9 changed files with
9 additions and
9 deletions
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@ -6,7 +6,7 @@ Class BioAmmo : Ammo
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Inventory.PickupMessage "$I_BIOAMMO";
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Inventory.Amount 25;
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Inventory.MaxAmount 100;
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Ammo.BackpackAmount 50;
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Ammo.BackpackAmount 15;
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Ammo.BackpackMaxAmount 200;
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Ammo.DropAmount 10;
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}
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@ -48,7 +48,7 @@ Class ChainsawAmmo : Ammo
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Inventory.PickupMessage "$I_CHAINSAWAMMO";
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Inventory.Amount 20;
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Inventory.MaxAmount 100;
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Ammo.BackpackAmount 50;
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Ammo.BackpackAmount 10;
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Ammo.BackpackMaxAmount 100;
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Ammo.DropAmount 20;
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}
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@ -6,7 +6,7 @@ Class UTRocketAmmo : Ammo
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Inventory.PickupMessage "$I_ROCKETAMMO";
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Inventory.Amount 12;
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Inventory.MaxAmount 48;
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Ammo.BackpackAmount 12;
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Ammo.BackpackAmount 6;
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Ammo.BackpackMaxAmount 96;
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Ammo.DropAmount 3;
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}
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@ -6,7 +6,7 @@ Class FlakAmmo : Ammo
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Inventory.PickupMessage "";
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Inventory.Amount 10;
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Inventory.MaxAmount 50;
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Ammo.BackpackAmount 20;
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Ammo.BackpackAmount 5;
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Ammo.BackpackMaxAmount 100;
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Ammo.DropAmount 5;
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}
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@ -6,7 +6,7 @@ Class MiniAmmo : Ammo
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Inventory.PickupMessage "";
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Inventory.Amount 50;
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Inventory.MaxAmount 200;
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Ammo.BackpackAmount 100;
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Ammo.BackpackAmount 25;
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Ammo.BackpackMaxAmount 400;
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Ammo.DropAmount 20;
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}
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@ -6,7 +6,7 @@ Class PulseAmmo : Ammo
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Inventory.PickupMessage "$I_PULSEAMMO";
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Inventory.Amount 25;
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Inventory.MaxAmount 200;
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Ammo.BackpackAmount 40;
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Ammo.BackpackAmount 10;
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Ammo.BackpackMaxAmount 400;
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Ammo.DropAmount 10;
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}
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@ -6,7 +6,7 @@ Class RipperAmmo : Ammo
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Inventory.PickupMessage "$I_RIPPERAMMO";
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Inventory.Amount 10;
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Inventory.MaxAmount 40;
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Ammo.BackpackAmount 20;
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Ammo.BackpackAmount 5;
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Ammo.BackpackMaxAmount 80;
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Ammo.DropAmount 5;
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}
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@ -6,7 +6,7 @@ Class ShockAmmo : Ammo
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Inventory.PickupMessage "$I_SHOCKAMMO";
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Inventory.Amount 10;
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Inventory.MaxAmount 50;
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Ammo.BackpackAmount 20;
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Ammo.BackpackAmount 5;
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Ammo.BackpackMaxAmount 100;
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Ammo.DropAmount 5;
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}
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@ -6,7 +6,7 @@ Class RifleAmmo : Ammo
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Inventory.PickupMessage "$I_RIFLEAMMO";
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Inventory.Amount 10;
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Inventory.MaxAmount 50;
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Ammo.BackpackAmount 20;
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Ammo.BackpackAmount 5;
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Ammo.BackpackMaxAmount 100;
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Ammo.DropAmount 5;
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}
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