The HUD is complete (actually, I forgot to add key display, will do that later).

All weapon pickup models have been added in. Modeldef has been subdivided to make things easier for me.
This commit is contained in:
Marisa the Magician 2018-05-23 01:48:29 +02:00
commit 7e38cfddd8
81 changed files with 3060 additions and 2302 deletions

35
modeldef.ripper Normal file
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Model "RipperAmmo"
{
Path "models"
Model 0 "BladeHopperM_d.3d"
Skin 0 "BladeHopperT.png"
PitchOffset 90
Scale -0.12 0.1 0.1
ZOffset 10
FrameIndex BHOP A 0 0
}
Model "Ripper2"
{
Path "models"
Model 1 "RazPick2_d.3d"
Skin 1 "JRazorw.png"
Scale -0.24 0.2 0.2
PitchOffset 90
ZOffset 12
ROTATING
FrameIndex RZRP A 1 0
}
Model "Ripper2"
{
Path "models"
Model 1 "RazPick2_d.3d"
Skin 1 "JRazorw.png"
Scale -0.24 0.2 0.2
PitchOffset 90
ZOffset 6
FrameIndex RZRP B 1 0
}