1.0 release. Requires 4.2.3 or higher.

- Migrated screen projection code to libeye.
- Some pickups emit light, like in Doomreal.
- Backported map revealer item from Doomreal.
- Brand new Invulnerability and Night Vision powerups.
- Add option to allow Shield Belt and armors simultaneously.
- Backported armor bonus model from Doomreal.
- Added Dual Enforcers icon for HUD.
- Changed player class names to their character names, like in Doomreal.
- Terrain splashes.
- Translocator doesn't telefrag other players in coop.
- Reduced view shake from Impact Hammer.
- Various other updates and bug fixes.
This commit is contained in:
Marisa the Magician 2019-10-21 21:57:35 +02:00
commit b79d29f071
91 changed files with 1994 additions and 511 deletions

View file

@ -45,3 +45,4 @@ user float flak_flashstrength = 1.0; // strength of screen flashes
server bool flak_sawammo = false; // chainsaw uses fuel
user bool flak_zoomsound = false; // sniper rifle plays unused zoom sounds (annoying)
user bool flak_zoomshader = false; // sniper rifle has a scope shader
server bool flak_vanillaarmor = true; // shield belt removes body/thigh armors on pickup