Doom Tournament, a recreation of the UT99 arsenal for GZDoom.
https://magusmarisa.itch.io/doom-tournament
- GLSL 100%
|
|
||
|---|---|---|
| brightmaps | ||
| graphics | ||
| maps | ||
| models | ||
| music | ||
| shaders/glsl | ||
| sounds | ||
| sprites | ||
| textures | ||
| zscript | ||
| animdefs.txt | ||
| cvarinfo.txt | ||
| decaldef.txt | ||
| fontdefs.txt | ||
| gldefs.txt | ||
| menudef.txt | ||
| modeldef.txt | ||
| readme.txt | ||
| sndinfo.txt | ||
| textures.flak | ||
| textures.ges | ||
| textures.misc | ||
| textures.pulse | ||
| textures.shock | ||
| textures.warhead | ||
| zmapinfo.txt | ||
| zscript.txt | ||
DOOM TOURNAMENT What began as a test for importing UT vertex meshes is turning into an actual full UT weapon and item mod. Currently implemented: - Flak Cannon (slot 8) - ASMD Shock Rifle (slot 4) - Redeemer (slot 0) - GES Biorifle (slot 3) - Pulsegun (slot 5) (with beta animations) - Big Keg O' Health (soulsphere) - Beta Super Health (medkit) - Health Pack (stimpak) - Health Vial (health bonus) In progress: - Something to replace armor bonus (armor bonus) - Thigh Pads (green armor) - Body Armor (blue armor) - Shield Belt (megasphere) - Damage Amplifier (invulnerability sphere) - Invisibility (blursphere) - Searchlight (light amplification visor) - Jump Boots (berserk) - Toxin Suit (radsuit) To be done: - Impact Hammer (slot 1) - Chainsaw (slot 1) - Translocator (slot 1) - Enforcer (slot 2) - Dual Enforcers (slot 2) - Ripper (slot 6) - Minigun (slot 7) - Rocket Launcher (slot 9) - Sniper Rifle (slot 0) - ... maybe more