Finished biorifle, began work on pulsegun.
Added some extra particle effects just for kicks. Made various actors freeze-aware. Tweaked a couple things here and there.
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brightmaps/AmmoLedBase.png
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After Width: | Height: | Size: 246 B |
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brightmaps/FlakAmmoLEDBase.png
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After Width: | Height: | Size: 135 B |
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Before Width: | Height: | Size: 819 B After Width: | Height: | Size: 1.2 KiB |
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Before Width: | Height: | Size: 601 B After Width: | Height: | Size: 141 B |
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Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 3.2 KiB |
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Before Width: | Height: | Size: 733 B After Width: | Height: | Size: 589 B |
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Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 5.9 KiB |
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brightmaps/JPammo_01.png
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After Width: | Height: | Size: 1.2 KiB |
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brightmaps/JPulseGun_02.png
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After Width: | Height: | Size: 683 B |