Added note about required PR

This commit is contained in:
Marisa the Magician 2018-05-31 22:41:46 +02:00
commit 8b4882335e

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@ -1,8 +1,14 @@
DOOM TOURNAMENT
#DOOM TOURNAMENT
What began as a test for importing UT vertex meshes has turned into an actual
full UT weapon and item mod.
### Important
#### Currently you have to patch in
[this pull request](https://github.com/coelckers/gzdoom/pull/495) yourself for
models to render correctly.
Currently implemented:
- Flak Cannon (slot 8)
@ -54,4 +60,4 @@ Known bugs:
enforcer is reloading. No idea what causes this (Could be bobbing-related)
- Sludge doesn't react to ceiling and wall movement
- Pulse gun beams behave oddly when the player is on moving platforms.
This might just be a rendering interpolation glitch, as usual
This might just be a rendering interpolation glitch, as usual