The HUD is complete (actually, I forgot to add key display, will do that later).
All weapon pickup models have been added in. Modeldef has been subdivided to make things easier for me.
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81 changed files with 3060 additions and 2302 deletions
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@ -3,3 +3,7 @@ server bool flak_betaudamage = false;
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server bool flak_pulsereload = false;
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server bool flak_enforcerreload = false;
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user bool flak_redeemerreadout = true;
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user int flak_colorprefs = 0;
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user color flak_colorcustom = "ff ff ff";
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user float flak_opacity = 0.8;
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user color flak_bgcolor = "00 00 00";
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