Added Jump Boots and removed Shielding Suit.
Recalculated all the model transforms in preparation for coelckers/gzdoom#495. Corrected some small mistakes in Dual Enforcers code.
This commit is contained in:
parent
1332f7a243
commit
def0e317f3
26 changed files with 312 additions and 318 deletions
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@ -530,10 +530,6 @@ HardwareShader Texture "models/JTranslator1.png"
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{
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{
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Shader "shaders/glsl/AmbientGlow_Brightmapped.fp"
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Shader "shaders/glsl/AmbientGlow_Brightmapped.fp"
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}
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}
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HardwareShader Texture "models/ShieldSuit.png"
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{
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Shader "shaders/glsl/AmbientGlow.fp"
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}
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/*Brightmap Texture "models/JBigFlash1.png"
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/*Brightmap Texture "models/JBigFlash1.png"
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{
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{
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Map "brightmaps/JBigFlash1.png"
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Map "brightmaps/JBigFlash1.png"
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@ -3,9 +3,9 @@ Model "UTChainsaw"
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Path "models"
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Path "models"
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Model 1 "ChainSawPick_d.3d"
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Model 1 "ChainSawPick_d.3d"
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Skin 1 "JChainSawPick1.png"
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Skin 1 "JChainSawPick1.png"
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Offset -1.68 -4 12
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Offset -10.5 -0.84 12
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Scale -0.168 0.14 0.14
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Scale 0.14 0.168 0.14
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AngleOffset 180
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RollOffset -90
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ROTATING
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ROTATING
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FrameIndex CSWP A 1 0
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FrameIndex CSWP A 1 0
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@ -16,9 +16,9 @@ Model "UTChainsaw"
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Path "models"
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Path "models"
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Model 1 "ChainSawPick_d.3d"
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Model 1 "ChainSawPick_d.3d"
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Skin 1 "JChainSawPick1.png"
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Skin 1 "JChainSawPick1.png"
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Offset -1.68 -4 6
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Offset -10.5 -0.84 12
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Scale -0.168 0.14 0.14
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Scale 0.14 0.168 0.14
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AngleOffset 180
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RollOffset -90
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FrameIndex CSWP B 1 0
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FrameIndex CSWP B 1 0
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}
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}
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@ -31,10 +31,12 @@ Model "UTChainsaw"
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SurfaceSkin 0 1 "Jchainsaw2.png"
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SurfaceSkin 0 1 "Jchainsaw2.png"
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SurfaceSkin 0 2 "Jchainsaw3.png"
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SurfaceSkin 0 2 "Jchainsaw3.png"
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SurfaceSkin 0 3 "Jchainsaw4.png"
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SurfaceSkin 0 3 "Jchainsaw4.png"
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Scale 0.2 0.16 0.18
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Scale -0.24 0.12 0.24
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Offset 3.5 -12.8 -7.2
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Offset 5.6 -14.8 -7.2
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AngleOffset 268
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// these adjustments are my own so it looks right, otherwise it just clips through the screen
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PitchOffset 90
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// this kinda happens in UT too, since it was made without widescreen in mind
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AngleOffset 5
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PitchOffset 10
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// select
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// select
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FrameIndex CSWS A 0 2
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FrameIndex CSWS A 0 2
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@ -3,9 +3,9 @@ Model "UTRocketAmmo"
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Path "models"
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Path "models"
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Model 0 "RocketPackMesh_d.3d"
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Model 0 "RocketPackMesh_d.3d"
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Skin 0 "JRocketPack1.png"
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Skin 0 "JRocketPack1.png"
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Scale 0.072 -0.0864 0.072
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Scale 0.072 0.0864 0.072
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AngleOffset 270
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RollOffset -90
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ZOffset 6
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ZOffset 7
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FrameIndex RPAK A 0 0
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FrameIndex RPAK A 0 0
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}
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}
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@ -15,8 +15,9 @@ Model "UTRocketAmmo2"
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Path "models"
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Path "models"
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Model 0 "UTRocket_d.3d"
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Model 0 "UTRocket_d.3d"
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Skin 0 "JuRocket1_.png"
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Skin 0 "JuRocket1_.png"
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Scale -0.0822 0.0685 0.07
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Scale 0.0822 0.09864 0.07
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ZOffset 6
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ZOffset 6
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RollOffset -90
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FrameIndex RCKT A 0 0
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FrameIndex RCKT A 0 0
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}
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}
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@ -26,10 +27,9 @@ Model "UTRocketLauncher"
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Path "models"
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Path "models"
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Model 1 "Eight2Pick_d.3d"
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Model 1 "Eight2Pick_d.3d"
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Skin 1 "Eight_t.png"
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Skin 1 "Eight_t.png"
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Offset 0 4 12
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Scale 0.24 0.24 0.288
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Scale -0.24 0.288 0.24
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PitchOffset 90
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AngleOffset 90
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AngleOffset 90
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ZOffset 12
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ROTATING
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ROTATING
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FrameIndex EBLP A 1 0
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FrameIndex EBLP A 1 0
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@ -39,10 +39,9 @@ Model "UTRocketLauncher"
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Path "models"
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Path "models"
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Model 1 "Eight2Pick_d.3d"
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Model 1 "Eight2Pick_d.3d"
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Skin 1 "Eight_t.png"
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Skin 1 "Eight_t.png"
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Offset 0 4 6
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Scale 0.24 0.24 0.288
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Scale -0.24 0.288 0.24
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PitchOffset 90
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AngleOffset 90
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AngleOffset 90
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ZOffset 6
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FrameIndex EBLP B 1 0
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FrameIndex EBLP B 1 0
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}
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}
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@ -3,8 +3,7 @@ Model "EClip"
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Path "models"
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Path "models"
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Model 0 "EClipM_d.3d"
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Model 0 "EClipM_d.3d"
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Skin 0 "JEClip.png"
