1.0 release. Requires 4.2.3 or higher.
- Migrated screen projection code to libeye. - Some pickups emit light, like in Doomreal. - Backported map revealer item from Doomreal. - Brand new Invulnerability and Night Vision powerups. - Add option to allow Shield Belt and armors simultaneously. - Backported armor bonus model from Doomreal. - Added Dual Enforcers icon for HUD. - Changed player class names to their character names, like in Doomreal. - Terrain splashes. - Translocator doesn't telefrag other players in coop. - Reduced view shake from Impact Hammer. - Various other updates and bug fixes.
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91 changed files with 1994 additions and 511 deletions
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@ -36,7 +36,7 @@ OptionMenu "UTOptionMenu"
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StaticText " "
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StaticText "$FLAK_IOPTS", "Gold"
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Option "$FLAK_RADBOOTS", "flak_radboots", "YesNo"
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Option "$FLAK_DMSSHOCK", "flak_dmsshock", "YesNo"
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Option "$FLAK_VARMOR", "flak_vanillaarmor", "YesNo"
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StaticText " "
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StaticText "$FLAK_TOPTS", "Gold"
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Option "$FLAK_TLOCBOSS", "flak_nobosstelefrag", "YesNo"
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@ -101,7 +101,7 @@ OptionMenu "UTCreditsMenu"
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StaticText "Zard1084, Jonathan Nemo, NekoMithos, 3d0xp0xy", "White"
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StaticText " "
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StaticText "$FLAK_CTHANK", "Gold"
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StaticText "KynikossDragonn", "White"
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StaticText "KynikossDragonn, Raffine52, KeksDose", "White"
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StaticText " "
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StaticText "$FLAK_CUT", "Red"
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StaticText " "
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