColorPowInteriorNight=1.0
[SKY]
CloudsIntensitySunrise=1.0
CloudsIntensityDay=1.0
CloudsIntensitySunset=1.0
CloudsIntensityNight=1.0
CloudsIntensityInteriorDay=1.0
CloudsIntensityInteriorNight=1.0
CloudsCurveSunrise=1.0
CloudsCurveDay=1.0
CloudsCurveSunset=1.0
CloudsCurveNight=1.0
CloudsCurveInteriorDay=1.0
CloudsCurveInteriorNight=1.0
CloudsDesaturationSunrise=0.0
CloudsDesaturationDay=0.0
CloudsDesaturationSunset=0.0
CloudsDesaturationNight=0.0
CloudsDesaturationInteriorDay=0.0
CloudsDesaturationInteriorNight=0.0
CloudsOpacitySunrise=1.0
CloudsOpacityDay=1.0
CloudsOpacitySunset=1.0
CloudsOpacityNight=1.0
CloudsOpacityInteriorDay=1.0
CloudsOpacityInteriorNight=1.0
GradientIntensitySunrise=1.0
GradientIntensityDay=1.0
GradientIntensitySunset=1.0
GradientIntensityNight=1.0
GradientIntensityInteriorDay=1.0
GradientIntensityInteriorNight=1.0
GradientDesaturationSunrise=0.0
GradientDesaturationDay=0.0
GradientDesaturationSunset=0.0
GradientDesaturationNight=0.0
GradientDesaturationInteriorDay=0.0
GradientDesaturationInteriorNight=0.0
GradientTopIntensitySunrise=1.0
GradientTopIntensityDay=1.0
GradientTopIntensitySunset=1.0
GradientTopIntensityNight=1.0
GradientTopIntensityInteriorDay=1.0
GradientTopIntensityInteriorNight=1.0
GradientTopCurveSunrise=1.0
GradientTopCurveDay=1.0
GradientTopCurveSunset=1.0
GradientTopCurveNight=1.0
GradientTopCurveInteriorDay=1.0
GradientTopCurveInteriorNight=1.0
GradientMiddleIntensitySunrise=1.0
GradientMiddleIntensityDay=1.0
GradientMiddleIntensitySunset=1.0
GradientMiddleIntensityNight=1.0
GradientMiddleIntensityInteriorDay=1.0
GradientMiddleIntensityInteriorNight=1.0
GradientMiddleCurveSunrise=1.0
GradientMiddleCurveDay=1.0
GradientMiddleCurveSunset=1.0
GradientMiddleCurveNight=1.0
GradientMiddleCurveInteriorDay=1.0
GradientMiddleCurveInteriorNight=1.0
GradientHorizonIntensitySunrise=1.0
GradientHorizonIntensityDay=1.0
GradientHorizonIntensitySunset=1.0
GradientHorizonIntensityNight=1.0
GradientHorizonIntensityInteriorDay=1.0
GradientHorizonIntensityInteriorNight=1.0
GradientHorizonCurveSunrise=1.0
GradientHorizonCurveDay=1.0
GradientHorizonCurveSunset=1.0
GradientHorizonCurveNight=1.0
GradientHorizonCurveInteriorDay=1.0
GradientHorizonCurveInteriorNight=1.0
SunIntensitySunrise=1.0
SunIntensityDay=1.0
SunIntensitySunset=1.0
SunIntensityNight=1.0
SunIntensityInteriorDay=1.0
SunIntensityInteriorNight=1.0
SunDesaturationSunrise=0.0
SunDesaturationDay=0.0
SunDesaturationSunset=0.0
SunDesaturationNight=0.0
SunDesaturationInteriorDay=0.0
SunDesaturationInteriorNight=0.0
SunColorFilterSunrise=1, 1, 1
SunColorFilterDay=1, 1, 1
SunColorFilterSunset=1, 1, 1
SunColorFilterNight=1, 1, 1
SunColorFilterInteriorDay=1, 1, 1
SunColorFilterInteriorNight=1, 1, 1
SunGlowIntensitySunrise=0.0
SunGlowIntensityDay=0.0
SunGlowIntensitySunset=0.0
SunGlowIntensityNight=0.0
SunGlowIntensityInteriorDay=0.0
SunGlowIntensityInteriorNight=0.0
SunGlowHazinessSunrise=0.0
SunGlowHazinessDay=0.0
SunGlowHazinessSunset=0.0
SunGlowHazinessNight=0.0
SunGlowHazinessInteriorDay=0.0
SunGlowHazinessInteriorNight=0.0
MoonIntensitySunrise=1.0
MoonIntensityDay=1.0
MoonIntensitySunset=1.0
MoonIntensityNight=1.0
MoonIntensityInteriorDay=1.0
MoonIntensityInteriorNight=1.0