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Skin 0 "JEClip.png"
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Scale -0.0864 0.072 0.072
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Scale 0.072 0.072 0.0864
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PitchOffset 90
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ZOffset 2.5
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ZOffset 2.5
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FrameIndex ECLP A 0 0
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FrameIndex ECLP A 0 0
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@ -15,7 +14,9 @@ Model "UTCasing"
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Path "models"
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Path "models"
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Model 0 "Shellc_d.3d"
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Model 0 "Shellc_d.3d"
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Skin 0 "Shellcase1.png"
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Skin 0 "Shellcase1.png"
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Scale -0.014 0.014 0.0168
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Scale 0.0168 0.014 0.014
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AngleOffset 270
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RollOffset 90
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ZOffset 1
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ZOffset 1
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USEACTORPITCH
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USEACTORPITCH
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USEACTORROLL
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USEACTORROLL
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@ -31,9 +32,8 @@ Model "Enforcer"
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Path "models"
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Path "models"
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Model 1 "MagPick_d.3d"
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Model 1 "MagPick_d.3d"
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Skin 1 "Jautot1.png"
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Skin 1 "Jautot1.png"
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Scale -0.1 0.12 0.1
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Scale 0.1 0.1 0.12
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PitchOffset 90
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AngleOffset 90
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AngleOffset 270
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ZOffset 12
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ZOffset 12
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ROTATING
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ROTATING
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@ -44,9 +44,8 @@ Model "Enforcer"
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Path "models"
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Path "models"
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Model 1 "MagPick_d.3d"
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Model 1 "MagPick_d.3d"
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Skin 1 "Jautot1.png"
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Skin 1 "Jautot1.png"
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Scale -0.1 0.12 0.1
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Scale 0.1 0.1 0.12
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PitchOffset 90
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AngleOffset 90
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AngleOffset 270
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ZOffset 6
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ZOffset 6
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FrameIndex ENFP B 1 0
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FrameIndex ENFP B 1 0
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@ -57,6 +56,7 @@ Model "Enforcer"
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Path "models"
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Path "models"
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Model 3 "Flat_d.3d"
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Model 3 "Flat_d.3d"
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Skin 3 "EMuz1.png"
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Skin 3 "EMuz1.png"
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AngleOffset 90
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PitchOffset 90
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PitchOffset 90
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Scale 0.04 0.04 0.04
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Scale 0.04 0.04 0.04
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Offset 10.4 -25.0 -2.9
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Offset 10.4 -25.0 -2.9
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@ -68,6 +68,7 @@ Model "Enforcer"
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Path "models"
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Path "models"
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Model 3 "Flat_d.3d"
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Model 3 "Flat_d.3d"
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Skin 3 "EMuz1.png"
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Skin 3 "EMuz1.png"
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AngleOffset 90
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PitchOffset 90
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PitchOffset 90
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Scale 0.04 0.04 0.04
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Scale 0.04 0.04 0.04
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Offset 1.9 -25.0 -9.3
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Offset 1.9 -25.0 -9.3
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@ -79,6 +80,7 @@ Model "Enforcer"
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Path "models"
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Path "models"
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Model 3 "Flat_d.3d"
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Model 3 "Flat_d.3d"
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Skin 3 "EMuz1.png"
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Skin 3 "EMuz1.png"
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AngleOffset 90
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PitchOffset 90
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PitchOffset 90
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Scale 0.04 0.04 0.04
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Scale 0.04 0.04 0.04
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Offset -10.4 -25.0 -2.9
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Offset -10.4 -25.0 -2.9
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@ -90,6 +92,7 @@ Model "Enforcer"
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Path "models"
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Path "models"
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Model 3 "Flat_d.3d"
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Model 3 "Flat_d.3d"
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Skin 3 "EMuz1.png"
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Skin 3 "EMuz1.png"
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AngleOffset 90
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PitchOffset 90
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PitchOffset 90
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Scale 0.04 0.04 0.04
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Scale 0.04 0.04 0.04
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Offset -1.9 -25.0 -9.3
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Offset -1.9 -25.0 -9.3
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@ -105,9 +108,9 @@ Model "Enforcer"
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SurfaceSkin 0 1 "Jtutot2.png"
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SurfaceSkin 0 1 "Jtutot2.png"
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SurfaceSkin 0 2 "Jtutot3.png"
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SurfaceSkin 0 2 "Jtutot3.png"
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SurfaceSkin 0 3 "Jtutot4.png"
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SurfaceSkin 0 3 "Jtutot4.png"
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Scale 0.14 0.08 0.12
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Scale 0.14 -0.08 0.12
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Offset 8.6 -12.8 -13.5
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Offset 8.6 -12.8 -13.5
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PitchOffset 90
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AngleOffset 90
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// Fire
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// Fire
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FrameIndex ENFF A 0 6
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FrameIndex ENFF A 0 6
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@ -252,9 +255,9 @@ Model "Enforcer"
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SurfaceSkin 2 1 "Jtutot2.png"
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SurfaceSkin 2 1 "Jtutot2.png"
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SurfaceSkin 2 2 "Jtutot3.png"
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SurfaceSkin 2 2 "Jtutot3.png"
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SurfaceSkin 2 3 "Jtutot4.png"
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SurfaceSkin 2 3 "Jtutot4.png"
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Scale 0.14 0.08 0.12
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Scale 0.14 -0.08 0.12
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Offset -8.8 -12.8 -13.5
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Offset -8.8 -12.8 -13.5
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PitchOffset 90
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AngleOffset 90
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// Fire
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// Fire
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FrameIndex 2NFF A 2 6
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FrameIndex 2NFF A 2 6
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136
modeldef.flak
136
modeldef.flak
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@ -1,11 +1,10 @@
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Model "FlakAmmo"
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Model "FlakAmmo"
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{
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{
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Path "models"
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Path "models"
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Model 0 "flakammom_d.3d"
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Model 0 "FlakAmmoM_d.3d"
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Skin 0 "jfa1.png"
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Skin 0 "jfa1.png"
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PitchOffset 90
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Scale 0.1 0.1 0.12
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Scale 0.12 0.1 0.1
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ZOffset 4.5
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ZOffset 4
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FrameIndex FAMO A 0 0
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FrameIndex FAMO A 0 0
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}
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}
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@ -15,8 +14,8 @@ Model "FlakAmmo2"
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Path "models"
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Path "models"
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Model 0 "flakslugm_d.3d"
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Model 0 "flakslugm_d.3d"
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Skin 0 "jflakslugel1_.png"
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Skin 0 "jflakslugel1_.png"
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PitchOffset 90
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Scale 0.04 0.04 0.048
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Scale 0.048 0.04 0.04
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AngleOffset 180
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ZOffset 2
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ZOffset 2
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FrameIndex FSLG A 0 0
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FrameIndex FSLG A 0 0
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@ -27,8 +26,9 @@ Model "FlakSlug"
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Path "models"
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Path "models"
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Model 0 "flakslugm_d.3d"
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Model 0 "flakslugm_d.3d"
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Skin 0 "jflakslugel1.png"
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Skin 0 "jflakslugel1.png"
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RollOffset 90
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Scale 0.048 0.048 0.04
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Scale 0.048 0.04 0.04
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AngleOffset 180
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PitchOffset 90
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PITCHFROMMOMENTUM
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PITCHFROMMOMENTUM
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FrameIndex FSLG A 0 0
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FrameIndex FSLG A 0 0
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@ -39,7 +39,7 @@ Model "FlakChunk"
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Path "models"
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Path "models"
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Model 0 "chunkm_d.3d"
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Model 0 "chunkm_d.3d"
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Skin 0 "chunk_a00.png"
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Skin 0 "chunk_a00.png"
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Scale 0.06 0.06 0.06
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Scale 0.06 0.06 0.072
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ZOffset 2
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ZOffset 2
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USEACTORPITCH
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USEACTORPITCH
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USEACTORROLL
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USEACTORROLL
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@ -53,7 +53,7 @@ Model "FlakChunk"
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Path "models"
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Path "models"
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Model 0 "chunkm_d.3d"
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Model 0 "chunkm_d.3d"
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Skin 0 "chunk_a01.png"
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Skin 0 "chunk_a01.png"
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Scale 0.06 0.06 0.06
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Scale 0.06 0.06 0.072
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ZOffset 2
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ZOffset 2
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USEACTORPITCH
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USEACTORPITCH
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USEACTORROLL
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USEACTORROLL
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@ -67,7 +67,7 @@ Model "FlakChunk"
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Path "models"
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Path "models"
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Model 0 "chunkm_d.3d"
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Model 0 "chunkm_d.3d"
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Skin 0 "chunk_a02.png"
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Skin 0 "chunk_a02.png"
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Scale 0.06 0.06 0.06
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Scale 0.06 0.06 0.072
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ZOffset 2
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ZOffset 2
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USEACTORPITCH
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USEACTORPITCH
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USEACTORROLL
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USEACTORROLL
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@ -81,7 +81,7 @@ Model "FlakChunk"
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Path "models"
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Path "models"
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Model 0 "chunkm_d.3d"
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Model 0 "chunkm_d.3d"
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Skin 0 "chunk_a03.png"
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Skin 0 "chunk_a03.png"
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Scale 0.06 0.06 0.06
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Scale 0.06 0.06 0.072
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ZOffset 2
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ZOffset 2
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USEACTORPITCH
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USEACTORPITCH
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USEACTORROLL
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USEACTORROLL
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@ -95,7 +95,7 @@ Model "FlakChunk"
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Path "models"
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Path "models"
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Model 0 "chunkm_d.3d"
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Model 0 "chunkm_d.3d"
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Skin 0 "chunk_a04.png"
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Skin 0 "chunk_a04.png"
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Scale 0.06 0.06 0.06
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Scale 0.06 0.06 0.072
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ZOffset 2
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ZOffset 2
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USEACTORPITCH
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USEACTORPITCH
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USEACTORROLL
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USEACTORROLL
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@ -109,7 +109,7 @@ Model "FlakChunk"
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Path "models"
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Path "models"
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Model 0 "chunkm_d.3d"
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Model 0 "chunkm_d.3d"
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Skin 0 "chunk_a05.png"
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Skin 0 "chunk_a05.png"
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Scale 0.06 0.06 0.06
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Scale 0.06 0.06 0.072
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ZOffset 2
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ZOffset 2
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USEACTORPITCH
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USEACTORPITCH
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USEACTORROLL
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USEACTORROLL
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@ -123,7 +123,7 @@ Model "FlakChunk"
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Path "models"
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Path "models"
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Model 0 "chunkm_d.3d"
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Model 0 "chunkm_d.3d"
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Skin 0 "chunk_a06.png"
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Skin 0 "chunk_a06.png"
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Scale 0.06 0.06 0.06
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Scale 0.06 0.06 0.072
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ZOffset 2
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ZOffset 2
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USEACTORPITCH
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USEACTORPITCH
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USEACTORROLL
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USEACTORROLL
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@ -137,7 +137,7 @@ Model "FlakChunk"
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Path "models"
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Path "models"
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Model 0 "chunkm_d.3d"
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Model 0 "chunkm_d.3d"
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Skin 0 "chunk_a07.png"
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Skin 0 "chunk_a07.png"
