The HUD is complete (actually, I forgot to add key display, will do that later).
All weapon pickup models have been added in. Modeldef has been subdivided to make things easier for me.
This commit is contained in:
parent
d3da87cefe
commit
7e38cfddd8
81 changed files with 3060 additions and 2302 deletions
323
modeldef.misc
Normal file
323
modeldef.misc
Normal file
|
|
@ -0,0 +1,323 @@
|
|||
Model "UTTeleportFog"
|
||||
{
|
||||
Path "models"
|
||||
Model 0 "Tele2_d.3d"
|
||||
Skin 0 "JTele2_01.png"
|
||||
Scale 0.24 0.2 0.2
|
||||
PitchOffset 90
|
||||
ZOffset 10
|
||||
DONTCULLBACKFACES
|
||||
|
||||
FrameIndex TELE A 0 0
|
||||
FrameIndex TELE B 0 2
|
||||
FrameIndex TELE C 0 4
|
||||
FrameIndex TELE D 0 6
|
||||
FrameIndex TELE E 0 8
|
||||
FrameIndex TELE F 0 10
|
||||
FrameIndex TELE G 0 12
|
||||
FrameIndex TELE H 0 14
|
||||
FrameIndex TELE I 0 16
|
||||
FrameIndex TELE J 0 18
|
||||
FrameIndex TELE K 0 20
|
||||
FrameIndex TELE L 0 22
|
||||
FrameIndex TELE M 0 24
|
||||
FrameIndex TELE N 0 26
|
||||
FrameIndex TELE O 0 28
|
||||
FrameIndex TELE P 0 30
|
||||
FrameIndex TELE Q 0 32
|
||||
FrameIndex TELE R 0 34
|
||||
FrameIndex TELE S 0 36
|
||||
FrameIndex TELE T 0 38
|
||||
FrameIndex TELE U 0 40
|
||||
FrameIndex TELE V 0 42
|
||||
FrameIndex TELE W 0 44
|
||||
FrameIndex TELE X 0 46
|
||||
FrameIndex TELE Y 0 48
|
||||
FrameIndex TELE Z 0 50
|
||||
FrameIndex TEL2 A 0 52
|
||||
FrameIndex TEL2 B 0 54
|
||||
FrameIndex TEL2 C 0 56
|
||||
FrameIndex TEL2 D 0 58
|
||||
FrameIndex TEL2 E 0 60
|
||||
FrameIndex TEL2 F 0 62
|
||||
FrameIndex TEL2 G 0 64
|
||||
FrameIndex TEL2 H 0 66
|
||||
FrameIndex TEL2 I 0 68
|
||||
}
|
||||
|
||||
Model "UTHealthPack"
|
||||
{
|
||||
Path "models"
|
||||
Model 0 "hbox_d.3d"
|
||||
SurfaceSkin 0 0 "jhbox1.png"
|
||||
SurfaceSkin 0 1 "FIZZHP00"
|
||||
Scale -0.2 0.2 0.2
|
||||
AngleOffset 90
|
||||
ZOffset 14
|
||||
|
||||
FrameIndex HBOX A 0 0
|
||||
}
|
||||
|
||||
Model "UTHealthBox"
|
||||
{
|
||||
Path "models"
|
||||
Model 0 "hboxbeta_d.3d"
|
||||
SurfaceSkin 0 0 "jhboxbeta1.png"
|
||||
SurfaceSkin 0 1 "FIZZHP10"
|
||||
SurfaceSkin 0 2 "FIZZHP10"
|
||||
Scale -0.096 0.08 0.08
|
||||
PitchOffset 90
|
||||
ZOffset 4
|
||||
|
||||
FrameIndex HBOX B 0 0
|
||||
}
|
||||
|
||||
Model "UTMedBox"
|
||||
{
|
||||
Path "models"
|
||||
Model 0 "MedBox_d.3d"
|
||||
SurfaceSkin 0 0 "JMedBox1.png"
|
||||
SurfaceSkin 0 1 "FIZZHP10"
|
||||
Scale -0.072 0.06 0.06
|
||||
PitchOffset 90
|
||||
ZOffset 5
|
||||
|
||||
