1.0 release. Requires 4.2.3 or higher.

- Migrated screen projection code to libeye.
- Some pickups emit light, like in Doomreal.
- Backported map revealer item from Doomreal.
- Brand new Invulnerability and Night Vision powerups.
- Add option to allow Shield Belt and armors simultaneously.
- Backported armor bonus model from Doomreal.
- Added Dual Enforcers icon for HUD.
- Changed player class names to their character names, like in Doomreal.
- Terrain splashes.
- Translocator doesn't telefrag other players in coop.
- Reduced view shake from Impact Hammer.
- Various other updates and bug fixes.
This commit is contained in:
Marisa the Magician 2019-10-21 21:57:35 +02:00
commit b79d29f071
91 changed files with 1994 additions and 511 deletions

View file

@ -36,7 +36,7 @@ OptionMenu "UTOptionMenu"
StaticText " "
StaticText "$FLAK_IOPTS", "Gold"
Option "$FLAK_RADBOOTS", "flak_radboots", "YesNo"
Option "$FLAK_DMSSHOCK", "flak_dmsshock", "YesNo"
Option "$FLAK_VARMOR", "flak_vanillaarmor", "YesNo"
StaticText " "
StaticText "$FLAK_TOPTS", "Gold"
Option "$FLAK_TLOCBOSS", "flak_nobosstelefrag", "YesNo"
@ -101,7 +101,7 @@ OptionMenu "UTCreditsMenu"
StaticText "Zard1084, Jonathan Nemo, NekoMithos, 3d0xp0xy", "White"
StaticText " "
StaticText "$FLAK_CTHANK", "Gold"
StaticText "KynikossDragonn", "White"
StaticText "KynikossDragonn, Raffine52, KeksDose", "White"
StaticText " "
StaticText "$FLAK_CUT", "Red"
StaticText " "