1.0 release. Requires 4.2.3 or higher.

- Migrated screen projection code to libeye.
- Some pickups emit light, like in Doomreal.
- Backported map revealer item from Doomreal.
- Brand new Invulnerability and Night Vision powerups.
- Add option to allow Shield Belt and armors simultaneously.
- Backported armor bonus model from Doomreal.
- Added Dual Enforcers icon for HUD.
- Changed player class names to their character names, like in Doomreal.
- Terrain splashes.
- Translocator doesn't telefrag other players in coop.
- Reduced view shake from Impact Hammer.
- Various other updates and bug fixes.
This commit is contained in:
Marisa the Magician 2019-10-21 21:57:35 +02:00
commit b79d29f071
91 changed files with 1994 additions and 511 deletions

View file

@ -87,6 +87,8 @@ I_TRANSLOCATOR = "You got the Translocator Source Module.";
I_WARHEADAMMO = "You picked up a Redeemer Missile.";
I_REDEEMER = "You got the Redeemer.";
I_CHAINSAWAMMO = "You picked up a Fuel Can.";
I_UTINVUL = "You have Invulnerability!";
I_UTVISION = "You have Night Vision.";
/* Tags */
T_ARMORBONUS = "Armor Bonus";
T_THIGHPADS = "Thigh Pads";
@ -142,17 +144,21 @@ T_TRANSLOCATOR = "Translocator";
T_WARHEADAMMO = "Redeemer Missile";
T_REDEEMER = "Redeemer";
T_CHAINSAWAMMO = "Chainsaw Fuel";
T_UTINVUL = "Invulnerability";
T_UTVISION = "Night Vision";
/* Miscellaneous */
D_SHIELDBELT = "The Shield Belt has depleted.";
D_UDAMAGE = "Damage Amplifier has worn off.";
D_INVISIBILITY = "Invisibility has worn off.";
D_JUMPBOOTS = "The AntiGrav Boots have drained.";
D_SEARCHLIGHT = "Searchlight batteries have died.";
N_TBOSS = "Boss";
N_TMALE1 = "Male Commando";
N_TMALE2 = "Male Soldier";
N_TFEMALE1 = "Female Commando";
N_TFEMALE2 = "Female Soldier";
D_UTINVUL = "Invulnerability has worn off.";
D_UTVISION = "Night Vision has worn off.";
N_TBOSS = "Xan";
N_TMALE1 = "Blake";
N_TMALE2 = "Brock";
N_TFEMALE1 = "Ivana";
N_TFEMALE2 = "Lauren";
M_SINGLEROCKETON = "Instant Rocket mode enabled";
M_SINGLEROCKETOFF = "Instant Rocket mode disabled";
M_CLIP = "Clip";
@ -162,6 +168,7 @@ M_NAME = "Name";
M_HEALTH = "Health";
M_NOAMMO = "%s has no ammo.";
M_NOAMMO2 = "%s have no ammo.";
M_ISELECT = "%s selected.";
/* Menus */
FLAK_BTOP1 = "Standard";
FLAK_BTOP2 = "Beta";
@ -186,7 +193,6 @@ FLAK_RECOIL = "Visual recoil";
FLAK_RSTRENGTH = "Visual recoil strength";
FLAK_IOPTS = "Item Options";
FLAK_RADBOOTS = "Jump Boots act like Radsuit";
FLAK_DMSSHOCK = "Allow Enhanced Shock Rifle in DM";
FLAK_TOPTS = "Translocator Options";
FLAK_TLOCBOSS = "Prevent boss telefrag";
FLAK_TLOCAMMO = "Translocator has ammo";
@ -221,6 +227,7 @@ FLAK_FSTRENGTH = "Screen flash strength";
FLAK_SAWAMMO = "Chainsaw uses ammo";
FLAK_ZSHADER = "Sniper scope shader";
FLAK_ZOOMSND = "Enable zoom sounds";
FLAK_VARMOR = "Shield Belt removes Armor";
FLAK_TAUNTS = "Taunts";
FLAK_TAUNT1 = "Victory 1";
FLAK_TAUNT2 = "Victory 2";
@ -312,6 +319,8 @@ I_TRANSLOCATOR = "Has conseguido el Módulo Fuente del Translocalizador.";
I_WARHEADAMMO = "Has recogido un Misil de Redentor.";
I_REDEEMER = "Has obtenido el Redentor.";
I_CHAINSAWAMMO = "Has recogido una Lata de Combustible.";
I_UTINVUL = "Tienes la Invulnerabilidad!";
I_UTVISION = "Tienes la Visión Nocturna.";
/* Tags */
T_ARMORBONUS = "Armadura Extra";
T_THIGHPADS = "Musleras";
@ -367,17 +376,16 @@ T_TRANSLOCATOR = "Translocalizador";
T_WARHEADAMMO = "Misil de Redentor";
T_REDEEMER = "Redentor";
T_CHAINSAWAMMO = "Combustible de Motosierra";
T_UTINVUL = "Invulnerabilidad";
T_UTVISION = "Visión Nocturna";
/* Miscellaneous */
D_SHIELDBELT = "El Cinturón Protector se ha agotado.";
D_UDAMAGE = "El Amplificador de Daño ha desaparecido.";
D_INVISIBILITY = "La Invisibilidad ha desaparecido.";
D_JUMPBOOTS = "Las Botas Antigravedad se han agotado.";
D_SEARCHLIGHT = "Las pilas del Faro se han agotado.";
N_TBOSS = "Jefe";
N_TMALE1 = "Comando Hombre";
N_TMALE2 = "Soldado Hombre";
N_TFEMALE1 = "Comando Mujer";
N_TFEMALE2 = "Soldado Mujer";
D_UTINVUL = "La Invulnerabilidad ha desaparecido.";
D_UTVISION = "La Visión Nocturna ha desaparecido.";
M_SINGLEROCKETON = "Modo de Cohetes Instantáneos activado";
M_SINGLEROCKETOFF = "Modo de Cohetes Instantáneos desactivado";
M_CLIP = "Cargador";
@ -387,6 +395,7 @@ M_NAME = "Nombre";
M_HEALTH = "Salud";
M_NOAMMO = "%s no tiene munición.";
M_NOAMMO2 = "%s no tienen munición.";
M_ISELECT = "Seleccionado %s.";
/* Menus */
FLAK_BTOP1 = "Estándar";
FLAK_BTOP2 = "Beta";
@ -411,7 +420,6 @@ FLAK_RECOIL = "Retroceso visual";
FLAK_RSTRENGTH = "Potencia de retroceso visual";
FLAK_IOPTS = "Opciones de Inventario";
FLAK_RADBOOTS = "Botas Antigrav. funcionan como Traje Antirradiación";
FLAK_DMSSHOCK = "Permitir Rifle de Choque Mejorado en DM";
FLAK_TOPTS = "Opciones de Translocalizador";
FLAK_TLOCBOSS = "Evitar telecarga a jefes";
FLAK_TLOCAMMO = "Translocalizador con munición";
@ -446,6 +454,7 @@ FLAK_FSTRENGTH = "Intensidad de destellos en pantalla";
FLAK_SAWAMMO = "La motosierra usa combustible";
FLAK_ZSHADER = "Shader de mira de Rifle de Francotirador";
FLAK_ZOOMSND = "Habilitar sonidos de zoom";
FLAK_VARMOR = "El Cinturón Protector quita la Armadura";
FLAK_TAUNTS = "Provocaciones";
FLAK_TAUNT1 = "Victoria 1";
FLAK_TAUNT2 = "Victoria 2";