Doom Tournament, a recreation of the UT99 arsenal for GZDoom. https://magusmarisa.itch.io/doom-tournament
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Marisa Kirisame 73e8e8ada9 Finished biorifle, began work on pulsegun.
Added some extra particle effects just for kicks.
Made various actors freeze-aware.
Tweaked a couple things here and there.
2018-05-17 02:17:10 +02:00
brightmaps Finished biorifle, began work on pulsegun. 2018-05-17 02:17:10 +02:00
graphics Finished biorifle, began work on pulsegun. 2018-05-17 02:17:10 +02:00
maps First public commit. 2018-05-15 02:22:27 +02:00
models Finished biorifle, began work on pulsegun. 2018-05-17 02:17:10 +02:00
music First public commit. 2018-05-15 02:22:27 +02:00
shaders/glsl Added brightmaps. Added environment map shader. Began working on Biorifle. 2018-05-16 02:05:39 +02:00
sounds Finished biorifle, began work on pulsegun. 2018-05-17 02:17:10 +02:00
sprites Finished biorifle, began work on pulsegun. 2018-05-17 02:17:10 +02:00
textures Added brightmaps. Added environment map shader. Began working on Biorifle. 2018-05-16 02:05:39 +02:00
zscript Finished biorifle, began work on pulsegun. 2018-05-17 02:17:10 +02:00
animdefs.txt First public commit. 2018-05-15 02:22:27 +02:00
cvarinfo.txt First public commit. 2018-05-15 02:22:27 +02:00
decaldef.txt Finished biorifle, began work on pulsegun. 2018-05-17 02:17:10 +02:00
fontdefs.txt First public commit. 2018-05-15 02:22:27 +02:00
gldefs.txt Finished biorifle, began work on pulsegun. 2018-05-17 02:17:10 +02:00
menudef.txt First public commit. 2018-05-15 02:22:27 +02:00
modeldef.txt Finished biorifle, began work on pulsegun. 2018-05-17 02:17:10 +02:00
readme.txt Finished biorifle, began work on pulsegun. 2018-05-17 02:17:10 +02:00
sndinfo.txt Finished biorifle, began work on pulsegun. 2018-05-17 02:17:10 +02:00
textures.flak Finished biorifle, began work on pulsegun. 2018-05-17 02:17:10 +02:00
textures.ges Added brightmaps. Added environment map shader. Began working on Biorifle. 2018-05-16 02:05:39 +02:00
textures.misc Added brightmaps. Added environment map shader. Began working on Biorifle. 2018-05-16 02:05:39 +02:00
textures.pulse Finished biorifle, began work on pulsegun. 2018-05-17 02:17:10 +02:00
textures.shock Added brightmaps. Added environment map shader. Began working on Biorifle. 2018-05-16 02:05:39 +02:00
textures.warhead First public commit. 2018-05-15 02:22:27 +02:00
zmapinfo.txt First public commit. 2018-05-15 02:22:27 +02:00
zscript.txt Finished biorifle, began work on pulsegun. 2018-05-17 02:17:10 +02:00

DOOM TOURNAMENT

What began as a test for importing UT vertex meshes is turning into an actual
full UT weapon and item mod.

Currently implemented:

 - Flak Cannon (slot 8)
 - ASMD Shock Rifle (slot 4)
 - Redeemer (slot 0)
 - GES Biorifle (slot 3)

In progress:

 - Pulsegun (slot 5) (with beta animations)

To be done:

 - Impact Hammer (slot 1)
 - Chainsaw (slot 1)
 - Translocator (slot 1)
 - Enforcer (slot 2)
   - Dual Enforcers (slot 2)
 - Ripper (slot 6)
 - Minigun (slot 7)
 - Rocket Launcher (slot 9)
 - Sniper Rifle (slot 0)

 - Health Vial (bonus)
 - Health Pack (stimpak)
 - Beta Super Health (medkit)
 - Big Keg O' Health (soulsphere)
 - Thigh Pads (green armor)
 - Body Armor (blue armor)
 - Shield Belt (megasphere)
 - Damage Amplifier (berserk)
 - Invisibility (blursphere)
 - Jump Boots (light amplification visor)
 - Toxin Suit (radsuit)
 - ... maybe more