Impact Hammer fully implemented. Began working on Chainsaw.
Tweaked the shake effect on all weapons. Covered up some seams on redeemer texture. Moved the model slightly to cover up a gap. Corrected the chainsaw and translocator HUD icons.
This commit is contained in:
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1ddda70712
commit
72eb6ca8d1
17 changed files with 254 additions and 21 deletions
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@ -22,3 +22,84 @@ Model "UTChainsaw"
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FrameIndex CSWP B 1 0
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}
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Model "UTChainsaw"
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{
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Path "models"
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Model 0 "chainsawM_d.3d"
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SurfaceSkin 0 0 "Jchainsaw1.png"
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SurfaceSkin 0 1 "Jchainsaw2.png"
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SurfaceSkin 0 2 "Jchainsaw3.png"
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SurfaceSkin 0 3 "Jchainsaw4.png"
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Scale 0.2 0.16 0.18
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Offset 3.5 -12.8 -7.2
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AngleOffset 268
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PitchOffset 90
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// select
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FrameIndex CSWS A 0 2
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FrameIndex CSWS B 0 3
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FrameIndex CSWS C 0 4
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FrameIndex CSWS D 0 5
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FrameIndex CSWS E 0 6
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FrameIndex CSWS F 0 7
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FrameIndex CSWS G 0 8
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FrameIndex CSWS H 0 9
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FrameIndex CSWS I 0 10
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FrameIndex CSWS J 0 11
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FrameIndex CSWS K 0 12
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FrameIndex CSWS L 0 13
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FrameIndex CSWS M 0 14
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FrameIndex CSWS N 0 15
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FrameIndex CSWS O 0 16
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// idle
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FrameIndex CSWI A 0 17
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FrameIndex CSWI B 0 18
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FrameIndex CSWI C 0 19
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FrameIndex CSWI D 0 20
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FrameIndex CSWI E 0 21
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FrameIndex CSWI F 0 22
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FrameIndex CSWI G 0 23
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FrameIndex CSWI H 0 24
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FrameIndex CSWI I 0 25
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FrameIndex CSWI J 0 26
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// swipe
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FrameIndex CSWA A 0 27
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FrameIndex CSWA B 0 28
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FrameIndex CSWA C 0 29
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FrameIndex CSWA D 0 30
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FrameIndex CSWA E 0 31
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FrameIndex CSWA F 0 32
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FrameIndex CSWA G 0 33
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FrameIndex CSWA H 0 34
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FrameIndex CSWA I 0 35
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FrameIndex CSWA J 0 36
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FrameIndex CSWA K 0 37
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// jab
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FrameIndex CSWJ A 0 42
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FrameIndex CSWJ B 0 43
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FrameIndex CSWJ C 0 44
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FrameIndex CSWJ D 0 45
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FrameIndex CSWJ E 0 46
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FrameIndex CSWJ F 0 47
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FrameIndex CSWJ G 0 48
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FrameIndex CSWJ H 0 49
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FrameIndex CSWJ I 0 50
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FrameIndex CSWJ J 0 51
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FrameIndex CSWJ K 0 52
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FrameIndex CSWJ L 0 53
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FrameIndex CSWJ M 0 54
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FrameIndex CSWJ N 0 55
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FrameIndex CSWJ O 0 56
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FrameIndex CSWJ P 0 57
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FrameIndex CSWJ Q 0 58
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FrameIndex CSWJ R 0 59
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FrameIndex CSWJ S 0 60
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// down
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FrameIndex CSWD A 0 62
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FrameIndex CSWD B 0 63
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FrameIndex CSWD C 0 64
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FrameIndex CSWD D 0 65
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FrameIndex CSWD E 0 66
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FrameIndex CSWD F 0 67
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}
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