Add KEEPDEPLETED flag to armor items, fixes damage leaking when one armor piece is exhausted.

This commit is contained in:
Marisa the Magician 2019-10-16 18:33:09 +02:00
commit 0ed1e6aa4f

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@ -8,7 +8,7 @@ Class UTArmor : Armor
{
+INVENTORY.AUTOACTIVATE;
+INVENTORY.UNTOSSABLE;
-INVENTORY.KEEPDEPLETED;
+INVENTORY.KEEPDEPLETED;
+INVENTORY.ALWAYSPICKUP;
}
override void AbsorbDamage( int damage, Name damageType, out int newdamage )