MoonCurveSunrise=1.0
MoonCurveDay=1.0
MoonCurveSunset=1.0
MoonCurveNight=1.0
MoonCurveInteriorDay=1.0
MoonCurveInteriorNight=1.0
MoonDesaturationSunrise=0.0
MoonDesaturationDay=0.0
MoonDesaturationSunset=0.0
MoonDesaturationNight=0.0
MoonDesaturationInteriorDay=0.0
MoonDesaturationInteriorNight=0.0
[OBJECT]
SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerSunset=1.0
SubSurfaceScatteringPowerNight=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
[VEGETATION]
SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerSunset=1.0
SubSurfaceScatteringPowerNight=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
[EYES]
SubSurfaceScatteringMultiplierSunrise=1.0
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierSunset=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerSunset=1.0
SubSurfaceScatteringPowerNight=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0
SpecularAmountMultiplierSunrise=1.0
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierSunset=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierSunset=1.0
SpecularPowerMultiplierNight=1.0
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
[LIGHTSPRITE]
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
[WINDOWLIGHT]
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
[VOLUMETRICFOG]
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
LightingInfluenceSunrise=1.0
LightingInfluenceDay=1.0
LightingInfluenceSunset=1.0
LightingInfluenceNight=1.0
LightingInfluenceInteriorDay=1.0
LightingInfluenceInteriorNight=1.0
OpacitySunrise=1.0
OpacityDay=1.0
OpacitySunset=1.0
OpacityNight=1.0
OpacityInteriorDay=1.0
OpacityInteriorNight=1.0
[FIRE]
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveSunrise=1.0
CurveDay=1.0
CurveSunset=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
[PARTICLE]
IntensitySunrise=1.0
IntensityDay=1.0
IntensitySunset=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
LightingInfluenceSunrise=1.0
LightingInfluenceDay=1.0
LightingInfluenceSunset=1.0
LightingInfluenceNight=1.0
LightingInfluenceInteriorDay=1.0
LightingInfluenceInteriorNight=1.0
[RAYS]
SunRaysMultiplierSunrise=0.4
SunRaysMultiplierDay=0.4
SunRaysMultiplierSunset=0.4
SunRaysMultiplierNight=0.4
SunRaysMultiplierInteriorDay=0.4
SunRaysMultiplierInteriorNight=0.4
[IMAGEBASEDLIGHTING]
AdditiveAmountSunrise=0.05
AdditiveAmountDay=0.05
AdditiveAmountSunset=0.05
AdditiveAmountNight=0.05
AdditiveAmountInteriorDay=0.05
AdditiveAmountInteriorNight=0.05
MultiplicativeAmountSunrise=0.0
MultiplicativeAmountDay=0.0
MultiplicativeAmountSunset=0.0
MultiplicativeAmountNight=0.0
MultiplicativeAmountInteriorDay=0.0
MultiplicativeAmountInteriorNight=0.0
ReflectiveAmountSunrise=0.1
ReflectiveAmountDay=0.1
ReflectiveAmountSunset=0.1
ReflectiveAmountNight=0.1
ReflectiveAmountInteriorDay=0.1
ReflectiveAmountInteriorNight=0.1
[WATER]
WavesAmplitudeSunrise=1.0
WavesAmplitudeDay=1.0
WavesAmplitudeSunset=1.0
WavesAmplitudeNight=1.0
WavesAmplitudeInteriorDay=1.0
WavesAmplitudeInteriorNight=1.0
[CLOUDSHADOWS]
OpacitySunrise=1.0
OpacityDay=1.0
OpacitySunset=1.0
OpacityNight=1.0
OpacityInteriorDay=1.0
OpacityInteriorNight=1.0
[VOLUMETRICRAYS]
IntensitySunrise=0.2
IntensityDay=0.2
IntensitySunset=0.2
IntensityNight=0.2
