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1b95d4219b
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Pulsegun now uses meshes for the beam, copying exact UT behavior.
Ammo drop amounts reduced. Added Enforcer to possible Chainsaw spawns.
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2018-05-29 00:58:43 +02:00 |
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4f0cb3e73f
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Minigun implemented. Some minor adjustments to weapon model offsets.
Allow armor/pads to replace shield belt when it's not at max capacity (emulating UT behavior).
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2018-05-28 18:49:00 +02:00 |
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5b0fbf589d
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Removed the UTAmmo class entirely, as it's more trouble than it's worth.
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2018-05-24 14:20:57 +02:00 |
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7e38cfddd8
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The HUD is complete (actually, I forgot to add key display, will do that later).
All weapon pickup models have been added in. Modeldef has been subdivided to make things easier for me.
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2018-05-23 01:48:29 +02:00 |
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d3da87cefe
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All misc items implemented. Enhanced Shock Rifle implemented.
Going to focus on the HUD now while at the same time doing the remaining weapons.
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2018-05-21 20:28:17 +02:00 |
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