Greatly simplified MODELDEF blocks.

This commit is contained in:
Marisa the Magician 2018-06-04 10:15:04 +02:00
commit 7f6ee5dd0e
13 changed files with 131 additions and 1038 deletions

View file

@ -1,16 +1,3 @@
Model "UTChainsaw"
{
Path "models"
Model 1 "ChainSawPick_d.3d"
Skin 1 "JChainSawPick1.png"
Offset -10.5 -0.84 12
Scale 0.14 0.168 0.14
RollOffset -90
ROTATING
FrameIndex CSWP A 1 0
}
Model "UTChainsaw"
{
Path "models"
@ -21,6 +8,9 @@ Model "UTChainsaw"
RollOffset -90
FrameIndex CSWP B 1 0
ROTATING
FrameIndex CSWP A 1 0
}
Model "UTChainsaw"

View file

@ -49,18 +49,6 @@ Model "UTRocket"
FrameIndex RCKT B 0 1
}
Model "UTRocketLauncher"
{
Path "models"
Model 1 "Eight2Pick_d.3d"
Skin 1 "Eight_t.png"
Scale 0.24 0.24 0.288
AngleOffset 90
ZOffset 12
ROTATING
FrameIndex EBLP A 1 0
}
Model "UTRocketLauncher"
{
Path "models"
@ -71,6 +59,10 @@ Model "UTRocketLauncher"
ZOffset 6
FrameIndex EBLP B 1 0
ZOffset 12
ROTATING
FrameIndex EBLP A 1 0
}
Model "UTRocketLauncher"

View file

@ -31,75 +31,23 @@ Model "BulletImpact"
{
Path "models"
Model 0 "BulletImpact_d.3d"
Scale 0.32 0.268 0.24
PitchOffset -90
USEACTORPITCH
USEACTORROLL
DONTCULLBACKFACES
Skin 0 "Impact_a00.png"
Scale 0.32 0.268 0.24
PitchOffset -90
USEACTORPITCH
USEACTORROLL
DONTCULLBACKFACES
FrameIndex BIMP A 0 0
}
Model "BulletImpact"
{
Path "models"
Model 0 "BulletImpact_d.3d"
Skin 0 "Impact_a01.png"
Scale 0.32 0.268 0.24
PitchOffset -90
USEACTORPITCH
USEACTORROLL
DONTCULLBACKFACES
FrameIndex BIMP B 0 0
}
Model "BulletImpact"
{
Path "models"
Model 0 "BulletImpact_d.3d"
Skin 0 "Impact_a02.png"
Scale 0.32 0.268 0.24
PitchOffset -90
USEACTORPITCH
USEACTORROLL
DONTCULLBACKFACES
FrameIndex BIMP C 0 0
}
Model "BulletImpact"
{
Path "models"
Model 0 "BulletImpact_d.3d"
Skin 0 "Impact_a03.png"
Scale 0.32 0.268 0.24
PitchOffset -90
USEACTORPITCH
USEACTORROLL
DONTCULLBACKFACES
FrameIndex BIMP D 0 0
}
Model "BulletImpact"
{
Path "models"
Model 0 "BulletImpact_d.3d"
Skin 0 "Impact_a04.png"
Scale 0.32 0.268 0.24
PitchOffset -90
USEACTORPITCH
USEACTORROLL
DONTCULLBACKFACES
FrameIndex BIMP E 0 0
}
Model "Enforcer"
{
Path "models"
Model 1 "MagPick_d.3d"
Skin 1 "Jautot1.png"
Scale 0.1 0.1 0.12
AngleOffset 90
ZOffset 12
ROTATING
FrameIndex ENFP A 1 0
}
Model "Enforcer"
{
Path "models"
@ -110,6 +58,10 @@ Model "Enforcer"
ZOffset 6
FrameIndex ENFP B 1 0
ZOffset 12
ROTATING
FrameIndex ENFP A 1 0
}
Model "Enforcer"
@ -123,38 +75,17 @@ Model "Enforcer"
Offset 10.4 -25.0 -2.9
FrameIndex EMUZ A 3 0
}
Model "Enforcer"
{
Path "models"
Model 3 "Flat_d.3d"
Skin 3 "EMuz1.png"
AngleOffset 90
PitchOffset 90
Scale 0.04 0.04 0.04
Offset 1.9 -25.0 -9.3
FrameIndex EMUZ B 3 0
}
Model "Enforcer"
{
Path "models"
Model 3 "Flat_d.3d"
Skin 3 "EMuz1.png"
AngleOffset 90
PitchOffset 90
Scale 0.04 0.04 0.04
Offset -10.4 -25.0 -2.9
FrameIndex EMUZ C 3 0
}
Model "Enforcer"
{
Path "models"
Model 3 "Flat_d.3d"
Skin 3 "EMuz1.png"
AngleOffset 90
PitchOffset 90
Scale 0.04 0.04 0.04
Offset -1.9 -25.0 -9.3

View file

@ -38,690 +38,114 @@ Model "FlakChunk"
{
Path "models"
Model 0 "chunkm_d.3d"
Model 1 "chunk2m_d.3d"
Model 2 "chunk3m_d.3d"
Model 3 "chunk4m_d.3d"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
Skin 0 "chunk_a00.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH1 A 0 0
}
Model "FlakChunk"
{
Path "models"
Model 0 "chunkm_d.3d"
Skin 0 "chunk_a01.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH1 B 0 0
}
Model "FlakChunk"
{
Path "models"
Model 0 "chunkm_d.3d"
Skin 0 "chunk_a02.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH1 C 0 0
}
Model "FlakChunk"
{
Path "models"
Model 0 "chunkm_d.3d"
Skin 0 "chunk_a03.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH1 D 0 0
}
Model "FlakChunk"
{
Path "models"
Model 0 "chunkm_d.3d"
Skin 0 "chunk_a04.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH1 E 0 0
}
Model "FlakChunk"
{
Path "models"
Model 0 "chunkm_d.3d"
Skin 0 "chunk_a05.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH1 F 0 0
}
Model "FlakChunk"
{
Path "models"
Model 0 "chunkm_d.3d"
Skin 0 "chunk_a06.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH1 G 0 0
}
Model "FlakChunk"
{
Path "models"
Model 0 "chunkm_d.3d"
Skin 0 "chunk_a07.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH1 H 0 0
}
Model "FlakChunk"
{
Path "models"
Model 0 "chunkm_d.3d"
Skin 0 "chunk_a08.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH1 I 0 0
}
Model "FlakChunk"
{
Path "models"
Model 0 "chunkm_d.3d"
Skin 0 "chunk_a09.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH1 J 0 0
}
Model "FlakChunk"
{
Path "models"
Model 0 "chunkm_d.3d"
Skin 0 "chunk_a10.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH1 K 0 0
}
Model "FlakChunk"
{
Path "models"
Model 0 "chunkm_d.3d"
Skin 0 "chunk_a11.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH1 L 0 0
}
Model "FlakChunk"
{
Path "models"
Model 1 "chunk2m_d.3d"
Skin 1 "chunk_a00.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH2 A 1 0
}
Model "FlakChunk"
{
Path "models"
Model 1 "chunk2m_d.3d"
Skin 1 "chunk_a01.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH2 B 1 0
}
Model "FlakChunk"
{
Path "models"
Model 1 "chunk2m_d.3d"
Skin 1 "chunk_a02.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH2 C 1 0
}
Model "FlakChunk"
{
Path "models"
Model 1 "chunk2m_d.3d"
Skin 1 "chunk_a03.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH2 D 1 0
}
Model "FlakChunk"
{
Path "models"
Model 1 "chunk2m_d.3d"
Skin 1 "chunk_a04.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH2 E 1 0
}
Model "FlakChunk"
{
Path "models"
Model 1 "chunk2m_d.3d"
Skin 1 "chunk_a05.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH2 F 1 0
}
Model "FlakChunk"
{
Path "models"
Model 1 "chunk2m_d.3d"
Skin 1 "chunk_a06.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH2 G 1 0
}
Model "FlakChunk"
{
Path "models"
Model 1 "chunk2m_d.3d"
Skin 1 "chunk_a07.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH2 H 1 0
}