IntensityInteriorDay=0.2
IntensityInteriorNight=0.2
DensitySunrise=1.0
DensityDay=1.0
DensitySunset=1.0
DensityNight=1.0
DensityInteriorDay=1.0
DensityInteriorNight=1.0
SkyColorAmountSunrise=0.5
SkyColorAmountDay=0.5
SkyColorAmountSunset=0.5
SkyColorAmountNight=0.5
SkyColorAmountInteriorDay=0.5
SkyColorAmountInteriorNight=0.5
[PROCEDURALSUN]
GlowIntensitySunrise=0.4
GlowIntensityDay=0.4
GlowIntensitySunset=0.4
GlowIntensityNight=0.4
GlowIntensityInteriorDay=0.4
GlowIntensityInteriorNight=0.4
GlowCurveSunrise=10.0
GlowCurveDay=10.0
GlowCurveSunset=10.0
GlowCurveNight=10.0
GlowCurveInteriorDay=10.0
GlowCurveInteriorNight=10.0
[MIST]
AnchorsAmountSunrise=1.0
AnchorsAmountDay=1.0
AnchorsAmountSunset=1.0
AnchorsAmountNight=1.0
AnchorsAmountInteriorDay=1.0
AnchorsAmountInteriorNight=1.0
SkyLightingAmountSunrise=1.0
SkyLightingAmountDay=1.0
SkyLightingAmountSunset=1.0
SkyLightingAmountNight=1.0
SkyLightingAmountInteriorDay=1.0
SkyLightingAmountInteriorNight=1.0
SunLightingAmountSunrise=0.1
SunLightingAmountDay=0.1
SunLightingAmountSunset=0.1
SunLightingAmountNight=0.1
SunLightingAmountInteriorDay=0.1
SunLightingAmountInteriorNight=0.1
DesaturationSunrise=0.0
DesaturationDay=0.0
DesaturationSunset=0.0
DesaturationNight=0.0
DesaturationInteriorDay=0.0
DesaturationInteriorNight=0.0
ColorFilterSunrise=1, 1, 1
ColorFilterDay=1, 1, 1
ColorFilterSunset=1, 1, 1
ColorFilterNight=1, 1, 1
ColorFilterInteriorDay=1, 1, 1
ColorFilterInteriorNight=1, 1, 1
RelativeToCameraSunrise=0.0
RelativeToCameraDay=0.0
RelativeToCameraSunset=0.0
RelativeToCameraNight=0.0
RelativeToCameraInteriorDay=0.0
RelativeToCameraInteriorNight=0.0
VerticalOffsetSunrise=-10.0
VerticalOffsetDay=-10.0
VerticalOffsetSunset=-10.0
VerticalOffsetNight=-10.0
VerticalOffsetInteriorDay=-10.0
VerticalOffsetInteriorNight=-10.0
DensitySunrise=1.5
DensityDay=1.5
DensitySunset=1.5
DensityNight=1.5
DensityInteriorDay=1.5
DensityInteriorNight=1.5
VerticalFadeSunrise=4.0
VerticalFadeDay=4.0
VerticalFadeSunset=4.0
VerticalFadeNight=4.0
VerticalFadeInteriorDay=4.0
VerticalFadeInteriorNight=4.0
DistanceFadeSunrise=0.0
DistanceFadeDay=0.0
DistanceFadeSunset=0.0
DistanceFadeNight=0.0
DistanceFadeInteriorDay=0.0
DistanceFadeInteriorNight=0.0
BottomTopSunrise=0.0
BottomTopDay=0.0
BottomTopSunset=0.0
BottomTopNight=0.0
BottomTopInteriorDay=0.0
BottomTopInteriorNight=0.0
ExponentialFadeSunrise=1.0
ExponentialFadeDay=1.0
ExponentialFadeSunset=1.0
ExponentialFadeNight=1.0
ExponentialFadeInteriorDay=1.0
ExponentialFadeInteriorNight=1.0

View file

@ -1,20 +1,2 @@
[ENBSUNSPRITE.FX]
TECHNIQUE=0
Glare Intensity=0.9
Glare Scale=0.8
Glare Tint=0.973, 0.894, 0.486
Moire Vib Frequency(Hz)=1.0
Moire Vib Scale=0.3
Moire Offset=0.1
Rotation Modifier=100.0
Blink Axis(°)=1
Blink Frequency(Hz)=0.3
Blink Speed=0.3
Blink Starting Angle(°)=90
Blink Ending Angle(°)=10
Blink Angle Width=10.0
Blink Intensity=4.0
Spike Intensity=6.0
Spike Frequency=2.0
Spike Speed=0.4
Spike Width=1.0

View file

@ -169,6 +169,16 @@ float amax_id
> = {1.0};
/* tone mapping */
string str_tonemap = "Tone Mapping";
/*
algorithms:
-1 : Disabled
0 : Linear
1 : Reinhard
2 : Uncharted 2
3 : Hejl Dawson
4 : Haarm-Peter Duiker
5 : SweetFX
*/
int tmapenable
<
string UIName = "Tonemapping Method";