Began working on Rocket Launcher.

Corrected some stuff and tweaked models and offsets again.
Added gib impact sounds (Droplets compat).
Made Translocator module throwing work like in UT (same math, even).
Corrected sludge wall sticking, uses projection now rather than a cheap trace.
This commit is contained in:
Marisa the Magician 2018-05-30 01:36:38 +02:00
commit a6ccec0997
19 changed files with 356 additions and 60 deletions

View file

@ -33,7 +33,7 @@ Model "Translocator"
SurfaceSkin 1 1 "tloc2_.png"
Scale 0.046 0.046 0.0552
AngleOffset -90
ZOffset 6
ZOffset 1
FrameIndex TLCP B 1 0
}
@ -48,8 +48,9 @@ Model "Translocator"
SurfaceSkin 0 3 "tloc4.png"
Scale 0.11 -0.055 0.11
Offset -19.8 -22.8 -31.2
AngleOffset -94.21875
PitchOffset 3.55555555556
AngleOffset -95
PitchOffset 5
RollOffset -5
// select
FrameIndex TLCS A 0 18