I swear this is the last one

This commit is contained in:
Marisa the Magician 2018-05-31 22:44:12 +02:00
commit 0c8409ac29

View file

@ -3,9 +3,9 @@
What began as a test for importing UT vertex meshes has turned into an actual What began as a test for importing UT vertex meshes has turned into an actual
full UT weapon and item mod. full UT weapon and item mod.
## Currently you have to patch in [this pull request](https://github.com/coelckers/gzdoom/pull/495) yourself for models to render correctly. ### Currently you have to patch in [this pull request](https://github.com/coelckers/gzdoom/pull/495) yourself for models to render correctly.
Currently implemented: ## Currently implemented
- Flak Cannon (slot 8) - Flak Cannon (slot 8)
- ASMD Shock Rifle (slot 4) - ASMD Shock Rifle (slot 4)
@ -43,14 +43,14 @@ Currently implemented:
- Rocket Launcher (slot 9) - Rocket Launcher (slot 9)
- Scaling/Customization options for the HUD - Scaling/Customization options for the HUD
In progress: ## In progress
- Make biorifle sludge follow ceiling and wall movement (this might be hard) - Make biorifle sludge follow ceiling and wall movement (this might be hard)
- Add some more effects, maybe some nicer recoil on guns too - Add some more effects, maybe some nicer recoil on guns too
- General polishing and bugfixing - General polishing and bugfixing
- Trim out unused animations - Trim out unused animations
Known bugs: ## Known bugs
- Sometimes the slave enforcer has its psprite "lower" slightly while the main - Sometimes the slave enforcer has its psprite "lower" slightly while the main
enforcer is reloading. No idea what causes this (Could be bobbing-related) enforcer is reloading. No idea what causes this (Could be bobbing-related)