Model "FlakChunk"
{
Path "models"
Model 1 "chunk2m_d.3d"
Skin 1 "chunk_a08.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH2 I 1 0
}
Model "FlakChunk"
{
Path "models"
Model 1 "chunk2m_d.3d"
Skin 1 "chunk_a09.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH2 J 1 0
}
Model "FlakChunk"
{
Path "models"
Model 1 "chunk2m_d.3d"
Skin 1 "chunk_a10.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH2 K 1 0
}
Model "FlakChunk"
{
Path "models"
Model 1 "chunk2m_d.3d"
Skin 1 "chunk_a11.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH2 L 1 0
}
Model "FlakChunk"
{
Path "models"
Model 2 "chunk3m_d.3d"
Skin 2 "chunk_a00.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH3 A 2 0
}
Model "FlakChunk"
{
Path "models"
Model 2 "chunk3m_d.3d"
Skin 2 "chunk_a01.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH3 B 2 0
}
Model "FlakChunk"
{
Path "models"
Model 2 "chunk3m_d.3d"
Skin 2 "chunk_a02.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH3 C 2 0
}
Model "FlakChunk"
{
Path "models"
Model 2 "chunk3m_d.3d"
Skin 2 "chunk_a03.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH3 D 2 0
}
Model "FlakChunk"
{
Path "models"
Model 2 "chunk3m_d.3d"
Skin 2 "chunk_a04.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH3 E 2 0
}
Model "FlakChunk"
{
Path "models"
Model 2 "chunk3m_d.3d"
Skin 2 "chunk_a05.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH3 F 2 0
}
Model "FlakChunk"
{
Path "models"
Model 2 "chunk3m_d.3d"
Skin 2 "chunk_a06.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH3 G 2 0
}
Model "FlakChunk"
{
Path "models"
Model 2 "chunk3m_d.3d"
Skin 2 "chunk_a07.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH3 H 2 0
}
Model "FlakChunk"
{
Path "models"
Model 2 "chunk3m_d.3d"
Skin 2 "chunk_a08.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH3 I 2 0
}
Model "FlakChunk"
{
Path "models"
Model 2 "chunk3m_d.3d"
Skin 2 "chunk_a09.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH3 J 2 0
}
Model "FlakChunk"
{
Path "models"
Model 2 "chunk3m_d.3d"
Skin 2 "chunk_a10.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH3 K 2 0
}
Model "FlakChunk"
{
Path "models"
Model 2 "chunk3m_d.3d"
Skin 2 "chunk_a11.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH3 L 2 0
}
Model "FlakChunk"
{
Path "models"
Model 3 "chunk4m_d.3d"
Skin 3 "chunk_a00.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH1 A 0 0
FrameIndex FCH2 A 1 0
FrameIndex FCH3 A 2 0
FrameIndex FCH4 A 3 0
}
Model "FlakChunk"
{
Path "models"
Model 3 "chunk4m_d.3d"
Skin 0 "chunk_a01.png"
Skin 1 "chunk_a01.png"
Skin 2 "chunk_a01.png"
Skin 3 "chunk_a01.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH1 B 0 0
FrameIndex FCH2 B 1 0
FrameIndex FCH3 B 2 0
FrameIndex FCH4 B 3 0
}
Model "FlakChunk"
{
Path "models"
Model 3 "chunk4m_d.3d"
Skin 0 "chunk_a02.png"
Skin 1 "chunk_a02.png"
Skin 2 "chunk_a02.png"
Skin 3 "chunk_a02.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH1 C 0 0
FrameIndex FCH2 C 1 0
