All misc items implemented. Enhanced Shock Rifle implemented.

Going to focus on the HUD now while at the same time doing the remaining weapons.
This commit is contained in:
Marisa the Magician 2018-05-21 20:28:17 +02:00
commit d3da87cefe
310 changed files with 2236 additions and 77 deletions

12
zscript/impacthammer.zsc Normal file
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Class ImpactHammer : UTWeapon replaces Fist
{
Default
{
Tag "Impact Hammer";
Inventory.PickupMessage "You got the Impact Hammer.";
Weapon.UpSound "";
Weapon.SlotNumber 1;
+WEAPON.MELEEWEAPON;
+INVENTORY.UNTOSSABLE;
}
}