1.0.6 release:

- Revert the attempt at compensating for 1.2 pixel stretch. It's impossible to do it consistently.
This commit is contained in:
Marisa the Magician 2019-12-05 13:34:00 +01:00
commit 00458b669b
21 changed files with 211 additions and 222 deletions

View file

@ -3,7 +3,7 @@ Model "BioAmmo"
Path "models"
Model 0 "BioAmmoM_d.3d"
Skin 0 "Jbammo1.png"
Scale 0.08 0.096 0.08
Scale 0.08 0.08 0.08
PitchOffset 180
RollOffset 90
ZOffset 4
@ -15,7 +15,7 @@ Model "BioAmmo2"
Path "models"
Model 0 "BioAmmoM_d.3d"
Skin 0 "Jbammo1.png"
Scale 0.08 0.096 0.08
Scale 0.08 0.08 0.08
PitchOffset 180
RollOffset 90
ZOffset 4
@ -28,7 +28,7 @@ Model "BioGel"
Path "models"
Model 0 "BioGelm_d.3d"
Skin 0 "Jgreen.png"
Scale 0.096 0.08 0.08
Scale 0.08 0.08 0.08
PitchOffset -90
USEACTORPITCH
USEACTORROLL
@ -100,7 +100,7 @@ Model "BioSplash"
Path "models"
Model 0 "BioGelm_d.3d"
Skin 0 "Jgreen.png"
Scale 0.096 0.08 0.08
Scale 0.08 0.08 0.08
PitchOffset -90
USEACTORPITCH
USEACTORROLL
@ -172,7 +172,7 @@ Model "BioGlob"
Path "models"
Model 0 "BioGelm_d.3d"
Skin 0 "Jgreen.png"
Scale 0.096 0.08 0.08
Scale 0.08 0.08 0.08
PitchOffset -90
USEACTORPITCH
USEACTORROLL
@ -244,13 +244,13 @@ Model "BioRifle"
Path "models"
Model 1 "BRifle2Pick_d.3d"
Skin 1 "JBRifle2.png"
Scale 0.1 0.1 0.12
Scale 0.1 0.1 0.1
AngleOffset 90
ZOffset 10
ZOffset 9
FrameIndex BIOP B 1 0
ZOffset 12
ZOffset 10
ROTATING
FrameIndex BIOP A 1 0
}