FrameIndex FCH3 C 2 0
FrameIndex FCH4 C 3 0
}
Model "FlakChunk"
{
Path "models"
Model 3 "chunk4m_d.3d"
Skin 0 "chunk_a03.png"
Skin 1 "chunk_a03.png"
Skin 2 "chunk_a03.png"
Skin 3 "chunk_a03.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH1 D 0 0
FrameIndex FCH2 D 1 0
FrameIndex FCH3 D 2 0
FrameIndex FCH4 D 3 0
}
Model "FlakChunk"
{
Path "models"
Model 3 "chunk4m_d.3d"
Skin 0 "chunk_a04.png"
Skin 1 "chunk_a04.png"
Skin 2 "chunk_a04.png"
Skin 3 "chunk_a04.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH1 E 0 0
FrameIndex FCH2 E 1 0
FrameIndex FCH3 E 2 0
FrameIndex FCH4 E 3 0
}
Model "FlakChunk"
{
Path "models"
Model 3 "chunk4m_d.3d"
Skin 0 "chunk_a05.png"
Skin 1 "chunk_a05.png"
Skin 2 "chunk_a05.png"
Skin 3 "chunk_a05.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH1 F 0 0
FrameIndex FCH2 F 1 0
FrameIndex FCH3 F 2 0
FrameIndex FCH4 F 3 0
}
Model "FlakChunk"
{
Path "models"
Model 3 "chunk4m_d.3d"
Skin 0 "chunk_a06.png"
Skin 1 "chunk_a06.png"
Skin 2 "chunk_a06.png"
Skin 3 "chunk_a06.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH1 G 0 0
FrameIndex FCH2 G 1 0
FrameIndex FCH3 G 2 0
FrameIndex FCH4 G 3 0
}
Model "FlakChunk"
{
Path "models"
Model 3 "chunk4m_d.3d"
Skin 0 "chunk_a07.png"
Skin 1 "chunk_a07.png"
Skin 2 "chunk_a07.png"
Skin 3 "chunk_a07.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH1 H 0 0
FrameIndex FCH2 H 1 0
FrameIndex FCH3 H 2 0
FrameIndex FCH4 H 3 0
}
Model "FlakChunk"
{
Path "models"
Model 3 "chunk4m_d.3d"
Skin 0 "chunk_a08.png"
Skin 1 "chunk_a08.png"
Skin 2 "chunk_a08.png"
Skin 3 "chunk_a08.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH1 I 0 0
FrameIndex FCH2 I 1 0
FrameIndex FCH3 I 2 0
FrameIndex FCH4 I 3 0
}
Model "FlakChunk"
{
Path "models"
Model 3 "chunk4m_d.3d"
Skin 0 "chunk_a09.png"
Skin 1 "chunk_a09.png"
Skin 2 "chunk_a09.png"
Skin 3 "chunk_a09.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH1 J 0 0
FrameIndex FCH2 J 1 0
FrameIndex FCH3 J 2 0
FrameIndex FCH4 J 3 0
}
Model "FlakChunk"
{
Path "models"
Model 3 "chunk4m_d.3d"
Skin 0 "chunk_a10.png"
Skin 1 "chunk_a10.png"
Skin 2 "chunk_a10.png"
Skin 3 "chunk_a10.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH1 K 0 0
FrameIndex FCH2 K 1 0
FrameIndex FCH3 K 2 0
FrameIndex FCH4 K 3 0
}
Model "FlakChunk"
{
Path "models"
Model 3 "chunk4m_d.3d"
Skin 0 "chunk_a11.png"
Skin 1 "chunk_a11.png"
Skin 2 "chunk_a11.png"
Skin 3 "chunk_a11.png"
Scale 0.06 0.06 0.072
ZOffset 2
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
Rotation-Center 0 0 2
FrameIndex FCH1 L 0 0
FrameIndex FCH2 L 1 0
FrameIndex FCH3 L 2 0
FrameIndex FCH4 L 3 0
}
Model "FlakCannon"
{
Path "models"
Model 1 "flak2pick_d.3d"
Skin 1 "flak_t.png"
AngleOffset 90
Scale 0.14 0.14 0.168
Offset 18.9 0 12
ROTATING
FrameIndex FPCK A 1 0
}
Model "FlakCannon"
{
Path "models"
@ -732,6 +156,9 @@ Model "FlakCannon"
Offset 18.9 0 12
FrameIndex FPCK B 1 0
ROTATING
FrameIndex FPCK A 1 0
}
Model "FlakCannon"