FrameIndex HBOX C 0 0
|
||||
}
|
||||
|
||||
Model "UTHealthBonus"
|
||||
{
|
||||
Path "models"
|
||||
Model 0 "Vial_d.3d"
|
||||
SurfaceSkin 0 0 "JVial0.png"
|
||||
SurfaceSkin 0 1 "FIZZHP20"
|
||||
SurfaceSkin 0 2 "FIZZHP20"
|
||||
Scale -0.048 0.04 0.04
|
||||
PitchOffset 90
|
||||
ZOffset 8
|
||||
DONTCULLBACKFACES
|
||||
|
||||
FrameIndex VIAL A 0 0
|
||||
}
|
||||
|
||||
Model "UTArmorBonus"
|
||||
{
|
||||
Path "models"
|
||||
Model 0 "bossheadm_d.3d"
|
||||
Skin 0 "bossheadT.png"
|
||||
Scale -0.072 0.072 0.06
|
||||
AngleOffset 180
|
||||
PitchOffset 110
|
||||
ZOffset 6
|
||||
|
||||
FrameIndex XANH A 0 0
|
||||
}
|
||||
|
||||
Model "UTThighPads"
|
||||
{
|
||||
Path "models"
|
||||
Model 0 "ThighPads_d.3d"
|
||||
Skin 0 "JThighPads_01.png"
|
||||
Scale -0.096 0.08 0.08
|
||||
PitchOffset 90
|
||||
ZOffset 12
|
||||
ROTATING
|
||||
|
||||
FrameIndex THIG A 0 0
|
||||
}
|
||||
|
||||
Model "UTBodyArmor"
|
||||
{
|
||||
Path "models"
|
||||
Model 0 "Armor2M_d.3d"
|
||||
Skin 0 "Jarmor2.png"
|
||||
Scale -0.134 0.134 0.12
|
||||
PitchOffset 90
|
||||
ZOffset 12
|
||||
|
||||
FrameIndex UARM A 0 0
|
||||
}
|
||||
|
||||
Model "UTShieldBelt"
|
||||
{
|
||||
Path "models"
|
||||
Model 0 "ShieldBeltMeshM_d.3d"
|
||||
Skin 0 "AUbelt1.png"
|
||||
Scale -0.12 0.1 0.1
|
||||
AngleOffset 180
|
||||
PitchOffset 90
|
||||
ZOffset 4
|
||||
|
||||
FrameIndex BELT A 0 0
|
||||
}
|
||||
|
||||
Model "UDamage"
|
||||
{
|
||||
Path "models"
|
||||
Model 0 "UDamage_d.3d"
|
||||
Skin 0 "GoldSkin2.png"
|
||||
Scale 0.192 0.16 0.16
|
||||
PitchOffset 90
|
||||
ZOffset 24
|
||||
ROTATING
|
||||
|
||||
FrameIndex UDAM A 0 0
|
||||
}
|
||||
Model "UDamage"
|
||||
{
|
||||
Path "models"
|
||||
Model 1 "UDamageB_d.3d"
|
||||
Skin 1 "Judamage1.png"
|
||||
Scale 0.192 0.16 0.16
|
||||
PitchOffset 90
|
||||
ZOffset 24
|
||||
ROTATING
|
||||
|
||||
FrameIndex UDAM B 1 0
|
||||
}
|
||||
|
||||
Model "UTRedSkull"
|
||||
{
|
||||
Path "models"
|
||||
Model 0 "RelicSkull_d.3d"
|
||||
Skin 0 "JRelicSkull_01r.png"
|
||||
Scale 0.12 0.1 0.1
|
||||
PitchOffset 90
|
||||
ZOffset 12
|
||||
ROTATING
|
||||
|
||||
FrameIndex USKL A 0 15
|
||||
}
|
||||
Model "UTGoldSkull"
|
||||
{
|
||||
Path "models"
|
||||
Model 0 "RelicSkull_d.3d"
|
||||
Skin 0 "JRelicSkull_01g.png"
|
||||
Scale 0.12 0.1 0.1
|
||||
PitchOffset 90
|
||||
ZOffset 12
|
||||
ROTATING
|
||||
|
||||
FrameIndex USKL B 0 15
|
||||
}
|
||||
Model "UTBlueSkull"
|
||||
{
|
||||
Path "models"
|
||||
Model 0 "RelicSkull_d.3d"
|