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Scale 0.06 0.06 0.06
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Scale 0.06 0.06 0.072
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ZOffset 2
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ZOffset 2
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USEACTORPITCH
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USEACTORPITCH
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USEACTORROLL
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USEACTORROLL
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@ -151,7 +151,7 @@ Model "FlakChunk"
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Path "models"
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Path "models"
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Model 0 "chunkm_d.3d"
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Model 0 "chunkm_d.3d"
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Skin 0 "chunk_a08.png"
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Skin 0 "chunk_a08.png"
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Scale 0.06 0.06 0.06
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Scale 0.06 0.06 0.072
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ZOffset 2
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ZOffset 2
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USEACTORPITCH
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USEACTORPITCH
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USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -165,7 +165,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "chunkm_d.3d"
|
Model 0 "chunkm_d.3d"
|
||||||
Skin 0 "chunk_a09.png"
|
Skin 0 "chunk_a09.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -179,7 +179,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "chunkm_d.3d"
|
Model 0 "chunkm_d.3d"
|
||||||
Skin 0 "chunk_a10.png"
|
Skin 0 "chunk_a10.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -193,7 +193,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "chunkm_d.3d"
|
Model 0 "chunkm_d.3d"
|
||||||
Skin 0 "chunk_a11.png"
|
Skin 0 "chunk_a11.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -208,7 +208,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 1 "chunk2m_d.3d"
|
Model 1 "chunk2m_d.3d"
|
||||||
Skin 1 "chunk_a00.png"
|
Skin 1 "chunk_a00.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -222,7 +222,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 1 "chunk2m_d.3d"
|
Model 1 "chunk2m_d.3d"
|
||||||
Skin 1 "chunk_a01.png"
|
Skin 1 "chunk_a01.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -236,7 +236,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 1 "chunk2m_d.3d"
|
Model 1 "chunk2m_d.3d"
|
||||||
Skin 1 "chunk_a02.png"
|
Skin 1 "chunk_a02.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -250,7 +250,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 1 "chunk2m_d.3d"
|
Model 1 "chunk2m_d.3d"
|
||||||
Skin 1 "chunk_a03.png"
|
Skin 1 "chunk_a03.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -264,7 +264,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 1 "chunk2m_d.3d"
|
Model 1 "chunk2m_d.3d"
|
||||||
Skin 1 "chunk_a04.png"
|
Skin 1 "chunk_a04.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -278,7 +278,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 1 "chunk2m_d.3d"
|
Model 1 "chunk2m_d.3d"
|
||||||
Skin 1 "chunk_a05.png"
|
Skin 1 "chunk_a05.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -292,7 +292,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 1 "chunk2m_d.3d"
|
Model 1 "chunk2m_d.3d"
|
||||||
Skin 1 "chunk_a06.png"
|
Skin 1 "chunk_a06.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -306,7 +306,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 1 "chunk2m_d.3d"
|
Model 1 "chunk2m_d.3d"
|
||||||
Skin 1 "chunk_a07.png"
|
Skin 1 "chunk_a07.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -320,7 +320,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 1 "chunk2m_d.3d"
|
Model 1 "chunk2m_d.3d"
|
||||||
Skin 1 "chunk_a08.png"
|
Skin 1 "chunk_a08.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -334,7 +334,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 1 "chunk2m_d.3d"
|
Model 1 "chunk2m_d.3d"
|
||||||
Skin 1 "chunk_a09.png"
|
Skin 1 "chunk_a09.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -348,7 +348,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 1 "chunk2m_d.3d"
|
Model 1 "chunk2m_d.3d"
|
||||||
Skin 1 "chunk_a10.png"
|
Skin 1 "chunk_a10.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -362,7 +362,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 1 "chunk2m_d.3d"
|
Model 1 "chunk2m_d.3d"
|
||||||
Skin 1 "chunk_a11.png"
|
Skin 1 "chunk_a11.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -377,7 +377,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 2 "chunk3m_d.3d"
|
Model 2 "chunk3m_d.3d"
|
||||||
Skin 2 "chunk_a00.png"
|
Skin 2 "chunk_a00.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -391,7 +391,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 2 "chunk3m_d.3d"
|
Model 2 "chunk3m_d.3d"
|
||||||
Skin 2 "chunk_a01.png"
|
Skin 2 "chunk_a01.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -405,7 +405,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 2 "chunk3m_d.3d"
|
Model 2 "chunk3m_d.3d"
|
||||||
Skin 2 "chunk_a02.png"
|
Skin 2 "chunk_a02.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -419,7 +419,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 2 "chunk3m_d.3d"
|
Model 2 "chunk3m_d.3d"
|
||||||
Skin 2 "chunk_a03.png"
|
Skin 2 "chunk_a03.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -433,7 +433,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 2 "chunk3m_d.3d"
|
Model 2 "chunk3m_d.3d"
|
||||||
Skin 2 "chunk_a04.png"
|
Skin 2 "chunk_a04.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -447,7 +447,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 2 "chunk3m_d.3d"
|
Model 2 "chunk3m_d.3d"
|
||||||
Skin 2 "chunk_a05.png"
|
Skin 2 "chunk_a05.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -461,7 +461,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 2 "chunk3m_d.3d"
|
Model 2 "chunk3m_d.3d"
|
||||||
Skin 2 "chunk_a06.png"
|
Skin 2 "chunk_a06.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -475,7 +475,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 2 "chunk3m_d.3d"
|
Model 2 "chunk3m_d.3d"
|
||||||
Skin 2 "chunk_a07.png"
|
Skin 2 "chunk_a07.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -489,7 +489,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 2 "chunk3m_d.3d"
|
Model 2 "chunk3m_d.3d"
|
||||||
Skin 2 "chunk_a08.png"
|
Skin 2 "chunk_a08.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -503,7 +503,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 2 "chunk3m_d.3d"
|
Model 2 "chunk3m_d.3d"
|
||||||
Skin 2 "chunk_a09.png"
|
Skin 2 "chunk_a09.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -517,7 +517,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 2 "chunk3m_d.3d"
|
Model 2 "chunk3m_d.3d"
|
||||||
Skin 2 "chunk_a10.png"
|
Skin 2 "chunk_a10.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -531,7 +531,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 2 "chunk3m_d.3d"
|
Model 2 "chunk3m_d.3d"
|
||||||
Skin 2 "chunk_a11.png"
|
Skin 2 "chunk_a11.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -546,7 +546,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 3 "chunk4m_d.3d"
|
Model 3 "chunk4m_d.3d"
|
||||||
Skin 3 "chunk_a00.png"
|
Skin 3 "chunk_a00.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -560,7 +560,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 3 "chunk4m_d.3d"
|
Model 3 "chunk4m_d.3d"
|
||||||
Skin 3 "chunk_a01.png"
|
Skin 3 "chunk_a01.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -574,7 +574,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 3 "chunk4m_d.3d"
|
Model 3 "chunk4m_d.3d"
|
||||||
Skin 3 "chunk_a02.png"
|
Skin 3 "chunk_a02.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -588,7 +588,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 3 "chunk4m_d.3d"
|
Model 3 "chunk4m_d.3d"
|
||||||
Skin 3 "chunk_a03.png"
|
Skin 3 "chunk_a03.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -602,7 +602,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 3 "chunk4m_d.3d"
|
Model 3 "chunk4m_d.3d"
|
||||||
Skin 3 "chunk_a04.png"
|
Skin 3 "chunk_a04.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -616,7 +616,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 3 "chunk4m_d.3d"
|
Model 3 "chunk4m_d.3d"
|
||||||
Skin 3 "chunk_a05.png"
|
Skin 3 "chunk_a05.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -630,7 +630,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 3 "chunk4m_d.3d"
|
Model 3 "chunk4m_d.3d"
|
||||||
Skin 3 "chunk_a06.png"
|
Skin 3 "chunk_a06.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -644,7 +644,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 3 "chunk4m_d.3d"
|
Model 3 "chunk4m_d.3d"
|
||||||
Skin 3 "chunk_a07.png"
|
Skin 3 "chunk_a07.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -658,7 +658,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 3 "chunk4m_d.3d"
|
Model 3 "chunk4m_d.3d"
|
||||||
Skin 3 "chunk_a08.png"
|
Skin 3 "chunk_a08.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -672,7 +672,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 3 "chunk4m_d.3d"
|
Model 3 "chunk4m_d.3d"
|
||||||
Skin 3 "chunk_a09.png"
|
Skin 3 "chunk_a09.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -686,7 +686,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 3 "chunk4m_d.3d"
|
Model 3 "chunk4m_d.3d"
|
||||||
Skin 3 "chunk_a10.png"
|
Skin 3 "chunk_a10.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -700,7 +700,7 @@ Model "FlakChunk"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 3 "chunk4m_d.3d"
|
Model 3 "chunk4m_d.3d"
|
||||||
Skin 3 "chunk_a11.png"
|
Skin 3 "chunk_a11.png"
|
||||||
Scale 0.06 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
ZOffset 2
|
ZOffset 2
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
@ -716,10 +716,8 @@ Model "FlakCannon"
|
||||||
Model 1 "flak2pick_d.3d"
|
Model 1 "flak2pick_d.3d"
|
||||||
Skin 1 "flak_t.png"
|
Skin 1 "flak_t.png"
|
||||||
AngleOffset 90
|
AngleOffset 90
|
||||||
PitchOffset 90
|
Scale 0.14 0.14 0.168
|
||||||
Scale 0.14 0.168 0.14
|
Offset 18.9 0 12
|
||||||
Offset 0 -18.9 0
|
|
||||||
ZOffset 12
|
|
||||||
ROTATING
|
ROTATING
|
||||||
|
|
||||||
FrameIndex FPCK A 1 0
|
FrameIndex FPCK A 1 0
|
||||||
|
|
@ -730,10 +728,8 @@ Model "FlakCannon"
|
||||||
Model 1 "flak2pick_d.3d"
|
Model 1 "flak2pick_d.3d"
|
||||||
Skin 1 "flak_t.png"
|
Skin 1 "flak_t.png"
|
||||||
AngleOffset 90
|
AngleOffset 90
|
||||||
PitchOffset 90
|
Scale 0.14 0.14 0.168
|
||||||
Scale 0.14 0.168 0.14
|
Offset 18.9 0 12
|
||||||
Offset 0 -18.9 0
|
|
||||||
ZOffset 11
|
|
||||||
|
|
||||||
FrameIndex FPCK B 1 0
|
FrameIndex FPCK B 1 0
|
||||||
}
|
}
|
||||||
|
|
@ -743,9 +739,10 @@ Model "FlakCannon"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 2 "Flat_d.3d"
|
Model 2 "Flat_d.3d"
|
||||||
Skin 2 "Flakmuz.png"
|
Skin 2 "Flakmuz.png"
|
||||||
|
AngleOffset 90
|
||||||
PitchOffset 90
|
PitchOffset 90
|
||||||
Scale 0.08 0.08 0.08
|
Scale 0.08 0.08 0.08
|
||||||
Offset 4.0 -25.0 -7.5
|
Offset 7.4 -25.0 -7.5
|
||||||
|
|
||||||