View file

@ -227,18 +227,6 @@ Model "BioGlob"
FrameIndex GELX L 0 55
}
Model "BioRifle"
{
Path "models"
Model 1 "BRifle2Pick_d.3d"
Skin 1 "JBRifle2.png"
Scale 0.1 0.1 0.12
AngleOffset 90
ZOffset 12
ROTATING
FrameIndex BIOP A 1 0
}
Model "BioRifle"
{
Path "models"
@ -249,6 +237,10 @@ Model "BioRifle"
ZOffset 10
FrameIndex BIOP B 1 0
ZOffset 12
ROTATING
FrameIndex BIOP A 1 0
}
Model "BioRifle"

View file

@ -1,15 +1,4 @@
Model "ImpactHammer"
{
Path "models"
Model 1 "ImpPick_d.3d"
Skin 1 "JImpPick1.png"
Scale 0.2 0.24 0.2
RollOffset -90
ZOffset 12
ROTATING
FrameIndex IMPP A 1 0
}
Model "ImpactHammer"
{
Path "models"
@ -20,6 +9,10 @@ Model "ImpactHammer"
ZOffset 9
FrameIndex IMPP B 1 0
ZOffset 12
ROTATING
FrameIndex IMPP A 1 0
}
Model "ImpactHammer"

View file

@ -23,18 +23,6 @@ Model "MinigunTracer"
FrameIndex TRAC A 0 0
}
Model "Minigun"
{
Path "models"
Model 1 "MinigunPick_d.3d"
Skin 1 "Mini_t.png"
Scale 0.2 0.2 0.24
AngleOffset 90
ZOffset 12
ROTATING
FrameIndex MGNP A 1 0
}
Model "Minigun"
{
Path "models"
@ -45,114 +33,38 @@ Model "Minigun"
ZOffset 6
FrameIndex MGNP B 1 0
ZOffset 12
ROTATING
FrameIndex MGNP A 1 0
}
Model "Minigun"
{
Path "models"
Model 2 "Flat_d.3d"
Scale 0.08 0.08 0.08
Offset 5.0 -32.0 -8.0
AngleOffset 90
PitchOffset 90
Skin 2 "Muz1.png"
Scale 0.08 0.08 0.08
Offset 5.0 -32.0 -8.0
AngleOffset 90
PitchOffset 90
FrameIndex MMUZ A 2 0
}
Model "Minigun"
{
Path "models"
Model 2 "Flat_d.3d"
Skin 2 "Muz2.png"
Scale 0.08 0.08 0.08
Offset 5.0 -32.0 -8.0
AngleOffset 90
PitchOffset 90
FrameIndex MMUZ B 2 0
}
Model "Minigun"
{
Path "models"
Model 2 "Flat_d.3d"
Skin 2 "Muz3.png"
Scale 0.08 0.08 0.08
Offset 5.0 -32.0 -8.0
AngleOffset 90
PitchOffset 90
FrameIndex MMUZ C 2 0
}
Model "Minigun"
{
Path "models"
Model 2 "Flat_d.3d"
Skin 2 "Muz4.png"
Scale 0.08 0.08 0.08
Offset 5.0 -32.0 -8.0
AngleOffset 90
PitchOffset 90
FrameIndex MMUZ D 2 0
}
Model "Minigun"
{
Path "models"
Model 2 "Flat_d.3d"
Skin 2 "Muz5.png"
Scale 0.08 0.08 0.08
Offset 5.0 -32.0 -8.0
AngleOffset 90
PitchOffset 90
FrameIndex MMUZ E 2 0
}
Model "Minigun"
{
Path "models"
Model 2 "Flat_d.3d"
Skin 2 "Muz6.png"
Scale 0.08 0.08 0.08
Offset 5.0 -32.0 -8.0
AngleOffset 90
PitchOffset 90
FrameIndex MMUZ F 2 0
}
Model "Minigun"
{
Path "models"
Model 2 "Flat_d.3d"
Skin 2 "Muz7.png"
Scale 0.08 0.08 0.08
Offset 5.0 -32.0 -8.0
AngleOffset 90
PitchOffset 90
FrameIndex MMUZ G 2 0
}
Model "Minigun"
{
Path "models"
Model 2 "Flat_d.3d"
Skin 2 "Muz8.png"
Scale 0.08 0.08 0.08
Offset 5.0 -32.0 -8.0
AngleOffset 90
PitchOffset 90
FrameIndex MMUZ H 2 0
}
Model "Minigun"
{
Path "models"
Model 2 "Flat_d.3d"
Skin 2 "Muz9.png"
Scale 0.08 0.08 0.08
Offset 5.0 -32.0 -8.0
AngleOffset 90
PitchOffset 90
FrameIndex MMUZ I 2 0
}

