I swear this is the last one

This commit is contained in:
Marisa the Magician 2018-05-31 22:44:12 +02:00
commit 0c8409ac29

View file

@ -3,9 +3,9 @@
What began as a test for importing UT vertex meshes has turned into an actual
full UT weapon and item mod.
## Currently you have to patch in [this pull request](https://github.com/coelckers/gzdoom/pull/495) yourself for models to render correctly.
### Currently you have to patch in [this pull request](https://github.com/coelckers/gzdoom/pull/495) yourself for models to render correctly.
Currently implemented:
## Currently implemented
- Flak Cannon (slot 8)
- ASMD Shock Rifle (slot 4)
@ -43,14 +43,14 @@ Currently implemented:
- Rocket Launcher (slot 9)
- Scaling/Customization options for the HUD
In progress:
## In progress
- Make biorifle sludge follow ceiling and wall movement (this might be hard)
- Add some more effects, maybe some nicer recoil on guns too
- General polishing and bugfixing
- Trim out unused animations
Known bugs:
## Known bugs
- Sometimes the slave enforcer has its psprite "lower" slightly while the main
enforcer is reloading. No idea what causes this (Could be bobbing-related)