1.0.6 release:

- Revert the attempt at compensating for 1.2 pixel stretch. It's impossible to do it consistently.
This commit is contained in:
Marisa the Magician 2019-12-05 13:34:00 +01:00
commit 00458b669b
21 changed files with 211 additions and 222 deletions

View file

@ -3,8 +3,8 @@ Model "ShockAmmo"
Path "models"
Model 0 "ShockCoreM_d.3d"
Skin 0 "JShockCore.png"
Scale 0.11 0.11 0.132
ZOffset 12
Scale 0.11 0.11 0.11
ZOffset 10
FrameIndex SHOA A 0 0
}
@ -13,8 +13,8 @@ Model "ShockAmmo2"
Path "models"
Model 0 "ShockCoreM_d.3d"
Skin 0 "JShockCore_2.png"
Scale 0.11 0.11 0.132
ZOffset 12
Scale 0.11 0.11 0.11
ZOffset 10
FrameIndex SHOA A 0 0
}
@ -24,8 +24,8 @@ Model "EnhancedShockAmmo"
Path "models"
Model 0 "ShockCoreM_d.3d"
Skin 0 "JSShockCore.png"
Scale 0.11 0.11 0.132
ZOffset 12
Scale 0.11 0.11 0.11
ZOffset 10
FrameIndex SHOA A 0 0
}
@ -35,8 +35,7 @@ Model "ShockRifleWave"
Path "models"
Model 0 "shockrwm_d.3d"
Skin 0 "shocktt1.png"
Scale 0.6 0.5 0.5
PitchOffset 90
Scale 0.5 0.5 0.5
FrameIndex SWAV A 0 0
FrameIndex SWAV B 0 1
@ -47,8 +46,7 @@ Model "SuperShockRifleWave"
Path "models"
Model 0 "shockrwm_d.3d"
Skin 0 "sshocktt1.png"
Scale 0.6 0.5 0.5
PitchOffset 90
Scale 0.5 0.5 0.5
FrameIndex SWAV A 0 0
FrameIndex SWAV B 0 1
@ -59,7 +57,7 @@ Model "ShockBeamRing"
Path "models"
Model 0 "utringex_d.3d"
Skin 0 "asaring.png"
Scale 1.2 1.0 1.0
Scale 1.0 1.0 1.0
PitchOffset 90
DONTCULLBACKFACES
USEACTORPITCH
@ -81,7 +79,7 @@ Model "SuperShockBeamRing"
Path "models"
Model 0 "utringex_d.3d"
Skin 0 "ASasRing.png"
Scale 1.2 1.0 1.0
Scale 1.0 1.0 1.0
PitchOffset 90
DONTCULLBACKFACES
USEACTORPITCH
@ -103,7 +101,7 @@ Model "ShockBlastRing"
Path "models"
Model 0 "utringex_d.3d"
Skin 0 "ppurplering.png"
Scale 1.2 1.0 1.0
Scale 1.0 1.0 1.0
PitchOffset 90
DONTCULLBACKFACES
USEACTORPITCH
@ -125,7 +123,7 @@ Model "SuperShockBlastRing"
Path "models"
Model 0 "utringex_d.3d"
Skin 0 "ASasRing.png"
Scale 1.2 1.0 1.0
Scale 1.0 1.0 1.0
PitchOffset 90
DONTCULLBACKFACES
USEACTORPITCH
@ -148,12 +146,12 @@ Model "ShockRifle"
Model 1 "asmd2pick_d.3d"
Skin 1 "asmd_t.png"
AngleOffset 90
Scale 0.14 0.14 0.18
ZOffset 4
Scale 0.14 0.14 0.14
ZOffset 3
FrameIndex ASMP B 1 0
ZOffset 12
ZOffset 10
ROTATING
FrameIndex ASMP A 1 0
}
@ -227,22 +225,14 @@ Model "EnhancedShockRifle"
Model 1 "asmd2pick_d.3d"
Skin 1 "sasmd_t.png"
AngleOffset 90
Scale 0.14 0.14 0.18
ZOffset 12
ROTATING
FrameIndex ASMP A 1 0
}
Model "EnhancedShockRifle"
{
Path "models"
Model 1 "asmd2pick_d.3d"
Skin 1 "sasmd_t.png"
AngleOffset 90
Scale 0.14 0.14 0.18
ZOffset 4
Scale 0.14 0.14 0.14
ZOffset 3
FrameIndex ASMP B 1 0
ZOffset 10
ROTATING
FrameIndex ASMP A 1 0
}
Model "EnhancedShockRifle"