FrameIndex FMUZ A 2 0
|
FrameIndex FMUZ A 2 0
|
||||||
}
|
}
|
||||||
|
|
@ -759,10 +756,11 @@ Model "FlakCannon"
|
||||||
SurfaceSkin 0 2 "flak_t3.png"
|
SurfaceSkin 0 2 "flak_t3.png"
|
||||||
SurfaceSkin 0 3 "flak_t4.png"
|
SurfaceSkin 0 3 "flak_t4.png"
|
||||||
SurfaceSkin 0 4 "flakammoledbase.png"
|
SurfaceSkin 0 4 "flakammoledbase.png"
|
||||||
AngleOffset 180
|
AngleOffset 90
|
||||||
PitchOffset 90
|
PitchOffset 180
|
||||||
Scale 0.2 0.1 0.2
|
RollOffset 174.35
|
||||||
Offset 5.6 -7.6 -10.4
|
Scale 0.28 -0.12 0.28
|
||||||
|
Offset 8.6 -10.4 -12.8
|
||||||
|
|
||||||
// select
|
// select
|
||||||
FrameIndex FLKS A 0 0
|
FrameIndex FLKS A 0 0
|
||||||
|
|
|
||||||
27
modeldef.ges
27
modeldef.ges
|
|
@ -3,8 +3,9 @@ Model "BioAmmo"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "BioAmmoM_d.3d"
|
Model 0 "BioAmmoM_d.3d"
|
||||||
Skin 0 "Jbammo1.png"
|
Skin 0 "Jbammo1.png"
|
||||||
Scale -0.08 0.096 0.08
|
Scale 0.08 0.096 0.08
|
||||||
AngleOffset 270
|
PitchOffset 180
|
||||||
|
RollOffset 90
|
||||||
ZOffset 4
|
ZOffset 4
|
||||||
|
|
||||||
FrameIndex BIOA A 0 0
|
FrameIndex BIOA A 0 0
|
||||||
|
|
@ -16,7 +17,7 @@ Model "BioGel"
|
||||||
Model 0 "BioGelm_d.3d"
|
Model 0 "BioGelm_d.3d"
|
||||||
Skin 0 "Jgreen.png"
|
Skin 0 "Jgreen.png"
|
||||||
Scale 0.08 0.096 0.08
|
Scale 0.08 0.096 0.08
|
||||||
RollOffset 90
|
PitchOffset -90
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
||||||
|
|
@ -88,7 +89,7 @@ Model "BioSplash"
|
||||||
Model 0 "BioGelm_d.3d"
|
Model 0 "BioGelm_d.3d"
|
||||||
Skin 0 "Jgreen.png"
|
Skin 0 "Jgreen.png"
|
||||||
Scale 0.08 0.096 0.08
|
Scale 0.08 0.096 0.08
|
||||||
RollOffset 90
|
PitchOffset -90
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
||||||
|
|
@ -160,7 +161,7 @@ Model "BioGlob"
|
||||||
Model 0 "BioGelm_d.3d"
|
Model 0 "BioGelm_d.3d"
|
||||||
Skin 0 "Jgreen.png"
|
Skin 0 "Jgreen.png"
|
||||||
Scale 0.08 0.096 0.08
|
Scale 0.08 0.096 0.08
|
||||||
RollOffset 90
|
PitchOffset -90
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
||||||
|
|
@ -231,9 +232,8 @@ Model "BioRifle"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 1 "BRifle2Pick_d.3d"
|
Model 1 "BRifle2Pick_d.3d"
|
||||||
Skin 1 "JBRifle2.png"
|
Skin 1 "JBRifle2.png"
|
||||||
Scale -0.1 0.12 0.1
|
Scale 0.1 0.1 0.12
|
||||||
PitchOffset 90
|
AngleOffset 90
|
||||||
AngleOffset 270
|
|
||||||
ZOffset 12
|
ZOffset 12
|
||||||
ROTATING
|
ROTATING
|
||||||
|
|
||||||
|
|
@ -244,9 +244,8 @@ Model "BioRifle"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 1 "BRifle2Pick_d.3d"
|
Model 1 "BRifle2Pick_d.3d"
|
||||||
Skin 1 "JBRifle2.png"
|
Skin 1 "JBRifle2.png"
|
||||||
Scale -0.1 0.12 0.1
|
Scale 0.1 0.1 0.12
|
||||||
PitchOffset 90
|
AngleOffset 90
|
||||||
AngleOffset 270
|
|
||||||
ZOffset 10
|
ZOffset 10
|
||||||
|
|
||||||
FrameIndex BIOP B 1 0
|
FrameIndex BIOP B 1 0
|
||||||
|
|
@ -260,9 +259,9 @@ Model "BioRifle"
|
||||||
SurfaceSkin 0 1 "JBRifle22.png"
|
SurfaceSkin 0 1 "JBRifle22.png"
|
||||||
SurfaceSkin 0 2 "JBRifle23.png"
|
SurfaceSkin 0 2 "JBRifle23.png"
|
||||||
SurfaceSkin 0 3 "JBRifle24.png"
|
SurfaceSkin 0 3 "JBRifle24.png"
|
||||||
RollOffset -8.4375
|
AngleOffset 94.21875
|
||||||
PitchOffset 94.21875
|
RollOffset 8.4375
|
||||||
Scale 0.125 0.06 0.125
|
Scale 0.125 -0.06 0.125
|
||||||
Offset 9.8 -17.6 -10.4
|
Offset 9.8 -17.6 -10.4
|
||||||
|
|
||||||
// select
|
// select
|
||||||
|
|
|
||||||
|
|
@ -3,8 +3,8 @@ Model "ImpactHammer"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 1 "ImpPick_d.3d"
|
Model 1 "ImpPick_d.3d"
|
||||||
Skin 1 "JImpPick1.png"
|
Skin 1 "JImpPick1.png"
|
||||||
Scale -0.2 0.24 0.2
|
Scale 0.2 0.24 0.2
|
||||||
AngleOffset 270
|
RollOffset -90
|
||||||
ZOffset 12
|
ZOffset 12
|
||||||
ROTATING
|
ROTATING
|
||||||
|
|
||||||
|
|
@ -15,8 +15,8 @@ Model "ImpactHammer"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 1 "ImpPick_d.3d"
|
Model 1 "ImpPick_d.3d"
|
||||||
Skin 1 "JImpPick1.png"
|
Skin 1 "JImpPick1.png"
|
||||||
Scale -0.2 0.24 0.2
|
Scale 0.2 0.24 0.2
|
||||||
AngleOffset 270
|
RollOffset -90
|
||||||
ZOffset 9
|
ZOffset 9
|
||||||
|
|
||||||
FrameIndex IMPP B 1 0
|
FrameIndex IMPP B 1 0
|
||||||
|
|
@ -30,8 +30,9 @@ Model "ImpactHammer"
|
||||||
SurfaceSkin 0 1 "JImpactHammer2.png"
|
SurfaceSkin 0 1 "JImpactHammer2.png"
|
||||||
SurfaceSkin 0 2 "JImpactHammer3.png"
|
SurfaceSkin 0 2 "JImpactHammer3.png"
|
||||||
SurfaceSkin 0 3 "JImpactHammer4.png"
|
SurfaceSkin 0 3 "JImpactHammer4.png"
|
||||||
PitchOffset 5
|
AngleOffset 90
|
||||||
Scale 0.1 0.05 0.1
|
RollOffset -85
|
||||||
|
Scale 0.1 -0.05 0.1
|
||||||
Offset 5.8 -12.8 -7.7
|
Offset 5.8 -12.8 -7.7
|
||||||
|
|
||||||
// select
|
// select
|
||||||
|
|
|
||||||
|
|
@ -5,9 +5,7 @@ Model "MiniAmmo"
|
||||||
Model 0 "MiniAmmom_d.3d"
|
Model 0 "MiniAmmom_d.3d"
|
||||||
Skin 0 "JM21.png"
|
Skin 0 "JM21.png"
|
||||||
Offset 2 0 8
|
Offset 2 0 8
|
||||||
PitchOffset 90
|
Scale 0.12 0.12 0.134
|
||||||
AngleOffset 90
|
|
||||||
Scale 0.12 -0.134 0.12
|
|
||||||
|
|
||||||
FrameIndex MAMO A 0 0
|
FrameIndex MAMO A 0 0
|
||||||
}
|
}
|
||||||
|
|
@ -17,9 +15,8 @@ Model "Minigun"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 1 "MinigunPick_d.3d"
|
Model 1 "MinigunPick_d.3d"
|
||||||
Skin 1 "Mini_t.png"
|
Skin 1 "Mini_t.png"
|
||||||
Scale -0.2 0.24 0.2
|
Scale 0.2 0.2 0.24
|
||||||
PitchOffset 90
|
AngleOffset 90
|
||||||
AngleOffset 270
|
|
||||||
ZOffset 12
|
ZOffset 12
|
||||||
ROTATING
|
ROTATING
|
||||||
|
|
||||||
|
|
@ -30,9 +27,8 @@ Model "Minigun"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 1 "MinigunPick_d.3d"
|
Model 1 "MinigunPick_d.3d"
|
||||||
Skin 1 "Mini_t.png"
|
Skin 1 "Mini_t.png"
|
||||||
Scale -0.2 0.24 0.2
|
Scale 0.2 0.2 0.24
|
||||||
PitchOffset 90
|
AngleOffset 90
|
||||||
AngleOffset 270
|
|
||||||
ZOffset 6
|
ZOffset 6
|
||||||
|
|
||||||
FrameIndex MGNP B 1 0
|
FrameIndex MGNP B 1 0
|
||||||
|
|
|
||||||
102
modeldef.misc
102
modeldef.misc
|
|
@ -3,8 +3,7 @@ Model "UTTeleportFog"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "Tele2_d.3d"
|
Model 0 "Tele2_d.3d"
|
||||||
Skin 0 "JTele2_01.png"
|
Skin 0 "JTele2_01.png"
|
||||||
Scale 0.24 0.2 0.2
|
Scale 0.2 0.2 0.24
|
||||||
PitchOffset 90
|
|
||||||
ZOffset 10
|
ZOffset 10
|
||||||
DONTCULLBACKFACES
|
DONTCULLBACKFACES
|
||||||
|
|
||||||
|
|
@ -51,9 +50,9 @@ Model "UTHealthPack"
|
||||||
Model 0 "hbox_d.3d"
|
Model 0 "hbox_d.3d"
|
||||||
SurfaceSkin 0 0 "jhbox1.png"
|
SurfaceSkin 0 0 "jhbox1.png"
|
||||||
SurfaceSkin 0 1 "FIZZHP00"
|
SurfaceSkin 0 1 "FIZZHP00"
|
||||||
Scale -0.2 0.2 0.2
|
Scale 0.2 0.24 0.2
|
||||||
AngleOffset 90
|
RollOffset -90
|
||||||
ZOffset 14
|
ZOffset 16
|
||||||
|
|
||||||
FrameIndex HBOX A 0 0
|
FrameIndex HBOX A 0 0
|
||||||
}
|
}
|
||||||
|
|
@ -65,8 +64,7 @@ Model "UTHealthBox"
|
||||||
SurfaceSkin 0 0 "jhboxbeta1.png"
|
SurfaceSkin 0 0 "jhboxbeta1.png"
|
||||||
SurfaceSkin 0 1 "FIZZHP10"
|
SurfaceSkin 0 1 "FIZZHP10"
|
||||||
SurfaceSkin 0 2 "FIZZHP10"
|
SurfaceSkin 0 2 "FIZZHP10"
|
||||||
Scale -0.096 0.08 0.08
|
Scale 0.08 0.08 0.096
|
||||||
PitchOffset 90
|
|
||||||
ZOffset 4
|
ZOffset 4
|
||||||
|
|
||||||
FrameIndex HBOX B 0 0
|
FrameIndex HBOX B 0 0
|
||||||
|
|
@ -78,8 +76,7 @@ Model "UTMedBox"
|
||||||
Model 0 "MedBox_d.3d"
|
Model 0 "MedBox_d.3d"
|
||||||
SurfaceSkin 0 0 "JMedBox1.png"
|
SurfaceSkin 0 0 "JMedBox1.png"
|
||||||
SurfaceSkin 0 1 "FIZZHP10"
|
SurfaceSkin 0 1 "FIZZHP10"
|
||||||
Scale -0.072 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
PitchOffset 90
|
|
||||||
ZOffset 5
|
ZOffset 5
|
||||||
|
|
||||||
FrameIndex HBOX C 0 0
|
FrameIndex HBOX C 0 0
|
||||||
|
|
@ -92,8 +89,7 @@ Model "UTHealthBonus"
|
||||||
SurfaceSkin 0 0 "JVial0.png"
|
SurfaceSkin 0 0 "JVial0.png"
|
||||||
SurfaceSkin 0 1 "FIZZHP20"
|
SurfaceSkin 0 1 "FIZZHP20"
|
||||||
SurfaceSkin 0 2 "FIZZHP20"
|
SurfaceSkin 0 2 "FIZZHP20"
|
||||||
Scale -0.048 0.04 0.04
|
Scale 0.04 0.04 0.048
|
||||||
PitchOffset 90
|
|
||||||
ZOffset 8
|
ZOffset 8
|
||||||
DONTCULLBACKFACES
|
DONTCULLBACKFACES
|
||||||
|
|
||||||
|
|
@ -105,10 +101,10 @@ Model "UTArmorBonus"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "bossheadm_d.3d"
|
Model 0 "bossheadm_d.3d"
|
||||||
Skin 0 "bossheadT.png"
|
Skin 0 "bossheadT.png"
|
||||||
Scale -0.072 0.072 0.06
|
Scale 0.06 0.06 0.072
|
||||||
AngleOffset 180
|
AngleOffset -90
|
||||||
PitchOffset 110
|
RollOffset 12
|
||||||
ZOffset 6
|
ZOffset 5.5
|
||||||
|
|
||||||
FrameIndex XANH A 0 0
|
FrameIndex XANH A 0 0
|
||||||
}
|
}
|
||||||
|
|
@ -118,8 +114,7 @@ Model "UTThighPads"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "ThighPads_d.3d"
|
Model 0 "ThighPads_d.3d"
|
||||||
Skin 0 "JThighPads_01.png"
|
Skin 0 "JThighPads_01.png"
|
||||||
Scale -0.096 0.08 0.08
|
Scale 0.08 0.08 0.096
|
||||||
PitchOffset 90
|
|
||||||
ZOffset 12
|
ZOffset 12
|
||||||
ROTATING
|
ROTATING
|
||||||
|
|
||||||
|
|
@ -131,8 +126,7 @@ Model "UTBodyArmor"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "Armor2M_d.3d"
|
Model 0 "Armor2M_d.3d"
|
||||||
Skin 0 "Jarmor2.png"
|
Skin 0 "Jarmor2.png"
|
||||||
Scale -0.134 0.134 0.12
|
Scale 0.12 0.12 0.134
|
||||||
PitchOffset 90
|
|
||||||
ZOffset 12
|
ZOffset 12
|
||||||
|
|
||||||
FrameIndex UARM A 0 0
|
FrameIndex UARM A 0 0
|
||||||
|
|
@ -143,9 +137,8 @@ Model "UTShieldBelt"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "ShieldBeltMeshM_d.3d"
|
Model 0 "ShieldBeltMeshM_d.3d"
|
||||||
Skin 0 "AUbelt1.png"
|
Skin 0 "AUbelt1.png"
|
||||||
Scale -0.12 0.1 0.1
|
Scale 0.1 0.1 0.12
|
||||||
AngleOffset 180
|
AngleOffset -90
|
||||||
PitchOffset 90
|
|
||||||
ZOffset 4
|
ZOffset 4
|
||||||
|
|
||||||
FrameIndex BELT A 0 0
|
FrameIndex BELT A 0 0
|
||||||
|
|
@ -156,8 +149,7 @@ Model "UDamage"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "UDamage_d.3d"
|
Model 0 "UDamage_d.3d"
|
||||||
Skin 0 "GoldSkin2.png"
|
Skin 0 "GoldSkin2.png"
|
||||||
Scale 0.192 0.16 0.16
|
Scale 0.16 0.16 0.192
|
||||||
PitchOffset 90
|
|
||||||
ZOffset 24
|
ZOffset 24
|
||||||
ROTATING
|
ROTATING
|
||||||
|
|
||||||
|
|
@ -168,8 +160,7 @@ Model "UDamage"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 1 "UDamageB_d.3d"
|
Model 1 "UDamageB_d.3d"
|
||||||
Skin 1 "Judamage1.png"
|
Skin 1 "Judamage1.png"
|
||||||
Scale 0.192 0.16 0.16
|
Scale 0.16 0.16 0.192
|
||||||
PitchOffset 90
|
|
||||||
ZOffset 24
|
ZOffset 24
|
||||||
ROTATING
|
ROTATING
|
||||||
|
|
||||||
|
|
@ -181,8 +172,8 @@ Model "UTRedSkull"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "RelicSkull_d.3d"
|
Model 0 "RelicSkull_d.3d"
|
||||||
Skin 0 "JRelicSkull_01r.png"
|
Skin 0 "JRelicSkull_01r.png"
|
||||||
Scale 0.12 0.1 0.1
|
Scale 0.1 0.1 0.12
|
||||||
PitchOffset 90
|
AngleOffset -90 // relic of death faces to the side originally
|
||||||
ZOffset 12
|
ZOffset 12
|
||||||
ROTATING
|
ROTATING
|
||||||
|
|
||||||
|
|
@ -193,8 +184,8 @@ Model "UTGoldSkull"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "RelicSkull_d.3d"
|
Model 0 "RelicSkull_d.3d"
|
||||||
Skin 0 "JRelicSkull_01g.png"
|
Skin 0 "JRelicSkull_01g.png"
|
||||||
Scale 0.12 0.1 0.1
|
Scale 0.1 0.1 0.12
|
||||||
PitchOffset 90
|
AngleOffset -90 // relic of death faces to the side originally
|
||||||
ZOffset 12
|
ZOffset 12
|
||||||
ROTATING
|
ROTATING
|
||||||
|
|
||||||
|
|
