Minor birthday update, reduce some splash damage radii by 0.7x (scale from UT player to Doomguy).

This commit is contained in:
Marisa the Magician 2018-08-20 10:34:50 +02:00
commit 9d0ad05223
5 changed files with 15 additions and 15 deletions

View file

@ -388,12 +388,12 @@ Class FlakSlug : Actor
{
bForceXYBillboard = true;
A_SetRenderStyle(1.0,STYLE_Add);
A_SprayDecal("RocketBlast",150);
A_SprayDecal("RocketBlast",50);
A_NoGravity();
A_SetScale(1.2);
UTMainHandler.DoBlast(self,150,75000);
A_Explode(Random[Flak](70,80),150);
A_QuakeEx(4,4,4,8,0,250,"",QF_RELATIVE|QF_SCALEDOWN,falloff:150,rollIntensity:0.2);
UTMainHandler.DoBlast(self,120,75000);
A_Explode(Random[Flak](70,80),120);
A_QuakeEx(4,4,4,8,0,170,"",QF_RELATIVE|QF_SCALEDOWN,falloff:120,rollIntensity:0.2);
A_PlaySound("flak/explode",CHAN_VOICE);
A_AlertMonsters();
if ( !Tracer ) Spawn("SlugSmoke",pos);