The HUD is complete (actually, I forgot to add key display, will do that later).
All weapon pickup models have been added in. Modeldef has been subdivided to make things easier for me.
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81 changed files with 3060 additions and 2302 deletions
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modeldef.rifle
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50
modeldef.rifle
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Model "RifleAmmo"
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{
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Path "models"
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Model 0 "BulletBoxM_d.3d"
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Skin 0 "BulletBoxT.png"
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Scale -0.084 0.07 0.07
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PitchOffset 90
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AngleOffset 180
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ZOffset 3
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FrameIndex SBOX A 0 0
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}
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Model "RifleAmmo2"
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{
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Path "models"
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Model 0 "RifleRoundM_d.3d"
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Skin 0 "RifleR1.png"
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Scale -0.024 0.02 0.02
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PitchOffset 90
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ZOffset 4
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FrameIndex SRND A 0 0
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}
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Model "SniperRifle"
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{
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Path "models"
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Model 1 "RiflePick_d.3d"
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Skin 1 "JRifle2.png"
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Scale -0.2 0.24 0.2
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PitchOffset 90
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AngleOffset 270
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ZOffset 12
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ROTATING
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FrameIndex SRFP A 1 0
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}
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Model "SniperRifle"
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{
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Path "models"
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Model 1 "RiflePick_d.3d"
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Skin 1 "JRifle2.png"
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Scale -0.2 0.24 0.2
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PitchOffset 90
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AngleOffset 270
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ZOffset 6
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FrameIndex SRFP B 1 0
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}
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