@ -205,8 +196,8 @@ Model "UTBlueSkull"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "RelicSkull_d.3d"
|
Model 0 "RelicSkull_d.3d"
|
||||||
Skin 0 "JRelicSkull_01b.png"
|
Skin 0 "JRelicSkull_01b.png"
|
||||||
Scale 0.12 0.1 0.1
|
Scale 0.1 0.1 0.12
|
||||||
PitchOffset 90
|
AngleOffset -90 // relic of death faces to the side originally
|
||||||
ZOffset 12
|
ZOffset 12
|
||||||
ROTATING
|
ROTATING
|
||||||
|
|
||||||
|
|
@ -217,8 +208,7 @@ Model "UTRedKey"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "DomR_d.3d"
|
Model 0 "DomR_d.3d"
|
||||||
Skin 0 "RedSkin2.png"
|
Skin 0 "RedSkin2.png"
|
||||||
Scale 0.048 0.04 0.04
|
Scale 0.04 0.04 0.048
|
||||||
PitchOffset 90
|
|
||||||
ZOffset 16
|
ZOffset 16
|
||||||
ROTATING
|
ROTATING
|
||||||
|
|
||||||
|
|
@ -229,8 +219,7 @@ Model "UTGoldKey"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "MercSymbol_d.3d"
|
Model 0 "MercSymbol_d.3d"
|
||||||
Skin 0 "GoldSkin2.png"
|
Skin 0 "GoldSkin2.png"
|
||||||
Scale 0.096 0.08 0.08
|
Scale 0.08 0.08 0.096
|
||||||
PitchOffset 90
|
|
||||||
ZOffset 16
|
ZOffset 16
|
||||||
ROTATING
|
ROTATING
|
||||||
|
|
||||||
|
|
@ -241,8 +230,7 @@ Model "UTBlueKey"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "DomB_d.3d"
|
Model 0 "DomB_d.3d"
|
||||||
Skin 0 "BlueSkin2.png"
|
Skin 0 "BlueSkin2.png"
|
||||||
Scale 0.048 0.04 0.04
|
Scale 0.04 0.04 0.048
|
||||||
PitchOffset 90
|
|
||||||
ZOffset 16
|
ZOffset 16
|
||||||
ROTATING
|
ROTATING
|
||||||
|
|
||||||
|
|
@ -252,10 +240,12 @@ Model "UTBlueKey"
|
||||||
Model "UTBackpack"
|
Model "UTBackpack"
|
||||||
{
|
{
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "Backpack2_d.3d" // cheaply edited out of SelectionMale1 (offsets weren't even readjusted)
|
Model 0 "Backpack2_d.3d" // cheaply edited out of SelectionMale1 (offsets weren't even readjusted, so I have to do it here)
|
||||||
Skin 0 "bpak.png"
|
Skin 0 "bpak.png"
|
||||||
Offset -20 12 -16
|
Offset -15.795 13.1625 -16 // calculating the X and Y offsets was hard, but I'm glad I added the "estimated center" feature in umeshinfo now
|
||||||
Scale -0.36 0.3 0.3
|
Scale 0.36 0.3 0.3
|
||||||
|
AngleOffset 90
|
||||||
|
RollOffset -90
|
||||||
ROTATING
|
ROTATING
|
||||||
|
|
||||||
FrameIndex BPAK A 0 0
|
FrameIndex BPAK A 0 0
|
||||||
|
|
@ -266,8 +256,7 @@ Model "UTInvisibility"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "invis2M_d.3d"
|
Model 0 "invis2M_d.3d"
|
||||||
SurfaceSkin 0 0 "jinvis.png"
|
SurfaceSkin 0 0 "jinvis.png"
|
||||||
Scale -0.12 0.1 0.1
|
Scale 0.1 0.1 0.12
|
||||||
PitchOffset 90
|
|
||||||
ZOffset 9
|
ZOffset 9
|
||||||
|
|
||||||
FrameIndex INVS A 0 0
|
FrameIndex INVS A 0 0
|
||||||
|
|
@ -277,8 +266,7 @@ Model "UTInvisibilityX"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "invis2M_d.3d"
|
Model 0 "invis2M_d.3d"
|
||||||
SurfaceSkin 0 1 "invis00"
|
SurfaceSkin 0 1 "invis00"
|
||||||
Scale -0.12 0.1 0.1
|
Scale 0.1 0.1 0.12
|
||||||
PitchOffset 90
|
|
||||||
ZOffset 9
|
ZOffset 9
|
||||||
|
|
||||||
FrameIndex INVS A 0 0
|
FrameIndex INVS A 0 0
|
||||||
|
|
@ -289,24 +277,21 @@ Model "UTMapRevealer"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "TranslatorMesh_d.3d"
|
Model 0 "TranslatorMesh_d.3d"
|
||||||
Skin 0 "JTranslator1.png"
|
Skin 0 "JTranslator1.png"
|
||||||
Scale -0.096 0.08 0.08
|
Scale 0.08 0.08 0.096
|
||||||
PitchOffset 90
|
|
||||||
ZOffset 4
|
ZOffset 4
|
||||||
|
|
||||||
FrameIndex TRNS A 0 0
|
FrameIndex TRNS A 0 0
|
||||||
}
|
}
|
||||||
|
|
||||||
Model "ShieldingSuit"
|
Model "UTJumpBoots"
|
||||||
{
|
{
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "ToxSuit_d.3d"
|
Model 0 "jboot_d.3d"
|
||||||
Skin 0 "ShieldSuit.png"
|
Skin 0 "Jlboot2.png"
|
||||||
Scale -0.12 0.12 0.134
|
Scale 0.09 0.09 0.108
|
||||||
PitchOffset 180
|
ZOffset 7
|
||||||
ZOffset 24
|
|
||||||
ROTATING
|
|
||||||
|
|
||||||
FrameIndex SSUT A 0 0
|
FrameIndex JBUT A 0 0
|
||||||
}
|
}
|
||||||
|
|
||||||
Model "Searchlight"
|
Model "Searchlight"
|
||||||
|
|
@ -314,9 +299,8 @@ Model "Searchlight"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "BigFlash_d.3d"
|
Model 0 "BigFlash_d.3d"
|
||||||
Skin 0 "JBigFlash1.png"
|
Skin 0 "JBigFlash1.png"
|
||||||
Scale -0.084 0.084 0.07
|
Scale 0.07 0.07 0.084
|
||||||
PitchOffset 90
|
AngleOffset -90
|
||||||
AngleOffset 180
|
|
||||||
ZOffset 9
|
ZOffset 9
|
||||||
|
|
||||||
FrameIndex SLIT A 0 0
|
FrameIndex SLIT A 0 0
|
||||||
|
|
@ -327,7 +311,7 @@ Model "UTChip"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "ChipM_d.3d"
|
Model 0 "ChipM_d.3d"
|
||||||
Skin 0 "Chip1.png"
|
Skin 0 "Chip1.png"
|
||||||
Scale -0.134 0.12 0.12
|
Scale 0.12 0.12 0.134
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
USEROTATIONCENTER
|
USEROTATIONCENTER
|
||||||
|
|
|
||||||
|
|
@ -3,8 +3,7 @@ Model "PulseAmmo"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "PAmmo_d.3d"
|
Model 0 "PAmmo_d.3d"
|
||||||
Skin 0 "JPammo_01.png"
|
Skin 0 "JPammo_01.png"
|
||||||
Scale -0.072 0.06 0.06
|
Scale 0.06 0.06 0.072
|
||||||
PitchOffset 90
|
|
||||||
ZOffset 6
|
ZOffset 6
|
||||||
|
|
||||||
FrameIndex PAMO A 0 0
|
FrameIndex PAMO A 0 0
|
||||||
|
|
@ -15,9 +14,7 @@ Model "PulseGun"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 1 "PulsePickup_d.3d"
|
Model 1 "PulsePickup_d.3d"
|
||||||
Skin 1 "JPulsePickup_01.png"
|
Skin 1 "JPulsePickup_01.png"
|
||||||
AngleOffset 270
|
Scale 0.16 0.16 0.192
|
||||||
PitchOffset 90
|
|
||||||
Scale -0.16 0.192 0.16
|
|
||||||
ZOffset 12
|
ZOffset 12
|
||||||
ROTATING
|
ROTATING
|
||||||
|
|
||||||
|
|
@ -28,9 +25,7 @@ Model "PulseGun"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 1 "PulsePickup_d.3d"
|
Model 1 "PulsePickup_d.3d"
|
||||||
Skin 1 "JPulsePickup_01.png"
|
Skin 1 "JPulsePickup_01.png"
|
||||||
AngleOffset 270
|
Scale 0.16 0.16 0.192
|
||||||
PitchOffset 90
|
|
||||||
Scale -0.16 0.192 0.16
|
|
||||||
ZOffset 8
|
ZOffset 8
|
||||||
|
|
||||||
FrameIndex PGNP B 1 0
|
FrameIndex PGNP B 1 0
|
||||||
|
|
@ -41,6 +36,7 @@ Model "PulseGun"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 2 "Flat_d.3d"
|
Model 2 "Flat_d.3d"
|
||||||
Skin 2 "MuzzyPulse.png"
|
Skin 2 "MuzzyPulse.png"
|
||||||
|
AngleOffset 90
|
||||||
PitchOffset 90
|
PitchOffset 90
|
||||||
Scale 0.08 0.08 0.08
|
Scale 0.08 0.08 0.08
|
||||||
Offset 8.5 -25.0 -4.5
|
Offset 8.5 -25.0 -4.5
|
||||||
|
|
@ -55,8 +51,8 @@ Model "PulseGun"
|
||||||
SurfaceSkin 0 0 "AmmoLedBase.png"
|
SurfaceSkin 0 0 "AmmoLedBase.png"
|
||||||
SurfaceSkin 0 1 "JPulseGun_02.png"
|
SurfaceSkin 0 1 "JPulseGun_02.png"
|
||||||
SurfaceSkin 0 2 "JPulseGun_03.png"
|
SurfaceSkin 0 2 "JPulseGun_03.png"
|
||||||
PitchOffset 90
|
AngleOffset 90
|
||||||
Scale 0.26 0.195 0.26
|
Scale 0.26 -0.195 0.26
|
||||||
Offset 0.0 -7.5 -8.0
|
Offset 0.0 -7.5 -8.0
|
||||||
|
|
||||||
// Select
|
// Select
|
||||||
|
|
|
||||||
|
|
@ -3,9 +3,7 @@ Model "RifleAmmo"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "BulletBoxM_d.3d"
|
Model 0 "BulletBoxM_d.3d"
|
||||||
Skin 0 "BulletBoxT.png"
|
Skin 0 "BulletBoxT.png"
|
||||||
Scale -0.084 0.07 0.07
|
Scale 0.07 0.07 0.084
|
||||||
PitchOffset 90
|
|
||||||
AngleOffset 180
|
|
||||||
ZOffset 3
|
ZOffset 3
|
||||||
|
|
||||||
FrameIndex SBOX A 0 0
|
FrameIndex SBOX A 0 0
|
||||||
|
|
@ -16,8 +14,7 @@ Model "RifleAmmo2"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "RifleRoundM_d.3d"
|
Model 0 "RifleRoundM_d.3d"
|
||||||
Skin 0 "RifleR1.png"
|
Skin 0 "RifleR1.png"
|
||||||
Scale -0.024 0.02 0.02
|
Scale 0.02 0.02 0.024
|
||||||
PitchOffset 90
|
|
||||||
ZOffset 4
|
ZOffset 4
|
||||||
|
|
||||||
FrameIndex SRND A 0 0
|
FrameIndex SRND A 0 0
|
||||||
|
|
@ -28,9 +25,8 @@ Model "SniperRifle"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 1 "RiflePick_d.3d"
|
Model 1 "RiflePick_d.3d"
|
||||||
Skin 1 "JRifle2.png"
|
Skin 1 "JRifle2.png"
|
||||||
Scale -0.2 0.24 0.2
|
Scale 0.2 0.2 0.24
|
||||||
PitchOffset 90
|
AngleOffset 90
|
||||||
AngleOffset 270
|
|
||||||
ZOffset 12
|
ZOffset 12
|
||||||
ROTATING
|
ROTATING
|
||||||
|
|
||||||
|
|
@ -41,9 +37,8 @@ Model "SniperRifle"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 1 "RiflePick_d.3d"
|
Model 1 "RiflePick_d.3d"
|
||||||
Skin 1 "JRifle2.png"
|
Skin 1 "JRifle2.png"
|
||||||
Scale -0.2 0.24 0.2
|
Scale 0.2 0.2 0.24
|
||||||
PitchOffset 90
|
AngleOffset 90
|
||||||
AngleOffset 270
|
|
||||||
ZOffset 6
|
ZOffset 6
|
||||||
|
|
||||||
FrameIndex SRFP B 1 0
|
FrameIndex SRFP B 1 0
|
||||||
|
|
|
||||||
|
|
@ -3,8 +3,7 @@ Model "RipperAmmo"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "BladeHopperM_d.3d"
|
Model 0 "BladeHopperM_d.3d"
|
||||||
Skin 0 "BladeHopperT.png"
|
Skin 0 "BladeHopperT.png"
|
||||||
PitchOffset 90
|
Scale 0.1 0.1 0.12
|
||||||
Scale -0.12 0.1 0.1
|
|
||||||
ZOffset 10
|
ZOffset 10
|
||||||
|
|
||||||
FrameIndex BHOP A 0 0
|
FrameIndex BHOP A 0 0
|
||||||
|
|
@ -15,8 +14,8 @@ Model "Ripper2"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 1 "RazPick2_d.3d"
|
Model 1 "RazPick2_d.3d"
|
||||||
Skin 1 "JRazorw.png"
|
Skin 1 "JRazorw.png"
|
||||||
Scale -0.24 0.2 0.2
|
Scale 0.2 0.2 0.24
|
||||||
PitchOffset 90
|
AngleOffset 90
|
||||||
ZOffset 12
|
ZOffset 12
|
||||||
ROTATING
|
ROTATING
|
||||||
|
|
||||||
|
|
@ -27,8 +26,8 @@ Model "Ripper2"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 1 "RazPick2_d.3d"
|
Model 1 "RazPick2_d.3d"
|
||||||
Skin 1 "JRazorw.png"
|
Skin 1 "JRazorw.png"
|
||||||
Scale -0.24 0.2 0.2
|
Scale 0.2 0.2 0.24
|
||||||
PitchOffset 90
|
AngleOffset 90
|
||||||
ZOffset 6
|
ZOffset 6
|
||||||
|
|
||||||
FrameIndex RZRP B 1 0
|
FrameIndex RZRP B 1 0
|
||||||
|
|
@ -40,9 +39,8 @@ Model "Razor2"
|
||||||
Model 0 "RazorBlade_d.3d"
|
Model 0 "RazorBlade_d.3d"
|
||||||
SurfaceSkin 0 0 "RazSkin.png"
|
SurfaceSkin 0 0 "RazSkin.png"
|
||||||
Offset -9.5 0 0
|
Offset -9.5 0 0
|
||||||
Scale 0.216 0.18 0.18
|
Scale 0.18 0.18 0.216
|
||||||
PitchOffset 90
|
AngleOffset 90
|
||||||
AngleOffset 180
|
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
||||||
|
|
@ -55,9 +53,8 @@ Model "Razor2Trail"
|
||||||
Model 0 "RazorBlade_d.3d"
|
Model 0 "RazorBlade_d.3d"
|
||||||
SurfaceSkin 0 1 "RazTrail.png"
|
SurfaceSkin 0 1 "RazTrail.png"
|
||||||
Offset -19 0 0
|
Offset -19 0 0
|
||||||
Scale 0.432 0.18 0.18
|
Scale 0.36 0.18 0.216
|
||||||
PitchOffset 90
|
AngleOffset 90
|
||||||
AngleOffset 180
|
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
DONTCULLBACKFACES
|
DONTCULLBACKFACES
|
||||||
|
|
@ -71,9 +68,8 @@ Model "Razor2Alt"
|
||||||
Model 0 "RazorBlade_d.3d"
|
Model 0 "RazorBlade_d.3d"
|
||||||
SurfaceSkin 0 0 "RazSkin.png"
|
SurfaceSkin 0 0 "RazSkin.png"
|
||||||
Offset -9.5 0 0
|
Offset -9.5 0 0
|
||||||
Scale 0.216 0.18 0.18
|
Scale 0.18 0.18 0.216
|
||||||
PitchOffset 90
|
AngleOffset 90
|
||||||
AngleOffset 180
|
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
||||||
|
|
@ -89,9 +85,9 @@ Model "Ripper2"
|
||||||
SurfaceSkin 0 2 "JRazor4.png"
|
SurfaceSkin 0 2 "JRazor4.png"
|
||||||
SurfaceSkin 0 3 "JRazor5.png"
|
SurfaceSkin 0 3 "JRazor5.png"
|
||||||
SurfaceSkin 0 4 "JRazor3.png"
|
SurfaceSkin 0 4 "JRazor3.png"
|
||||||
Scale 0.16 0.08 0.16
|
Scale 0.16 -0.08 0.16
|
||||||
Offset 7.4 -10.8 -8.9
|
Offset 7.4 -10.8 -8.9
|
||||||
PitchOffset 90
|
AngleOffset 90
|
||||||
|
|
||||||
// Select
|
// Select
|
||||||