View file

@ -13,70 +13,22 @@ Model "PulseBolt"
{
Path "models"
Model 0 "PBolt_d.3d"
Offset 20.25 0 0
Scale 0.2025 0.10125 0.1215
AngleOffset 90
DONTCULLBACKFACES
USEACTORPITCH
USEACTORROLL
Skin 0 "pbolt0.png"
Offset 20.25 0 0
Scale 0.2025 0.10125 0.1215
AngleOffset 90
DONTCULLBACKFACES
USEACTORPITCH
USEACTORROLL
FrameIndex PBLT A 0 0
}
Model "PulseBolt"
{
Path "models"
Model 0 "PBolt_d.3d"
Skin 0 "pbolt1.png"
Offset 20.25 0 0
Scale 0.2025 0.10125 0.1215
AngleOffset 90
DONTCULLBACKFACES
USEACTORPITCH
USEACTORROLL
FrameIndex PBLT B 0 0
}
Model "PulseBolt"
{
Path "models"
Model 0 "PBolt_d.3d"
Skin 0 "pbolt2.png"
Offset 20.25 0 0
Scale 0.2025 0.10125 0.1215
AngleOffset 90
DONTCULLBACKFACES
USEACTORPITCH
USEACTORROLL
FrameIndex PBLT C 0 0
}
Model "PulseBolt"
{
Path "models"
Model 0 "PBolt_d.3d"
Skin 0 "pbolt3.png"
Offset 20.25 0 0
Scale 0.2025 0.10125 0.1215
AngleOffset 90
DONTCULLBACKFACES
USEACTORPITCH
USEACTORROLL
FrameIndex PBLT D 0 0
}
Model "PulseBolt"
{
Path "models"
Model 0 "PBolt_d.3d"
Skin 0 "pbolt4.png"
Offset 20.25 0 0
Scale 0.2025 0.10125 0.1215
AngleOffset 90
DONTCULLBACKFACES
USEACTORPITCH
USEACTORROLL
FrameIndex PBLT E 0 0
}
@ -84,84 +36,25 @@ Model "StarterBolt"
{
Path "models"
Model 0 "PBolt_d.3d"
Offset 20.25 0 0
Scale 0.2025 0.10125 0.1215
AngleOffset 90
DONTCULLBACKFACES
USEACTORPITCH
USEACTORROLL
Skin 0 "sbolt0.png"
Offset 20.25 0 0
Scale 0.2025 0.10125 0.1215
AngleOffset 90
DONTCULLBACKFACES
USEACTORPITCH
USEACTORROLL
FrameIndex PBLT A 0 0
}
Model "StarterBolt"
{
Path "models"
Model 0 "PBolt_d.3d"
Skin 0 "sbolt1.png"
Offset 20.25 0 0
Scale 0.2025 0.10125 0.1215
AngleOffset 90
DONTCULLBACKFACES
USEACTORPITCH
USEACTORROLL
FrameIndex PBLT B 0 0
}
Model "StarterBolt"
{
Path "models"
Model 0 "PBolt_d.3d"
Skin 0 "sbolt2.png"
Offset 20.25 0 0
Scale 0.2025 0.10125 0.1215
AngleOffset 90
DONTCULLBACKFACES
USEACTORPITCH
USEACTORROLL
FrameIndex PBLT C 0 0
}
Model "StarterBolt"
{
Path "models"
Model 0 "PBolt_d.3d"
Skin 0 "sbolt3.png"
Offset 20.25 0 0
Scale 0.2025 0.10125 0.1215
AngleOffset 90
DONTCULLBACKFACES
USEACTORPITCH
USEACTORROLL
FrameIndex PBLT D 0 0
}
Model "StarterBolt"
{
Path "models"
Model 0 "PBolt_d.3d"
Skin 0 "sbolt4.png"
Offset 20.25 0 0
Scale 0.2025 0.10125 0.1215
AngleOffset 90
DONTCULLBACKFACES
USEACTORPITCH
USEACTORROLL
FrameIndex PBLT E 0 0
}
Model "PulseGun"
{
Path "models"
Model 1 "PulsePickup_d.3d"
Skin 1 "JPulsePickup_01.png"
Scale 0.16 0.16 0.192
ZOffset 12
ROTATING
FrameIndex PGNP A 1 0
}
Model "PulseGun"
{
Path "models"
@ -171,6 +64,10 @@ Model "PulseGun"
ZOffset 8
FrameIndex PGNP B 1 0
ZOffset 12
ROTATING
FrameIndex PGNP A 1 0
}
Model "PulseGun"

