Began working on Rocket Launcher.
Corrected some stuff and tweaked models and offsets again. Added gib impact sounds (Droplets compat). Made Translocator module throwing work like in UT (same math, even). Corrected sludge wall sticking, uses projection now rather than a cheap trace.
This commit is contained in:
parent
e6420e16be
commit
a6ccec0997
19 changed files with 356 additions and 60 deletions
|
|
@ -120,6 +120,14 @@ misc/gibbed5 gib5
|
|||
$random misc/gibbed { misc/gibbed1 misc/gibbed2 misc/gibbed3 misc/gibbed4 misc/gibbed5 }
|
||||
// universal gibs compat
|
||||
$alias UniversalGibs/Gib misc/gibbed
|
||||
// droplets compat
|
||||
misc/gibp1 gibp1
|
||||
misc/gibp2 gibp3
|
||||
misc/gibp3 gibp4
|
||||
misc/gibp4 gibp5
|
||||
misc/gibp5 gibp6
|
||||
$random misc/gibp { misc/gibp1 misc/gibp2 misc/gibp3 misc/gibp4 misc/gibp5 }
|
||||
$alias blood/hit misc/gibp
|
||||
|
||||
impact/select imppick
|
||||
impact/pull impaltst
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue