All misc items implemented. Enhanced Shock Rifle implemented.
Going to focus on the HUD now while at the same time doing the remaining weapons.
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310 changed files with 2236 additions and 77 deletions
12
zscript/impacthammer.zsc
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12
zscript/impacthammer.zsc
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Class ImpactHammer : UTWeapon replaces Fist
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{
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Default
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{
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Tag "Impact Hammer";
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Inventory.PickupMessage "You got the Impact Hammer.";
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Weapon.UpSound "";
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Weapon.SlotNumber 1;
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+WEAPON.MELEEWEAPON;
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+INVENTORY.UNTOSSABLE;
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}
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}
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