View file

@ -20,18 +20,6 @@ Model "RifleAmmo2"
FrameIndex SRND A 0 0
}
Model "SniperRifle"
{
Path "models"
Model 1 "RiflePick_d.3d"
Skin 1 "JRifle2.png"
Scale 0.2 0.2 0.24
AngleOffset 90
ZOffset 12
ROTATING
FrameIndex SRFP A 1 0
}
Model "SniperRifle"
{
Path "models"
@ -42,6 +30,10 @@ Model "SniperRifle"
ZOffset 6
FrameIndex SRFP B 1 0
ZOffset 12
ROTATING
FrameIndex SRFP A 1 0
}
Model "SniperRifle"
{

View file

@ -9,18 +9,6 @@ Model "RipperAmmo"
FrameIndex BHOP A 0 0
}
Model "Ripper2"
{
Path "models"
Model 1 "RazPick2_d.3d"
Skin 1 "JRazorw.png"
Scale 0.2 0.2 0.24
AngleOffset 90
ZOffset 12
ROTATING
FrameIndex RZRP A 1 0
}
Model "Ripper2"
{
Path "models"
@ -31,6 +19,10 @@ Model "Ripper2"
ZOffset 10
FrameIndex RZRP B 1 0
ZOffset 12
ROTATING
FrameIndex RZRP A 1 0
}
Model "Razor2"

View file

@ -132,18 +132,6 @@ Model "SuperShockBlastRing"
FrameIndex SRNG I 0 8
}
Model "ShockRifle"
{
Path "models"
Model 1 "asmd2pick_d.3d"
Skin 1 "asmd_t.png"
AngleOffset 90
Scale 0.14 0.14 0.18
ZOffset 12
ROTATING
FrameIndex ASMP A 1 0
}
Model "ShockRifle"
{
Path "models"
@ -154,6 +142,10 @@ Model "ShockRifle"
ZOffset 4
FrameIndex ASMP B 1 0
ZOffset 12
ROTATING
FrameIndex ASMP A 1 0
}
Model "ShockRifle"

View file

@ -12,19 +12,6 @@ Model "TranslocatorModule"
FrameIndex TMOD C 0 2
}
Model "Translocator"
{
Path "models"
Model 1 "Trans3loc_d.3d"
SurfaceSkin 1 0 "tloc1_.png"
SurfaceSkin 1 1 "tloc2_.png"
Scale 0.046 0.046 0.0552
AngleOffset -90
ZOffset 12
ROTATING
FrameIndex TLCP A 1 0
}
Model "Translocator"
{
Path "models"
@ -36,6 +23,10 @@ Model "Translocator"
ZOffset 1
FrameIndex TLCP B 1 0
ZOffset 12
ROTATING
FrameIndex TLCP A 1 0
}
Model "Translocator"

View file

@ -48,18 +48,6 @@ Model "GuidedWarShell"
FrameIndex WMIS A 0 0
}
Model "WarheadLauncher"
{
Path "models"
Model 1 "whpick_d.3d"
Skin 1 "jwhpick1.png"
Scale 0.2 0.24 0.2
ZOffset 12
RollOffset -90
ROTATING
FrameIndex RDMP A 1 0
}
Model "WarheadLauncher"
{
Path "models"
@ -70,6 +58,10 @@ Model "WarheadLauncher"
ZOffset 11
FrameIndex RDMP B 1 0
ZOffset 12
ROTATING
FrameIndex RDMP A 1 0
}
Model "WarheadLauncher"