Minor birthday update, reduce some splash damage radii by 0.7x (scale from UT player to Doomguy).
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a99c38fd75
commit
9d0ad05223
5 changed files with 15 additions and 15 deletions
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@ -132,7 +132,7 @@ Class UTRocket : Actor
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{
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bFORCEXYBILLBOARD = true;
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A_SetRenderStyle(1.0,STYLE_Add);
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A_SprayDecal("RocketBlast",150);
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A_SprayDecal("RocketBlast",50);
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A_NoGravity();
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A_SetScale(0.75);
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UTMainHandler.DoBlast(self,rad,80000);
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@ -205,7 +205,7 @@ Class UTRocket : Actor
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}
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Wait;
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Death:
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TNT1 A 0 A_RocketExplode(Random[Eightball](90,120),220);
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TNT1 A 0 A_RocketExplode(Random[Eightball](90,120),160);
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SSMX ABCDEFGHIJ 2 Bright;
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Stop;
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}
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@ -258,7 +258,7 @@ Class UTGrenade : UTRocket
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}
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Goto Spawn;
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Death:
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TNT1 A 0 A_RocketExplode(Random[Eightball](100,150),200);
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TNT1 A 0 A_RocketExplode(Random[Eightball](100,150),140);
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Goto Super::Death+1;
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}
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}
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