Progress continues. Many things have been added. Pulsegun is complete.

I've started implementing various pickups.
This commit is contained in:
Marisa the Magician 2018-05-19 00:48:40 +02:00
commit bcab8e79ae
96 changed files with 950 additions and 144 deletions

View file

@ -2,6 +2,62 @@ HardwareShader Texture "models/Jgreen.png"
{
Shader "shaders/glsl/MeshEnviroMap.fp"
}
Brightmap Texture "FIZZHP00"
{
Map "brightmaps/fullbright.png"
}
Brightmap Texture "FIZZHP01"
{
Map "brightmaps/fullbright.png"
}
Brightmap Texture "FIZZHP02"
{
Map "brightmaps/fullbright.png"
}
Brightmap Texture "FIZZHP03"
{
Map "brightmaps/fullbright.png"
}
Brightmap Texture "FIZZHP10"
{
Map "brightmaps/fullbright.png"
}
Brightmap Texture "FIZZHP11"
{
Map "brightmaps/fullbright.png"
}
Brightmap Texture "FIZZHP12"
{
Map "brightmaps/fullbright.png"
}
Brightmap Texture "FIZZHP13"
{
Map "brightmaps/fullbright.png"
}
Brightmap Texture "FIZZHP20"
{
Map "brightmaps/fullbright.png"
}
Brightmap Texture "FIZZHP21"
{
Map "brightmaps/fullbright.png"
}
Brightmap Texture "FIZZHP22"
{
Map "brightmaps/fullbright.png"
}
Brightmap Texture "FIZZHP23"
{
Map "brightmaps/fullbright.png"
}
Brightmap Texture "models/jhbox1.png"
{
Map "brightmaps/jhbox1.png"
}
Brightmap Texture "models/bossheadT.png"
{
Map "brightmaps/bossheadT.png"
}
Brightmap Texture "models/JBRifle2.png"
{
Map "brightmaps/JBRifle2.png"
@ -72,9 +128,9 @@ Brightmap Texture "models/JPulsePickup_01.png"
}
Brightmap Texture "models/AmmoLedBase.png"
{
Map "brightmaps/AmmoLedBase.png"
Map "brightmaps/fullbright.png"
}
Brightmap Texture "models/FlakAmmoLEDBase.png"
{
Map "brightmaps/FlakAmmoLEDBase.png"
}
Map "brightmaps/fullbright.png"
}