||||
Skin 0 "JRelicSkull_01b.png"
|
||||
Scale 0.12 0.1 0.1
|
||||
PitchOffset 90
|
||||
ZOffset 12
|
||||
ROTATING
|
||||
|
||||
FrameIndex USKL C 0 15
|
||||
}
|
||||
Model "UTRedKey"
|
||||
{
|
||||
Path "models"
|
||||
Model 0 "DomR_d.3d"
|
||||
Skin 0 "RedSkin2.png"
|
||||
Scale 0.048 0.04 0.04
|
||||
PitchOffset 90
|
||||
ZOffset 16
|
||||
ROTATING
|
||||
|
||||
FrameIndex UKEY A 0 0
|
||||
}
|
||||
Model "UTGoldKey"
|
||||
{
|
||||
Path "models"
|
||||
Model 0 "MercSymbol_d.3d"
|
||||
Skin 0 "GoldSkin2.png"
|
||||
Scale 0.096 0.08 0.08
|
||||
PitchOffset 90
|
||||
ZOffset 16
|
||||
ROTATING
|
||||
|
||||
FrameIndex UKEY B 0 0
|
||||
}
|
||||
Model "UTBlueKey"
|
||||
{
|
||||
Path "models"
|
||||
Model 0 "DomB_d.3d"
|
||||
Skin 0 "BlueSkin2.png"
|
||||
Scale 0.048 0.04 0.04
|
||||
PitchOffset 90
|
||||
ZOffset 16
|
||||
ROTATING
|
||||
|
||||
FrameIndex UKEY C 0 0
|
||||
}
|
||||
|
||||
Model "UTBackpack"
|
||||
{
|
||||
Path "models"
|
||||
Model 0 "Backpack2_d.3d" // cheaply edited out of SelectionMale1 (offsets weren't even readjusted)
|
||||
Skin 0 "bpak.png"
|
||||
Offset -20 12 -16
|
||||
Scale -0.36 0.3 0.3
|
||||
ROTATING
|
||||
|
||||
FrameIndex BPAK A 0 0
|
||||
}
|
||||
|
||||
Model "UTInvisibility"
|
||||
{
|
||||
Path "models"
|
||||
Model 0 "invis2M_d.3d"
|
||||
SurfaceSkin 0 0 "jinvis.png"
|
||||
Scale -0.12 0.1 0.1
|
||||
PitchOffset 90
|
||||
ZOffset 9
|
||||
|
||||
FrameIndex INVS A 0 0
|
||||
}
|
||||
Model "UTInvisibilityX"
|
||||
{
|
||||
Path "models"
|
||||
Model 0 "invis2M_d.3d"
|
||||
SurfaceSkin 0 1 "invis00"
|
||||
Scale -0.12 0.1 0.1
|
||||
PitchOffset 90
|
||||
ZOffset 9
|
||||
|
||||
FrameIndex INVS A 0 0
|
||||
}
|
||||
|
||||
Model "UTMapRevealer"
|
||||
{
|
||||
Path "models"
|
||||
Model 0 "TranslatorMesh_d.3d"
|
||||
Skin 0 "JTranslator1.png"
|
||||
Scale -0.096 0.08 0.08
|
||||
PitchOffset 90
|
||||
ZOffset 4
|
||||
|
||||
FrameIndex TRNS A 0 0
|
||||
}
|
||||
|
||||
Model "ShieldingSuit"
|
||||
{
|
||||
Path "models"
|
||||
Model 0 "ToxSuit_d.3d"
|
||||
Skin 0 "ShieldSuit.png"
|
||||
Scale -0.12 0.12 0.134
|
||||
PitchOffset 180
|
||||
ZOffset 24
|
||||
ROTATING
|
||||
|
||||
FrameIndex SSUT A 0 0
|
||||
}
|
||||
|
||||
Model "Searchlight"
|
||||
{
|
||||
Path "models"
|
||||
Model 0 "BigFlash_d.3d"
|
||||
Skin 0 "JBigFlash1.png"
|
||||
Scale -0.084 0.084 0.07
|
||||
PitchOffset 90
|
||||
AngleOffset 180
|
||||
ZOffset 9
|
||||
|
||||
FrameIndex SLIT A 0 0
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue