Push ZScript version to 3.8 and adapt accordingly to level global removal.
This isn't guaranteed to be 100% stable at the moment.
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16 changed files with 72 additions and 69 deletions
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@ -411,7 +411,7 @@ Class UTRocketLauncher : UTWeapon
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// lock-on check
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action void A_CheckTarget()
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{
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let t = ThinkerIterator.Create("Actor");
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let t = level.CreateThinkerIterator("Actor");
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Actor a;
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double closest = double.max;
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invoker.LockedTarget = null;
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