FrameIndex RZRS A 0 0
|
FrameIndex RZRS A 0 0
|
||||||
|
|
|
||||||
|
|
@ -3,8 +3,7 @@ Model "ShockAmmo"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "ShockCoreM_d.3d"
|
Model 0 "ShockCoreM_d.3d"
|
||||||
Skin 0 "JShockCore.png"
|
Skin 0 "JShockCore.png"
|
||||||
PitchOffset 90
|
Scale 0.11 0.11 0.132
|
||||||
Scale -0.132 0.11 0.11
|
|
||||||
ZOffset 12
|
ZOffset 12
|
||||||
|
|
||||||
FrameIndex SHOA A 0 0
|
FrameIndex SHOA A 0 0
|
||||||
|
|
@ -15,8 +14,7 @@ Model "EnhancedShockAmmo"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "ShockCoreM_d.3d"
|
Model 0 "ShockCoreM_d.3d"
|
||||||
Skin 0 "JSShockCore.png"
|
Skin 0 "JSShockCore.png"
|
||||||
PitchOffset 90
|
Scale 0.11 0.11 0.132
|
||||||
Scale -0.132 0.11 0.11
|
|
||||||
ZOffset 12
|
ZOffset 12
|
||||||
|
|
||||||
FrameIndex SHOA A 0 0
|
FrameIndex SHOA A 0 0
|
||||||
|
|
@ -27,6 +25,8 @@ Model "ShockRifleWave"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "shockrwm_d.3d"
|
Model 0 "shockrwm_d.3d"
|
||||||
Skin 0 "shocktt1.png"
|
Skin 0 "shocktt1.png"
|
||||||
|
Scale 1.2 1.0 1.0
|
||||||
|
PitchOffset 90
|
||||||
|
|
||||||
FrameIndex SWAV A 0 0
|
FrameIndex SWAV A 0 0
|
||||||
FrameIndex SWAV B 0 1
|
FrameIndex SWAV B 0 1
|
||||||
|
|
@ -37,6 +37,8 @@ Model "SuperShockRifleWave"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "shockrwm_d.3d"
|
Model 0 "shockrwm_d.3d"
|
||||||
Skin 0 "sshocktt1.png"
|
Skin 0 "sshocktt1.png"
|
||||||
|
Scale 1.2 1.0 1.0
|
||||||
|
PitchOffset 90
|
||||||
|
|
||||||
FrameIndex SWAV A 0 0
|
FrameIndex SWAV A 0 0
|
||||||
FrameIndex SWAV B 0 1
|
FrameIndex SWAV B 0 1
|
||||||
|
|
@ -47,10 +49,11 @@ Model "ShockBeamRing"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "utringex_d.3d"
|
Model 0 "utringex_d.3d"
|
||||||
Skin 0 "asaring.png"
|
Skin 0 "asaring.png"
|
||||||
|
Scale 1.2 1.0 1.0
|
||||||
|
PitchOffset 90
|
||||||
DONTCULLBACKFACES
|
DONTCULLBACKFACES
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
Scale 1.2 1.0 1.0
|
|
||||||
|
|
||||||
FrameIndex SRNG A 0 0
|
FrameIndex SRNG A 0 0
|
||||||
FrameIndex SRNG B 0 1
|
FrameIndex SRNG B 0 1
|
||||||
|
|
@ -68,10 +71,11 @@ Model "SuperShockBeamRing"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "utringex_d.3d"
|
Model 0 "utringex_d.3d"
|
||||||
Skin 0 "ASasRing.png"
|
Skin 0 "ASasRing.png"
|
||||||
|
Scale 1.2 1.0 1.0
|
||||||
|
PitchOffset 90
|
||||||
DONTCULLBACKFACES
|
DONTCULLBACKFACES
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
Scale 1.2 1.0 1.0
|
|
||||||
|
|
||||||
FrameIndex SRNG A 0 0
|
FrameIndex SRNG A 0 0
|
||||||
FrameIndex SRNG B 0 1
|
FrameIndex SRNG B 0 1
|
||||||
|
|
@ -89,10 +93,11 @@ Model "ShockBlastRing"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "utringex_d.3d"
|
Model 0 "utringex_d.3d"
|
||||||
Skin 0 "ppurplering.png"
|
Skin 0 "ppurplering.png"
|
||||||
|
Scale 1.2 1.0 1.0
|
||||||
|
PitchOffset 90
|
||||||
DONTCULLBACKFACES
|
DONTCULLBACKFACES
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
Scale 1.2 1.0 1.0
|
|
||||||
|
|
||||||
FrameIndex SRNG A 0 0
|
FrameIndex SRNG A 0 0
|
||||||
FrameIndex SRNG B 0 1
|
FrameIndex SRNG B 0 1
|
||||||
|
|
@ -110,10 +115,11 @@ Model "SuperShockBlastRing"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "utringex_d.3d"
|
Model 0 "utringex_d.3d"
|
||||||
Skin 0 "ASasRing.png"
|
Skin 0 "ASasRing.png"
|
||||||
|
Scale 1.2 1.0 1.0
|
||||||
|
PitchOffset 90
|
||||||
DONTCULLBACKFACES
|
DONTCULLBACKFACES
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
Scale 1.2 1.0 1.0
|
|
||||||
|
|
||||||
FrameIndex SRNG A 0 0
|
FrameIndex SRNG A 0 0
|
||||||
FrameIndex SRNG B 0 1
|
FrameIndex SRNG B 0 1
|
||||||
|
|
@ -131,9 +137,8 @@ Model "ShockRifle"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 1 "asmd2pick_d.3d"
|
Model 1 "asmd2pick_d.3d"
|
||||||
Skin 1 "asmd_t.png"
|
Skin 1 "asmd_t.png"
|
||||||
AngleOffset 270
|
AngleOffset 90
|
||||||
PitchOffset 90
|
Scale 0.14 0.14 0.18
|
||||||
Scale -0.14 0.18 0.14
|
|
||||||
ZOffset 12
|
ZOffset 12
|
||||||
ROTATING
|
ROTATING
|
||||||
|
|
||||||
|
|
@ -144,9 +149,8 @@ Model "ShockRifle"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 1 "asmd2pick_d.3d"
|
Model 1 "asmd2pick_d.3d"
|
||||||
Skin 1 "asmd_t.png"
|
Skin 1 "asmd_t.png"
|
||||||
AngleOffset 270
|
AngleOffset 90
|
||||||
PitchOffset 90
|
Scale 0.14 0.14 0.18
|
||||||
Scale -0.14 0.18 0.14
|
|
||||||
ZOffset 4
|
ZOffset 4
|
||||||
|
|
||||||
FrameIndex ASMP B 1 0
|
FrameIndex ASMP B 1 0
|
||||||
|
|
@ -161,8 +165,8 @@ Model "ShockRifle"
|
||||||
SurfaceSkin 0 2 "asmd_t3.png"
|
SurfaceSkin 0 2 "asmd_t3.png"
|
||||||
SurfaceSkin 0 3 "asmd_t3.png"
|
SurfaceSkin 0 3 "asmd_t3.png"
|
||||||
SurfaceSkin 0 4 "asmd_t4.png"
|
SurfaceSkin 0 4 "asmd_t4.png"
|
||||||
PitchOffset 90
|
AngleOffset 90
|
||||||
Scale 0.15 0.12 0.15
|
Scale 0.15 -0.12 0.15
|
||||||
Offset 4.9 -16.6 -7.1
|
Offset 4.9 -16.6 -7.1
|
||||||
|
|
||||||
// select
|
// select
|
||||||
|
|
@ -220,9 +224,8 @@ Model "EnhancedShockRifle"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 1 "asmd2pick_d.3d"
|
Model 1 "asmd2pick_d.3d"
|
||||||
Skin 1 "sasmd_t.png"
|
Skin 1 "sasmd_t.png"
|
||||||
AngleOffset 270
|
AngleOffset 90
|
||||||
PitchOffset 90
|
Scale 0.14 0.14 0.18
|
||||||
Scale -0.14 0.18 0.14
|
|
||||||
ZOffset 12
|
ZOffset 12
|
||||||
ROTATING
|
ROTATING
|
||||||
|
|
||||||
|
|
@ -233,9 +236,8 @@ Model "EnhancedShockRifle"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 1 "asmd2pick_d.3d"
|
Model 1 "asmd2pick_d.3d"
|
||||||
Skin 1 "sasmd_t.png"
|
Skin 1 "sasmd_t.png"
|
||||||
AngleOffset 270
|
AngleOffset 90
|
||||||
PitchOffset 90
|
Scale 0.14 0.14 0.18
|
||||||
Scale -0.14 0.18 0.14
|
|
||||||
ZOffset 4
|
ZOffset 4
|
||||||
|
|
||||||
FrameIndex ASMP B 1 0
|
FrameIndex ASMP B 1 0
|
||||||
|
|
@ -250,8 +252,8 @@ Model "EnhancedShockRifle"
|
||||||
SurfaceSkin 0 2 "sasmd_t3.png"
|
SurfaceSkin 0 2 "sasmd_t3.png"
|
||||||
SurfaceSkin 0 3 "sasmd_t3.png"
|
SurfaceSkin 0 3 "sasmd_t3.png"
|
||||||
SurfaceSkin 0 4 "sasmd_t4.png"
|
SurfaceSkin 0 4 "sasmd_t4.png"
|
||||||
PitchOffset 90
|
AngleOffset 90
|
||||||
Scale 0.15 0.12 0.15
|
Scale 0.15 -0.12 0.15
|
||||||
Offset 4.9 -16.6 -7.1
|
Offset 4.9 -16.6 -7.1
|
||||||
|
|
||||||
// select
|
// select
|
||||||
|
|
|
||||||
|
|
@ -3,8 +3,7 @@ Model "TranslocatorModule"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "Module_d.3d"
|
Model 0 "Module_d.3d"
|
||||||
Skin 0 "tloc2_.png"
|
Skin 0 "tloc2_.png"
|
||||||
Scale -0.0672 0.056 0.056
|
Scale 0.056 0.056 0.0672
|
||||||
PitchOffset 90
|
|
||||||
ZOffset 6
|
ZOffset 6
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
|
|
||||||
|
|
@ -19,9 +18,8 @@ Model "Translocator"
|
||||||
Model 1 "Trans3loc_d.3d"
|
Model 1 "Trans3loc_d.3d"
|
||||||
SurfaceSkin 1 0 "tloc1_.png"
|
SurfaceSkin 1 0 "tloc1_.png"
|
||||||
SurfaceSkin 1 1 "tloc2_.png"
|
SurfaceSkin 1 1 "tloc2_.png"
|
||||||
Scale -0.0552 0.046 0.046
|
Scale 0.046 0.046 0.0552
|
||||||
AngleOffset 180
|
AngleOffset -90
|
||||||
PitchOffset 90
|
|
||||||
ZOffset 12
|
ZOffset 12
|
||||||
ROTATING
|
ROTATING
|
||||||
|
|
||||||
|
|
@ -33,9 +31,8 @@ Model "Translocator"
|
||||||
Model 1 "Trans3loc_d.3d"
|
Model 1 "Trans3loc_d.3d"
|
||||||
SurfaceSkin 1 0 "tloc1_.png"
|
SurfaceSkin 1 0 "tloc1_.png"
|
||||||
SurfaceSkin 1 1 "tloc2_.png"
|
SurfaceSkin 1 1 "tloc2_.png"
|
||||||
Scale -0.0552 0.046 0.046
|
Scale 0.046 0.046 0.0552
|
||||||
AngleOffset 180
|
AngleOffset -90
|
||||||
PitchOffset 90
|
|
||||||
ZOffset 6
|
ZOffset 6
|
||||||
|
|
||||||
FrameIndex TLCP B 1 0
|
FrameIndex TLCP B 1 0
|
||||||
|
|
@ -49,11 +46,10 @@ Model "Translocator"
|
||||||
SurfaceSkin 0 1 "tloc2.png"
|
SurfaceSkin 0 1 "tloc2.png"
|
||||||
SurfaceSkin 0 2 "tloc3.png"
|
SurfaceSkin 0 2 "tloc3.png"
|
||||||
SurfaceSkin 0 3 "tloc4.png"
|
SurfaceSkin 0 3 "tloc4.png"
|
||||||
Scale 0.11 0.055 0.11
|
Scale 0.11 -0.055 0.11
|
||||||
Offset -17.8 -22.8 -33.2
|
Offset -19.8 -22.8 -33.2
|
||||||
PitchOffset 87
|
AngleOffset -94.21875
|
||||||
RollOffset 5
|
PitchOffset 3.55555555556
|
||||||
AngleOffset 183
|
|
||||||
|
|
||||||
// select
|
// select
|
||||||
FrameIndex TLCS A 0 18
|
FrameIndex TLCS A 0 18
|
||||||
|
|
|
||||||
|
|
@ -3,8 +3,7 @@ Model "WarheadAmmo"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "missile_d.3d"
|
Model 0 "missile_d.3d"
|
||||||
Skin 0 "jmissile_01_.png"
|
Skin 0 "jmissile_01_.png"
|
||||||
Scale -0.21 0.2 0.2
|
Scale 0.2 0.2 0.24
|
||||||
PitchOffset 90
|
|
||||||
ZOffset 21
|
ZOffset 21
|
||||||
|
|
||||||
FrameIndex WMIS A 0 0
|
FrameIndex WMIS A 0 0
|
||||||
|
|
@ -15,6 +14,8 @@ Model "ShockWave"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "shockwavem_d.3d"
|
Model 0 "shockwavem_d.3d"
|
||||||
Skin 0 "shockt1.png"
|
Skin 0 "shockt1.png"
|
||||||
|
Scale 1.2 1.0 1.0
|
||||||
|
PitchOffset 90
|
||||||
|
|
||||||
FrameIndex RWAV A 0 0
|
FrameIndex RWAV A 0 0
|
||||||
FrameIndex RWAV B 0 1
|
FrameIndex RWAV B 0 1
|
||||||
|
|
@ -25,9 +26,9 @@ Model "WarShell"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "missile_d.3d"
|
Model 0 "missile_d.3d"
|
||||||
Skin 0 "jmissile_01.png"
|
Skin 0 "jmissile_01.png"
|
||||||
Scale -0.21 0.2 0.2
|
Scale 0.24 0.2 0.2
|
||||||
Offset -13 0 0
|
Offset -13 0 0
|
||||||
AngleOffset 180
|
PitchOffset -90
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
||||||
|
|
@ -38,9 +39,9 @@ Model "GuidedWarShell"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 0 "missile_d.3d"
|
Model 0 "missile_d.3d"
|
||||||
Skin 0 "jmissile_01.png"
|
Skin 0 "jmissile_01.png"
|
||||||
Scale -0.21 0.2 0.2
|
Scale 0.24 0.2 0.2
|
||||||
Offset -13 0 0
|
Offset -13 0 0
|
||||||
AngleOffset 180
|
PitchOffset -90
|
||||||
USEACTORPITCH
|
USEACTORPITCH
|
||||||
USEACTORROLL
|
USEACTORROLL
|
||||||
|
|
||||||
|
|
@ -52,9 +53,9 @@ Model "WarheadLauncher"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 1 "whpick_d.3d"
|
Model 1 "whpick_d.3d"
|
||||||
Skin 1 "jwhpick1.png"
|
Skin 1 "jwhpick1.png"
|
||||||
Scale -0.2 0.24 0.24
|
Scale 0.2 0.24 0.2
|
||||||
ZOffset 12
|
ZOffset 12
|
||||||
AngleOffset 180
|
RollOffset -90
|
||||||
ROTATING
|
ROTATING
|
||||||
|
|
||||||
FrameIndex RDMP A 1 0
|
FrameIndex RDMP A 1 0
|
||||||
|
|
@ -64,8 +65,8 @@ Model "WarheadLauncher"
|
||||||
Path "models"
|
Path "models"
|
||||||
Model 1 "whpick_d.3d"
|
Model 1 "whpick_d.3d"
|
||||||
Skin 1 "jwhpick1.png"
|
Skin 1 "jwhpick1.png"
|
||||||
Scale -0.2 0.24 0.24
|
Scale 0.2 0.24 0.2
|
||||||
AngleOffset 180
|
RollOffset -90
|
||||||
ZOffset 11
|
ZOffset 11
|
||||||
|
|
||||||
FrameIndex RDMP B 1 0
|
FrameIndex RDMP B 1 0
|
||||||
|
|
@ -79,9 +80,10 @@ Model "WarheadLauncher"
|
||||||
SurfaceSkin 0 1 "jwarhead2.png"
|
SurfaceSkin 0 1 "jwarhead2.png"
|
||||||
SurfaceSkin 0 2 "jwarhead3.png"
|
SurfaceSkin 0 2 "jwarhead3.png"
|
||||||
SurfaceSkin 0 3 "jwarhead4.png"
|
SurfaceSkin 0 3 "jwarhead4.png"
|
||||||
Scale 0.2 0.12 0.2
|
Scale 0.2 -0.12 0.2
|
||||||
PitchOffset 2.8125
|
AngleOffset 90
|
||||||
RollOffset 22.5
|
PitchOffset 22.5
|
||||||
|
RollOffset -87.1875
|
||||||
Offset 7.9 -15.6 -9.2
|
Offset 7.9 -15.6 -9.2
|
||||||
|
|
||||||
// select
|
// select
|
||||||
|
|
|
||||||
Binary file not shown.
|
Before Width: | Height: | Size: 34 KiB |
Binary file not shown.
Binary file not shown.
|
|
@ -26,7 +26,6 @@ Currently implemented:
|
||||||
- Shield Belt (megasphere)
|
- Shield Belt (megasphere)
|
||||||
- Invisibility (blursphere)
|
- Invisibility (blursphere)
|
||||||
- Computer Map (computer area map)
|
- Computer Map (computer area map)
|
||||||
- Shielding Suit (hybrid of U1 asbestos/toxin suits, radsuit)
|
|
||||||
- Searchlight (light amplification visor)
|
- Searchlight (light amplification visor)
|
||||||
- Enhanced Shock Rifle (slot 4, limited ammo, invulnerability sphere)
|
- Enhanced Shock Rifle (slot 4, limited ammo, invulnerability sphere)
|
||||||
- UT HUD
|
- UT HUD
|
||||||
|
|
@ -35,14 +34,14 @@ Currently implemented:
|
||||||
- Translocator (slot 1)
|
- Translocator (slot 1)
|
||||||
- Enforcer (slot 2)
|
- Enforcer (slot 2)
|
||||||
- Dual Enforcers (slot 2)
|
- Dual Enforcers (slot 2)
|
||||||
|
- Ripper (slot 6)
|
||||||
|
- Jump Boots (radsuit, has "iron boots" powerup effect to compensate)
|
||||||
|
|
||||||
In progress:
|
In progress:
|
||||||
|
|
||||||
- Ripper (slot 6)
|
|
||||||
- Minigun (slot 7)
|
- Minigun (slot 7)
|
||||||
- Rocket Launcher (slot 9)
|
- Rocket Launcher (slot 9)
|
||||||
- Sniper Rifle (slot 0)
|
- Sniper Rifle (slot 0)
|
||||||
- Jump Boots (radsuit, has "iron boots" powerup effect to compensate, will full replace Shielding Suit when implemented)
|
|
||||||
|
|
||||||
Things to do eventually:
|
Things to do eventually:
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -112,7 +112,6 @@ udamage/fire1 ampfire
|
||||||
udamage/fire2 ampfire2
|
udamage/fire2 ampfire2
|
||||||
udamage/drain ampout
|
udamage/drain ampout
|
||||||
trans/pickup voicesnd
|
trans/pickup voicesnd
|
||||||
suit/pickup suitsnd
|
|
||||||
misc/gibbed1 gib1
|
misc/gibbed1 gib1
|
||||||
misc/gibbed2 gib2
|
misc/gibbed2 gib2
|
||||||
misc/gibbed3 gib3
|
misc/gibbed3 gib3
|
||||||
|
|
|
||||||
|
|
@ -139,7 +139,7 @@ Sprite "UDAMB0",1,1{}
|
||||||
Sprite "BPAKA0",1,1{}
|
Sprite "BPAKA0",1,1{}
|
||||||
Sprite "INVSA0",1,1{}
|
Sprite "INVSA0",1,1{}
|
||||||
Sprite "TRNSA0",1,1{}
|
Sprite "TRNSA0",1,1{}
|
||||||
Sprite "SSUTA0",1,1{}
|
Sprite "JBUTA0",1,1{}
|
||||||
Sprite "SLITA0",1,1{}
|
Sprite "SLITA0",1,1{}
|
||||||
Sprite "CHIPA0",1,1{}
|
Sprite "CHIPA0",1,1{}
|
||||||
Sprite "CHIPB0",1,1{}
|
Sprite "CHIPB0",1,1{}
|
||||||
|
|
|
||||||
|
|
@ -257,7 +257,7 @@ Class BioGel : Actor
|
||||||
}
|
}
|
||||||
angle = atan2(normal.y,normal.x);
|
angle = atan2(normal.y,normal.x);
|
||||||
pitch = 0;
|
pitch = 0;
|
||||||
roll = 0;
|
roll = 180; // otherwise it slides upwards (UT changes roll like this too)
|
||||||
LineTrace(angle+180,172,0,TRF_THRUACTORS,data:d);
|
LineTrace(angle+180,172,0,TRF_THRUACTORS,data:d);
|
||||||
SetOrigin(d.HitLocation+normal*0.5,false);
|
SetOrigin(d.HitLocation+normal*0.5,false);
|
||||||
if ( waterlevel > 0 ) hittype = HIT_FLOOR;
|
if ( waterlevel > 0 ) hittype = HIT_FLOOR;
|
||||||
|
|
|
||||||
|
|
@ -157,15 +157,11 @@ Class Enforcer : UTWeapon replaces Pistol
|
||||||
else Screen.DrawText(confont,Font.CR_GREEN,Screen.GetWidth()*0.01,Screen.GetHeight()*0.88,String.Format("Clip: % 2d / 20",clipcount));
|
else Screen.DrawText(confont,Font.CR_GREEN,Screen.GetWidth()*0.01,Screen.GetHeight()*0.88,String.Format("Clip: % 2d / 20",clipcount));
|
||||||
}
|
}
|
||||||
|
|
||||||
override bool HandlePickup (Inventory item)
|
override bool HandlePickup( Inventory item )
|
||||||
{
|
{
|
||||||
if ( item.GetClass() == GetClass() )
|
if ( item.GetClass() == GetClass() )
|
||||||
{
|
{
|
||||||
if ( item.Amount == 1 )
|
SetTag("Dual Enforcers");
|
||||||
{
|
|
||||||
item.bPickupGood = true;
|
|
||||||
item.SetTag("Dual Enforcers");
|
|
||||||
}
|
|
||||||
return Super.HandlePickup(item);
|
return Super.HandlePickup(item);
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
|
|
@ -199,7 +195,7 @@ Class Enforcer : UTWeapon replaces Pistol
|
||||||
if ( !weap || !player ) return;
|
if ( !weap || !player ) return;
|
||||||
if ( slave )
|
if ( slave )
|
||||||
{
|
{
|
||||||
if ( invoker.slaveclipcount < 5 ) A_PlaySound("enforcer/click",CHAN_7);
|
if ( CVar.GetCVar('flak_enforcerreload').GetBool() && (invoker.slaveclipcount < 5) ) A_PlaySound("enforcer/click",CHAN_7);
|
||||||
if ( (invoker.slaveclipcount <= 0) || (weap.Ammo1.Amount <= 0) )
|
if ( (invoker.slaveclipcount <= 0) || (weap.Ammo1.Amount <= 0) )
|
||||||
{
|
{
|
||||||
invoker.slaverefire = 0;
|
invoker.slaverefire = 0;
|
||||||
|
|
@ -226,7 +222,7 @@ Class Enforcer : UTWeapon replaces Pistol
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if ( invoker.clipcount < 5 ) A_PlaySound("enforcer/click",CHAN_WEAPON);
|
if ( CVar.GetCVar('flak_enforcerreload').GetBool() && (invoker.clipcount < 5) ) A_PlaySound("enforcer/click",CHAN_WEAPON);
|
||||||
if ( (invoker.clipcount <= 0) || (weap.Ammo1.Amount <= 0) )
|
if ( (invoker.clipcount <= 0) || (weap.Ammo1.Amount <= 0) )
|
||||||
{
|
{
|
||||||
A_ClearRefire();
|
A_ClearRefire();
|
||||||
|
|
|
||||||
|
|
@ -145,8 +145,8 @@ Class FlakChunk : Actor
|
||||||
Default
|
Default
|
||||||
{
|
{
|
||||||
Obituary "%o was ripped to shreds by %k's Flak Cannon.";
|
Obituary "%o was ripped to shreds by %k's Flak Cannon.";
|
||||||
Radius 4;
|
Radius 2;
|
||||||
Height 4;
|
Height 2;
|
||||||
Speed 50;
|
Speed 50;
|
||||||
DamageFunction Random[Flak](12,18);
|
DamageFunction Random[Flak](12,18);
|
||||||
DamageType 'Shredded';
|
DamageType 'Shredded';
|
||||||
|
|
|
||||||
|
|
@ -294,43 +294,78 @@ Class UTMapRevealer : MapRevealer replaces Allmap
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Class UTJumpBoots : Inventory replaces RadSuit
|
||||||
Class ShieldingSuit : PowerupGiver replaces RadSuit
|
|
||||||
{
|
{
|
||||||
Default
|
Default
|
||||||
{
|
{
|
||||||
Tag "Shielding Suit";
|
Tag "AntiGrav Boots";
|
||||||
+INVENTORY.AUTOACTIVATE;
|
+INVENTORY.AUTOACTIVATE;
|
||||||
+INVENTORY.ALWAYSPICKUP;
|
+INVENTORY.ALWAYSPICKUP;
|
||||||
Inventory.MaxAmount 0;
|
Inventory.Amount 3;
|
||||||
Powerup.Type "PowerShieldingSuit";
|
Inventory.MaxAmount 3;
|
||||||
Inventory.PickupMessage "You got the Shielding Suit.";
|
Inventory.PickupMessage "You picked up the AntiGrav boots.";
|
||||||
Inventory.PickupSound "suit/pickup";
|
Inventory.PickupSound "boot/pickup";
|
||||||
Inventory.RespawnTics 2100;
|
Inventory.RespawnTics 1050;
|
||||||
|
}
|
||||||
|
override bool Use( bool pickup )
|
||||||
|
{
|
||||||
|
if ( pickup )
|
||||||
|
{
|
||||||
|
Owner.GiveInventory("PowerJumpBoots_HighJump",1);
|
||||||
|
Owner.GiveInventory("PowerJumpBoots_IronFeet",1);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
override void Tick()
|
||||||
|
{
|
||||||
|
Super.Tick();
|
||||||
|
if ( !Owner || !Owner.player ) return;
|
||||||
|
if ( owner.player.jumptics == -1 )
|
||||||
|
{
|
||||||
|
Amount--;
|
||||||
|
Owner.A_PlaySound("boot/jump",CHAN_BODY);
|
||||||
|
if ( Amount <= 0 )
|
||||||
|
{
|
||||||
|
PrintPickupMessage(true,"The AntiGrav Boots have drained.");
|
||||||
|
DepleteOrDestroy();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
override void DetachFromOwner()
|
||||||
|
{
|
||||||
|
Super.DetachFromOwner();
|
||||||
|
Owner.TakeInventory("PowerJumpBoots_HighJump",1);
|
||||||
|
Owner.TakeInventory("PowerJumpBoots_IronFeet",1);
|
||||||
}
|
}
|
||||||
States
|
States
|
||||||
{
|
{
|
||||||
Spawn:
|
Spawn:
|
||||||
SSUT A -1;
|
JBUT A -1;
|
||||||
Stop;
|
Stop;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Class PowerShieldingSuit : PowerIronFeet
|
Class PowerJumpBoots_HighJump : PowerHighJump
|
||||||
{
|
{
|
||||||
Default
|
Default
|
||||||
{
|
{
|
||||||
Powerup.Duration -60;
|
Powerup.Strength 3;
|
||||||
Powerup.Color "C0FFEE", 0.35;
|
Powerup.Duration int.max;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Class PowerJumpBoots_IronFeet : PowerIronFeet
|
||||||
|
{
|
||||||
|
Default
|
||||||
|
{
|
||||||
|
Powerup.Duration int.max;
|
||||||
|
Powerup.Color "00 00 00", 0.0;
|
||||||
}
|
}
|
||||||
override void AbsorbDamage( int damage, Name damageType, out int newdamage )
|
override void AbsorbDamage( int damage, Name damageType, out int newdamage )
|
||||||
{
|
{
|
||||||
if ( (damageType == 'Slime') || (damageType == 'Fire') || (damageType == 'Ice') || (damageType == 'Poison') )
|
|
||||||
newdamage = 0;
|
|
||||||
}
|
}
|
||||||
override void EndEffect()
|
override void DoEffect()
|
||||||
{
|
{
|
||||||
PrintPickupMessage(true,"Air supply in the Shielding Suit has expired.");
|
Powerup.DoEffect();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -242,12 +242,12 @@ Class UTHud : BaseStatusBar
|
||||||
Color dollcolor = tintcolor;
|
Color dollcolor = tintcolor;
|
||||||
DamageAmplifier d;
|
DamageAmplifier d;
|
||||||
UTArmor b, a, t, s;
|
UTArmor b, a, t, s;
|
||||||
//UTJumpBoots j;
|
UTJumpBoots j;
|
||||||
d = DamageAmplifier(CPlayer.mo.FindInventory("DamageAmplifier"));
|
d = DamageAmplifier(CPlayer.mo.FindInventory("DamageAmplifier"));
|
||||||
b = UTArmor(CPlayer.mo.FindInventory("UTArmorBonus"));
|
b = UTArmor(CPlayer.mo.FindInventory("UTArmorBonus"));
|
||||||
a = UTArmor(CPlayer.mo.FindInventory("UTBodyArmor"));
|
a = UTArmor(CPlayer.mo.FindInventory("UTBodyArmor"));
|
||||||
t = UTArmor(CPlayer.mo.FindInventory("UTThighPads"));
|
t = UTArmor(CPlayer.mo.FindInventory("UTThighPads"));
|
||||||
//b = CPlayer.mo.FindInventory("UTJumpBoots"));
|
j = UTJumpBoots(CPlayer.mo.FindInventory("UTJumpBoots"));
|
||||||
s = UTArmor(CPlayer.mo.FindInventory("UTShieldBelt"));
|
s = UTArmor(CPlayer.mo.FindInventory("UTShieldBelt"));
|
||||||
if ( d && !d.isBlinking() ) dollcolor = d.BlendColor;
|
if ( d && !d.isBlinking() ) dollcolor = d.BlendColor;
|
||||||
if ( CPlayer.GetGender() == 1 )
|
if ( CPlayer.GetGender() == 1 )
|
||||||
|
|
@ -256,7 +256,7 @@ Class UTHud : BaseStatusBar
|
||||||
DrawColor = dollcolor;
|
DrawColor = dollcolor;
|
||||||
if ( a ) UTDrawColorTex(Woman[1],1.0,a.Amount/double(a.MaxAmount));
|
if ( a ) UTDrawColorTex(Woman[1],1.0,a.Amount/double(a.MaxAmount));
|
||||||
if ( t ) UTDrawColorTex(Woman[2],1.0,t.Amount/double(t.MaxAmount));
|
if ( t ) UTDrawColorTex(Woman[2],1.0,t.Amount/double(t.MaxAmount));
|
||||||
//if ( j ) UTDrawColorTex(Woman[3],1.0,b.Amount/double(b.MaxAmount));
|
if ( j ) UTDrawColorTex(Woman[3],1.0,j.Amount/double(j.MaxAmount));
|
||||||
DrawColor = GoldColor;
|
DrawColor = GoldColor;
|
||||||
if ( s ) UTDrawColorTex(Woman[4],1.0,s.Amount/double(s.MaxAmount));
|
if ( s ) UTDrawColorTex(Woman[4],1.0,s.Amount/double(s.MaxAmount));
|
||||||
}
|
}
|
||||||
|
|
@ -266,7 +266,7 @@ Class UTHud : BaseStatusBar
|
||||||
DrawColor = dollcolor;
|
DrawColor = dollcolor;
|
||||||
if ( a ) UTDrawColorTex(Man[1],1.0,a.Amount/double(a.MaxAmount));
|
if ( a ) UTDrawColorTex(Man[1],1.0,a.Amount/double(a.MaxAmount));
|
||||||
if ( t ) UTDrawColorTex(Man[2],1.0,t.Amount/double(t.MaxAmount));
|
if ( t ) UTDrawColorTex(Man[2],1.0,t.Amount/double(t.MaxAmount));
|
||||||
//if ( j ) UTDrawColorTex(Man[3],1.0,b.Amount/double(b.MaxAmount));
|
if ( j ) UTDrawColorTex(Man[3],1.0,j.Amount/double(j.MaxAmount));
|
||||||
DrawColor = GoldColor;
|
DrawColor = GoldColor;
|
||||||
if ( s ) UTDrawColorTex(Man[4],1.0,s.Amount/double(s.MaxAmount));
|
if ( s ) UTDrawColorTex(Man[4],1.0,s.Amount/double(s.MaxAmount));
|
||||||
}
|
}
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue