Added support for DamNums.
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3 changed files with 23 additions and 5 deletions
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@ -59,7 +59,7 @@ Class Razor2 : Actor
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Height 2;
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Speed 50;
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DamageFunction Random[Ripper](20,30);
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DamageType "Ripper";
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DamageType 'Ripper';
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Obituary "%k ripped a chunk of meat out of %o with the Ripper.";
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BounceType "Doom";
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ReactionTime 7;
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@ -184,7 +184,7 @@ Class Razor2Alt : Razor2
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Default
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{
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DamageFunction Random[Ripper](25,34);
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DamageType "RipperAltDealth";
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DamageType 'RipperAltDealth';
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BounceType "None";
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-CANBOUNCEWATER;
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+EXPLODEONWATER;
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